Solemn Simulacrum

Solemn Simulacrum

Artifact Creature — Golem

When Solemn Simulacrum enters the battlefield, you may search your library for a basic land card and put that card onto the battlefield tapped, then shuffle your library.

When Solemn Simulacrum is put into the graveyard from the battlefield, you may draw a card.

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Trade

Have (4) rockleemyhero , sonnet666 , metalmagic , Azdranax
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Printings View all

Set Rarity
Commander 2020 (C20) Rare
Mystery Booster (MYS1) None
Commander 2019 (C19) Rare
Commander Anthology 2018 (CM2) Rare
Duel Decks: Elves vs. Inventors (DDU) None
Commander 2016 (C16) Rare
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Commander 2015 (C15) Rare
Commander 2014 (C14) Rare
2012 Core Set (M12) Rare
MTG: Commander (CMD) Rare
Mirrodin (MRD) Rare

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Solemn Simulacrum occurrence in decks from the last year

Commander / EDH:

All decks: 0.25%

Red: 0.74%

Black: 0.61%

Blue: 0.37%

White: 0.62%

Green: 0.12%

Golgari: 0.35%

GU (Simic): 0.46%

WB (Orzhov): 0.86%

UR (Izzet): 0.53%

Rakdos: 0.74%

WUB (Esper): 0.61%

RUG (Temur): 2.07%

RBW (Mardu): 0.44%

BUG (Sultai): 0.71%

Solemn Simulacrum Discussion

Femme_Fatale on Synonyms/Nicknames System for Deckbuilding and ...

1 week ago

Introducing the synonyms/nicknames system to alleviate all those "wtf was that one land of that one cycle named?" problems that plague you.

This system is simple. It is designed to redirect terms that you typed out that match a synonym/nickname of a card, to that card name. This lets you never have to remember the name "Seachrome Coast" and can instead just type out "WU Fastland" (as an example). Note that this only works in text edit entries on deck lists and inventory, not the live edit or the card search forms.

There is a lot of other things that are utilised here as well.

  • Godzilla Names
  • Non-American Spellings
  • Common Nicknames
  • Common Misspellings
  • Redirections of Misspelled Submissions
  • Each side of a split card as a synonym (unless they already exist as a card).

Not needing to know the name of each card in a land/artifact cycle is a big boon, but you still need to know the nickname of that cycle and the syntax. For lands/mana rocks/the swords of X and Y at the present moment it is always "XY Nickname" or "YX Nickname". Examples:

  • WU Fastland
  • GR BFZ
  • GW ABUR Dual Land
  • BW Fetch

For 2 colour lands, it is always the two colour letters, followed by the nickname, and then followed by the option to have the world land either connected to the nickname or not. (these are all viable options for example: "WU Fast", "UW Fastland", "UW Fast Land".) For 3 colour lands, it is only the primary order of colour letters you see on cards, or the Alara/Khans name. (WUB Lair, Mardu Triome as examples.) Swords and other artifact cycles follow the same setup (though swords can also be "Sword of GB" or "Sword of G and B"), and mono colour land cycles use the same setup just with only one letter. Note that none of these are plural, so don't put that s in. Colourless cards that are a part of a cycle use C/Colorless/Colourless.

Some of these cycles don't have well defined names yet (like BBD) and some of these cycles have had too many names that people constantly fight over so there was no point in bothering to put them all in and instead I just used the TLA (specifically BFZ).

Goals:

The primary purpose of this is to make the ability to tag cards and edit decks/inventory far more robust than what it has been. Tappedout doesn't presently have a spellchecker, and to be fair most sites don't. It's not an easy feature to implement. So with this synonyms/nicknames feature, we can alleviate some of those aggravations of misspellings or different ways to spell a word by making them valid targets and redirecting them to the right card name. Another benefit of this is the ability to give cards shorthands or nicknames when the community largely doesn't remember the actual name of a card, just their shorthand. We have all been hit with "wtf is that land's name again?" when we know for a fact that it's just "the blue and white shadows over innistrad reveal land". This saves the step of having to open up a search engine to figure out the card name, and in general speeds up and makes the process of building decks and inventory, a lot more enjoyable.


Cycles that currently have nicknames: Show

A lot of the cycle synonyms are meant to intuitive and robust so that you won't even have to think about knowing what the exact written synonym actually is and still be able to get it right on the first try, though it will take time to reach a point in which this is 100% true. As an example of scope, each recognized nickname for a cycle creates 6 entries for each given card in that cycle. So the AKH lands have 30 entries for each card in that cycle, resulting in a total of 150 entries. The Triomes have the same amount, but if I were to add each individual string combination of the colour letters (WUB, BUW, WBU etc) then that count would increase by 45 for each entry, resulting 75 entries for each one, totalling at 375 entries for the whole cycle.


Nicknames will usually be things like "Snappy", "Bolt", "Path", "Bob", "FoW", etc. They are to be commonly used by the larger community as a whole, not what your FNM/play group exclusively uses (though this isn't a hard set in stone as I'm not omniscient).

