|Commander / EDH||Legal|
Printings View all
|Masters 25 (A25)||Rare|
|Masterpiece Series: Amonkhet Invocations (AKHMPS)||None|
|Modern Masters 2017 Edition (MM3)||Rare|
|Modern Masters (MMA)||Rare|
|Ninth Edition (9ED)||Rare|
|Ninth Edition Foreign Black Border (9EDFBB)||Rare|
|Eighth Edition (8ED)||Rare|
|The Dark (DRK)||Rare|
Combos Browse all
Nonbasic lands are Mountains.
|Have (8)||brokendwarf , jecder , firemind12 , lorddarkstar , Blue_Flame , awalloftext , gosora , d3sden0va|
|Want (6)||tabor62 , kingcowofcows , Roundlake1 , Kagu11 , Gilzon , nufmen|
Blood Moon Discussion
34 minutes ago
I just wanna say this deck looks SICK. Not like the "good in the modern meta" sick, but sick as in how many cool interactions there are in this deck. Like, I would never in my life think of a Haakon deck that plays Gifts Ungiven with a sub Knight-tribal theme that happens to have a Smallpox package as well as a surprise Phage the Untouchable win. Like, this is some serious spice right here.
It appears that you lack a sideboard, so I do have a couple suggestions for you -
Stony Silence - Affinity, Hardened Scales affinity, Tron, and Prison hate all wrapped up into one.
Nihil Spellbomb - Grave hate that doesn't hit your own graveyard. It's nuts.
9 hours ago
Playtests have been going very well, but I still feel like there is a 3-4 card gap in the "control" area of the deck. This got me thinking that maybe I want to try to run Blood Sun in the mainboard.
Going to test it out with a slightly tweaked landbase (more shocks), and see how it works. At worst it cantrips, and at best it shuts off fetches completely (something Blood Moon doesn't do), and makes almost all utility lands only tap for colorless, AND cantrips. Since I can't run Blood Moon, this may be the next best thing as far as land hate.
6 days ago
Thanks Demarge! I had Field of Ruin in the list originally over Ghost Quarter, but I thought that the downside of not replacing the land was worth the speed of not having to pay 2 extra mana for the ability. Plains could probably get dropped though, Flagstones of Trokair seems interesting didn’t think about it.
In my head I see the first turns of this deck always having access to removal or disruption, or maybe there’s enough early game plays to where I don’t have to worry about it. Thoughts?
Specifically against uwx Control if they try to race me with 1-for-1 removal like Disenchant , Abrade , or Nature's Claim I feel like the sheer volume of threats in the deck could hold up. Engineered Explosives is just a card that the deck will be vulnerable to no matter what since tokens cost 0, but it is what it is.
Ruinous Path isn’t a bad option for Planeswalkers, but there are still cards that an O-Ring is going to be awesome for, like Leyline of Sanctity or even a Blood Moon . Maybe Utter End or Anguished Unmaking ?
6 days ago
Well, for me Elemental Bond isn't bad but it just... faces too hardcore competition. Let's compare draw:
- Temur Ascendancy - draw off your creatures + haste
- Rhythm of the Wild - uncounterable creatures + haste/counter
- Rhystic Study - draw off someone casting spells
- Aggravated Assault - basically a win-con with Savage Ventmaw
1 week ago
you could for the most part improve your mana base and tron/w/u control matchup by swapping 3 of your 4 plains for Field of Ruin , course you could end up softer vs Blood Moon so you could instead swap out some of the dual lands if that's an issue for your meta, though in any case you likely want to lower the odds of not drawing double black in the fist couple turns as not being able to utilize hand disruption for this deck early on could lead to very uphill battles.
Now you do say the o ring is part of the plan to deal with control but chances are they're going to board in artifact/enchantment hate (though thanks for sparking the idea of Disenchant into my head, I was looking for something to replace the weak spot in my sideboard) course in the end the ring is still probably your best bet, but why not choose something like Ruinous Path , same mana cost, pushes you heavier into black so you can set your mana base more to work with pox (ooh Flagstones of Trokair is an interesting thought), and vs control it can also late game into a threat.
1 week ago
This is pretty cool! Only recommendation would be to maybe do a one over on the mana base. Things I could see to help with consistency are:
1 week ago
ExtraEasy thanks for checking it out! Haven’t done much testing outside of test hands, I’m in the process of building it in paper and mostly just need the rest of the mana now. The original list had Blood Moon but it doesn’t seem very well positioned currently, but is definitely a 1-2 of that will rotate in and out. SSG could be interesting to get out a turn 1 or 2 As Foretold and start casting free spells more quickly, the card disadvantage being pretty strong with Restore Balance also to get more out of their hand. It’s definitely worth testing, maybe in place of the Nahiri package if that isn’t working out since it’s a little bit slow to actually win.
1 week ago
If you play fetchlands, you can target them with Boom then fetch while the spell is on the stack, letting you keep your land. Since you're playing Chalice, I recommend you go for a Red Deck Wins approach and play Simian Spirit Guide s so you can play a turn 1 Chalice on one. It's also worth playing at least a few Blood Moon s in the main since you can really hose some decks with it (especially on turn 2 with Simian Spirit Guide). I'd cut some or all of the Crack the Earth /Purphoros to make room.
Blood Moon occurrence in decks from the last year
All decks: 0.2%
All decks: 0.21%
Commander / EDH:
All decks: 0.03%