Whip of Erebos

Legality

Format Legality
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Theros (THS) Rare
Promo Set (000) Rare

Combos Browse all

Whip of Erebos

Legendary Enchantment Artifact

Creatures you control have lifelink.

, : Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate this ability only any time you could cast a sorcery.

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Whip of Erebos Discussion

xyr0s on Beetlejuice

1 day ago

A few non-modern cards.

How about Fleshbag Marauder? It's an Innocent Blood on a 3/1 body.

You could use some kind of recurring creature, or maybe just a Whip of Erebos, to give you a few more bodies to sac (you end up sacrificing a lot too).

Saljen on Zombie Tribal Commander

1 day ago

I also play a Zombie EDH Tribal deck, which started out as a budget list and has evolved over the years.

I'm going to make a bunch of suggestions, and I'm trying to keep each suggestion below $5. Cemetery Reaper, Death Baron, and Undead Warchief are the most affordable Zombie anthems, and they add quite a lot of power to your Zombie army. Diregraf Colossus, Noxious Ghoul, Plague Belcher, and Vengeful Dead are excellent combo enablers for Gravecrawler shenanigans. They are also strong on their own merits, but turn into win-cons when you're sac/summoning Gravecrawler multiple times per turn. Cryptbreaker and Zombie Master adds quite a bit of utility. Graveborn Muse can be used to draw a lot over a turn or two, then sacrificed to stop the effect. Wonder in your graveyard gives you a flying Zombie army!

Buried Alive is a great fetch card. If you throw Wonder, Risen Executioner, and Gravecrawler all in the graveyard, then you basically just searched your library for 3 cards and put them in your hand for 3 mana. Great little combo. Plague Wind + Grave Betrayal is a fun little late game combo that takes control of all your opponents creatures, buffs them, and turns them into zombies. Each card is a great late game bomb on it's own as well. Rooftop Storm is basically the best non-creature Zombie card in the game, definitely include that bad boy. Underworld Connections is a pretty solid draw engine. Bontu's Monument is a great addition to any Zombie EDH list. Vanquisher's Banner is a solid card that provides a lot of value. Whip of Erebos can really save you as a way to gain life.

Hopefully I've given you a pretty good upgrade list. It takes time to get your perfect list put together, but I always find it helpful to have a good list of cards to upgrade to.

FancyTuesday on The Unused Demon

3 days ago

For starters, 39 land is a little heavy. I'd cut two and replace them with rocks, namely Jet Medallion and Charcoal Diamond. On the subject of lands, not sure why you're running Terramorphic in a mono-colored deck with no landfall triggers, I'd suggest you swap out for Bojuka Bog which gives you graveyard hate in a land slot. Cabal Coffers/Urborg, Tomb of Yawgmoth might break the bank for your acquire board but dang are they nice to have.

Lich's Mastery strikes me as very dangerous to run in self-described "suicide black." Half of your effects cause you to lose life, as does your Commander's triggered ability. There are only 7 cards that actually gain you life in this deck and I'd cut most of them. On that subject I'd cut Orbs of Warding; loss of life isn't damage and it won't stop you bleeding to your own effects. Pestilence does damage but it's not a creature.

Since Sanguine Bond doesn't really hit off anything in the deck except Gray Merchant I'd trade it for Whip of Erebos, gives you reanimation options and lifelink on everything to help with all the life loss.

Deadly Tempest seems more on-theme than Extinguish All Hope. You don't have so many creatures that it'll gouge you too hard, which also makes me question whether you're going to get much value from Dread Return.

Worn Powerstone over Darksteel Ingot, it curves into your commander a turn earlier and in mono color the has a lot more impact than "one of any color." Similarly, Thran Dynamo is a long stronger here than Gilded Lotus here.

Read the Bones over Dark Bargain. Bargain's over-costed for 2 cards, and it's hardly a "trick" you need to hold 4 mana open for. If you wanna play toward reanimator there are better ways in black to pitch creatures.

Cabal and Dark Rituals have their place in EDH, but it's usually in highly competitive decks where you need to go off on a combo by turn 4 or 5 and "burning out" doesn't matter. I suggest more long term benefit cards, draw engines or ramp.

I think that's enough for now. Hope some of it was helpful!

PS: You need to set the format to EDH instead of Standard, as is it blocks suggestions.

shirouu on Douchey Deck Help?

1 week ago

The concept of the deck sounds great, I'm tempted to make a deck with the same concept, or just "netdeck" the one you make. Havoc Festival looks good, and it plays along with the idea of not winning, but making your opponent lose because they cannot gain life . But enchantments can get destroyed easily due to things like Naturalize , Dawn to Dusk , Demystify , Decimate , etc. So just so that you have something to also prevent lifegain I would add Erebos, God of the Dead , That is if you're not on a budget. Descent into Madness is also a good card for the concept . I don't really know what cards you're going to use in the deck so it's kind of hard to determine what cards to suggest. I would add Exquisite Blood and Sanguine Bond to lower your opponents health and gain some yourself, but if you're going to add those then you should probably add some lifegain stuff to this deck, such as Disciple of Bolas , Blood Artist , Sorin's Vengeance , Chalice of Life  Flip , painful quandry , etc. I also don't know if you're going to be playing casual or competitive, but i'll assume competitive. I'd also add Kaervek the Merciless . Maybe you could throw in Whip of Erebos and a Exsanguinate . Those are all the suggestions I have right now, so uh good luck on making the deck. Again, the concept is really interesting to me so I hope this deck works out for you.

jpsuchecki on Light up the knight

1 week ago

Good_knight Well I really don't know what you have so that makes things harder. I can offer some suggestions but that kind of depends on your meta. What is your playgroup like or are you talking about local game store? Do you play 1v1 or more?

