Fires of Yavimaya


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Custom Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase Anthology (PCA) Uncommon
Vintage Masters (VMA) Uncommon
Conspiracy (CNS) Uncommon
Commander 2013 (C13) Uncommon
Duel Decks: Heroes vs. Monsters (DDL) Uncommon
Planechase 2012 Edition (PC2) Uncommon
Archenemy (ARC) Uncommon
Planechase (HOP) Uncommon
Invasion (INV) Uncommon

Combos Browse all

Fires of Yavimaya


Creatures you control have haste.

Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.

Fires of Yavimaya Discussion

RingoDingo92 on Omnath, Landdawn

1 week ago

Interesting to see how different our strategies are! I'd suggest more land dump cards like Boundless Realms , Traverse the Outlands and Scapeshift . Playing any one of these with Omnath floods the board quickly.

Honestly, I typically win by using one of the above cards and then killing my Elemental token army I just built (you already have some idea of what I mean since you have Perilous Forays in here). Considering that, I'd also suggest some passive sacrifice outlets like Ashnod's Altar and Goblin Bombardment . The latter may be the sneakiest win condition in my deck. The former can be really great paired with something like Genesis Wave (and then hopefully you run into a haste card like Fires of Yavimaya or Hammer of Purphoros if you don't have one out already). Stalking Vengeance is an underrated card to milk more damage out of killing your own dudes. In the same vein, a couple more board wipes like Blasphemous Act and Chain Reaction can't hurt, and cost less than Obliterate .

Anyway, just a look into how I built my deck's strategy. Putting out an Elemental army is great - if you get a turn to attack with them, that is. Otherwise, I've found the most effective way to abuse Omnath's second ability, and kill my opponents in the swiftest way possible, is to kill my own army.

Streamside on R/W/G Dinosaur EDH

1 week ago

Specific Recommendations:



Ancient Brontodon



Knotvine Mystic

Krosan Drover

Llanowar Elves

Needletooth Raptor

Ravenous Daggertooth

Territorial Hammerskull

Thrash of Raptors

We want to make room for some cards to help you get more dinosaurs onto the battlefield faster, and to interact with your opponents threats and spells. If you increase your card draw, you'll still draw into enough creatures to overwhelm your opponent.


Forerunner of the Empire

This tutors for a dinosaur and can trigger your engrage abilities. Sick combo with Polyraptor.

Colossal Majesty

This is going to serve as persistent card draw for keeping creatures on board, which you aim to do anyway.

Guardian Project and/or Elemental Bond

Both of these cards allow you to draw a card when a creature enters play.

Unbreakable Formation and/or Make a Stand

These can have two uses: the first use is on attack, but it also can be cast to safeguard your board from effects like Wrath of God .

Eerie Interlude

Like above, this protects your creatures from board wipes, but also works against exile and -x/-x effects like Toxic Deluge .

Resurrection and/or Breath of Life and/or Brought Back

Losing an expensive creature feels bad. Bringing it back to the battlefield for less than its casting cost helps take the sting away.


Cut Naturalize , add Krosan Grip

Cut Fires of Yavimaya , add Rhythm of the Wild

Cut Worn Powerstone , add Sol Ring


Adding Board Wipes:

Star of Extinction and Starstorm are flavorful possibilities.

Adding a tutor or two:

Finale of Devastation is flavorful and rewards you for going big on mana.

Upgrading the mana base: I would start by replacing the "gain 1 life" lands with the "scry" lands in Core 2020, which can be had for about $2 each. From there I might look at getting a Krosan Verge and Growing Rites of Itlimoc  Flip, and gradually upgrading over time.

What else to cut / Replace

I might nix Explore and Lay of the Land , and replace them with Domri, Chaos Bringer or Domri, Anarch of Bolas (which can provide mana and either card draw or removal), or Zacama, Primal Calamity , which you essentially cast for free (or gain mana from, if you're using Itlimoc, Cradle of the Sun )), since it untaps your lands if you cast it from your hand.

I hope you find these suggestions helpful. I tried to stay on the lower end of prices on this stuff.


TogbusPrime on All Levels Except Physical

4 weeks ago

Werewolves have always been a favorite horror monster of mine, so I've tinkered with the tribe in EDH and a wolf enthusiast friend of mine actually made a deck for them. As such I've got a few suggestions, but take it with a grain of salt since our meta has an unusually high power level from what I've seen.

