Fires of Yavimaya

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase Anthology (PCA) Uncommon
Vintage Masters (VMA) Uncommon
Conspiracy (CNS) Uncommon
Commander 2013 (C13) Uncommon
Duel Decks: Heroes vs. Monsters (DDL) Uncommon
Planechase 2012 Edition (PC2) Uncommon
Archenemy (ARC) Uncommon
Planechase (HOP) Uncommon
Invasion (INV) Uncommon

Combos Browse all

Fires of Yavimaya

Enchantment

Creatures you control have haste.

Sacrifice Fires of Yavimaya: Target creature gets +2/+2 until end of turn.

Set Price Alerts

Fires of Yavimaya Discussion

Mj3913 on GRUUL SMASH NON GRUUL

6 days ago

+1 because I started reading the description and comments in Hulks Voice and it was great. Sadly I couldn't come up with any suggestions to go with it.

On second thought... Perhaps Warstorm Surge and Where Ancients Tread could fit in for some extra removal. Fervor , Fires of Yavimaya , and Rhythm of the Wild are all haste enablers, or if you want to keep it more creature based there's Anger and Surrak, the Hunt Caller . Then you can smash face faster.

And in the spirit of keeping The Hulk angry... Azorius has my vote. Sorry, not sorry.

SharpRaptor on Najeela

1 week ago

Recommended Cuts

Creatures

Blightsteel Colossus - Curve reasons

Graveblade Marauder - Cute but effect probably isn't good enough

Hamletback Goliath - Curve reasons

Khenra Eternal - Bad card basically. Though we want this slot to be at that mana cost

Khenra Scrapper - Again. We want aggressive cards like this but we can do better

Saskia the Unyielding - Big target on your head. Colour intensive. Not a warrior

Savage Knuckleblade - Colour intensive

Taurean Mauler - Doesn't work towards our game plan. Doesn't trigger off combat damage doesn't buff others.

Tenacious Dead - Just bad

Tolsimir Wolfblood - Buff isn't universal and its expensive

Zhur-Taa Druid - We want mana dorks. But only taps for green and its colour intensive to cast.

Maybe Cuts Or Later Cuts

Thunderfoot Baloth - Expensive but ok effect.

Hellkite Charger - Maybe cut. We already have access to this effect at cheaper cost

Zurgo Helmsmasher - He's good. But doesn't help the rest of the game plan

Sorceries

Maybe Cut

Clan Defiance - Doesn't impact the board enough to make us win the game.

Lavalanche - Effect we want but possible to find cheaper?

Enchantment

Fires of Yavimaya - Replace with Rhythm of the Wild

Instant

Artifact Mutation && Aura Mutation - Change with generic artifact or enchantment removal

Crackling Doom - Doesn't do enough

Artifact

Oketra's Monument - Doesn't trigger enough and the mana reduction isn't relevant enough

Recommendations

Attacking / Combat Matter Cards

Blood-Chin Rager - Warriors have Menace

Herald of Dromoka - Warriors have Vigilance

Chief of the Edge - Warriors get +1/+0

Raiders' Spoils - Very good card draw

Lovisa Coldeyes - Warriors +2/+2 Haste

Mindblade Render - MOAR card draw

Ogre Battledriver - Your warriors that enter will be 3/1s when attacking

Jazal Goldmane - Massive Buffs

Mardu Woe-Reaper - Graveyard Interaction

Thrasher Brute - Drains an opponent with warrior etb triggers

Edric, Spymaster of Trest - MOAR CARD DRAW

Combo Pieces

Cryptolith Rite - Lots of mana, infinite combats

Phyrexian Altar - Sac some of the tokens to activate Najeela

Derevi, Empyrial Tactician - Win the game

Sword of Feast and Famine - Win the game if you have the lands

Nature's Will - Win the game if you have the lands

Bear Umbra - Win the game if you have the lands

Other

Archetype of Aggression - Trample

Purphoros, God of the Forge - This guy doesn't need explanation

Cyclonic Rift - ....yeh

Heroic Intervention - Anti-Wrath. Rootborn Defenses Dauntless Escort Join Shields

