Whip of Erebos

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Theros (THS) Rare
Promo Set (000) Rare

Combos Browse all

Whip of Erebos

Legendary Enchantment Artifact

Creatures you control have lifelink.

, : Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. Activate this ability only any time you could cast a sorcery.

Latest as Commander

Whip of Erebos Discussion

SinBlade on BW Vampires Tribal/ Tokens

2 weeks ago

Sorin, Lord of Innistrad or Sorin, Solemn Visitor depending if you want an easy token generator, or easier lifelink. An alternative that is cheaper is Whip of Erebos , if you just want lifelink, and a way to revive a creature for one turn ( Legion Lieutenant coming back for one turn can be a big push).

You have enough creatures to consider Shadow Alley Denizen .

jpermar on Rakdos, Lord's Downward Spiral

2 weeks ago

A massive update this time. One that I'm very excited about. Here are the changes:

Overall, the deck is faster and more consistent. Here's a summary of changes by card category:

  • direct damage is now at lower cmc
  • -1 Ramp
  • +1 protection/haste
  • +2 tutor
  • +5 draw
  • +1 anti-control
  • -4 Creature removal
  • -2 graveyard hate
  • -1 discard
  • -1 extra attack
  • -1 lifegain/recursion
  • +1 removal

So the changes overall are lower cmc, more draw and tutor, less creature removal and less utility (graveyard hate, extra attacks, etc.) Overall, the early turn plays to get direct damage and get Rakdos out are far more prevalent. The deck is more aggressive and more focused now, and plays much smoother.

And yes, this is the only deck I have where I've taken out Sol Ring . It's simply better to have only colored mana in order to cast Rakdos as consistently as possible!

weezel on Kaalia, Mirror Breaker EDH

3 weeks ago

I was logged off, no wonder why I never received any notifications.

After reading some comments I must add:

Life gaining is definitely important in this deck, I cant tell you how much life I've spent tutoring especially with Dark Confidant , that thing always hits me with big A/D/D. I might actually have to add back in some life gain. I agree about replacing either/both Gisela, the Broken Blade and Baneslayer Angel . Their lifelink is what's keeping them in place plus their synergy with Kaalia of the Vast . Until there are better replacements, they'll be sticking around.

After playing around with Hatred . I could never seem to use it comfortably, in other words, afraid to use it due to low life. Unlike you Spirits This seems to be a consistent issue with me for whatever reason it may be. Majority of my wins so far, my life's been in the single digits. Too close to comfort.

If i'm going to keep Hatred in, I might take out Gamble and put back Whip of Erebos . Just so I can try to benefit off of Hatred

If i'm going to keep Gamble in, then I might replace Hatred with Dark Ritual I'm uncertain what I want to do. I still need ALOT more gameplay with this deck.

As of right now, Mox Diamond is inplace of Fellwar Stone , Gamble is taking the place of Terminate and Hatred is in place of Hellkite Tyrant , which i'm sure is throwing off the creature ratio but other than that, the deck is identical.

One thing I will add, During a game on T2, I played my land for turn, I Also threw out Mox Diamond having to discard a land. Missed my T3 Land drop, Which wouldn't have happened if I played a Fellwar Stone instead on T2. First time its happened, other than that, Mox Diamond has been doing well; it's just a speedier card. Thought i'd mention that because sometimes, discarding a land might cripple you a turn or two.

Ravenrose on Alesha, Who Wins With Little Buddies

3 weeks ago

I think you may want to run Mogis, God of War and Athreos, God of Passage . Just to be even meaner, Erebos, God of the Dead , Dictate of Erebos and Whip of Erebos are fun additions. Diabolic Intent and Diabolic Tutor could also be useful.

