|Commander / EDH||Legal|
Printings View all
|Commander Anthology (CMT)||Rare|
|MTG: Commander (CMD)||Rare|
|2011 Core Set (M11)||Rare|
Combos Browse all
Creature — Angel
Each opponent who cast a spell this turn can't attack with creatures.
Each opponent who attacked with a creature this turn can't cast spells.
Price & Acquistion Set Price Alerts
|Have (13)||sonnet666 , geazykagar , Crimson6 , , mziter501 , MattN7498 , VGJustice , Justinaut , jhTheMan99 , miracle , pskinn01 , Supremespeed , MoJoMiXuP|
|Want (3)||samuelianstorm , acbooster , vashaclarens|
Angelic Arbiter Discussion
1 hour ago
Angelic Arbiter Flameblast Dragon Bastion Protector Reaper from the Abyss Malfegor Scourge of Valkas Hoard-Smelter Dragon Gisela, Blade of Goldnight Gisela, the Broken Blade Bruna, the Fading Light Iona, Shield of Emeria Angel of Finality Best of luck. Kaalia is rather fun.
1 week ago
I would suggest that you add in more pillowfort enchantments, because, well, you're bound to get pummeled in the face sooner or later. Ghostly Prison, Windborn Muse, Koskun Falls, Propaganda, Sphere of Safety, Collective Restraint, Dissipation Field, No Mercy, Aurification, and Peacekeeper all work. One nice combo you can run is Energy Field + Rest in Peace (You can no longer take damage as long as those enchantments remain on the field).
If you're aiming for a more oppressive control deck, you also can throw in Fatespinner, Frozen AEther, Blind Obedience, Torpor Orb, Hushwing Gryff, Iona, Shield of Emeria (especially funny when you're playing against a monocolor deck), Linvala, Keeper of Silence, Meishin, the Mind Cage, Indulgent Tormentor, Painful Quandary, Angelic Arbiter... I could go on and on and on.
I'm not sure about the status of your playgroup, but I also would suggest sweepers like Cataclysm, Tragic Arrogance, Mutilate, Cyclonic Rift, basically any sweeper that says "Sacrifice", "Bounce" or "-X/-X" to account for cards like Avacyn, Angel of Hope.
2 weeks ago
Thanks for the massive comment Seraph_Six and a great deal of helpful advice, you've given me loads to think about. If you don't mind, I'll reply in reverse order :)
Burgeoning: I agree that this card usually only helps during the first few turns. However, when it CAN be used early, the advantage I get usually determines how the game ends. Therefore, I intend to keep it for now.
Elemental Bond: I love this card because it's cheap and gives me extra draw (which isn't something you get often when playing green). However, Soul of the Harvest would be a great addition to the deck's draw capabilities; so I've decided to replace Ruric Thar, the Unbowed with it.
Strionic Resonator: there are so many permanents this artifacts synchronizes with, that I wouldn't dream of parting with it in this deck. It can double the amount of sacrifices caused by the Eldrazi, it can generate twice the amount of dragons generated with Utvara Hellkite, it can help me draw additional cards from Elemental Bond, just to name but a few examples.
Xenagos, the Reveler: He's truly been invaluable in this deck. Thanks purely to him and Selvala, Heart of the Wilds I've managed to both use Mayael AND summon something game- determining by turn 5-6. These cards will both remain in the deck.
Sylvan Caryatid/Rampant Growth: Getting rid of ramp? No, sorry. Sure, these mayb the weakest ramp cards but this deck is so dependent on large amounts of mana that I wouldn't want to consider getting rid of any of its current sources.
Rhonas the Indomitable: Fantastic card indeed, but currently outside my price range.
Novablast Wurm: Interesting card and does work well with Avacyn. But unfortunately, ONLY with Avacyn. This deck is too dependent on its creatures to blow everything up.
Akroma, Angel of Fury, Akroma, Angel of Wrath, Baneslayer Angel, Carnage Titan and Dragonlord Atarka: I want the creatures in this deck to be more than just powerful by themselves; I want their strength to add to the strength of the others. So although these creatures are all awesome individually, I've decided not to include them.
Blightsteel Colossus: Way outside my price range and it also has infect (which has been banned by my playgroup).
Atarka, World Render: Actually, there are only three dragons in deck (four, if you would count Atarka too). Adding her I'd therefore consider to be an inferior choice over the other support options I've made. However, you might be pleased to hear she's the commander of one of my dragon decks (which I still need to post).
Well, that's it. Thanks for bearing with me and thanks for all your advice. I hope you agree that it's been put to good use. Thanks again and happy gaming!
