: Add to your mana pool.
, : Prevent all combat damage that would be dealt by target attacking creature this turn.
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Kor Haven Discussion
8 hours ago
You could run Sanguine Bond to have a win-con combo with Exquisite Blood. Also you might want a Kor Haven to protect you from a one-shot kill and they still lose the life or mana they payed to attack you.
6 days ago
Windbrisk Heights is not being removed. Way to strong with some of the token producers in this deck especially with Hero of Bladehold. Kor Haven is also staying. The land suggestions were good, but they don't do much in my META. Lotus Vale will just get shit on by a Wasteland so I don't plan to add it. Arcane Lighthouse is solid but again not useful in my meta. Seraph Sanctuary just fits the theme, and I have a nice print of it in japanese foil but definitely a potential cut.
6 days ago
I commonly play Malignus in many of my decks and Kor Haven won't work on him. People might also be running Leyline of Punishment, which would just turn off Kor Haven. Maze of Ith is just strictly better. If your enemy creatures have hexproof or shroud, then Arcane Lighthouse gets around that.
Your Seraph Sanctuary doesn't do much unless you can make infinite angel tokens or something. If you want to gain life, go with Wall of Reverence and a Serra Avatar ; double you life every turn, or Celestial Mantle.
2 weeks ago
- Chitinous Cloak for Sword of Fire and Ice and another equipment (Basilisk Collar perhaps) for Sword of Feast and Famine
- Akroma, Angel of Wrath for Elesh Norn, Grand Cenobite
- Angelic Overseer for Linvala, Keeper of Silence (depending on meta)
- Lone Rider Flip for Selfless Spirit (see Sun Titan)
- Baneslayer Angel for Sunblast Angel
- Aven Sunstriker for Aven Mindcensor
- Angelic Skirmisher (your commander already does this, or?) for Karmic Guide
- Mirran Crusader for Grand Abolisher (depending on lgs)
other good creatures:
- Abzan Falconer
- Academy Rector
- Aegis of the Gods
- Benalish Commander
- Brimaz, King of Oreskos
- Captain of the Watch
- Cenn's Tactician
- Darien, King of Kjeldor
- Daru Warchief
- Field Marshal
- Hero of Bladehold
- Hixus, Prison Warden
- Intrepid Hero
- Loxodon Gatekeeper
- Mentor of the Meek
- Metallic Mimic
- Mikaeus, the Lunarch
- Preeminent Captain
- Fiend Hunter
- Cavern of Souls
- Geier Reach Sanitarium
- High Market
- Karoo (helps with Land Tax)
- Kjeldoran Outpost
- Kor Haven
- Mikokoro, Center of the Sea
good luck chief
3 weeks ago
Hi Malziebler, I think Isochron Scepter with Orim's Chant or everything you prefer can be of use or the most classic like Maze of Ith, Kor Haven, Opposition/Glare of Subdual. BUT....if you want to give him a taste of something similar to his deck Animar, Soul of Victorious is for you. It can be improved, simply what you see is the current list. Hope I was of some help.
1 month ago
Notes: Recommend adding Caged Sun to improve consistency of the plan.
As i'm sure you know Snow-Covered Plains are extremely useful with Extraplanar Lens's global effect turning off the competitions normal Plains. I love Expedition Map and Weathered Wayfarer in the deck but I would recommend only using extremely high impact lands to go fetch with it. Try not to dilute your speed/ramp.
I would take out all non basics except Emeria, The Sky Ruin, Homeward Path (Only if your meta has creature stealing), Kor Haven, Strip Mine, (Only if your meta is colour greedy and you can mana screw ppl eg. Kaalia of the Vast) and Buried Ruin. Obviously replace with extra snow lands.
I would recommend Scrying Sheets (insane card advantage).
Notes: Most ppl recommend 38 lands for EDH deck with normal CMC commanders. You might want to add 1-2 extra snow lands.
If you are happy with my feedback I could take a closer look at the rest of the deck. Cheers.
1 month ago
The aforesaid enchantments will be used for my superfriends deck, which encompasses all five colors.
I prefer enchantments because they combo with some of my other cards, but I'm open to alternatives: I even have some in my deck.
Just in case someone else might get some use out of this thread, here's a list of enchantments of I've acquired so far, even though they're more annoying than specifically harmful. I like the prison sub-theme that exists in my deck, but I'd like to ramp up the pain.