biggestmtgnerd on

3 weeks ago

The main issue that I see with this deck is that it is a little too slow (unless you wish to really lean into the Heartless Summoning route, in which case you would want to bump up that up to 4 of those). I recommend a couple of one-drops like Doomed Traveler or Hunted Witness as some good early game sacrifice fodder or blockers, cards like Viscera Seer as a sacrifice outlet, or cards like Mortician Beetle or Quest for the Gravelord as early-game threats. To fit this in, I recommend cutting down on the four mana cards, as you don't want a starting hand cluttered with too many four-drops. I recommend cutting restoration angel; it's a good effect for a lot of decks, but since you don't have many enter the battlefield effects, it's not super useful (in the same vein, I also recommend cutting Cloudshift . If you want it for the creature protection, try a couple of Selfless Spirit s instead). I'm also not completely sure about Desecration Demon ; it's a cool card and I get why you like it, but it kinda isn't related to your theme, so I'm not sure about it. I'm also not sure about your 6 and 7 mana creatures. Butcher of Malakir is cool and is a personal fave of mine, but grave pact has the same ability for cheaper, and is harder to kill. Abhorrent overlord, ascendant evicar, and sorin markov are decent, but they cost a bit too much mana for my liking. The one six mana card that I think might go well with your deck is Sun Titan , which you could probably replace Whip of Erebos with; it has a cool infinite combo where, if you have an infinite sacrifice outlet like Viscera Seer , then you can target the titan with Banisher Priest , then sacrifice the priest and use sun titan's enter the battlefield effect to bring back the priest, which can be sacrificed again for infinite death triggers, allowing you to go through your whole deck with the seer, get a very big Mortician Beetle , make the opponent sacrifice everything with grave pact, or other fun shenanigans. If you want other cards that could be a threat later on, I recommend X cards like Hangarback Walker or, if that costs a little bit too much money, Mikeaus, the Lunarch. I'm also not sure about the devotion subtheme; you do have some cards with a lot of black, so it might be powerful, but devotion tends to be a little iffy in two color decks, so I'm not sure about it. Other cool cards to consider might be Cartel Aristocrat , Bone Splinters , Plaguecrafter , or Ayli, Eternal Pilgrim . Hope that helps!

hejtmane on which equipment is best of ...

4 weeks ago

I agree you are worried about life link Whip of Erebos is better that way all you creatures get lifelink.

Now I am torn

Opaline Bracers cost 4 to get down and 2 equip but starts with counters

Banshee's Blade cheaper but have to do combat damage for that first counter

Think that going to be your preference

VampiricTooter on Golgari Guild Kit Commanders?

1 month ago

It’s arguable whether or not Savra is the best, but for my personal taste, being that Grave Pact and Whip of Erebos are some of my favourite effects going back to my earliest playing days I am quite a fan of savra. In fact after this discussion I think I will find a home for her in my ghave deck.

Spirits on Kaalia, Mirror Breaker EDH

1 month ago

Hey LordKunai,

Life is rarely a concern, one game I didn't have enough life to Razaketh, the Foulblooded the necessary mana sources + Goblin Bombardment (Post-Combat engagement so couldn't attack with the Infinite Restoration Angel that turn). I did end up recovering on the next turn anyway, by pulling (at the time), Whip of Erebos and then Lifelinking a Razaketh, the Foulblooded swing giving the life needed to tutor the win.

I did have one game with a failed Doom Whisperer Surveil, usually he just Surveil's into the win, but that one time he really screwed me. Lost that game to an Infinite win-con anyway, so he didn't lose me the game, just didn't win me the game.

Other than that, it's rarely been a problem, one time I didn't want to Anguished Unmaking when I normally would have, but again, didn't cost me the game.

It's really Turn 5 steady, sometimes Turn 1-3, sometimes 7-8, but averages out in that 4-6 range consistency. weezel has been consistency running around there too, gave him some tips on supercharging some plays that he may not of thought of that I learned through play experience, so hoping he can improve his stats. I really want this deck to be consistent Turn 4.5 (not 5), that is my goal. That said, I'm not willing to sacrifice everything to have a higher % of Turn 1. Let's say I'm 6% (ish) for Turn 1 now, not going to throw away Turn 6 wins, to go to an 8% Turn 1, need some balance.

It's fun deck, who doesn't like big A/D/D. Much more fun in my opinion than a The Gitrog Monster for example.

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Whip of Erebos occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Black: 0.45%

Rakdos: 0.39%