Naturalize

Naturalize

View at Gatherer Alters

Instant

Destroy target artifact or enchantment.

Price & Acquistion Set Price Alerts

TCGPlayer.com Price Cardhoarder (MTGO) Price
Low Avg High Foil Normal Foil
$0.03 $0.13 $0.65 $0.29 0.01 TIX 0.04 TIX

Naturalize Discussion

Player3.14 on New Bogles (Top Four)!

13 hours ago

Blood Moon is nasty. I've actually modified the deck to W/G recently, which means that the mana base can have more basics. The sideboard of the new list does include two Naturalize. I haven't uploaded that list yet 'cause the current list you see is what got top 4. When I have some time, I'll change the list and the description. Thanks for commenting!

Maringam on New Bogles (Top Four)!

14 hours ago

SB needs enchantment removal for Blood Moon...

Naturalize, Nature's Claim, Revoke Existence, etc

dillin91 on Temur control (My Take)

17 hours ago

I see what you're saying. I had thought about taking out the green before but I like it for the Hornet Nest and enchant removal along with Kiora, the Crashing Wave they are just good control. Especially the nest and kiora. The Naturalize is for the just incase. Also with the Sarkhan Unbroken main. It has its advantages and disadvantages. I will have to see how the Monastery Siege as a 2 of main with another Icefall Regent see how that runs? electromancer

Rune_Hoejsgaard on Grand Prix Smallpox

3 days ago

@tyforthevenom thank you for the input.

I think that most of your suggestions would invalidate my use of Dark Confidant, since the average CMC would increase significantly. And effectively turn my deck into Zombiepox in the process ;)

You are ofcourse right about a Forest and 4 Verdant Catacombs to get around Blood Moon. I'll strongly consider the 100 euro investment.

I am replacing the Naturalize with Nature's Claim to keep cmc down.

tyforthevenom on Grand Prix Smallpox

3 days ago

and one card noone suggested as a replacement for Naturalize is Krosan Grip which is really good if you need to power through a counterspell

NoviceMagician on Green ramp budget

4 days ago
  • Rancor might be interesting, I know some cards already have trample, but others don't. Plus it comes with a +2/+0.

  • Yisan, the Wanderer Bard, ya know, if you like that sort of thing.

  • Kalonian Hydra, okay, so I know that the deck is on a budget, but even just one of these would be pretty cool.

  • Chord of Calling helps to get any creatures you want to slap down onto the battlefield.

  • Evolving Wilds it's cheaper than Cultivate $ wise, and costs no CMC. But you know, up to you.

  • Naturalize or Back to Nature to take care of pesky enchantments, because they're pesky XD

  • Ranger's Guile because Hexproof is very useful.

Anywho, that's all I got. Good luck, and let me know if you ever need anything!

tetryon88 on Sultai Midrange

4 days ago

FNM week three (05/15/2015)

header: Was completely exhausted tonight and had various misplays.

Match one vs G/R dragons... Game one was over quickly. opponent went Elvish Mystic, facedown Rattleclaw Mystic into Stormbreath Dragon. had no removal in hand, stormbreath went monstrous. I mis-tutored for Whip of Erebos off my Sidisi, Undead Vizier (should have gotten removal instead. opponent was in topdeck mode) forgetting the dragon did 7 damage making the damage from my sidisi+courser irrelevant (was at 1. Went to 7). Game two was amusingly short for my opponent. Same opening on other side was met with a Murderous Cut off my Satyr Wayfinder mill. Cast Sidisi, Brood Tyrant and began overwhelming the board. Disdainful Stroke a Thunderbreak Regent and Hero's Downfall a second stormbreath. Game 3 kept a hand of lands, Dragonlord Silumgar, Garruk, Apex Predator and Hornet Queen. Died a turn before I could use Silumgar to take a monstrous Stormbreath Dragon. (1-2)

Match two: vs G/W Bolser... Murderous cuts and downfalls kept my opponent off any relevant plays game one. Sidisi, Brood Tyrant + Sagu Mauler quickly closed out. Game two was similar minus Sidisi. Morphed a Mauler into play with removal. Opponent was land starved. (2-0)

Match three: vs 4-color morphers... Mastery of the Unseen is a nasty card. Add in Obscuring AEther and other flip based pump effects and this quickly became an impossible set. I had planned to bring a pair of Back to Nature in my sideboard this week and was punished for choosing Naturalize over it. (0-2)

Match four: vs G/W stuffs... Opponent had little real action in his deck outside of a Dromoka, the Eternal and a lone Elspeth, Sun's Champion. Game one was a blowout backed by removal + Sidisi Brood Tyrant. Game two saw elspeth resolving with nothing in my hand to interact. Tokens clogged the ground till an Ultimate. AEtherspouts prevented an instant death but next turn killed me. Match three was removal + Deathmist Raptor. Opponents final play was watching Dragonlord Silumgar steal a resolved Dromoka, the Eternal. (2-0)

Notes: Swapping back into a tighter low-end package with Sidisi, Brood Tyrant actually performing was nice. Stratus Dancer were sadly uninteresting mainboard. Not having a chance to take on any esper decks was also an issue. Flying decks are still problematic for the deck. Will most likely swap out Sagu Mauler for Arbor Colossus.

fullms1 on Green/White Elf Army

4 days ago

Suggested Removal: Desert Twister, Restock, Regrowth, Triumph of the Hordes, Naturalize, Elderscale Wurm, Essence Warden, Kaysa, Nylea, God of the Hunt, Wellwisher, Hornet Queen. There's other cards that could be removed, particularly creatures, but these were the ones that stood out to me.

Reasons: too expensive, add to card bulk, easily replaced by better cards, or don't fit the construct of what I feel you're trying to do.

You can look at my deck The King of Elves for cards to add, but my first suggestion's that you incorporate more draw, like Genesis Wave, Green Sun's Zenith, Congregation at Dawn, Mind's Eye, Garruk, Caller of Beasts, Skullclamp.

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