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I was considering removing Feral Hydra anyway so that works for me.
Perhaps having Naturalize out for only a few games may save me in those games, thanks for the advice!
Didn't even know Aspect of Hydra existed, I guess its worth having it in.
I'd rather keep Naturalize as I know some of the people I play with like to run annoying enchantments.
Are you sure about Krosan Warchief ? I don't have any other means of protecting my creatures besides buffing or fog.
Can I ask what the Elixir of Immortality
is for? I like naturalize, but I think you might be better suited with some number of Ancient Grudge
in the board instead, given how great it is against affinity compared to Naturalize
(though for affinity you also have access to Creeping Corrosion
, and with your ramp it wouldn't be too hard to get there. All of these are good choices). You could then run something like Back to Nature
for the GW enchantment decks. In any case, Naturalize
is almost certainly worse than the new Destructive Revelry
, so I would take it out regardless.
is a good card also, but in green you could be running Scavenging Ooze
, which may even be good enough for main deck inclusion here seeing as you have 0 cards with 2cmc in the main (and yes I get that all of your 1 drops help you get to 3 the next turn, but eh I still don't like looking at the curve), and hey - bonus value with Doubling Season
Just some random thoughts, GL with your deck!
I like it, but I don't think Woolly Thoctar really fits here. Try to come up with something to replace him.
Also, your side board doesn't really have the most efficient cards in it.
Dynacharge - not exactly sure what you have this in here for, seems like something that didn't fit into the deck possibly? That's not what a sideboard is for.
Honestly, I can't see it in control. Mutavault can be dealt with with the spells you usually use to deal with creatures, and no other lands are worth hitting (unless they have Underworld Connections on them). Revoke Existence is a better option if you only need to hit enchantments and artifacts. And the decks that mainly run planeswalkers are other control decks, so you probably won't be able to get Bramblecrush to resolve anyway.
|Avg. draft pick||9.53|
|Avg. cube pick||12.43|
|Commander / EDH||Legal|
|2012 Core Set||Common|
|2011 Core Set||Common|
|Rise of the Eldrazi||Common|
|2010 Core Set||Common|
|Shards of Alara||Common|