Given the description, I'm guessing the following are in to fill out the curve with early drops, but you may want to consider ditching Gatstaf Shepherd, Hanweir Watchkeep, Hinterland Logger, Lambholt Pacifist, Reckless Waif, Village Messenger, and Villagers of Estwald for later value cards or to free up room for some of my suggestions below. Similarly, I'd consider dropping Mass Hysteria as it seems dangerous, though with it's low mana cost I imagine you only cast it the turn you're going to win or as prep the one before that, and Fervor since you have access to better haste bestowers like Fires of Yavimaya , Rhythm of the Wild , Flamekin Village and/or other effects like Dolmen Gate , Angel's Trumpet , Sight of the Scalelords , and Steely Resolve .

As for what to put in, I think running both Radhas would make sense. Grand Warlord Radha allows you to aggress and progress in one fell swoop. In your present case that'd likely mean setting up so you have blockers for the possible crack back, though you could certainly add flash creatures to make the most of that mana during combat. As for the more on theme things there's stuff like Cult of the Waxing Moon , Spirit of the Hunt , Vildin-Pack Outcast  Flip, Howlpack Resurgence , Silverfur Partisan , and Hinterland Hermit  Flip to force blocking and potentially free up other shenanigans. There's also the {insert tribe here} supports like Adaptive Automaton , Brass Herald , and Metallic Mimic . Lastly I'd think about protection like Heroic Intervention and Soul of New Phyrexia since the board is key for decks like this and wipes are something any EDH deck worth its salt has at least a few of.

Chhris on The Safari Zone {Primer} {M20 Update}

2 months ago

shwanerz88 thanks for your comment. I originally had Rhythm of the Wild , but decided I like the ability of Fires of Yavimaya a bit better. Maybe I'll reconsider it again. Thank you!! Guardian Project is another one that keeps coming up in conversation and suggestions. I think what makes Soul of the Harvest is that he lands with Mayael, but maybe I should find room for both. I may replace Benefactor's Draught . Ilharg is already on my list of cards to acquire :P

All in all, terrific suggestions!!

Derpsofdoom on The Ur-Dragon Initiative

3 months ago

Good evening everyone, looks like a few more comments have come in and life has kept me busy again. Studies with the school semester and the like lol. Anyway, I will do my best to answer some of the questions that people might have.

@davidzedd: You are correct, Blood Moon is a problem, and Prismatic Omen can fix that problem, just as Chromatic Lantern does as well. I would love the run the omen if I can. It just comes down to finding the room for it, but if one can find a spot for it, I would definitely run the card just because of its ability to fix any mana issues we might have as a 5 color deck.

@Vlasiax: I do like haste on my dragons and it is important having that haste, it just comes down to finding the room for it within the 99 card space (again with this space issue lol). Sarkhan Vol I feel isn't exactly the best haste enabler as he will just get shot down pretty quickly to prevent the haste dragons. Fires of Yavimaya is great and was trying to fit it in the deck, but then something happened. That something is the wonderful printing of Rhythm of the Wild and that will be going in the deck somehow. Can't counter my creatures and they get haste (or a +1/+1 counter if a haste enabler is already on field), I am sold. I have thought about Mana Drain and ultimately have left it out for a couple of reasons. 1: I only have one mana drain and it is being used somewhere else lol (though it might return for a future deck, unsure at the moment). 2: The fact it costs BB is rough at times, but getting the extra mana for an early Ur-dragon is incredibly tempting, so I have considered it very much. Though, I have currently opted for a removal package instead of a counter spell package at the moment. Though, maybe I should add more counter spells?

Then here is a last thing, sort of an update. With the War of the Spark on the horizon, what are everyones thought's on some of the cool new stuff we are getting. Specifically the new Nicol Bolas. Seems fantastic to me and I would love a foil please lol. Though, something caught my eye much more than he did, and that is the new WUBRG Niv-Mizzet Reborn card (need a foil). I want to see what we can do with that thing so bad. Do we run it as a commander, or maybe a Ramos, Dragon Engine deck? I could see him being played in many places (Not here in The Ur-Dragon sadly) and I want to commence experiments on him ASAP. With that being said, if a ramos, or niv-mizzet reborn deck is on the way, the mana base and other cards will probably be taken from this deck in order to build that new one. Also, all of artifact cards (like Mana Crypt would probably run better in the ramos deck. Anyway, let me know your thoughts about recent cards. The recent sets that have come are really sweet and can't wait to see the rest of "War of the Spark".

TypicalTimmy on Dinos & Dragons

3 months ago

Looks really fun. I'd recommend swapping out that Fires of Yavimaya with the newer Rhythm of the Wild :)

Also, it's not a Dino or a Dragon, but Spellbreaker Behemoth may be a good idea if you are going up against an unusually high amount of counter spells. Including your Commander, there are 17 creatures Spellbreaker will help protect from being countered. Might be worth looking into, just for that alone.

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Fires of Yavimaya occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

RG (Gruul): 0.96%