Here's a list of nicknames that I have. Show

Here's a list of non-american spellings I have in: Show

Here's a list of things that is in the works to do. Show

Limitations:

A card can have any number of synonyms/nicknames. But only one synonym/nickname can be tied to a card. So if a new card/land cycle gets printed that has covers a misspelling (like an UNcard might) or has that nickname as it's actual card name, those synonyms will get removed (as an example, Snapcaster Mage cannot have Snap as a nickname). We are also looking to limit the amount of times a synonym has to get removed so nicknames of cards during their presence in the standard formats are not likely to be put in, as they become forgotten or even re-used when they rotate out. These are also done manually so sometimes a change might just take a while to do if it encompasses a large number of cards or a large number of synonyms.. We also won't be going through alternate language as possible synonyms because WotC doesn't nearly double check duplicate card names for foreign languages as well as they do for English cards.

This is not something on the card submission form, so it is not available to edit for any user.

If you know of something missing like common misspellings or common non-American spellings that will be needed, or cycle syntaxes that you tried to use but didn't work, post them here and I'll review them for possible inclusion in the future.

EDIT: Before you ask for a nickname etc to be added:

  1. Check if it exists first by trying it out.
  2. Check if the larger community recognizes it, this is done by going around discords, lgs' and other forums about that nickname.
  3. Check if it has any nsfw, discriminatory or derogatory terminology, we straight up will not allow these.

This isn't a system for your pet nickname that your local playgroup uses. This is a system that can utilize nicknames that naturally grew organically out of continued use from the larger mtg community as a whole. This isn't a "which nicknames do you think this system could use" but rather "which nicknames that are used across the world that we have missed".

TheGreatDistortion117 on Triad of Fate Blink

1 week ago

I suggest adding another card. Currently you have 99 cards total in this deck, and commander decks are required to have 100. As for cards within the deck, here are some for each category:

Eldrazi Displacer, Astral Drift - Good for flickering other creatures

Bloodtracker, Wall of Omens - Good for card draw in a blink deck

Mangara of Corondor, Harmonic Sliver - Good for targeted removal in a blink deck. You're already set on Mass Removal

Kor Cartographer, Knight of the White Orchid - Good for ramp in a blink deck. And definitely replace Burnished Hart with Solemn Simulacrum

Some other cool cards are Scroll of Fate, which lets you cheat out huge creatures by manifesting them and then blinking them Triad of Fates, and Strionic Resonator which basically works like an inferior Panharmonicon.

There you go, you were looking for suggestions, so here are some you could consider. My big thing though is just to make sure you get that extra card in the deck. I hope you found this helpful.

masterluc on Alela The Queen of Faerie's

1 week ago

Take out Shinechaser and Eye Collector. They are low impact. You should replace them with either a good artifact/enchantment creature (preferably flying) or just a good artifact or enchantment. Even Solemn Simulacrum would be fine.

pitabread94 on Sacrifice me, Daddy

1 week ago

Xenagos, the Reveler for mana/exile ult, Dryad Arbor for the land and 1/1, Bastion of Remembrance for the token and life, Prossh, Skyraider of Kher for the token and sac, & Solemn Simulacrum for land search.

I'd remove The Gitrog Monster. Sideboard it for now.

fmastrome2008 on Yarok, who let the lands out?!

2 weeks ago

ju009x, let's give it a go!

  1. Solemn Simulacrum, Cultivate, Wood Elves, and any other cards you might consider adding like Farhaven Elf, Rampant Growth, etc... all want basics. Even forest cards like Wood Elves sometimes nab basics. Blood Moon is also a card that lots of people play.

  2. Panharmonicon makes it possible to go off without your commander being out since it's the same exact effect. I use Thassa, Deep-Dwelling to draw more cards with Baleful Strix, kill more creatures with Ravenous Chupacabra, or thin my deck more with Wood Elves (think Avenger of Zendikar triggers late game). Both can be put in place of lands here.

  3. Reclamation Sage replaces Krosan Grip simply because of the double triggers. Shriekmaw replaces Erebos's Intervention (seems out of place in this deck).

  4. Fit Sire of Stagnation in place of a land.

  5. Dark Depths seems like it would get 20 triggers because of Yarok unless I'm mistaken. First cut. Unless your opponents steal a lot of your permanents, I'd next cut Homeward Path. Petrified Field seems kind of meh to me, but that's just an opinion.

fmastrome2008 on Blink182

2 weeks ago
  1. Command Tower and Sol Ring should be in nearly every commander deck, especially this one.
  2. Bojuka Bog provides graveyard hate that doesn't affect consistency. It also exiles 2 graveyard, which can be a plus in multiplayer.
  3. Eternal Witness seems better than Archaeomancer. EWit hits everything. With only 10 targets, I can't imagine hitting 2 targets in your g/y consistently enough to warrant playing it over EWit.
  4. Same thing for Solemn Simulacrum over Ondu Giant.
  5. Shriekmaw is a great utility spell that also triggers Risen Reef.
  6. Farhaven Elf would provide another Wood Elves effect, which could help the landfall theme I see being played.
  7. Speaking of landfall, Ob Nixilis, the Fallen is a beat stick.

ihaveadogandhisnameistunathesecond on Shirei and her Army of Black Weenies

2 weeks ago

I was thinking about adding Wayfarer's Bauble, Burnished Hart and Solemn Simulacrum, the ramp isn't on an ideal level right now.

Kalavas on Bant Blink & Flicker

3 weeks ago

Added: Ancient Tomb Removed: Plains

Added: Worldly Tutor Removed: Solemn Simulacrum

Added: Thassa, Deep-Dwelling Removed: Conjurer's Closet

Lowered the overall mana curve with these changes, it should make the deck more competitive.

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