Divine Visitation - BECAUSE ANGELS

Harvest Season - we make a lot of tapped and attacking creatures. We want mana

Throne of the God-Pharaoh - Alternate win cons

Shared Animosity - Massive Buffs

Anointed Procession Parallel Lives - More tokens

Aggravated Assault - Easier Najeela trigger without keywords

Maybe

Aven Wind Guide - Gives our tokens flying and vigilance

Davinoth on Omnath & Friends

1 week ago

TypicalTimmy Great suggestions! I have a deep love for Coat of Arms, and when I acquire another that's the plan! :)

I might pass on Kindred Summons and Aid from the Cowl , but I really like the synergy between Fires of Yavimaya / Rhythm of the Wild & Descendants' Path . Definitely adding that one!

I've never seen Flameshadow Conjuring before, but I think I'll try that too! Free triggers for Omnath's second ability feels really good! I have a Kresh the Bloodbraided deck that would love this card!

enpc on Partners in Pinging

1 week ago

Fires of Yavimaya , Fervor , Hammer of Purphoros , Thousand-Year Elixir , etc. Are all really good haste enablers and at least one should probably be included to get more value from tap creatures.

BladeofUmbra on Ruric's Fun-House

3 weeks ago

Zhur-Taa Druid : Best mana dork in R/G and there's no reason not to run it.

Fires of Yavimaya & Ogre Battledriver : Haste makes this deck so much faster.

I have a very similar deck using Nikya of the Old Ways as commander, so I could go on with many more creatures I've found since the playstyles of the two commanders are similar. In general I would try checking out some more creatures with bloodrush (i.e. Skarrg Goliath ). I've found this ability makes the deck less predictable and is a viable win con with commander damage.

triproberts12 on Omnath Is One Angry Boyo

1 month ago

This deck definitely looks a lot more tuned. Good stuff. You might consider Exploration if you find Burgeoning performs well. I really like Verdant Confluence in my Tatyova deck. I don't have a lot of room for recursion, so it's function as a split card is great. Pir's Whim is another new card that has overperformed for me for the same reason. Like with Gishath, I think this deck is a good candidate for Hour of Promise you can get your (vomit) Temple of the False God to get directly to Omnath Mana, as well as Kessig Wolf Run .

I like Naya Panorama and Jund Panorama better than Evolving Wilds and Terramorphic Expanse in 2-color landfall decks. Your mana is slanted super hard green, so if you don't need a red source, it comes in untapped, PLUS you can hold off on sac'ing it until you have your commander out. I've found that Bant Panorama and Grixis Panorama have overperformed in Tatyova for me for those exact reasons.

World Shaper is a Splendid Reclamation on a stick, so that's a thing. Field of Ruin would also be a great card to deal with troublesome lands. If you like Fires of Yavimaya , the new Rhythm of the Wild is better, or a second copy is you like both- they even stack well. Finally, I would keep in mind that EDHREC article about land ramp, since I see Explosive Vegetation lurking here, as well.

As for cuts, I'm a little less confidant on that one. I've never played against Angry Omnath, so you're in a better position to know what you're unhappy to see. Good luck!

Thurbajen on Dino Swarm

1 month ago

Hi! Great deck. May I suggest a few changes? Cut Thunderherd Migration for Rampant Growth , it’s just strictly better. Kumano, Master Yamabushi seems very expensive for such little effect. Add Pyrohemia ! It's the same but cheeper and triggers everything! I think you should probably play more land based ramp like Explosive Vegetation , Skyshroud Claim etc. instead of artefact based ramp as it is more easily removed. Maybe put in some more one turn indestructible cards like Make a Stand to further help the combo. Haste enablers for all those dinos like Fires of Yavimaya or an Impact Tremors ? I love the combo, I've never seen that before that's very cool. Check out my version of Gishath, it may give you a few ideas and you might be able to give me some too. Cheers!

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Fires of Yavimaya occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

RG (Gruul): 0.96%