Plague Wind

Plague Wind


Destroy all creatures you don't control. They can't be regenerated.

Plague Wind Discussion

bushido_man96 on Rayami's Theory of Evolution

2 days ago

I know everyone loves Cyc Rift, but you want creatures to die. Something like Plague Wind or In Garruk's Wake would be better as one-sided wipes, I think.

vasarto77 on Atraxa "pandemic" themed deck

1 week ago

I wanna make a Atraxa deck, but themed on the concept of all the cards "or as many cards as I can" that has the name of the card reference Disease, pandemics, quarantines, Lock downs etc. I think from another post I made before I got the idea to make a deck from this along with some other similar related posts I have a good start, but would also like to ask for suggestions for what might be good for not just this theme, but a good deck in general.

So far I have Atraxa, Praetors' Voice as my commander since I wanted to use both Soul Link and Pestilence as a combo in the deck which is why I changed my mind about doing a Skithiryx, the Blight Dragon deck since Atraxa would open up the white I needed for Spirit link and also gives me access to Green which is commanders second strongest color next to also giving me Blue.

Cards I have in mind so far are Pox Spread the Sickness Quarantine Field Contamination Blightsteel Colossus Blighted Agent as well as all the other best infect creatures out there I can find. Engineered Plague Plague Wind Small Pox as a maybe? Then of course staples like the mana rocks and lands I will need. And of course I am going to do a little proliferating as well.

TypicalTimmy on Ob Nixilis, Tyrant

2 weeks ago

The story of how Obby-Boy got his spark is a very dark and tragic one... for his victims. Basically, he got his Spark only after all other living beings on his home Plane were killed - by himself.

I wanted to emulate this titanic event with an Ob Nixilis flipwalker, for the fun of it.

Note that "Warlord" is not a current subtype. If you are wondering who I'd classify as "Warlords", it'd be evil beings with nation-wide agendas who seek to drive war at all costs. Beings such as Zurgo Helmsmasher (Though he is a Khan, but regardless not all Khans are warlords), Godo, Bandit Warlord, Grand Warlord Radha and Edgar Markov.

Ob Nixilis, Tyrant

Legendary Creature - Human Warlord

Fear, Deathtouch

Whenever Ob Nixilis, Tyrant attacks you may sacrifice a non-token creature you control. If you do, create two 2/1 black Warrior creature tokens tapped and attacking.

, : Destroy all other creatures. They can't be regenerated. Transform Ob Nixilis, Tyrant.

"I'll kill those who remember you first, so that you die completely alone."


Ob Nixilis, Genocidal Demon

Legendary Planeswalker - Nixilis

+2 Each opponent sacrifices a creature. Each opponent who can not sacrifice a creature loses 2 life. You gain life equal to the amount lost in this way.

-5 Each player discards their hand. You may draw up to a number of cards equal to the number of creature cards discarded in this way. You lose 2 life per card you draw.

-11 You get an emblem with "Whenever a creature you control dies, each opponent sacrifices a creature. If they can not, they reveal a creature card from their hand and discard it. If they can not, they lose 2 life."


I costed Ob Nixilis, Tyrant at 5 with 3x devotion to emulate his sheer tyrannical force and unforgiving will. I felt Fear + Deathtouch is a nice way to inspire just how lethal and terrorizing of a foe he truly is.

As for the wrath, I costed it similarly to Plague Wind, In Garruk's Wake and Deathbringer Regent albeit adjusted for a heavier devotion cost. Since there is precedent set already at 7 - 9 cmc, that felt more than appropriate. Shifted from the generic cost into to help smooth the transform ability.

4/5 body feels solid on a 5 cmc with 3x devotion. Honestly, with Deathtouch I think he could be a 3/5 and be just as brutal - however I wanted him to be as much of a threat as a creature as he would be as a Planeswalker. If you are playing a game of EDH and he is your Commander, ideally you'd transform him asap for cruel control. However if he's in the +99 you may want to keep him as a creature until needed. At hitting 4 damage per strike, that's going to add up quick, especially if you go light voltron and slap on some double strike.

As for his Genocidal Demon side, I designed him to immediately take use of either the +2 or the -5.

