Regrowth

Legality

Format Legality
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Vintage Masters Rare
Duel Decks: Heroes vs. Monsters Uncommon
Masters Edition IV Rare
Revised Edition Uncommon
Unlimited Edition Uncommon
Collector's Edition Uncommon
International Collector's Edition Uncommon
Limited Edition Beta Uncommon
Limited Edition Alpha Uncommon
Promo Set Uncommon

Combos Browse all

Regrowth

Sorcery

Return target card from your graveyard to your hand.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -8%

0.23 TIX $0.04 Foil

Isle of Cards

$2.82 Paper

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Regrowth Discussion

mmcgeach on Thrasios/Tymna telepathy control

21 hours ago

Awesome deck. I have a few questions, I wonder if you'd be able to talk about:

1) inclusion of Seedborn Muse and how it plays out; for a 5-drop in an Ad Nauseam deck, it must be awesome.

2) what is the best replacement for leovold? Some other hate bear, or just some other good card?

3) why Eternal Witness over Regrowth?

many thanks. :)

theovermind on We Revere the Skyraider (Clone Decklist)

2 days ago

buildingadeck on Staples?

1 week ago

Colorless:

Mana Crypt

Sol Ring

Eternal Scourge

Mox Diamond

Chrome Mox

Dimir Signet or other on-color signets

Mana Vault

Grim Monolith

Winter Orb

Static Orb

Trinisphere

Tangle Wire

Null Rod

Sphere of Resistance

Thorn of Amethyst

Isochron Scepter

Paradox Engine

Fellwar Stone

White

Thalia, Guardian of Thraben

Boonweaver Giant

Aven Mindcensor

Swords to Plowshares

Path to Exile

Silence

Angel's Grace

Stony Silence

Rest in Peace

Grasp of Fate

Cataclysm

Armageddon

Vryn Wingmare

Enlightened Tutor

Idyllic Tutor

Elesh Norn, Grand Cenobite

Blue

Counterspell

Swan Song

Arcane Denial

Force of Will

Mana Drain

Cyclonic Rift

Into the Roil

Chain of Vapor

Brainstorm

Preordain

Ponder

Gitaxian Probe

Gush

Laboratory Maniac

Mystical Tutor

Tezzeret the Seeker

Dramatic Reversal

Stroke of Genius

Mystic Remora

Palinchron

Phantasmal Image

Timetwister

Snapcaster Mage

Gilded Drake

Jin-Gitaxias, Core Augur

Red

Gamble

Wheel of Fortune

Wildfire

Blood Moon

Pyroblast

Red Elemental Blast

Decree of Annihilation

Kiki-Jiki, Mirror Breaker

Zealous Conscripts

Black

Demonic Tutor

Vampiric Tutor

Buried Alive

Necrotic Ooze

Grim Tutor

Imperial Seal

Dark Petition

Toxic Deluge

Necropotence

Animate Dead

Entomb

Ad Nauseam

Tendrils of Agony

Exsanguinate

Sidisi, Undead Vizier

Green

Burgeoning

Exploration

Birds of Paradise

Arbor Elf

Elves of Deep Shadow

Avacyn's Pilgrim

Noble Hierarch

Beast Within

Nature's Claim

Crop Rotation

Life from the Loam

Regrowth

Noxious Revival

Eternal Witness

Seedborn Muse

Food Chain

Reclamation Sage

Survival of the Fittest

Yisan, the Wanderer Bard

Craterhoof Behemoth

Chord of Calling

Worldly Tutor

Natural Order

This is the best I have off the top of my head. The multicolored ones add some things, too.

enpc on Damia Scratchpad

2 weeks ago

SageOfStone: Sorry it took me so long to respond, I've been meaning to get back to you but I was wiped out all weekend and then today has been hectic. But I wanted to properly address your comment - you've given me a lot of awesoem feedback and points to ponder.

As for your individual card comments:

  • I hear what you're saying about the Joraga Treespeaker. I think it can be a bit slow, but it has potential. I added it sonce I've upped my elf count (primarily for Priest of Titania) - I want to give it the acid test and I'll see how it holds out.

  • While Mindbreak Trap isn't as powerful anymore, the fact that it exiles rather than counters is a huge plus for me. I'm typically playing against big eldrazi (one of the main decks I play against is a Captain Sisay deck) and being able to exile them so they don't reshuffle is huge. Notto mention, it's one of the few counterspells I have that shuts down a Dragonlord Dromoka (again, a card I see often).

  • I've been o nthe fence about Glen Elendra Archmage for a while now. While it's really good, I often have the problem that 4 mana to play it plus 2 mana free for countering often leaves me tapped out otherwise. I prefer having options, plus having that bluff can be nice sometimes.

  • I used to run Prophet of Kruphix and found that it pulled a lot of aggro. My concern is that Seedborn Muse would have the same effect and that the benefit it would bring wouldn't be enough to offset that. Plus I owuld personally prefer to run more ramp rather than an untap effect as onc eyou have Damia mana you're generally pretty good.

