|Commander / EDH||Legal|
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|Commander 2015 (C15)||Uncommon|
|Commander 2014 (C14)||Uncommon|
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Artifact Creature — Elk
, Sacrifice Burnished Hart: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle your library.
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Burnished Hart Discussion
5 hours ago
Thanks all! :)
RazortoothMtg Ahh, thanks for the reminder on deranged assistant. I run him in my Lasav, but couldnt recall the name.
Font of Fertility is in there, as I said, Ive a pretty decent selection of both artifact and enchantment ramp effects going on. That is one of the reasons I was rather unsure of Burnished Hart, as I have 5 artifact ramp effects already included. But it is good, just feels too hampered by being colorless to be really efficient. Still, IDK on the Hart.
SteelSentry If I had some Sac outlets, I would probably run Veteran Explorer for sure, but my build so far has been almost exclusively self-sacrificing, and without a reliable way to get him dead, hes not quite worth it.
The ol Dreamscape artist... He just doesnt really hold up compared to other available ramp sources unfortunately. Sincehe requires a card in hand it is limited, and three additional mana as well kinda sucks. Plus he has to tap making him slow. He def fits the theme though, as he does discard and sac a land, which are both of little consequence when running muldrotha. A great suggestion, but I think just slightly to restrictive to be worth it.
enpc Thanks for pointing out Embodiment had a tap, I had just lumped it in with Diligent Farmhand and... now that I think of it, was there another? I was pretty sure there was, but now I cant recall. Hmmm... But yeah, Farmhand is better than the Elk for sure, thanks. Not just for curve, but because at worst its a cheaper chump blocker :P
Heart Warden is just so overcosted for the draw, and in a bad perm type. I could draw a card for free with an artifact cast, draw a card for 1 with an enchant, so paying 4 for a coveted creature cast slot just seems super inefficient.
Both far wanderings and primal growth have good synergy with Muldrotha, totally, but I was considering running a Primal Surge wincon with either Concordant Crossroads or Laboratory Maniac finishers. If the surge ends up getting dropped, they will probably both end up in there.
rob_shifflett I had the staff in my starting list, but 3 mana a turn to protect muldrotha was too costly, never mind having to use the artifact recast slot for it. When there is Neurok Stealthsuit, both Boots, Sylvan Safekeeper, and Siren Stormtamer at our disposal, the staff seems quite lusterless in comparison unfortunately.
Rusty_Shackleford I didnt link it, but I did mention in my OP that Sakura Elder was one of the "must have" rampers. Thanks though :)
Here is a pile of cards Im so far working with, if anyone is interested. Faaaaar from a deck, but in the works. Gravemind
11 hours ago
Burnished Hart is specifically good as you can cast it for your artifact-per-turn, meaning you can cast it and a creature from your graveyard each turn.
18 hours ago
I'm also just trying out Emeria Shepherd. In theory with cards like Wayfarer's Bauble and Burnished Hart I can use them to turbo ramp in the later parts of the game, and if that doesn't happen just a single plains activation to bring back a key permanent could prove to be worth the card slot. Ojutai's card selection along with Journeyer's Kite and Thaumatic Compass Flip should allow me to consistently get the plains trigger in my deck, but I haven't yet considered that your list is much heavier on the non-basics so the Shepherd might not be the right fit for you. Still, I definitely think that the Shepherd's effect is powerful enough to warrant the addition of maybe a couple more plains to at least try out.
With regards to Treasure Map Flip, I've found it more attractive in non-blue/green decks just as a cheap source of card selection with the scry while charging up counters, ramp with the land transformation, and since the map itself makes you 3 treasures on transform if you don't need the extra mana you can always just use the treasure to draw extra cards. It is pretty inexpensive to get going so I disagree with the high setup cost but its definitely not that impactful of a card.
5 days ago
6 days ago
personaly in a mono white deck having no Land Tax nor having no Aura of Silence makes your deck being verry slow. that said saga's are historic and enchantments so i would add those at least.
from enchantments i definitly would add in your deck Land Tax ( gets u the lands faster and stady phase) Aura of Silence (protects u from mana rock decks a lot) Sigarda's Aid ( aid's with equipments) True Conviction (double strike and life link) Enduring Renewal (potential infinit combo) Triumph of Gerrard (Saga Trigger and +1/+1) History of Benalia (Saga trigger and get Blockers)
personaly i see u have a lot of mana rocks or mana stuff in artifacts. personaly i don't think they wil help u win the game at all so these are some cards i would suggest adding in your deck for artifacts
Aetherflux Reservoir (makes a treath on the field and shoots a guy death if u have enough lifelink) Azor's Gateway( draw power) Sword of the Animist (mana power) Pearl Medallion (comander costs 3 mana) Bloodforged Battle-Axe (can be nasty after a while) Expedition Map (get an important land for your deck) Basilisk Collar (lifelink and deathtouch) Dispeller's Capsule (removal on artifact)
then for instants and sorcery's i see you got a lot of bordwipes so i imagine that your locals has a lot of token players so this are some cards i would say to have a look at.
