Tower of the Magistrate


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mercadian Masques (MMQ) Rare

Combos Browse all

Tower of the Magistrate


Tap: Add (1) to your mana pool.

(1), Tap: Target creature gains protection from artifacts until end of turn.

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Tower of the Magistrate Discussion

studajew on Flying Technocopter

1 month ago

Interesting build to say the last. Here's some lands you should be running Tower of the Magistrate, Temple of the False God, Thawing Glaciers, Nephalia Academy, Maze of Ith, Myriad Landscape and Glacial Chasm. Also, where is Doubling Cube?

QuietMyth on ((10k View Update!)) Kozilek, The Great Distortion

6 months ago

The-Tree-Of-Might the main things you lose if you want new borders are Winding Canyons (buy em up now! Theyre on the reserved list but somehow only 8$) Grim Monolith which i never owned a copy of anyway, and a pet card of mine Tower of the Magistrate thanks for writing :D

Mike94 on Horobi, Mono-Black Pillowfort

7 months ago

Thx for the folder and it's true that I could improve on my manabase. Currently on the lookout for Tower of the Magistrate and Maze of Ith. But it's really consistent already and I need enough Snow-Covered Swamps to get enough value out of Extraplanar Lens. What I really like is the fact that your build is completely the opposite of mine. Mine is more focussed on the control, while yours is more "aggro". Eldrazi Monument is a really powerful card in a deck like yours but it's to much aggro for mine. The sac requirement is just to demanding for this deck in my opinion. Akroma's Memorial is again a good card for creature decks but I would rather run an extra board-wipe for the 7 mana. Still, I could play-test with Eldrazi Monument to see if it could work, which I didn't consider before. So thx for the tips!

naynay666 on First Commander

10 months ago

Let's free up some space. Next post will fill up some space.

Manalith - should be a Commander's Sphere.
Mox Opal - Far too expensive and serious for your deck.
Serum Powder - This is for super competitive combo decks and isn't even in all of those.
Seal of the Guildpact - Not my style.
Dolmen Gate - Not needed.
Trading Post - Can be good. Can also be annoying and slow the game down.
Lifeline - I KNOW WHAT IT SAYS! Unfortunately that isn't what it actually does. The Oracle text reads "Whenever a creature dies, if another creature is on the battlefield, return the first card to the battlefield under its owner's control at the beginning of the next end step." Which means it works for your opponents also.


Lightning Strike for Lightning Bolt.
Breath of Malfegor could easily be something better.
Murder is fine, but there are better cards.


Probably don't need Diabolic Tutor.

Creatures (will go review all.)

1x Abyssal Persecutor - Awesome, but you want more sac outlets when you need to get rid of him.
1x Alloy Myr - no
1x Ashenmoor Liege - yeah
1x Butcher of Malakir - maybe. You will find better.
1x Exava, Rakdos Blood Witch - nope.
1x Hellkite Tyrant - yeah looks fun I have never played him. I will soon.
1x Hoarding Dragon - Awesome
1x Iron Myr - no
1x Jeering Instigator - Dude I hate morph creatures so much. I would cut this, with scissors.
1x Leaden Myr - no.
1x Malfegor - FUCK YES.
1x Mogis, God of Slaughter - Cool enough.
1x Myr Superion - no. no way.
1x Ob Nixilis, Unshackled - this guy is brutal.
1x Olivia, Mobilized for War - cool beans.
1x Olivia Voldaren - this one the better of the two.
1x Purphoros, God of the Forge - probably not, but maybe? This is mainly for token decks.
1x Rakdos, Lord of Riots - Nope.
1x Sheoldred, Whispering One - Hell yeah.
1x Tymaret, the Murder King - While he is one of favorite creatures, he doesn't fit here.
1x Urabrask the Hidden - I hate playing against this guy.
1x Vial Smasher the Fierce - Shit yeah good idea.

EnchantmentsHavoc Festival is brutal, but people will immediately target you when you lay this down.
Polluted Bonds is pretty good.

LandsTower of the Magistrate doesn't seem good.
I was going to say Darksteel Citadel seemed out of place until I remembered the Hellkite Tyrant. If you are going to do that, they have a red artifact land and a black one as well. Doing this can help some ways but it also makes your lands a liability. Vandalblast is a commonly played card that will cripple your deck.

TheRedGoat on H͟E̤̜̓̓ͬ͟ ̟̯͟C̸̙̻̙͂O͓̻͓̹̱Mͦ̾ͫ҉̬̘͕E͔͐͗̋͊̓̚S̮͖ͨ͌ͭ̏̃͊

10 months ago

Firstly I'll say that if you've been looking for a reason to play Tower of the Magistrate, then think of it as "anti-Mirrodin Swords" tech (coming in for a waste obviously).

Now I would ask you at least 2 questions otherwise. Firstly is what are your feelings on Prototype Portal? Have you used it before or had you not seen it mentioned for this build?

For my other question is in regards to Hope of Ghirapur and its ability to perform as an aggro commander for colorless. Have you had to face a "HoG" deck before and if not would you expect it to be aggro or something else? Obvious as it might be, I'm working on my own colorless deck and am wanting to stay away from Eldrazi for the simple reason I'd want to give them their own tribal build.

QuietMyth on Kozilek, The Gas Pedal

10 months ago

Hey there. Ive been playing colorless cmdr for years now, and i know i can tell you of a few things that are just too cute and slow to be worth playing. Urzatron is an easy cut from this deck, its just super underwhelming in hundred card singleton. It That Betrays is generally, and rightfully considered to be a 'win-more' card in that it only shines if you are already too far ahead to really be stopped. I found Planar Portal and Ring of Three Wishes to be far too slow for what this deck wants to be doing. All stars that are missing here are Oblivion Sower , Paradox Engine and Steel Hellkite. Chances are, youve played one of these before, but it got removed right away or something. This is definitely not grounds to cut them, theyre just so gooood. Additionally, 32 lands in almost any edh deck is not nearly enough. Especially in this one, mana rocks are too vulnerable to take up land slots, and missing a land drop nullifies the ramp to begin with. More wastes would be a great idea. 6 to 10 is fine. Special shoutout to my favorite cute land Tower of the Magistrate its hilarious to use it on voltron commanders or just in response to someone equipping Lightning Greaves my deck Kozilek, The Great Distortion of the Boardstate is about to get a huge update, i love the way it runs right now.

Hazerithious on Give it Away (Zedruu)

11 months ago

Perhaps add a Tower of the Magistrate to assist against the equipment voltron match-up. Also helps with blocking large non-trample artifact creatures.

johnnythexxxiv on Monoblack Hugs

1 year ago

An addition that jumped out immediately for me was Urborg, Tomb of Yawgmoth. You have so much swamp interaction for it to help out with and since it's a land it wouldn't force you to cut any of your main cards, just swap out a swamp. I'm sure there's some other lands that might be worthwhile to consider (Arcane Lighthouse, Contested War Zone, Elephant Graveyard, Griffin Canyon, Homeward Path, Oasis, Rogue's Passage, Shizo, Death's Storehouse, Swarmyard and Tower of the Magistrate all have SOME degree of group huggy utility) but that's the only one jumping out at me right now.

There's a couple cards that I'm not sure why they're in the deck based off the theme. Necrotic Ooze gives you a huge benefit compared to everyone else (you could use it to continue doing Zombie Trailblazer things after a boardwipe, but you can also use it to copy your opponent's activated abilities), Demon's Horn only helps you, and Touch of Moonglove not only only helps you, but it also hurts an opponent.

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