|Commander / EDH||Legal|
Printings View all
|Dragons of Tarkir||Common|
|Khans of Tarkir||Common|
|2012 Core Set||Common|
|2011 Core Set||Common|
|Duels of the Planeswalkers||Common|
|Rise of the Eldrazi||Common|
|2010 Core Set||Common|
|Shards of Alara||Common|
Combos Browse all
Destroy target artifact or enchantment.
Price & Acquistion Set Price Alerts
2 hours ago
The rest: all your noncreature spells look good, but I would opt for a few modifications/additions:
I would try and squeeze in some "draw cards"-cards like Divination, some mana ramping like Rampant Growth, some removal like Naturalize, or Bramblecrush, some cheap combattricks and boosting like Giant Growth or Distortion Strike, and some recursion like Reclaim.
I personally dislike limited conterspells like dispel, stick with Cancel, and you won't be bummed out, when your opponent attempts to cast something nasty, and it just happens to be the one card type that your counterspell can't deal with.
By now, you'll probably have noticed that I'm not suggesting any rare or expensive cards. That's cause this is your first, and casual deck, and I simply don't see any reason to make this deck wildly competitive, yet, when you're just getting to know it.
Anyways, I hope this has been helpful. I hope you come to love and cherish the deck, and go on to build many many more. Have an awesome day!
19 hours ago
I would say to add something that protects your enchantment since they can just Naturalize it on their turn.
3 days ago
1-2x Scavenging Ooze
1-2x Gut Shot
4 days ago
4 days ago
5 days ago
Welcome to EDH! Commander is the best format in MTG and Mayael the Anima is a great one to pick. I have a slightly less-budget Mayael build of my own Ms. Mayael's Lurking Predators (Mayael the Anima). After a fair amount of play-testing, I learned a few things from my own mistakes: 1. Mayael requires at least 32 targets for her ability to not miss occasionally. I currently have 35 targets in mine. I ran between 28 and 29 targets for a while and I found Mayael missing every once in a while. Nothing feels quite as frustrating as playing Mayael, waiting for the table worth of turns to elapse worried that someone will kill Mayael on their turn, only to flip over 5 lands and non-creature spells. Wasting a full turn and 6 mana is just deflating. 2. I ended up going from 5 mana dorks to 0. Even with a sub-optimal mana-base they seemed unneeded. I decided that more lands and ramp was a better use of those slots. 3. You should consider a few boardwipes. Have an option to reset the board is very reassuring. Assuming that budget means < $5. Here are some Add suggestions: Angel of Serenity, Dragonlord Dromoka, Molten Primordial, terastadon, Utvara Hellkite, Worldspine Wurm, guild fued, Day of Judgment, Wrath of God, Skyshroud Claim Here are some cut suggestions: Drumhunter, Inferno Titan, Titanic Ultimatum, Illusionist's Bracers, Naturalize.
5 days ago
Part 1: Cards to recur with Glissa's Ability
Mindslaver- recurrable "Sorin Planeswalker Ultimate"
1 week ago
I understand that was just thinking that Natural State Naturalize Collective Effort and Fragmentize are a thing. How long do we honestly expect Oath of Nissa to be allowed to just sit on the board? Best safe than sorry Is all I'm saying. Even with Dromoka's Command finally rotating out their is still plenty and regularly used enchantment hate in standard and if played right could crush the mana base of this deck if Oath of Nissa is relied upon too much for mana fixing when issues arise with proper color card draw when Deploy the Gatewatch isn't in hand or for some ungodly reason it misses.