1 month ago
Here's a list of 7-Drops that I've found to possibly replace Norn:
Akroma's Memorial, Elbrus, the Binding Blade Flip, Karn Liberated, Angelic Arbiter, Angrath's Marauders, Cabal Conditioning, Chancellor of the Annex, Debtors' Knell, Defiant Bloodlord, Gisela, Blade of Goldnight, Kalitas, Bloodchief of Ghet, Rune-Scarred Demon, Sheoldred, Whispering One, Vish Kal, Blood Arbiter.
1 month ago
For mana ramp maybe a Land Tax? or a Weathered Wayfarer? for good Angels there are; For attacking: Victory's Herald. For creature removal: Angel of Serenity and Angelic Arbiter. For blocking: Reya Dawnbringer and Pristine Angel
1 month ago
Cards I would take out: Acolyte of the Inferno, Akrasan Squire, Akroan Sergeant, Alaborn Grenadier, Alaborn Veteran, Altac Bloodseeker, Alaborn Zealot, Fire Diamond, Pristine Talisman, Bandage, and Armistice. I will suggest more later on.
Then add some of the following: Bruna, the Fading Light, Sword of Feast and Famine, Enlightened Tutor, Sublime Archangel, Aggravated Assault, Loxodon Warhammer, Iroas, God of Victory, Bruse Tarl, Boorish Herder, Sun Titan, Master Warcraft, Assemble the Legion, Return to Dust, Aurelia's Fury, Frontline Medic, Solemn Simulacrum, World at War, Thran Dynamo, Darksteel Ingot, Akroma, Angel of Wrath, Legion's Initiative, Angel of Glory's Rise, Mother of Runes, Legion Loyalist, Steelshaper's Gift, Commander's Sphere, Emeria, The Sky Ruin, Emeria Shepherd, Knight of the White Orchid, Balefire Liege, Mirran Crusader, Thalia, Heretic Cathar, Grand Abolisher, Angel of Serenity, Angel of the Dire Hour, Angelic Arbiter, Hanweir Garrison along with Hanweir Battlements, Angelic Overseer, Exquisite Archangel, Requiem Angel, Resolute Archangel, Hammer of Nazahn, Sword of the Animist,Sunforger, Swiftfoot Boots and or Lightning Greaves, and Boros Signet.
I realize this is a pretty hefty list, and so let me know if you need help finding a place for any of these in the deck and I will try my best later on when I have time.
1 month ago
Hi, I'd like to be an help here. A friend of mine (my best EDH ennemy) main a Mayael EDH since a few years now. First, what do you want to cheat with Mayael ? Some like fattier fatties possible, other like ETB and like my friend, some plays the worst battlefield lockers possible. Another thing you can possibly add is some manipulation of the top of your library. It's more "Blue" style, but you can find some stuff in naya colors. Here is a list of things that come in my mind : Cream of the Crop Mirri's Guile Sylvan Library Angelic Arbiter Avacyn, Angel of Hope Blazing Archon Platinum Emperion Spearbreaker Behemoth Void Winnower Let me know if you want more :)
2 months ago
Some words to this decklist from a fellow stax player here.
For a stax deck you are pretty slow and have a really high mana curve. Fast Decks will simply overwhelm you before you get to a point of control. The Angelic Arbiter comes way to late for example and does not much for stax. I would suggest to take a look at the stax primer: klick here
Better take in some mana rocks and set your sight more on the land count then on the punishment. Because you will punish yourself while your opponent will punish you too as fast as possible and you have very few means to stop him from hitting you with at least 2 creatures. Remember: There are still counters in the game and spot removal and you will face them.
I would cut Michiko Konda, Truth Seeker too since she does not prevent the damage that might kill you. Stuffy Doll is cool but with 5 mana you better get yourself some mana rocks in here and then you might still die to flyers.
I would cut all lands that come into play too since they hurt you more then needed with Static Orb out. Alternately you should look for cards to go around the orb. Then you could still play those.
The key to stax is that you should punish your opponent more then yourself. As it is the deck punished you almost equally, like 60 to 40.
Quicksilver Amulet is a good card but what for? In stax you usually don't need any big mana cost creatures to flash in. In a 60 card deck you can run almost no creatures at all and still get no damage from your opponent.
The rest sounds pretty interesting. Keep those enchantments and do sth with them while keeping the deck at a lower risk level for yourself.
Last suggestion: How about a Pox build? Though this would cut a lot of those cool enchantments you put in here sadly. If you want to keep it with those in I will be really excited to see the deck progress.
I hope this helped. Greets MA.