If you immediately +2, you get a sure-fire tactical advantage. Since you just wrathed, nobody would have any creatures meaning you are ensured -2 life on everyone and +6 on yourself (Again, if in EDH). This is a total of an 8-point spread with regards to how each life total shifted in comparison to your own. This is absolutely massive and, if nobody can answer him, each opponent is now under serious pressure. With Genocidal Demon on the battlefield, each opponent will need at minimum 2 creatures per turn, otherwise they get shut down. This ability absolutely can stop certain archetypes in their tracks.

If however you go for the -5, you can just demolish the game. Not only did you wrath, but now you strip everyone's hands away and stack your own as you see fit? Sure, you might lose a bunch of life, but again that's sort of the beauty of it; With one more rotation of the table, the +2 is going to start keeping pressure off the board while recovering your life slowly.

This means you can either +2 and immediately push toward the ultimate, or -5 and play the long-game. The +2 works with the -5, and the -5 makes the +2 far more oppressive.

Once you get to the -11, it's basically Dictate of Erebos on an Emblem, only worse. The whole card is designed to punish opponents for not having creatures in play, while making it exceedingly difficult to keep them in play as well.

Definition of OP, I know. But imagine if he were stacked in a Commander Precon with 4 equally powerful flipwalkers? One for each color, and each one as strong as him.

Perhaps I'll make a cycle of it. I could do Serra for white, Teferi for blue, Ob Nixilis for black, Jaya for red and Freyalise for green. While it is true that Teferi, Ob Nixilis and Freyalise already have cards from precon sets, it is equally true that they do not have flipwalker cards. So, the design space is there and still fresh for it.

Lanzo493 on Golos, Tireless Pilgrim

1 month ago

I agree with everyone else, so here’s what I propose. Dolor lower costed creatures that support your bigger ones would work out best. Cards like Vexing Shusher and Destiny Spinner are great support cards. Faeburrow Elder can get you a lot of mana easy. Even just getting 2 is a pretty good payoff. Cards like In Garruk's Wake and Plague Wind are haymakers. Use something like Mystical Tutor, Worldly Tutor, or if you want to just win on the spot then Congregation at Dawn and you’ll pull ahead. Don’t forget everyone’s favorite blue cantrip Brainstorm is powerful to topdeck three cards in your hand. Liliana Vess is also great at this. Yes, you don’t have as many big creatures. But you will get more of them more often and more consistently.

discipleofgary73 on [EDH] Let's Spread the Plague

1 month ago

I figured you would have already considered most of the theme cards, but I'm glad I managed to come up with one you hadn't seen! I agree with your reasoning on everything you included. I just remembered Plague Wind. Typically a prohibitively expensive card and not much use in competitive-leaning decks but it's quite on theme. I've always found Fool's demise costly too. If Garza isn't being used much, I doubt it's worth having in from the protection standpoint, and black has many cheaper ways to get a creature that dies on your side for the control aspect. I feel like smoke will end up being worth it against Saskia, but there are also many ways around it without a tapping strategy in place - though, with blue, that's easy enough to add with cards like Ensnare.

multimedia on [Primer] Yarok, The Value Engine

2 months ago

An area to ponder about improving is the the high avg. CMC which is 3.7. Currently here for ramp there's only seven reliable additional mana sources (Sol, Talismans, Wood Elves, Springbloom and Reach) which is low. What I mean by reliable are cards that don't require you to have another card to be ramp. Burgeoning, Azusa, Coiling, Risen, Uro are all good cards, but to be ramp sources they require that you either have a land in your hand or a land on top of your library which is not reliable.

Mystic Remora is a powerful one drop in multiplayer Commander. It's not ramp, but it helps as a way to keep making land drops because it will draw you a lot of cards. Dream Stalker can be a backup for Shrieking Drake for the combo. You have a backup for Cloud of Faeries, but don't have one for Shrieking.

Cards to consider adding to reduce the avg. CMC:

Cards to consider cutting to reduce the avg. CMC:

Plague is a nine drop, In Garruk's Wake is another nine drop and is better for this effect. Sire and Bonds have good triggered abilities with Yarok, but they only trigger when your opponents do something. This makes both of them in my opinion the least good of the five/six drops since you don't want to have to rely on your opponents to get value from a five/six drop. Splendid Reclamation is good with Scapeshift, but that's really it since you've cut mill and The Gitrog Monster.

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