Equilibrium

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Seventh Edition (7ED) Rare
Exodus (EXO) Rare

Combos Browse all

Equilibrium

Enchantment

Whenever you play a creature spell, you may pay . If you do, return target creature to its owner's hand.

Equilibrium Discussion

Last_Laugh on Shhhh.....Its just a statue

2 weeks ago

Cloud of Faeries , Peregrine Drake , Great Whale , Stadium Vendors , Morph creatures, colorless Eldrazi, and Beastcaller Savant all go infinite with Cloudstone Curio. Curio is worth its weight in gold here.

Equilibrium is another option for a bounce enabler. It's harder to remove, not as efficient, but much cheaper.

You're also pretty heavy on non-creatures for an Animar list. Optimally you'd want about 10 less honestly.

Feel free to check out my list for ideas. My curves not as low but the list is pretty optimized and a blast to pilot. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid

SomeDipshit on The Maniacal Merfolk Machine

2 weeks ago

I would definitely get Equilibrium first thing. Balance the relative lack of counterspells with static counter abilities and eventually Arcane Laboratory

Sectiron on The First Sliver to the Last Sliver

1 month ago

For the swarm!

Recently I've play tested the deck more and have decided to change some things about the list and the guide.

  • Strategically, I would actually like to correct myself and suggest that in a wrath heavy meta, it is CRUCIAL to wait for your protection pieces before going off with The First Sliver UNLESS you are certain you can kill people then and there. Sometimes you'll find it very difficult to recover if you over extend.

  • Also, after a few games with my friend (and some very explosive wins out of no where) they have caught on to the fact that they NEED to kill first sliver as soon as they see it. Hence, I have opted to include MORE pieces of protection, e.g. Diffusion Sliver and Unsettled Mariner .

  • Additionally, something I'd like to take out is Harsh Mercy . I'm not sure if its purely because I'm incredibly unlucky or not, but this card has been turning up at in the wrong situation as well as ending my cascades. By wrong situation, i mean this: when I'm 1v1 facing another tribal deck, I cascade into it and it does nothing. When me and other aggro decks team up together to take down a wrath deck, it kills everyone's creatures and slows our plan down. I'd like to replace it with Equilibrium as it's something that can stay on board and be used whenever necessary.

  • Other cards I've opted to include recently are: Synapse Sliver and Sentinel Sliver + ways to make the deck more consistent including: Congregation at Dawn and Hollowhead Sliver . Having tested the deck more, I've realised that consistency is key, particularly when it come to needing protection pieces.

Updates to both the guide and list coming soon!

DoanDoan on From The Shadows

1 month ago

Frank_Glascock

Hatred really good with yuriko to one shot someone with commander damage. really good against life gain decks

Coastal Breach good board wipe assuming you're in a 4 player game. it's cmc is 7 but only cost you 4 mana to play also resets your ninja's and etb creatures

Never spot removal for troublesome creature or planeswalker. just a sorcery version of Hero's Downfall but with a cmc of 7

Equilibrium is used to bounce your ninjas with the unblockable dudes since ninja's are kinda trash by themselves if they can't get through or you can bounce your opponents dudes too if you wanna play the tempo game

Mardu Shadowspear currently placeholder but in a pinch is a good creature to throw out with haste to quickly activate ninjitsu. decent floor but low ceiling on this card. you can probably find better but the haste effect is decent in my playgroup

Traveler's Amulet mainly used in the same capacity as fetch lands. helps thin the deck from lands so you're less likely to whiff with yuriko triggers

Silumgar Sorcerer with yuriko out you can flash this guy in to counter a creature spell by saccing yuriko and he's a flyer aswell so you can ninjitsu yuriko back in with him. rinse and repeat. cute combo but only really decent in a meta heavy with creatures. easily cuttable card.

Frank_Glascock on From The Shadows

1 month ago

Thanks for the reply DoanDoan.

You are playing a few cards I usually don't see in a Yuriko list. Would you be willing to comment on their use and effectiveness?

Those cards include Hatred , Coastal Breach , Never , Equilibrium , Traveler's Amulet , Mardu Shadowspear , and Silumgar Sorcerer .

Last_Laugh on Animar

1 month ago

Nice deck. I do have a few suggestions for adds and cuts.

Adds:

Stratus Dancer - good counterspell on a body that stops counter battles and a Cloudstone combo piece.

Wild Cantor / Exploration - T2 Animar.

Zealous Conscripts - I'd run this over Pestermite even at 5 mana vs. 3. Zealous is good without Kiki while Pestermite becomes garbage imo.

Sakura-Tribe Elder - Over Wood Elves (or in addition).

Fblthp, the Lost - Cloudstone Curio doesn't target. This guy is an excellent cantrip.

Equilibrium - Over Deadeye. Less mana to bounce, harder permanent type to remove, and can be used to bounce opponents stuff (extra fun with Gilded Drake ).

Food Chain - Keeps those game ending turns going similar to Earthcraft.

Cuts:

Pestermite - See Zealous Conscripts.

Consecrated Sphinx - Requires you to pass turn to get value. You want your draw here to be a result of your actions and on your turn.

Fauna Shaman - You aren't running haste enablers here. Great card but it will make it around the table maybe 5-10% of the time.

Deadeye Navigator - See Equilibrium.

Skullclamp - Seems out of place. If the draw were 'leaves play' that'd be a different story.

3-4 lands - 37 is waaay high with this low of a curve.

Last_Laugh on Animar Counters

1 month ago

Tutor: Fierce Empath , Momir Vig, Simic Visionary , Fauna Shaman , etc.

Bounce Enablers: Cloudstone Curio , Equilibrium , Temur Sabertooth , and Tidespout Tyrant

Combo Pieces: Ancestral Statue , Purphoros, God of the Forge , Walking Ballista , any Morph creature, and any colorless Eldrazi.

Feel free to check out my list for inspiration. Upvotes on my decks are appreciated. Animar, Gaea's Hemorrhoid

Last_Laugh on Animorphs, Soul of Surprises

2 months ago

Cloudstone Curio should be your first addition, this card is crazy good here and turns all your morph/eldrazi into combo pieces. Equilibrium is a good substitute but it's better with land untappers like Cloud of Faeries , Peregrine Drake , Great Whale , and Palinchron .

You also have better win-cons than Primal Surge available. Consider Weird Harvest ... in your current list it looks up Ancestral Statue and Purphoros for a win with 5 mana and 3 counters on Animar. Preferred finisher here is Walking Ballista so this combo requires 1 less mana. Spellseeker can tutor up Weird Harvest to win with just 5 total mana (w/ Ballista) and only 2 counters on Animar (1 more mana and 1 more counter for Purph).

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Equilibrium occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%