|Commander / EDH||Legal|
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|Explorers of Ixalan (EO2)||None|
|Commander 2015 (C15)||Rare|
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For each opponent, gain control of target permanent that player controls. (This effect doesn't end at end of turn.)
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Blatant Thievery Discussion
1 week ago
I read through it all, been through a somewhat similar situations. I am a mono blue player myself, I LOVE talrand, he's one of my favorite decks but my playgroup won't let me use him because of salt :) I see your deck is budget so I'll keep that in mind with my suggestions. That being said, I think you should add most of the following...
Impulse - Card selection
Memory Lapse - hard counter, messes their draw, and EVIL with another card you should add...
Isochron Scepter - Value with any counterspell or draw spell instant speed at CMC 2 or lower
Swan Song - Wide range of counters for 1 mana, you make a draw so their bird is negligent
Twincast - extremely versatile. I use it in my deck because I like to copy extra turns but you can find some good use as well
Gitaxian Probe - Look at opponent's hand for free, get a free drake and understand what to counter and what not to
Future Sight - AMAZING VALUE! 100% add. So what if they know you are drawing a counterspell, its talrand!
Kindred Discovery - Naming drakes, DRAW ALL THE CARDS!! - replaces ur sphinx that draws u cards when flying creatures attack
Overburden - Messes with creature heavy decks (doesn't interact with your tokens ETB). As such, you should take out creatures in your deck (regardless as to whether or not you add this card)
Disdainful Stroke - Another counter options
Turn Aside - Can replace ur 1 drop creature that does the same thing
If you want other non budget ideas, questions on what to remove or just some inspiration, check out my deck Tisk Tisk Talrand
2 weeks ago
Plenty of cards to choose from good sir.
Expropriate, Blatant Thievery, Bribery, Acquire, Copy Artifact, Copy Enchantment, Take Possession, Volition Reins, Corrupted Conscience, Confiscate, Control Magic, Beguiler of Wills, Dack Fayden, Empress Galina, Keiga, the Tide Star, Master Thief, Memnarch, Scarwood Bandits, Sower of Temptation, Gilded Drake, Zealous Conscripts, Kiki-Jiki, Mirror Breaker, Insurrection, Reins of Power, Aura Thief, and Rite of Replication
3 weeks ago
This deck inspired me to make an Eldrazi ninjutsu deck as well.
Commander / EDH
SCORE: 1 | 10 VIEWS | IN 2 FOLDERS
My takeaway from playtesting are, if you want to focus on emerge, Mikaeus, the Unhallowed and Cauldron of Souls let you do it for free, especially with other persist or undying creatures like Glen Elendra Archmage, while cards like Noosegraf Mob, Priest of the Blood Rite, Body Snatcher, Keiga, the Tide Star, and Kokusho, the Evening Star benefit from being killed.
3 weeks ago
Looks like a great start! I would recommend planning to have a minimum of 37 land to start with. You can add more or remove later, just plan to reserve 37 spots for land. Instants and sorcery spells I would look at getting their total spell count to 18-20 instant 16-18 sorcery. Dont feel like these numbers are set in stone. They are more a starting point and you can tune from there.
3 weeks ago
Selvala, Explorer Returned could be an interesting way to draw cards and ramp that fits with what your commander does. Consecrated Sphinx draws cards when your opponents do, so that could also fit. Blatant Thievery is another powerful way to steal stuff from your opponents.
1 month ago
Just ignore the competitive menter. It means nothing. As for changes to teh deck, cut stuff like Rite of Replication and Blatant Thievery. They are slow and generally bad and paint a huge target on you when you actually cast them.
The ravnica bounce lands are bad. You're not playing lands.dec, so cut them for other mana fixing. Especially with how many other ETB tapped lands you run.
2 months ago
Well I got most of the cards in for this deck! I held off on buying anything over $5 to see if what I had would still make a decent deck. Played two 5 player Allied Commander games over the weekend. Both times I had out somewhere in the vicinity of 30 land before we all just gave up on the game. So no losses technically at this point! Was losing the second game against a Grand Arbiter Augustin IV deck that was full of Blatant Thievery type cards. I think I need some more protection spells...
2 months ago
For the stealing theme I have some suggestion that are not crazy expensive, that you might be intrested in :
if that's the case you can consider Mob Rule 2 red might be easier to handle
Knowledge Exploitation stealing instant or sorcery from opponents deck.
Act of Aggression let you pay phyrexian mana and instant speed.
Grab the Reins good spell in general