Plague Wind


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Tenth Edition Rare
Ninth Edition Rare
Eighth Edition Rare
Prophecy Rare

Combos Browse all

Plague Wind


Destroy all creatures you don't control. They can't be regenerated.

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Plague Wind Discussion

LittleBlueHero on Hapatra, Vizier of Sneks

3 days ago

Hey there,

I am also building Hapatra and I just want to point out a couple things.

First, as much as I love Archfiend of Ifnir it just doesn't work here. If I am looking at this right you only have one way to discard cards and zero cycling effects to trigger it. Meaning its just a 5/4 flier for 3BB.

You said this was your first Commander deck so I will let you know, a lot of people HATE poison/infect. Not saying you shouldn't run it if you love it, just that it may put a big target on your head you don't really want.

Also, one time effects aren't great in commander. A lot of your instants are combat tricks will only really ever help you out once. Since you are running infect at the moment I understand their inclusion but you might consider cutting at least a few for some cards that would have a more lasting effect on the board state like wrath effects (Plague Wind) or even more ways to pump your tokens (Beastmaster Ascension).

Just some food for thought. If you want to check out my take on the Vizier of Poisons you can do so here:

bushido_man96 on Seven by Nine with Meren

1 week ago

2 CMC saccers: Wall of Mulch that it looked like you had at one time, and maybe Multani's Acolyte? (Having trouble coming up with cards in this slot.) For removal, I prefer cards like Plague Wind and In Garruk's Wake, but that's just a personal preference. The cards you have listed look like they go with what your deck does with the dredge mechanic, so my suggestions might not fit your scheme.

WillySmasher on Gisa's Ghoulfriends

1 month ago

Hard to say since there's a lot of synergy in your deck and honestly it depends on your meta, Stromgald Crusader seems pretty mana intensive for what he does. Metallic Mimic and Adaptive Automaton interrupt the zombie recurrence theme going on, cards like Diregraf Colossus don't benefit them being in the graveyard.

Blood Scrivener is a debatable one, while at low CMC and added card draw it depends how often you have 0 cards in hand, other than that I couldn't tell you what creatures to cut.

This is where your meta comes into play, personally I would cut most target removal, in a 4 player free for all if you 1-for-1 with an opponent your other 2 opponents are now up a card(however can save you from infinite combos and such) so it's a tough call to make. That being said I would cut Tragic Slip since you can't control morbid on other peoples turns and maybe Slaughter Pact depending on how often you verse other black decks.

Sign in Blood is another card I would consider cutting and replacing with a more repeatable draw engine like Necropotence or Dark Prophecy or at least replace with Read the Bones.

Other than that I couldn't recommend anything else to cut your deck seems solid to me.

Edit: here are some other cards I found that go well with your decks synergy:

Cryptbreaker card draw

Call to the Grave control

Dictate of Erebos control

Liliana, Heretical Healer  Flip If you add any lily planeswalkers be careful not to run too many since you can't have more than one in the battlefield at a time.

Potential yet high CMC sweepers

Decree of Pain

Plague Wind


In Garruk's Wake

Life's Finale

In place of Mutilate I would run Damnation but it's much more expensive.

hoardofnotions on Vela, the Ninja

1 month ago

Gudul Lurker if you want another of this effect.

Guiltfeeder is clever with ninja's

Plague Wind or In Garruk's Wake, or Massacre Wurm could be good.

you don't have too many ETB effects, maybe a Torpor Orb?

NecroPony on Shauku the Obsessive Girlfriend

1 month ago

In addition to the above suggested removal, I suggest Plague Wind, Mutilate, Fleshbag Marauder, Merciless Executioner, and Slum Reaper.

Additionally Thousand-Year Elixir and Magewright's Stone provide untap.

bushido_man96 on budget combo

1 month ago

I second the use of cards like Grave Pact and Dictate of Erebos, especially if you are sacrificing your own creatures for effects. They work really well if you are running some sac outlets like Ashnod's Altar or the like.

Like chaosumbreon87 mentions, though, there are several stand alone mass removal spells that you could run that would do the job well and set you up for a win. Plague Wind is another one, and the cream of the crop is Damnation, but expensive.

nibsey on

1 month ago

Added some more mana artifacts Mind Stone and Coldsteel Heart

Also removed Plague Wind and replaced with Altar of Dementia to help reduce tge average CMC.

hoardofnotions on Cheap-Manno, Revolutionary(<15$)

2 months ago

Relic Seeker- probably too expensive, but it's your budget stoneforge mystic

Skyhunter Skirmisher- carries a sword or enchantment well

Wing Shards- board control. Plus a personnel favorite i don't see played much

Mass Calcify-on color Plague Wind

Mask of Memory- card draw in mono

Ring of Thune vigilance and a slowly growing threat

Trailblazer's Boots unblockable always!

Haunted Cloak- generic good stuff equipment, this one is iffy

Mind Stone mana rock that draws you a card

Bonehoard big dude and allows for commander kills (hopefully)

Oblivion Ring removal

Secluded Steppe better than a plains imo

Drifting Meadow better than a plains imo

New Benalia better than a plains imo

Kor Cartographer iffy mana ramp. seems like you don't need to ramp after 4 lands but in case you wanted that option

Decree of Justice finisher and card draw!

Tamiyo's Journal card draw!

Darksteel Mutation commander lock down!

Faith's Fetters hits everything and more removal!

Armored Ascension commander killS

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