Emerald Medallion


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Rare
Commander 2014 (C14) Rare
Tempest (TMP) Rare

Combos Browse all

Related Questions

Emerald Medallion


Green spells you play cost less to play.

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Emerald Medallion Discussion

ZendikariWol on My Creepy Crawler Deck

1 week ago

Okay so I can tell you're a relative novice, since most of the cards you use are recent, so here are my thoughts as a long-time player.

1) mana concerns. You have a LOT of dorks, but that's not exactly optimal. In commander, there tend to be a lot of board wipes (example: Wrath of God). This just throws your gameplan to the wind. Try some rocks and ramp. Sol Ring, Exploration, Burgeoning, Worn Powerstone, Hedron Archive, Cultivate, Traverse the Outlands, Skyshroud Claim, and Emerald Medallion are good examples.

2) flavor. Lots of big things, but not a lot of really good things. Wurmcoil Engine, Blightsteel Colossus, Archetype of Endurance provides some much-needed resistance to removal, Mossbridge Troll to just surprise kill an opponent, Siege Behemoth to power through chump-blocking, Steel Hellkite for removal, Thunderfoot Baloth, and if you want a little out-there synergy, Beacon Behemoth, Paleoloth, and Spearbreaker Behemoth are all pretty cool.

3) draw. Or lack thereof. All right there isn't that much to suggest here (it's green, for heaven's sake). But Soul of the Harvest, Zendikar Resurgent, Elemental Bond, maybe Kavu Lair: all good options. For some burst draw, it doesn't get much better than Soul's Majesty and Rishkar's Expertise. Others include Mouth / Feed and Shamanic Revelation.

So yeah, that's most of what I got, other than Prowling Serpopard. Against Todd's blue deck.

Comfordor on Ghalta, Primal Hunger EDH

1 week ago

I was thinking of building a Ghalta deck, seems like a fun, simple, stompy deck!

i like your idea of crewing vehicles in order to get Ghalta out sooner. Very Clever!

Not sure about your play group, but I would imagine you wouldn't need any "fight" cards if you have lots of big creatures with trample? perhaps a card like Predatory Focus can get around it if is an issue?

If you have some $$ to spend I believe there are some cards that would really benefit your deck.

Managorger Hydra, Manaplasm, Omnath, Locus of Mana, Kalonian Twingrove, Regal Behemoth, Tangle Golem.

Emerald Medallion (must have in mono green) and/or Rhonas's Monument, Sylvan Library, Abundance, Beastmaster Ascension, Reliquary Tower

Soldrand on Hail Hydra!

1 week ago

I recommend using Emerald Medallion, as you'll be casting so many green spells

ThinkJank on The Gall Ta Play Artifacts in Green!

1 week ago

Heldt honestly, I might sub Wayward Swordtooth for Leatherback Baloth myself, even if the low land count means I don't always get the full benefit of its Explore effect. Cryptolith Rite versus Emerald Medallion is intriguing as well, and certainly warrants testing. Depending on the decks you expect to face, I might recommend removing Avatar of Might instead of Beastmaster Ascension, but it really depends.

As for Boots and Greaves, I'm not sure I have a good answer. Primal Bellow, maybe? I really like having one or both of them, but I'm not sure where to find room. I'm glad I was able to inspire you to tackle the deck yourself!

Heldt on The Gall Ta Play Artifacts in Green!

1 week ago

So far I'm thinking of these subs:
Wayward Swordtooth for Leatherback Baloth
Cryptolith Rite for Emerald Medallion
Vedalken Orrery for Beastmaster Ascension

I don't really want to take out Beastmaster Ascension but I don't see where else to make room. I think being able to cast Ghalta on my opponent's end step is invaluable. I would like some other haste enablers like Lightning Greaves, or Swiftfoot Boots, but I don't really see room for those. Might be able to squeeze in one of my favorites, Hall of the Bandit Lord.

T1Glistener on

3 weeks ago

Sweet deck idea but, Emerald Medallion is not pauper legal. Also, I would suggest swapping 3 mountains for more forests because the mana proportions seem a little wonky.

bgijy1 on MagicalHacker - List of All Ramp Cards

4 weeks ago

Is there a reason you don't include the medallions? They don't inherently go against the things you are purposefully not including. For the colors, this would be Emerald Medallion, Sapphire Medallion, Jet Medallion, Pearl Medallion, and Ruby Medallion.

Other cost reducers that would be good would be Seal of the Guildpact, and The Immortal Sun. There's also creatures like Nightscape Familiar (there was a cycle of these creatures, but I'm blanking on the others).

I understand not wanting to list all the creatures and cards that work for tribes specifically, but the ones that reduce the cost of spells base don color work super well, and while they're not technically ramp, they do end up producing a lot of mana for you.

pskinn01 on What happens if buyback cost ...

1 month ago

The lowest the buyback cost can go is 0. But you still must choose to pay it. In other words, you still have to state you are casting it with buy back.

I have seen someone have Memory Crystal, Emerald Medallion, and Cloud Key naming instants to make millions of saprolings with Sprout Swarm. Cast with buy back becomes just . So cast with buy back tapping forest. Cast again with buy back using the sapproling to pay convoke cost. Repeat any number of times.

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