  • I actually used to run Jace, the Mind Sculptor, but cut it for Baleful Strix. I found that with a small (and weak) creature base, people would just swing into Jace if they had nothing better to do. Baleful Strix on the other hand has the opposite effect, plus it can act as a backup Rune-Scarred Demon in combo.

  • Again, I used to run Chord of Calling back in the day when thedeck was a lot more creature heavy. Becuase most of the creatures in the deck now are either mana dorks or need multiple creatures to combo, I ended up cutting it as it became less and less useful.

  • Just like Chord and Jace, I also ran Teferi, Mage of Zhalfir for a bit. The thing I noticed with him though is that because i was one of the heaviest control decks in the meta, I usually didin't need him as I had enough counterspells to resolve my combo. He might make a second appearance i nthe deck if I start coming up against more control decks though.

  • Sower of Temptation is interesting. I think the biggest interaction I like with it is that you can bounce it with Riptide Laboratory however it feels ab it niche in the curent build. I will add it to the maybe board though, because it's an interesting idea.

  • Again, I used to run Mind Twist a long time ago. It is pretty dirty, however I've found that in multiplayer it's not anywhere near as powerful as in 1v1. If this was a due lcommander list, I would be running it in a heartbeat however here I'm focusing more on reactive control rather than proactive.

  • Honestly, I've never felt the compulsion ot run Trinket Mage in a deck. I run him in a prototype deck however that deck is somewhere in the order of $4K and he has a lot of targets. Here, I find him underwhelming. Baleful strix is actually really good as it acts a deterent for people to attack me. PLus hte flying blocker is nice.

  • Very long ago I made toe conscious choice to run Archaeomancer over Snapcaster Mage. This was because I liked the non-exiling nature of Archaeomancer, making it work better in combo. I would consder running snappy alongside, but not instead of. I run Noxious Revival in my Saffi deck and can vouch for it, however I don't know if I need it as I'm not a storm combo deck. Yawgmoth's Will is one of those cards I've been on the fence about runnign for a long time. It will probably see its way into the edck eventually. I don't like Regrowth here though for the same reason as revival. I don't need that much 1/1 recursion.

  • Unfortunately my meta is quite heavy on creatures attacking, so I think Ad Nauseam is out. I have another combo deck I would like to test it in (that super expesive prototype deck) but I think it's too heavy here.

  • I hear what you're saying about stroke/blue sun's. The benefit of the USZ combo thoug his that technically none of the peices ever have to hit the graveyard and especially with these new bibcycle lands coming out and with only needing 1 more fetch, the mana base of the deck is overall pretty solid.

I think there are a few cards here that really should make their way into the deck. Long term I think I will try to add a Cavern of Souls (plus the new art is beautiful) alnog with Yawgmoth's Will and potentially a Snapcaster Mage (alongside Archaeomancer). There are a few others like Sower of Temptation which are interesting as well. I'll definitely give them some thought.

Thank you again for your comment and the upvote. It's always good to get a fresh perspective on the deck and especially from someone who has been playing a bit more combo focused deck, it provides me with some good ideas which I may not have seen originally coming from a control point of view.

Decrepit_Angel on Paradox Scepter Storm: cEDH Primer

2 weeks ago

You are right. I was sequencing it in my head wrong. You can get one extra use out of the Reality Shift (or any spell for that matter) but then you are stuck looping the other two. Timetwister is necessary to actually win with the Reality Shift combo.

And one more question now that I thought of it. What do you normally tutor for with Intuition? I have never ran the card before and it seems like the type of card you need to set up so that there is no right answer for your opponent so I am guessing that Yawgmoth's Will should be one of the choices. Perhaps Regrowth and whatever other combo piece you needed.

Decrepit_Angel on Paradox Scepter Storm: cEDH Primer

2 weeks ago

Lilbrudder: Thank you for the advice. Codex Shredder is definitely a no for my meta then. I forgot that the old titans did that.

Out of the current list the only things I am missing are the Timetwister and a few of the dual lands. However, If I am not mistaken, the Reality Shift combo can also be done with Noxious Revival, Regrowth, and Thrasios so that is still a reasonable win condition (cast Reality Shift, Noxious Revival it to top of library, draw it with Thrasios. Regrowth the Noxious Revival. Noxious Revival the Regrowth, draw with Thrasios. Repeat until opponents are dead).

I will likely end up trying out Walking Ballista as a backup win condition, but it is nice to know that there are many other options if I decide that I do not like it.

Rzepkanut on Goblin Parade

2 weeks ago

Awesome deck, +1!! Got some quick ideas from looking... Paradox Engine, Regrowth, Time of Need, Shamanic Revelation, Cathartic Reunion, Tormenting Voice, Wild Guess, Pyromancer's Goggles. The copies of those red sorceries don't make you discard, only casting the original spell does. Happy gathering!

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