Burnished Hart

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 (C15) Uncommon
Commander 2014 (C14) Uncommon
Theros (THS) Uncommon

Combos Browse all

Burnished Hart

Artifact Creature — Elk

, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.

Latest as Commander

Burnished Hart Discussion

Pal00ka on test sapling

1 day ago

An interesting list!

More Card advantage creatures: Soul of the Harvest , Harvester of Souls , Masked Admirers , Garruk's Horde , and Garruk's Packleader .

More sacrifice creatures: Ghoulcaller Gisa , Bontu the Glorified , Dimir House Guard , Izoni, Thousand-Eyed , Krav, the Unredeemed , and Razaketh, the Foulblooded .

More ramp creatures: Dawntreader Elk , Ondu Giant , Veteran Explorer , Primal Druid , Burnished Hart , and Wild-Field Scarecrow .

More recursion creatures: Cadaver Imp , Deadwood Treefolk , Den Protector , Dutiful Attendant , and Gravedigger .

I would look at lowering/smoothing out your curve, I have found it helps improve the functionality of a deck.

piejdav on Ugin and the Gray Ones (Oathbreaker)

3 days ago

sidward101 thanks for the heads up! That's really unfortunate but it makes sense. Perhaps I'll replace it with Sisay's Ring or a Burnished Hart

TheChaosVault thanks for your suggestions! Although All Is Dust would technically be a "strictly better" sig for Ugin, I don't want to get targeted early in the game for having a massive boardwipe drawing attention to myself; Scour could be much more political. I'll consider it though, thank you.__

multimedia on Aurelia's Angelic crusade

1 week ago

Consider Knight of the White Orchid replacing Map? You're playing both Foundry and Mistveil, lands that Orchid can search for and ramp. Also consider adding Aven Mindcensor in place of Burnished Hart or Gift of Estates ? I'm not a fan of Hart, it's too slow. In my opinion Orchid and Mindcensor are must haves for any heavy white deck.

Pal00ka on The Pain Train

1 week ago

My immediate thought with utilizing the Bros efficiently was to emphasize artifact creatures (ex. Goblin Replica ) and enchantment creatures (ex. Courser of Kruphix ) so you could always have options on what to sacrifice to answer a problem. You have the creature portion covered completely but I honestly cannot see you wanting to sacrifice any of your enchantments without also hurting yourself.

Most options to make expendable enchantment tokens are not great, like Pharika, God of Affliction , but some like Renowned Weaver could be viable because, again, it gives you options on what you want to sacrifice.

Bros' cost is also kind of expensive so ways to reduce it or generate more mana (you are in ) will allow multiple activations if need be. Heartstone and Thran Turbine come to mind to reduce their cost and Burnished Hart , Wild-Field Scarecrow , Solemn Simulacrum , Skittering Surveyor and Pilgrim's Eye are great early game to fix your mana while late-game you can sacrifice them to either ability.

You mentioned reanimation in the description so some more options are Animate Dead , Dance of the Dead , Phyrexian Delver , Oath of Ghouls , Palace Siege , Entreat the Dead , Feldon of the Third Path , Victimize , and Whisper, Blood Liturgist .

I would also consider other sacrifice options so in case you do not need to activate Bros you can still generate value via sacrificing your tokens or creatures. Altar's Reap and Costly Plunder for card advantage, Sidisi, Undead Vizier to tutor, Priest of Forgotten Gods for multi-value, etc.

You have the protective-footwear covered but I would consider adding Spider Umbra and Kaya's Ghostform so you can protect or sacrifice them if need be. Other personal favorites of mine are Undying Evil and Supernatural Stamina .

Looks nefariously "fun!"

bushido_man96 on Meren, building process

2 weeks ago

Creatures like Farhaven Elf and Sakura-Tribe Elder are great, and I don't mean for them to come out. Others like them that would run well include Burnished Hart , Yavimaya Elder , and Yavimaya Granger . Anything that can sac itself with Meren on the board is a bonus. With the Granger, you just decline to pay the echo cost if it suits you.

I run an Aristocrats package in my Meren build, but you don't have to if you don't want to. But the sheer fact that creatures are going to die a lot over the course of the game does make cards like Zulaport Cutthroat , Blood Artist , and Poison-Tip Archer great for wearing opponents down.

I like Whisper, Blood Liturgist , and think she is pretty strong. I do believe you can sacrifice her to herself to satisfy the trigger, too. I think you are running enough tutors to get to your win conditions on a fairly consistent basis, but I find that playing a deck that is too consistent can tend to get you removed from the table fairly quickly. When I first build my Meren deck, I crammed it full of tutors. As I've gone forward, I've taken more of the tutors out, which takes away some of the consistency, but let's me put more fun things in to play, and provides a fresher game play experience for me. But that's just my experience. Your mileage may vary.

Hexaflexagon on The Flying Turn Generator

3 weeks ago

Hey man!

Before we get into this, I just want to say that if I sound like a know-it-all and a dick, it's toatally unintentional and I apologize for it. Also, I have never played Jeskai in EDH, so please take my suggestions with a grain of salt.

It's kind of hard to find a good Jeskai Commander that is based around creatures, so I think you have two options:

Of course, you could have both in your deck, and switch them around as the meta/playgroup changes, but it's best to choose one now. I'll provide options for both.


The ramp and land package wil be roughly the same, so I'll start with that. I use TCC's manabase template, but feel free to change it.

Ramp

Lands

TCC's template for a manabase is this, but feel free to change it to fit your budget etc.

  • 3 OG Duals (Can be replaced by Check, Scry or Man lands)

  • 3 Shock

  • 3 Zend-Onslought Fetch (Can be replaced by Panoramas)

  • 15 total basics and utility (9/6 split)

  • 3 Filter Lands

  • 3 Pain Lands

  • 4 Any Colour Lands

  • 1 Tri Land

  • 3 Other Lands(more utility, duals, Lairs, etc)


Here's a deck that I drafted if you want Shu Yun, Silent Tempest as your commander. I left three slots for the cards already in your deck


Here's the draft deck if you want Ishai, Ojutai Dragonspeaker and Bruse Tarl, Boorish Herder as your commanders


That ends my very long post. Feel free the change anything you want about the decks I made, as they are only a first draft.

Good Luck,

Hex

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Burnished Hart occurrence in decks from the last year

Commander / EDH:

All decks: 0.13%

Black: 0.56%

Red: 0.48%

White: 0.58%

Blue: 0.23%

Golgari: 0.11%

W/B (Orzhov): 0.49%

Rakdos: 0.56%