Devastation

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition IV (ME4) Rare
Starter 1999 (S99) Rare
Portal (POR) Rare

Combos Browse all

Devastation

Sorcery

Destroy all creatures and lands.

Price & Acquistion Set Price Alerts

S99

POR

Ebay

Have (3) ironax , dplerner , Justinaut
Want (1) Dyobsemaj

Devastation Discussion

Lord_Khaine on MagicalHacker - List of All Recursion Cards

1 month ago

Thank for this! I'm trying to figure out an EDH list that'll let me get the most out of repeatedly casting Smallpox, Pox, Death Cloud, Wildfire, Destructive Force, and Devastation, continually eroding creatures and lands.

PookandPie on How can I bring Superfriends ...

2 months ago

The answer is: Superfriends is not a cEDH viable archetype. There's a reason why cEDH decks don't have average converted mana costs of 4.02, and the worst cards in your deck will typically be the Planeswalkers. So, you may not want it to count, but this is like asking how to beat Doomsday/Ad Nauseam Zur with Isamaru, Hound of Konda. Outside of a few hatebears you'll have to mulligan to, you have absolutely no game vs FC Tazri, Doomsday Zur, Grixis Storm, and more.

To give actual advice that may help, though, and not just be contrary:

The best Super Friends deck I've ever seen was a Narset, Enlightened Master build. Yeah, it had no Doubling Season, but it also didn't have to wait until t3 or t4 before it did literally anything at all (what deck wants to pay 5 for Tamiyo when 5 mana gets you Ad Nauseam?). The guy would routinely cast a few Planeswalkers and extra turn spells, and then finish off with Jokulhaups, Devastation, Obliterate, and the like.

The deck was high variance (versus Zur/Tazri/Storm etc. which can consistently win on turns 3-5 if unimpeded), but it was able to race tier 2 Commanders fairly well if he mulliganed to the right cards.

Ramos's mana cost is too high to be a 'storm' type Commander in cEDH, though he can do some cute stuff, and that holds true for Super Friends as well because he requires additional support outside of just casting him (IE, casting a bunch of low cost spells to build up the mana, which Planeswalkers are contradictory toward this gameplan), whereas Narset is just cast + swing. Yeah, you'll lose Doubling Season and every good green Walker, but you gain a reasonable way to cast Jokulhaups on the fourth/fifth turn which, if no one has won the game, will definitely set people back. An active Tezzeret and Narset Walker or Mindsculptor after destroying everything and taking extra turns is basically better, and you're doing all of it faster.

So that's my vote. Run Narset, extra turn spells, big destruction (Armageddon and its ilk), and lots of hate cards. Cursed Totem will probably be a must because you'll have to mulligan to something like Pyroclasm or lose vs Yisan, Arcum, Sisay, etc., Rest in Peace is solid vs Karador, Breya, etc., I'm a huge fan of Aura of Silence, Stranglehold is always good due to cEDH's reliance upon tutors, Winter Orb, Tangle Wire, and probably like 13-15 mana rocks to get Narset out a couple turns earlier so you can get the train rolling by fourth or fifth turn.

chadsansing on LandAbuse_ZaComma

3 months ago

Oath of Lieges can help with ramp, and Price of Glory can help with destruction.

Tempt with Discovery might test well.

Assemble the Legion might be a back-up win-con after Armageddon effects.

Other cards that come to mind:

Happy brewing!

goblinguiderevealpls on Zurgo the Life Stealer

6 months ago

hey sorry for the late response i just read my wall,

Fireshrieker and Inquisitor's Flail are good damage doublers for zurgo, if you want zurgo to be the only permanent allowed to live so he has a clear path for conbat, cards like Jokulhaups, Obliterate, Devastation and Burning of Xinye usually end games by rendering opponents helpless against zurgo

those pair well with other indestructibles like Iroas, God of Victory, and Frontline Medic that also survive Wrath of God etc

the more equipment tutors the better, things like Godo, Bandit Warlord, Relic Seeker, Stoneforge Mystic and Stonehewer Giant are key

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