Dusk / Dawn ( gets your creatures back pretty fast) Hour of Revelation (wipe when u don't care for 3 mana recast everything u can) Slaughter the Strong (wipe where u can stil do stuff) Gift of Estates (mana search) Rout (wipe possible on instant speed) Open the Armory (search an equipment) Idyllic Tutor (search enchantment or saga) Open the Vaults (get your enchantments back) Enlightened Tutor (search enchantment or equipment or saga) Second Sunrise ( return after boardwipe for everyone) Faith's Reward ( return after boardwipe for yourself) Teferi's Protection (u don't play for a turn)Silence (opponent doesn't play for a turn) Hallowed Moonlight (protect from combo deck) Forsake the Worldly (exile a treath or cycle)
than for creatures i would have a good look for them couse i don't realy see any creature that can win u the game. some auto includesSun Titan ( get something outof your graveyard back)Burnished Hart ( get land) Aven Mindcensor (Tutor protection)Recruiter of the Guard (search your pieces)Puresteel Paladin (decent creature for int he deck) Monastery Mentor ( token generator) Mentor of the Meek (draw a card)Nova Cleric (destroy all enchantments) Loyal Sentry (destroy wichever u block)
6 days ago
Warrior Creatures to Consider:
Devoted Crop-Mate like a weird Alesha
Hidden Dragonslayer decent removal
Ironclad Slayer if you are playing a lot of equipments
Malakir Cullblade gets bigger
Champion of the Flame if you go super heavy on the equipment
Garna, the Bloodflame save the creatures from a boardwipe? Not sure how it will do in action
Kazuul, Tyrant of the Cliffs pillowfort and some bodies
Taurean Mauler -technically a warrior
Burnished Hart ramp and can be brought back by Alesha
Gisela, Blade of Goldnight -got reprinted in Master 25 so its cheaper and will get reprinted again in Commander anthology II but that one will be foil so not sure if that will affect price
Grenzo, Havoc Raiser goad is amazing and his second ability is nice if you have mana to spend
Equipment to Consider:
Sunforger one of the best equipments in these colors, fetch your removal
Kusari-Gama mini boardwipe if they block
Artifacts to Consider:
- Gilded Lotus just got reprinted so its cheaper now
- Fellwar Stone our play group usually has your colors
- Oketra's Monument cast a warrior, get a warrior
- Throne of the God-Pharaoh
- Mardu Ascendancy
- Dictate of the Twin Gods you have both gods in deck, so why not?
- Berserkers' Onslaught
- Gift of Immortality
- Behind the Scenes since some of your creatures have low-ish power, although might such with all the anthem effects you have
- Pain Magnification just a fun card
- Kindred Boon
- Chandra's Ignition -really great boardwipe for this deck, if zurgo has lifelink you will get that life and also anything that dies will give him counters. You could have zurgo, cast this, and then more than likely one shot a player
- Read the Bones
- Open the Armory
- Disrupt Decorum tapped out won't link this for some reason
Instants: (sticking with four or less Cmc for sunforger shenanigans)
- Rogue's Passage
- Sunhome, Fortress of the Legion
- Unclaimed Territory
- Path of Ancestry kinda pricey now tho
Mardu is great for control, so its best to have plenty of removal spells. I would not have Spinerock Knoll since it might be too slow. Windbrisk Heights might be better than Spinerock tho. Like what if you need to play that spell but can't get 7 damage off. Also, Graveblade Marauder seems too situational to leave an impact. When you start adding/removal stuff to the deck, make sure to keep it low cmc as you can since you don't have much in terms of ramp in these colors; be sure to keep as mana rocks as you can for the same reason.
1 week ago
Bloodforged Battle-Axe + Behemoth Sledge + Sigarda's Aid + Krosan Vorine would be a great replacement 4 cards. I've been playing Bloodforged Battle-Axe in my Mirri, Little Kid Aggro EDH and it can get out of hand sometimes!
Sterling Grove is great, I don't have many Enchantments which is why I ended up removing it, but the ability to tutor Sylvan Library is powerful. Sylvan Library is very important in winning with Arahbo, Roar of the World.
You could try the Blackblade Reforged + Sword of the Animist + Sigarda's Aid + Stoneforge Mystic or Burnished Hart, and replace the fast mana fetches like Nature's Lore and Three Visits and Green Sun's Zenith with Cultivate + Kodama's Reach to get more lands, throw in a Traverse the Outlands to ensure you win. Tutor your Blackblade Reforged and with a Doublestrike or Trample would be an effective weapon. Throw a Taj-Nar Swordsmith in there too since the sword is only . Rhonas the Indomitable will be awesome in this build, with all that land he can trigger his ability to give Trample to the Blackblade Reforged Cat.