Fires of Yavimaya

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase Anthology Uncommon
Vintage Masters Uncommon
Conspiracy Uncommon
Commander 2013 Uncommon
Duel Decks: Heroes vs. Monsters Uncommon
Planechase 2012 Edition Uncommon
Archenemy Uncommon
Planechase Uncommon
Invasion Uncommon

Combos Browse all

Fires of Yavimaya

Enchantment

Creatures you control have haste.

Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.

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Fires of Yavimaya Discussion

aamann on Om-non-non-nath (Landfall)

17 hours ago

I think that's a fair point. I've only had it in hand once of the few games I've played with this deck and I didn't really find a good time to cast it. I was thinking of adding in Fires of Yavimaya, so that may be the cut.

DJMintEFresh on Swing for the fence

1 week ago

This deck is awesome, I always love the big-creature-beatdown theme! I think there's definitely some room for improvement to make it more competitive. In my opinion, the most important adjustments that should be made are 1) Bigger mana rocks 2) More efficient mana dorks 3) Card draw 4) Eliminating cards that have 0 support.

1) I would suggest Thran Dynamo, Basalt Monolith, Grim Monolith and Mana Vault. Weaker mana rocks aren't going to hold up when you're consistently casting 6, 7, 8+cmc spells. This will make the deck a lot faster.

2) The only two mana creatures you have now are Sacellum Godspeaker and Smokebraider. I think you should replace both because Godspeaker makes you reveal your hand and could possibly produce 0 mana, and Smokebraider is only useful for elementals; and there's only a handful of them in the deck. I would suggest cards like Krosan Restorer, Whisperer of the Wilds, Somberwald Sage and maybe even Shaman of Forgotten Ways and Circle of Elders.

3) Suggestions for colorless/Gruul card draw: Mind's Eye, Rishkar's Expertise, Harmonize, Life's Legacy, Faithless Looting and Domri Rade if you could fit him in.

4) Parallel Lives, Feed the Clan, Rakka Mar, stuff like that. I would also suggest replacing Concordant Crossroads with either Fervor or Fires of Yavimaya. CC gives haste to all creatures, including opponent's.

I hope this helps! Happy deck building.

n0bunga on [List - Multiplayer] EDH Generals by Tier

2 weeks ago

Canadion hey bud, at a quick glance you could probably do without some of the creatures and focus on other mana rock staples/gruul staples? No Grim Monolith, Mox Diamond, Chrome Mox, etc.

You have a lot of extra combat phases, which is fine, but you could probably tone it down in favour of staples like Tooth and Nail, or Fires of Yavimaya or Concordant Crossroads.

I'm also curious why Xenogos Walker wasn't considered in the 99? You've 31 creatures currently, I feel like making combinations of seems pretty good.

Pal00ka on Hydras

3 weeks ago

Magewright's Stone, Thousand-Year Elixir, Burst of Strength, Emerald Charm, Seeker of Skybreak, and Vitalize can untap Rosheen to make a hydra 2x as big or be used as combat tricks.

Hammer of Purphoros, Fervor, Fires of Yavimaya Ogre Battledriver, In the Web of War, and Mass Hysteria allow your hydras to attack the turn they drop so they can have immediate impact.

And so chump blocking isn't an issue, trample enablers like Nylea, God of the Hunt, Primal Rage, Temur Runemark, Rancor, Fists of Ironwood, Dragon Fangs, Cartouche of Strength, etc. are helpful.

For removal the fight mechanic like Prey Upon, Savage Punch, Ulvenwald Tracker, Unnatural Aggression, Mutant's Prey, Epic Confrontation, etc. could be fun and flavorful for hydras (at least in my head).

Hope something here helps!

emitremmus on Omnath the Landlord

1 month ago

One big beatstick indeed. It seems that bringing Omnath onto the battlefield isn't a must, as you can ramp up to your beefy creatures and start hitting hard, but he definitely offers a bonus.

I suggest having some haste in herethe standout choice being Fervor. Fires of Yavimaya is also fantastic since it has a buff utility tacked on and you have an equal share of and . I totally get the inclusion of Genesis Wave, but keep in mind that your -cost Hydras will die as soon as they enter off of it.

oliveoilonyaasscureshemorrhoid on Dragonstorm Mayhem

1 month ago

Hey, welcome to MTG! It's always nice to see new players, how do you like it so far?

EDHREC is always a good website to help make a deck, even if the format isn't EDH. In this instance, I went to the tab under commander, then looked at each of the Atarka pages (because they are most likely to have dragon-like theme or some suggestions that are good for it's colors. Most of my suggestions would come from those two pages, but the highlights that I would put in are Savage Ventmaw, Dragonspeaker Shaman, Dragonlord's Servant; I would also put in something like Harmonize, Krosan Grip, Blossoming Defense, etc. just in case.

My second problem is the early game: always have cheap creatures. In my experience, a lot of Modern players will win with combat or having an overwhelming force to stalwart the game until they can win. I would suggest something like my favorite Modern card ever or Ohran Viper, they are cheap and can discourage an attack. This is probably the biggest problem, do some research into early game creatures, then add three or four of em.

Lastly, take out all the black. The amount of red in this deck demands it. If you're worried about the haste enabler of your Karrthus, Tyrant of Jund, consider Mass Hysteria, Fires of Yavimaya, or Dragon Tempest; if you want to keep the creature board wipe, consider Blasphemous Act, Fiery Confluence, or Savage Twister.

Hope this helps, I'm always here

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