Regrowth

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Rare
Duel Decks: Heroes vs. Monsters (DDL) Uncommon
Masters Edition IV (ME4) Rare
Revised Edition (3ED) Uncommon
Unlimited Edition (2ED) Uncommon
Collector's Edition (CED) Uncommon
International Collector's Edition (CEI) Uncommon
Limited Edition Beta (LEB) Uncommon
Limited Edition Alpha (LEA) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Regrowth

Sorcery

Return target card from your graveyard to your hand.

Price & Acquistion Set Price Alerts

DDL

3ED

2ED

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Recent Decks

Regrowth Discussion

sac_cb on Selvala, Heart of the Wilds

2 days ago

Considering ramping, drawing cards, recursion, untapping shenanigans and removal, I would pick some of the list bellow to add:

As for cards to take out, I think you have much combo potential, so it is not necessary to mantain lots of creatures that have just combat or protection potential. There are some unecessary redundancies and a bad land for a deck with just 31 lands:

  • Sylvan Primordial (banned)
  • Polukranos, World Eater
  • Majestic Myriarch
  • Avenger of Zendikar
  • Mirri's Guile
  • Primalcrux
  • Temple of the False God
  • Elderscale Wurm
  • Bellowing Tanglewurm
  • Ulamog, the Ceaseless Hunger (it's much better on 1x1, and you should focus on building a board that allows you to kill everyone with a single combat phase, maybe two with enough protection)

That's it. The idea should be go infinite with Selvala, drawing/tutoring your creatures and playing them on a single turn, then giving them haste and swinging at everyone. No incremental damage, just a single, deadly blow!

Canezar on Building Borborygmos

3 days ago

Thanks for your suggestions chadsansing.

Of the recursion cards you've listed (aside from Regrowth which is in the deck already), I think I like Noxious Revival the most because I can use it while tapped out, at instant speed, and even aggressively. The others seem a bit less useful because I don't expect to be discarding lands early game unless I am on the defensive, and because I think Scouting Trek would work better to stack my deck.

I do like the Firewild Borderpost, and Verdant Confluence looks interesting if I switch over to Mina and Denn, Wildborn as my commander.

Right now I kind of just want to pick ten cards from my maybeboard that round out the deck.

chadsansing on Building Borborygmos

3 days ago

Maybe a Mulch? Stoic Builder, Verdant Confluence, Regrowth, Reclaim, Noxious Revival, Cartographer, Devour in Flames, Firewild Borderpost, Grapple with the Past, and Pulse of Murasa might be good to test as cards that return lands to your hand or the top of your deck.

Have fun!

sonnet666 on Wort Hermit Storm

1 week ago

thegigibeast, Actually, in terms of wincons for Past in Flames, I think the Dualcaster Mage combo has more going for it than Aetherflux Reservoir.

Sure AR costs 1 less than Dualcaster Mage + Twinflame, but AR has some problems in this deck. Mainly that conspired or copied spells don't count toward its total, and also that unlike Storm decks, we probably won't have cast more than 3 spells in for the turn before casting it. We don't want to have to load up on too many instants and sorceries to be sure to kill the table.

Dualcaster Mage + Twinflame on the other hand doesn't require any mana over 5, always kills the table if we have combat, and also only needs to Regrowth one card.

Also, thegigibeast, I would not discount Surrak, the Hunt Caller as a haste enabler for HD, as you can always remedy going off post-combat by flashbacking Seize the Day.

Lightning Mauler can be another haste enabler for HD if you need one more CMC in your Hulk pile, and since your current Hulk pile is 5 CMC I would definitely include Sylvan Safekeeper in the deck.

Start: , HD in play.

If you have additional creatures in play you can also sac HD to Infernal Plunge and save a step. You can also cast more rituals for extra mana to flashback Pyroblast, Red Elemental Blast, Autumn's Veil, or Guttural Response, or to flashback Seize the Day if you're doing this post-combat.

sonnet666 on Wort Hermit Storm

1 week ago

If you use a Regrowth effect with a flashbacked cantrip you can get any combo piece out of your graveyard. Noxious Revival and Manamorphose seem to be the most mana efficient.

As for what combo to pull out, Reiterate + a big enough ritual seems the simplest, and only needs to pull back one card. You can flashback other rituals to build up to it. If Vitalize and dorks are your ritual, you can even conspire it each time.

Geoffercake on Experiment Kraj: Blob of Activated Abilities

1 week ago

Deck looks good, I like the Hellkite, I'm gonna make two lists of suggested cards, one for combo pieces and one for value.

Combo

Viridian Joiner

Triskelion

Sage of Hours

Pili-Pala

Knacksaw Clique

Gyre Sage

Devoted Druid

Karametra's Acolyte

Walking Ballista

Bloom Tender

Doubling Season

All of these I would 100% want in the deck

Value

Jodah's Avenger

Fathom Mage*** 100% want

Quest for Renewal

Rampant Growth

Farseek* good with a breeding pool

Nature's Lore

Regrowth

Praetor's Counsel

Llanowar Reborn

Simic Manipulator

Chord of Calling

Seedborn Muse* I know this is expensive now but it's strictly better than Murkfiend Liege

Sage of Fables

Heroic Intervention* better than some of the janky +1 counter regen stuff

Nissa, Voice of Zendikar

Uncage the Menagerie* Not 100% on this one but there's some 2 card 2 drop combos with Kraj

The stuff I'd recommend dropping are cards that aren't combo pieces, removal/protection, ramp or card draw/tutors. Cards like Nissa (that I recommend), master biomancer and forgotten ancient are good for getting the combo going, so I'd slot them in last if you've filled the combo piece etc slots. Kruphix, for example, doesn't offer anything to this deck.

ChrisKrow on Wort Storm Brew

1 week ago

Nice. However,I faced 2 constant problems whenever I attempted the HD route:

  1. What's the endpiece?

In my past games, I usually Regrowth a Aetherflux Reservoir, and storm off from there. Other than this, is there another way about it now that we have access to every spell in the grave?

  1. If Past in Flames gets countered, what do we do?

I've avoided this in the past by conspiring it, or with Dosan.

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