|Commander / EDH||Legal|
Printings View all
|Planechase Anthology (PCA)||Uncommon|
|Vintage Masters (VMA)||Uncommon|
|Commander 2013 (C13)||Uncommon|
|Duel Decks: Heroes vs. Monsters (DDL)||Uncommon|
|Planechase 2012 Edition (PC2)||Uncommon|
Combos Browse all
Fires of Yavimaya
Creatures you control have haste.
Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.
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Fires of Yavimaya Discussion
1 day ago
I'd remove the Raptor Hatchling as long as you you have no way to stack damage triggers or something. It just doesn't have real impact in EDH.
Same goes for Arlinn Kord Flip. I'd rather play other, more consistent ways of giving your commander (and other creatures) haste like Fires of Yavimaya or other enchantments that give your creatures haste and trample.
I'd also remove the monuments, they won't help you so much. For example Oketra's Monuments second effect won't impact the game much, and you have like 10 white creatures that can profit from the cost reduction. You'd have to play all of them after the monument to save like 7 mana. If you just play Kodama's Reach you will profit a lot more of it. Instead of Hazoret's I'd play anything that lets you draw a card whenever you play a creature, something like Elemental Bond. Rhona's is fine, you have enough green creatures, I personally would prefer something like Primal Rage or Nylea, God of the Hunt to keep the trample even without casting creatures.
Also I recommend Caltrops for the enrage trigger, if the lack of flavor doesn't matter to you.
2 weeks ago
This deck has a grand total of 6 spells that could be called "disruption," that's a really low number no matter how aggressive you're playing. Even more glaring is the fact that the only effect in the deck that can actually draw you cards is a Planeswalker's Ult. This deck has a serious case of tunnel vision, and if it fails to go off or gets disrupted along the way it will run out of gas and utterly stall out. In EDH that's a recipe for a bad time.
First and foremost you need ways to reload your hand.
And honestly I'd keep going. Life's Finale, Disciple of Bolas, Greater Good, Soul's Majesty, anything that keeps you from playing off the top of your deck after turn 5 will be enormously helpful in making the deck stronger and more consistent overall.
Next you need to disrupt your opponents more. Just playing your game your way and letting your opponents do the same is going to spell disaster more times than not in multiplayer. It will also help a lot with your problem in connecting with combat damage.
Putrefy, Maelstrom Pulse, Beast Within, and Chaos Warp all give you a lot of flexibility in dealing with the threat du jour. One sweeper isn't going to cut it either, I'd definitely include Pernicious Deed and Damnation.
Good luck! I hope you find some of this useful.
1 month ago
EyelessStarfish Thank you for the feedback! That mana base is more from when I was using a mixture of more red focused cards, but the more I've tested it, the more I have been adding in green. At some point I could add in Taiga in exchange for a mountain, but since this is my version of the deck I actually own save for Cavern of Souls I think that may even it out. I'm still testing out Urabrask the Hidden vs things like Fires of Yavimaya, so I will hopefully get to see some of that success as I tweak the mana base.
1 month ago
2 months ago
I added those cards. And Breath of Fury, because it wins the game is a certain scenario.
If all I have in play is Fires of Yavimaya, Wasitora, Nekoru Queen, a 3/3 flying cat dragon token (or any other creature), a table of no creatures, 4 mana, and Breath of Fury in my hand , I can win the game with infinite combat steps.
Then when they both hit for combat damage, they both trigger at the same time. Wasitora, Nekoru Queen on the top of the stack Breath of Fury on bottom of the stack. The trigger from Wasitora, Nekoru Queen resolves and creates a 3/3 flying cat dragon token. Then Breath of Fury trigger resolves, you sacrifice the enchanted creature and attach Breath of Fury to the new 3/3 flying cat dragon token. Creating a new combat step.
Rinse wash and repeat to victory.
2 months ago
Crop Rotation is a land tutor/Landfall/Titania trigger.
Just a handful of suggestions for ya. I love Omnath, deck looks good so far.
2 months ago
Ended up swapping Emeria Angel > Shalai, Voice of Plenty, the Fumigate > Rout, the Selvala, Heart of the Wilds > Aetherflux Reservoir, the Courser of Kruphix > Odric, Lunarch Marshal, and Hammer of Purphoros > Fires of Yavimaya. Still unsure how to fit in Sunbird's Invocation and/or Ulvenwald Tracker.
2 months ago
Selvala, Heart of the Wilds only really benefits me to ramp into Zacama, Primal Calamity IF I have other big creatures out, and also will only really help me draw a card when I play my Commander. Where as Ulvenwald Tracker gives me versatility to remove threats through fighting instead of needing to use Zacama's burn ability a bunch. It is annoying to need 2 red available by turn 3 to reliably cast Hammer of Purphoros and since I really only want the haste ability (don't want to sac lands very often) the Fires of Yavimaya fits better in both color identity AND offering creature buff, even if for 1 turn only. Courser of Kruphix broadcasts my plays... even for the incremental lifegain, Zacama is already a big threat. Holding up my bombs for protection and what not are important. So letting everyone know what I got all the time I feel isn't as helpful as the lifegain/other abilities Odric, Lunarch Marshal can offer. I do like The Immortal Sun, but outside dropping it turn 5-6 it doesn't feel like I get enough value out of it. At least with Sunbird's Invocation I may get free spells. Worst case, I'll replace it with Atherflux Reservoir