Aftershock

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Pauper Legal

Printings View all

Set Rarity
Tempest Remastered Common
Vintage Masters Common
Tempest Common

Combos Browse all

Aftershock

Sorcery

Destroy target artifact, creature, or land. Aftershock deals 3 damage to you.

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Aftershock Discussion

Optimator on Lovisa and the Humans

2 months ago

Aftershock is good for mono-red. Also, Hanweir Garrison might work well for you. Great card on it's own

Optimator on My Own Private Mob

3 months ago

You're thinking about it the wrong way, in my opinion, as far as being just one card to win. EDH, and M:TG in general, is all about consistency. Versatile or modal cards are held in extremely high regard for that very reason. Problem-cards aren't that rare to encounter.

Trust me; removal is MORE important in aggro decks than others and mono-red is rather one-dimensional in that regard. If you feel your deck is fast enough or has enough ways to go over effects like Propaganda, Blazing Archon, Avacyn, Angel of Hope or anything else then by all means go for it. I am never ever sad to see it in my goblin deck, but mine has far fewer effects like Massive Raid, Goblin War Strike, Boggart Shenanigans, et al, and I have access to Black mana (and access to marginally more versatile removal. Still no enchantment removal).

Aftershock is good, versatile removal as well.

Have you played this deck? Is it real? You would know better than anyone if you need more or fewer untappers. Umbral Mantle is expensive at 3 mana per untap but untapping Krenko is so hawt, as his insane ability is free. In fact, if you have the mana you can reuse Umbral Mantle--not so with Magewright's Stone and such. So it's probably worth it.

Araganor on Dreaming on a Budget-<$50 Intet

3 months ago

Certainly, here are some cards I would consider cutting:

Surrak Dragonclaw - It's nice flavor but meh otherwise. Most of your stuff has flying anyway so trample isn't really needed. Granted the anti-control tech is nice, but with 4 people in a game the blue mage can only counter so much. Your call.

Destructor Dragon - Pretty weak for what it does. Acidic Slime does it better and a 4/4 isn't scaring anyone. Getting this bounced is going to feel bad.

Aftershock - Again, pretty slow. This one you could keep in though because it is pretty flexible.

I would cut one of your redundant artifact destroyers, you have quite a few. Probably Viashino Heretic just because he's slower than your other options and you need all the speed you can get in a budget deck.

Brutal Expulsion - Too much mana for what it does, even off an Intet flip I don't think it's worth it. I think you would be better off running a cheap counter that's easier to hold up like Swan Song or Stubborn Denial.

Yavimaya Elder - Don't get me wrong this is a good card. But since you care more about etb effects and don't run Birthing Pod this one might be cut-worthy. Also he's over a dollar so it will make space budget-wise.

Fervor - It's OK, but it's definitely a cut if you need space. It's certainly not Temur Ascendancy

Good luck! Try stuff out, see what you like. Just make sure you don't run your average cmc up too high trying to fit in all the good stuff ;)

shub on Blaze Commando (Pauper EDH)

4 months ago

Aftershock might interest you: still triggers your commander. Burn Trail can trigger multiple times. Staggershock, Flare, and Zap are all efficient as well.

Adamaro on Zo-Zu Hates Your Lands

4 months ago

Thanks for the compliment Suaz14! Here are some more. Please excuse my need to recommend creature spells... It's my favorite card type. I'll be sure to include some non-creatures as well!

You'll probably want to be drawing cards while your opponents are forced to discard cards because they're missing land drops or just barely making the cut at 7 cards in hand. In any case Sandstone Oracle is a budget friendly draw spell. There are plenty of other better options too, but it was just a thought.

I'm not going to be cruel and "suggest" the cards above, that's a lot of clicking around for you to do. So I'll just leave the list here. Hopefully you see something that sparks some interest!

bobster202 on Krenko (EDH)

5 months ago

I have Banefire, though anther x spell would be nice... Aftershock can help in most situations. Jar of Eyeballs is great because you sac a ton of goblins then go and grab the combo piece you need if that be a Kiki-Jiki, Mirror Breaker or a Basilisk Collar. also if you saced enough goblins you can search through your entire deck then put all the cards back how you want (if you searched your entire deck, when you put the cards back in any order on the bottom you can now pretty much stack your deck) anyway thanks for the comment and feedback geekmp3.

geekmp3 on Krenko (EDH)

5 months ago

Did you include Aftershock because of how versatile it is or for another reason?
Can you do a quick write up on the inclusion of Jar of Eyeballs? Looks interesting.
No X burn spells? Not even a Comet Storm? My goblin deck has a lot of sacrifice for mana into X spells.
+1 for Goblins! Nice deck!

Omeros on Mono-Red Control

5 months ago

While you don't have a lot of fast mana (the legal Moxen, Mana Crypt, and so on) you do have a ton of mana rocks. Even though your average CMC is above 3.5 I think you can safely shave 2, maybe 3, lands from the deck for other cards. Given how often you're trying to blow up lands, drawing one after the first few turns is virtually a wasted draw.

To compensate, I'd suggest also swapping out some of your highest CMC cards for cheaper but more targeted solutions. These include Inferno and Incite Rebellion (unless several people you know play token spam decks). I'm not crazy about Akroan Horse but you might like Trading Post in its place.

You may also find Daretti, Scrap Savant, Goblin Welder, Faithless Looting, Trinisphere, Torpor Orb, Chaos Warp, or Aftershock to be valuable. The last two and Daretti in particular, because you do also want some targeted removal and with so many artifacts Daretti can shine.

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