Creature — Human Druid
, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
|Have (3)||Wythre , , abby315|
Printings View all
|Tempest Remastered (TPR)||Uncommon|
|Vintage Masters (VMA)||Rare|
|Promo Set (000)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Hermit Druid occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
Latest Decks as Commander
Hermit Druid Discussion
1 week ago
Hermit Druid will both ramp and get cards into the graveyard
1 week ago
So, as long as you run some basics Hermit Druid is a pretty efficient way to fill the yard; yes it can be an easy combo but if you're diligent in fair building it's just a good engine. Same goes for Entomb and Buried Alive being able to bin some dredge cards fills your bin and makes your commanders ability more flexible.
2 weeks ago
Duperman I never tested it. The way the deck is now i dont have a lot of problem milling myself and my meta is heavy on cemetery hate (mostly my fault) so i am afraid of milling too much. But he is a good option for a more agressive list with Hermit Druid and some combo pieces. I will keep it in mind for testing with other playgroups. Thanks!
4 weeks ago
Glistening Oil is a pet favorite.
1 month ago
I have been testing with the new Vivien, Monsters' Advocate. With Karador as the commander you can Minus 2 and cast your commander. Even with the reduced cost it will see it as an 8 cost creature and allows you to get Protean Hulk right away. In a similar sense Eldritch Evolution allows you to turn any 5+ cmc creature, including your commander, into protean hulk as well. Or you could turn any creature into Hermit Druid.
1 month ago
Really great deck and primer. I love Tasigur and have had a Tasigur deck built in one form or another since his release. This is one of the best I’ve seen. Currently I am running more combo focused Hermit Druid/consultation deck but am kind of wanting to go back to a more control oriented build much like the one you have here.
Two questions for You:
What would be your thoughts on excluding the basic sorcery cantrips (Ponder /Preordain) in favor of more answers? I find that once they are in my graveyard that is all I get back from Tas activations barring urgent political plays.
Second, what are your thoughts on Life from the Loam in Tasigur control? It fuels his delve, guarantees land drops and just generally feels like an engine with him. I’ve had some success with it in the past and wondered if you think it is viable in the current state of the format?
1 month ago
bootzin I love these suggestions! I'll go through them one at a time here.
I'm not always the hugest fan of Athreos, God of Passage, but honestly it seems amazing in this deck. At it's very lowest potential, it is another Blood Artist, which is all this deck wants. At it's best, anybody that's about to die can't pay the 3 and I basically get infinite value! I love this idea!
I initially had Pawn of Ulamog in when I was drafting this deck, but realized that it has a few problems. First of all, it dies to Heartless Summoning. One card non-bo is not too much of a problem though usually. Apart from that, though, I found that since so many of the Harvester of Souls specify "non-token", these tokens weren't doing much apart from producing mana. Then, I didn't always have a great outlet for all the mana besides dumping them into some big hydra, which to me wasn't the best of payoffs. Since then, though, this deck has definitely gone through some substantial changes.
I love Protean Hulk, but I only have 1 sac outlet. As such, it's pretty hard to actually pop him, and I think there's enough Path to Exiles, Swords to Plowshares, and Cyclonic Rifts out there to ensure it doesn't just get to pop naturally.
Hermit Druid should be in this deck, straight up. Honestly, I just keep forgetting to add him in, but you are 100% correct he belongs in here. With him, the ramp needs to change in the deck so I'm not going for basic lands anymore though. I definitely will be doing this change though.
Gutter Grime and I go way back, but not in a good way. There have been several decks where I've felt it may be the perfect fit, but it's often very slow without a ton of impact, plus a pretty horrendous topdeck at times... However... In this deck, it's probably incredibly fast. Plus, on the turn I "go off" with Nethroi, if I don't kill somebody, I can also just fill my board with slime tokens. I do think it has potential and may look into it.
1 month ago
So, after experimenting a little bit, I have a few more suggestions for you.. Of course it's up to you find wether they fit in or not, but I hope you like them (:
The first is Athreos, God of Passage. Cheap mana for a card which your opponents will almost always have to pay 3, unless they want you to keep triggering your aristocrats/value cards
Next is Protean Hulk. Expensive, but can fetch you 8 cards for free, while also managing to get you a few 1 or 2 cost cards such as more 0/0s or the cards to get value from those 0/0s. Not to mention ramps, mutaters, other utility creatures and the fact that he fills your grave.
Next is Hermit Druid, a machine when it comes to filling our graveyard, also works as a cheap body for Nethroi.
Last, but not least, is a suggestion I haven't tested yet, but I think it has potential: Gutter Grime. Get new and increasingly powerful creatures with every death, and if it gets removed all of those cretures become 0/0 and die