Minamo, School at Water's Edge


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Champions of Kamigawa (CHK) Rare

Combos Browse all

Minamo, School at Water's Edge

Legendary Land

: Add to your mana pool.

, : Untap target legendary permanent.

Price & Acquistion Set Price Alerts



Recent Decks

Minamo, School at Water's Edge Discussion

ArchonBlue on Blue/white control

2 days ago

Day of Judgment should be Wrath of God or Settle the Wreckage. You also need to either run 4 Celestial Colonnade or if that is outside of your budget more planeswalkers or creatures because right now you don't have enough win conditions. Outside of Colonnade, you can run 1-2 more Dragonlord Ojutai with 1-2 copies of Minamo, School at Water's Edge. You can also run more Gideon Jura and Elspeth, Sun's Champion. AEtherling can be a pretty good budget wincon too.

RaberSaber on Mill, The deck sculptor

1 week ago

Just saying this as well, you're probably not going to want just forty basic lands even (20 swamps 20 islands) because you probably won't end up with the mana fixing you want, also make it less than forty lands other than what you already have due to the fact that you're not going to need forty six lands you goof.

So anyways I've told you you should put better lands in... now I should probably give you the options

Color Fixing

BUDGET: Dismal Backwater Temple of Deceit Dimir Guildgate Sunken Hollow Jwar Isle Refuge Choked Estuary Submerged Boneyard Darkwater Catacombs

A BIT PRICIER: Drowned Catacomb Watery Grave Fetid Pools Urborg, Tomb of Yawgmoth Underground River Polluted Delta Sunken Ruins Darkslick Shores Cabal Coffers

Just good lands in your colors

BUDGET: Bojuka Bog Nephalia Drownyard Halimar Depths Mortuary Mire

A BIT PRICIER: Minamo, School at Water's Edge

Don't make it all nonbasics so you can make sure you've got fetch targets and such.

More good mill for ya, doesn't seem like ye've got enuff on ya mate.

Cheapin' for ya wallet mate:

Fraying Sanity Traumatize Sphinx's Tutelage Psychic Strike

A bit more harsh on ya bank account:

Eater of the Dead Jace, Memory Adept

Again, you'll want the cards to remove things from opponents graveyards because you'll be putting a ton of stuff in there

That's it for today's suggesting, sorry about the shoddy text formatting job, I'm a bit new to this.

switchkill65 on Selling cards

1 week ago

Hello all.

I am a current Magic player that has a bunch of extra cards that I'm looking to sell at a lower price than the average current price. Post or PM me a price. Any order over $40 will require to be shipped with a tracking number. I am willing to negotiate price. Payment will go through Paypal. If I haven't traded with you before, I will expect payment prior to shipping. PM me or leave a message here and I will get back to you. I periodically check the posts and is easy to stay in contact with.

Thanks for looking at my post. Cards are below. I am open to negotiate prices. Better discounts when multiple cards or sets are bought. Shipping is not included in the price. Tracking purchases will increase the total by $3. I will ship in the US.

3/11 - Couple card prices were reduced.

1 Arid Mesa $28

1 Arid Mesa $38

1 Blood Moon SL $18

1 Blood Moon SL $18

1 Craterhoof Behemoth $8

1 Dark Confidant MP $70

1 Dark Confidant $95

2 Death's Shadow $7

1 Eidolon of the Great Revel $7

1 Eldrazi Temple $8

1 Fauna Shaman $9

1 Goblin Guide $20

1 Inquisition of Kozilek $9

1 Karn Liberated $80

1 Karn Liberated $80

1 Liliana of the Veil $110

1 Liliana of the Veil MP $100

1 Marsh Flats $30

1 Minamo, School at Water's Edge SL SOLD

1 Omniscience $22

1 Past in Flames $8

4 Phyrexian Obliterator $26

3 Scalding Tarn $67

1 Sensei's Divining Top SL $10

2 Sheoldred, Whispering One $11

1 Stoneforge Mystic SOLD

1 Strionic Resonator $8

1 Summoner's Pact $13

1 Tireless Tracker $8

1 Vendilion Clique $26

ArchonBlue on Uw control

1 week ago

The only issue I see in the deck is with the mana base, I'd cut a basic Island and Prairie Stream for one more Celestial Colonnade and Minamo, School at Water's Edge. Other than that it looks pretty good, plus 1 from me!

btreuther on UW Ojutai Modern

2 weeks ago

I can see your point about the 4th Celestial Colonnade, especially considering you have Dragonlord Ojutai and Jace, the Mind Sculptor as added win-cons. The Vendilion Clique can also get there.

Wall of Omens was a suggestion because the added card draw could be helpful since you are running 24 lands. I see the point that they can also be lackluster, especially considering you want to be proactive in Modern. I've recently swapped my 2 Wall of Omens for 2 Vendilion Cliques main (moved from sideboard) following a recent 5-0 list. Sure, it shifts us heavier in the three drop, but Vendilion Clique is really good right now. Honestly one of the best things to do on opponents turn 3. "Clique" away something you cannot deal with, or clique yourself. Can be a removal spell, chump blocker, or it a planeswalker. Plus, if Vendilion Clique lives, 3 damage a turn adds up.

Kitchen Finks may be an interesting inclusion, either main or side, and I'm thinking 2-of. Life gain and recursive threat matches up well against Bloodbraid Elf and bolt decks, our own sweepers, as well as burn.

I've actually gone to Crucible of Worlds main alongside 4 Field of Ruins, 4 Spreading Seas and 1 Ghost Quarter for the full on land disruption package.

Also: double activating Azcanta, the Sunken Ruin with Minamo, School at Water's Edge is really hot.


2 weeks ago

I'm gonna throw some ideas that may be useful just in case one of them sticks.

Viridian Joiner, Gyre Sage, Selvala, Heart of the Wilds tap for mana depending on power or +1/+1 counters, they easily go infinite with your Umbral Mantle. Other alternatives Staff of Domination and Sword of the Paruns.

Gilder Bairn a second mini Vorel that actually works on Planewalkers.

Minamo, School at Water's Edge perfect for Vorel, but a bit pricy.

Grimoire of the Dead, Lux Cannon, Stupid but funny artifacts with counters to double with Vorel.

Power Conduit Move around and transform counters.

Maybe you need more untaps Murkfiend Liege, Quest for Renewal for creatures. Awakening almost a Seedborn Muse but for everybody.


3 weeks ago

Also, I should say, I do use sac outlets. I use them in my lands. The purpose is that there is an inherent limit to how many times I get to use that effect in a turn cycle. This allows me to use it when necessary without the temptation to make a nuisance out of it.

I find that strikes the right balance for me personally. This approach really allows a card like Deserted Temple to shine, as it can be either a sacrifice outlet, such as with Phyrexian Tower, or an untap effect as with Minamo, School at Water's Edge, a mana generator as in with Gaea's Cradle, color fixing working like an Unknown Shores by untapping a Command Tower, token generator with Kher Keep or pump effect with Gavony Township.

It is all these things in one and at the same time it doesn't take up a spell slot in my deck.

So in addition to setting limits that are appropriate for my playgroup, the absence of a traditional sac outlet opens up a deeper reserve of spell options that might otherwise miss the cut in the 99 while at the same time adding the flexibility of spells into my mana base.

It makes for a perfect blend, or balance if you will, of the cost for its effect.

Rather than a game state devolving into auto-win mode, it instead rewards the player for proper threat assesment and the timiliness of one's limited interaction, which stands in contrast to the built-in limitlessness of infinite combos. :)

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