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1st, you currently have 101 cards in deck; including the commander you need to drop 1 card. An EDH deck has to have 99 cards, plus 1 commander. For that card drop slot, I recommend Yoked Ox . He is doing literally nothing except being a body, and since you need to drop cards I'd start with him.
Also, since most of your cards are currently standard playable I would suggest you drop 2 of each basic land and replace them with Gruul Guildgate , Selesnya Guildgate , Boros Guildgate , Temple of Abandon , Temple of Plenty , and Temple of Triumph . Since your budget seems small, I didn't suggest the shocklands (Stomping Ground , Temple Garden , and Sacred Foundry ). You should also consider older cards that will allow you access to more of your colors such as Command Tower , Rith's Grove , Jungle Shrine to name a few.
ChiefBell, I feel your pain so much! D: In those cases, what I usually do is take the focus off of what my deck does and put it on my opponents. For example:
Opponent Douchebag: "You need to kill his Blasting Station because it's a key combo piece."
Me: "Smart of you to say that! That way everyone can forget about the fact that you have Primal Surge , Akroma's Memorial , Craterhoof Behemoth , and Blightsteel Colossus in your Azusa, Lost but Seeking deck. That deck right there just ramps and tutors for Primal Surge and plays it very cheap. Blasting Station is a key combo piece, but Primal Surge doesn't need other pieces. If you have a Naturalize , I'd save it for his Akroma's Memorial so that he kills himself with his own Primal Surge ."
Opponent Good Guy: "Wow, that makes total sense, and I am going to completely follow what Opponent Douchebag says... NOT."
I kind of dislike it when I'm playing EDH with some people I know and some I don't and people who have played me before say, 'Everyone should just target him because his deck is stupid'.
Why don't you let the people who haven't played me before find out what my deck does instead of giving it all away? Like they'll say, 'you need to kill his Blasting Station because it's a key combo piece', the minute I play it, before anyone has even hinted at having a Naturalize or whatever else.
Boundless Realms may let you pull off some crazy stuff with tons of mana
That being said, Avenger of Zendikar might find a warm place in your heart for this deck. If you Tooth & Nail him and Craterhoof Behemoth you'll be in a pretty good spot if you already have some strong presence you will more than likely deal lethal.
Please link cards in your question.
They do. While on the battlefield, they are enchantment creatures. Enchantments and creatures.
2 of Naturalize and 1 of Ancient Grudge since Grudge recurs, and naturalize can do double duty, that way you aren't blown out by any U/W/x control decks who run Detention Sphere or the Assemble the Legion +Purphoros, God of the Forge combo.
Not sure if you'd want to go so overboard, but Mycosynth Lattice could work nicely, as could Elite Arcanist when it comes to artifact removal although the lattice tends to be on the pricey side and isn't really something that you'd absolutely need against anything but the fastest creature spawning decks. Also just spitballing, but Memnarch could be a wonderfully rage inducing card to add to this repertoire, using him to take control of the cards that are just too good to Naturalize , should your opponent get any or simply for having them play land for you.
|Avg. draft pick||9.53|
|Avg. cube pick||12.43|
|Commander / EDH||Legal|
|2012 Core Set||Common|
|2011 Core Set||Common|
|Rise of the Eldrazi||Common|
|2010 Core Set||Common|
|Shards of Alara||Common|