|Commander / EDH||Legal|
Printings View all
|Planechase Anthology (PCA)||Uncommon|
|Vintage Masters (VMA)||Uncommon|
|Commander 2013 (C13)||Uncommon|
|Duel Decks: Heroes vs. Monsters (DDL)||Uncommon|
|Planechase 2012 Edition (PC2)||Uncommon|
Combos Browse all
Fires of Yavimaya
Creatures you control have haste.
Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.
Price & Acquistion Set Price Alerts
|Have (10)||Tiddilywinkus , Friedrice24 , frederiklw , TheDuggernaught , aeonstoremyliver , TheRealPeaches , ironax , Xunfor6iv3nX , rikertchu , bakeraj4|
Fires of Yavimaya Discussion
3 days ago
I added those cards. And Breath of Fury, because it wins the game is a certain scenario.
If all I have in play is Fires of Yavimaya, Wasitora, Nekoru Queen, a 3/3 flying cat dragon token (or any other creature), a table of no creatures, 4 mana, and Breath of Fury in my hand , I can win the game with infinite combat steps.
Then when they both hit for combat damage, they both trigger at the same time. Wasitora, Nekoru Queen on the top of the stack Breath of Fury on bottom of the stack. The trigger from Wasitora, Nekoru Queen resolves and creates a 3/3 flying cat dragon token. Then Breath of Fury trigger resolves, you sacrifice the enchanted creature and attach Breath of Fury to the new 3/3 flying cat dragon token. Creating a new combat step.
Rinse wash and repeat to victory.
4 days ago
Crop Rotation is a land tutor/Landfall/Titania trigger.
Just a handful of suggestions for ya. I love Omnath, deck looks good so far.
5 days ago
Ended up swapping Emeria Angel > Shalai, Voice of Plenty, the Fumigate > Rout, the Selvala, Heart of the Wilds > Aetherflux Reservoir, the Courser of Kruphix > Odric, Lunarch Marshal, and Hammer of Purphoros > Fires of Yavimaya. Still unsure how to fit in Sunbird's Invocation and/or Ulvenwald Tracker.
1 week ago
Selvala, Heart of the Wilds only really benefits me to ramp into Zacama, Primal Calamity IF I have other big creatures out, and also will only really help me draw a card when I play my Commander. Where as Ulvenwald Tracker gives me versatility to remove threats through fighting instead of needing to use Zacama's burn ability a bunch. It is annoying to need 2 red available by turn 3 to reliably cast Hammer of Purphoros and since I really only want the haste ability (don't want to sac lands very often) the Fires of Yavimaya fits better in both color identity AND offering creature buff, even if for 1 turn only. Courser of Kruphix broadcasts my plays... even for the incremental lifegain, Zacama is already a big threat. Holding up my bombs for protection and what not are important. So letting everyone know what I got all the time I feel isn't as helpful as the lifegain/other abilities Odric, Lunarch Marshal can offer. I do like The Immortal Sun, but outside dropping it turn 5-6 it doesn't feel like I get enough value out of it. At least with Sunbird's Invocation I may get free spells. Worst case, I'll replace it with Atherflux Reservoir
1 week ago
Finding the build either dumps the hand quickly then durdles, or struggles to hit the top end without mana doublers. To smooth out the build a little more considering the following changes: Emeria Angel for Shalai, Voice of Plenty, Fumigate for Rout, The Immortal Sun for Sunbird's Invocation, Courser of Kruphix with Odric, Lunarch Marshal, Selvala, Heart of the Wilds with Ulvenwald Tracker, Hammer of Purphoros with Fires of Yavimaya and maybe swap Lightning Greaves for Swiftfoot Boots as the Shroud is problematic at times.
1 week ago
Westvale Abbey Flip -> Stomping Ground because Westvale Abbey is illegal in your deck because Ormendahl is a black card. It sucks, but it's the same reason why I can't put Archangel Avacyn Flip in my Karametra, God of Harvests deck.
2 weeks ago
How effective has the mana-doubling package been for you? Mirari's Wake is good but Zendikar Resurgent/Vorinclex seem really slow! Mana dorks like Somberwald Sage, Shaman of Forgotten Ways and Frontier Siege would be more helpful.
I think you may not need so many boardwipes as you are playing the Aggro role instead of the Control one. Earthquake doubles as a wincon, Cyclonic Rift/Crux of Fate is good, but I'd cut the rest. Living Death can be a wincon as well if you have Dragon Tempest or Scourge of Valkas in the GY with the rest of your dragons.
Instead of Lightning Greaves and Swiftfoot boots, you may want to consider using field wide haste enablers like Fervor and Fires of Yavimaya. You can protect your field with Steely Resolve and Asceticism.
2 weeks ago
Dragon Broodmother kann nicht dein Commander sein, Alternativen fuer ne Lifegain / Token / Devour Strategie waeren:
- Tana, the Bloodsower
- Ulasht, the Hate Seed
- Thromok the Insatiable (Skaliert exponentiell, mit Trample drauf kann der schnell Spiele beenden)
- Bloodspore Thrinax Must play in dem theme
- Dragonlair Spider
- Fresh Meat (Devourst 20 Tokens und bekommst 20 staerkere Tokens)
- Sylvan Offering
- Hellion Eruption (1/1 -> 4/4)
- Wolfbriar Elemental
- Chancellor of the Forge
- Hooded Hydra
- Release the Gremlins
- Hornet Nest (Denk dran wenn die nen 6 power mob blockt machtse auch 6 Tokens)
- Hornet Queen
- Stalking Vengeance
- Tempt with Vengeance
- Hellkite Hatchling
- Thunder-Thrash Elder
- Beacon of Creation
- Rampaging Baloths
- Sandwurm Convergence
- Parallel Lives kostet zwar bissl mehr aber lohnt sich hier
- Mitotic Slime 7 Bodies fr 5 Mana
- Fires of Yavimaya must play in Gruul
- Cultivate & Kodama's Reach sind Ramp staples in EDH
- Preyseizer Dragon
- Skullmulcher Brauchst bissl mehr Draw
- Growing Rites of Itlimoc Flip ist noch nice fuer Ramp
- Khalni Garden, Skarrg, the Rage Pits rein
- Yavimaya Hollow raus (Kostet 30-60 Euro) und lieber Kessig Wolf Run rein
- Contested Cliffs raus (Spielst zuwenig Beasts dazu) und Oran-Rief, the Vastwood rein um alle Tokens zu pumpen
- Mosswort Bridge wuerde gehen aber Kher Keep ist in der Strategie wahrscheinlich besser um excess mana gegen Token zu tauschen
- Fungal Reaches ist crap, bekommst genug Ramp durch Creatures und anderweitig
- Evolving Wilds & Terramorphic Expanse sind must pick in jedem multi-color deck, damit fixt man nicht nur Mana, sondern dnnt auch das Deck aus und erhht die Chance Karten die man braucht zu ziehen.