If your 1v1 I suggest more spot removal. This should help you buy time to get your engine online. There are a ton of cheap options as white and black are good for this. If you have a local game store near buy, you might be able to do get these pretty easy. Afterlife, Swords to Plowshares, Blazing Hope, Crib Swap, Mortify, Profane Procession (this would be a good card for this deck even when you move beyond it simple trickets). Unmake, Walk the Plank, Go for the Throat. You get the idea.

Ok so some ideas for improving your creature pool. I tried to keep this pretty cheap. Dauntless Bodyguard, Chieftain en-Dal, Fiendslayer Paladin, Kinsbaile Cavalier, Knight of Dusk (A great cheap card for this deck. Just make sure you always have the mana up to destroy. Since it can be played at instant speed you can kill their creature after blockers are declared and damage is done. This is one of the reasons you should wait until second main to play nonessential spells. Lightwielder Paladin, Knight of Sursi, Mirror Entity, Pentarch Paladin.

Some enchantments to help out: Glorious Anthem, Behind the Scenes, Archetype of Courage, Archetype of Finality, Brave the Sands, Intimidation, Knighthood.

Artifacts and lands: Whip of Erebos, Fellwar Stone, Rupture Spire, Path of Ancestry Unclaimed Territory . If you want to splurge a little bit get an Isochron Scepter and put something like Go for the Throat on it.

This are just suggestions. Take all or some. On August 10th the new preconstructed Commander decks come out. In the past these have been pretty awesome for right out of the box. You can always tailor make them. They are normally worth well over the MSRP.

Also don't let the prices here scare you too much. They are just a generalization. You could go to tcgplayer and get better values. Even after you choose, they can optimize your cart to get a lower value.

piedudecubed on Minotaur Commander

2 weeks ago

Target Minotaur is banned
Borderland Minotaur
Marauding Boneslasher
Abandon Hope isn't that good - hurts you more than opponent
Bend or Break hurts you as well - sure you want to destroy your own lands?
Replace Hijack with Insurrection
Onyx Goblet isn't good enough (1 damage is lame)
Nice job with Whip of Erebos
Replace Accelerate with Fervor
Check out Akroma's Memorial
I like Dark Deal - also put in Reforge the Soul and Wheel of Fortune
Check out cards like Door of Destinies, Obelisk of Urd, Vanquisher's Banner, etc
Add Rogue's Passage
You're playing black, find some cards to bring back all cards from your graveyard (like Rise of the Dark Realms)
Add the disk, as well as some anti board wipe cards
You need some double strike and multiple combat phases! Blood Mist and Savage Beating are some examples, there are better ones out there though

Overall good job though, looking like a mean deck

cdkime on

3 weeks ago

Evidently, I can't help but give card suggestions:

Additions:

Swiftfoot Boots would be a solid option to consider, or other methods of granting Hexproof. Please note, Shroud is going to be problematic--Scavenge is a targeted ability, so you would not be able to increase Varolz's power if granted Shroud.

Indestructible is another good option. That's not really Black/Green's strong-suit, so Darksteel Plate is probably your best option.

Double strike is fantastic, which you already have.

Flying is quite a good option.

Lifelink is pretty strong. Whip of Erebos is a good option, as you can grab a creature from your graveyard for a last hurrah.

Bear Umbra is a pretty neat little card, providing a power bonus and the ability to cast cards in both main phases.

Empyrial Plate is incredibly mediocre, particularly later in the game.

Mikaeus, the Unhallowed seems like a solid option for your commander, as you can sacrifice to regenerate your commander and end up getting a +1/+1 counter out of the deal. If you're running Mikaeus, there's no reason not to have Triskelion as an infinite combo/backup win condition, as it only takes up an extra card.


To remove:

Needle Specter - not really a great card. It's a 1/1 for three mana that requires investment to start being more useful.

Llanowar Mentor doesn't do much for you--it takes two turns before the ramp takes effect. While being able to discard a card can help you, there's better options (Liliana of the Veil comes to mind).

That's all I have time for right now.

RedUndead40 on Help me fine tune this ...

1 month ago

Kind of? It's a bit different than Martyr Proc. I will probably run Martyr of Sands and Serra Ascendant but those are about the only cards the decks will have in common.

And yeah the more I look at it the less I think I need black. Whip of Erebos is super strong but at least things like Spirit Loop can help get the engine rolling.

Here is my list so far (rough draft, so there is definitely some chaff I need to cut):

Resplendent Accord

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