Emerald Medallion

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Legality

Format Legality
1v1 Commander Legal
Archenemy Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Highlander Legal
Legacy Legal
Leviathan Legal
Limited Legal
Oathbreaker Legal
Planechase Legal
Premodern Legal
Quest Magic Legal
Tiny Leaders Legal
Vanguard Legal
Vintage Legal

Emerald Medallion

Artifact

Green spells you cast cost less to cast.

Profet93 on Xenagos, Prehistoric Party God

2 weeks ago

Urza's Incubator > Impact tremors - Tremors is for going wide decks, Xenagos is a going tall deck. You need more ramp in the deck.

City on fire is nice but a bit winmore.

Skyshroud Claim > Explosive veg - Skyshroud allows you to get duals, untapped and explosive veg is unnecessary redundancy for migration path. Although personally, I think a Kodama's Reach is better since it helps get your commander faster by 1 turn because it's on curve. Lotus pedal would be good to swap for it given your avg cmc is 4+ and this is not a speedy deck that requires lotus pedal.

Nature's Lore > Elixir of immortal - You need more ramp, I see no reason for elixir in the deck. Meta?

Ruby Medallion/Emerald Medallion > Chromatic lantern - Lantern is best for 3+ color decks and while it is on curve, it is not needed for a 2 color deck which has green. If it's static ability really helps you, then you have a landbase issue. Medallions help ramp you and are low on curve. Personally, I like Rampant Growth and Three Visits more as lands are harder to destroy than artifacts in EDH.

Profet93 on

4 months ago

that_dude33 +1

Do you have a budget per card?

Deflecting Swat - Super utility

Skyshroud Claim - Ramp

Elemental Bond > Colossal Majesty

I would swap out Grul Signet and Grul Talisman for Nature's Lore and Three Visits. You run green so artifact ramp is less helpful given it's more susceptible to removal. Other options are Ruby Medallion and Emerald Medallion if you still prefer artifacts. I understand the grul talisman + signet are helpful for fixing your mana, but given you're only 2 colors and one of them is green, you shouldn't really have any issue with it.

I would swap out exoctic orchard for a basic land, utility land or a Reflecting Pool.

MrHighscore on Dehydrated Hydras

7 months ago

It's been a couple of years, and the Hydra horde have matured!

Thanks for all your great suggestions while I've been away. I can see that the deck could need an overhaul with all the wonderful new cards

The following are now under consideration

New Hydras to make room for:

Azoth2099 on 5C Dragon Value Tribal

8 months ago

coloneldark

Oi!

Some synergies to consider: Cryptic Gateway, Ruby Medallion, Emerald Medallion, Nogi, Draco-Zealot, Sarkhan, Soul Aflame, Taigam, Ojutai Master, Guardian Project, Toski, Bearer of Secrets, Steely Resolve, Thornscape Familiar, Ancient Copper Dragon, Goldspan Dragon, Cavern-Hoard Dragon, Terror of the Peaks, Scion of the Ur-Dragon

I know most of these aren't Dragon's but when you're trying to quickly fill the field with a bunch of big ole chonkers, you need cost reduction and Ramp! I'd also recommend more Rocks and Dorks to that end, as well as a few and/or rituals. I could easily see this build being overwhelmingly threatening within the first 5 turns of the game if tweaked a bit.

multimedia on Elven Kingdom

1 year ago

Hey, well done so far for your first green deck.

Some changes to consider, to further reduce price, up power level and reduce mana curve:

Emerald Medallion is the worst expensive price card here. All the Medallions are way overpriced for what they do because they aren't getting reprinted. Castle Garenbrig is not worth $5, you don't need it's small amount of ramp when you can get more ramp from Elves. With Elves, Elvish Guidance is $1 alternative for Cradle, bonus interaction with Arbor Elf.

Staff of Domination can keep power level high without breaking the bank. It's a combo piece with key mana Elves to make infinite green mana to then draw into a wincon. Regal Force and Eternal Witness are creatures who have same effects of noncreature cards, but since they're creatures they can be tutored for.

Triumph of the Hordes, Overrun, Overwhelming Stampede, Ezuri, Siege Behemoth, Forerunners, Thunderfoot, all of these to overrun your Elves is overkill. Consider cutting some of these for more tutors? Pyre of Heroes, Fauna Shaman, Summoner's Pact, Chord, Harbinger can all get Ezuri. Choose one of Forerunners, Thunderfoot or Behemoth? Fierce Empath, Fauna, Pact, Chord can get it.

Good luck with your deck.

SufferFromEDHD on Would You Still Love Me If I Was A Wurm?

1 year ago

Mutavault wurm manland!

Bonders' Enclave easy card draw.

Emerald Medallion wurms are expensive.

Wild Growth over Arcane Signet.

Jack-Frost on Xenagos, God of Dragons *Primer*

1 year ago

Profet93 I made a few more tweaks as I am trying to power down a number of my decks while increasing their speed and efficiency. As such I removed Defense of the Heart, Bard Class, and Mana Reflection and replaced them with Ruby Medallion, Emerald Medallion, and Carpet of Flowers.

Defense of the Heart was both too powerful and drew too much hate before I was ready. I want this deck to explode outwards and delaying that hate and attention even 1 turn helps.

Bard Class is still a great card and i'm leaving it on my maybeboard in case I want to add it back, but I prefer the speed that Ruby Medallion and Emerald Medallion bring as they only require a 2 mana investment as opposed to the 4 mana required to turn on Bard Class.

Mana Reflection is along the same lines. If I can spend 2 mana for Ruby Medallion or Emerald Medallion to cut my costs by 1 as opposed to waiting until turn 6-8 to play Mana Reflection and double my mana, i'm several turns ahead of where I would be, not to mention that Mana Reflection is more likely to be destroyed as opposed to a small medallion that only reduces costs by 1 rather than doubling all my mana.

Not to mention that around 80%-90% of 4-player commander games feature someone with blue mana, which will allow me to generate a ton of mana with Carpet of Flowers. That, along with 2 medallions, should really help this deck take off.

That's where i'm at right now, and I feel like this should work really nicely. I'd love to hear your and anyone else's thoughts, but i'm really happy with how this deck has turned out.

TypicalTimmy on Deckbuilding Necessities?

1 year ago

Cost reduction.

  • Cost reduction > ramp

An Arcane Signet in a mono-green deck will get you when you tap it. You net 1 mana per turn. Conversely, an Emerald Medallion will reduce all of your green spells by . If you cast 3 green spells in a single turn, you effectively "netted" mana for free.

Same thing with spells such as Oketra's Monument in a white deck, which are known for playing heavy amounts of creatures. Or Urza's Incubator in a tribal deck. Or Cloud Key in perhaps a Voltron or Enchantress deck, or a spellslinger deck.

Cost reduction will always get you far, far FAR more mana out of it than you paid to get into it.

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