|Commander / EDH||Legal|
Printings View all
|Vintage Masters (VMA)||Rare|
|Duel Decks: Heroes vs. Monsters (DDL)||Uncommon|
|Masters Edition IV (ME4)||Rare|
|Revised Edition (3ED)||Uncommon|
|Unlimited Edition (2ED)||Uncommon|
|Collector's Edition (CED)||Uncommon|
|International Collector's Edition (CEI)||Uncommon|
|Limited Edition Beta (LEB)||Uncommon|
|Limited Edition Alpha (LEA)||Uncommon|
|Promo Set (000)||Uncommon|
Combos Browse all
Return target card from your graveyard to your hand.
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|Have (9)||ZombieFood , pskinn01 , Roadhog , Kvothe1115 , MoJoMiXuP , Qolorful , buildingadeck , abby315 , TheRealPeaches|
4 days ago
2) Auxillary combo. In this deck it's Devoted Druid + Vizier of Remedies, which, after summoning sickness wears off of Druid, makes infinite green mana. Then, using that mana plus a blue if you need to cast Thrasios, Triton Hero, you draw your deck with Thrasios's activated ability, find the Walking Ballista, cast it for infinite/infinite, and kill everyone. But if you can't do that either:
3) Swaaaaarm! Tymna the Weaver and Edric, Spymaster of Trest can really get cards flowing into your hand just by attacking with 2/2s and fliers, which you can use to chip away at life totals. But I've never won this way, because:
3.5) Ideally, you set up a combo turn with protection, e.g Silence or a counterspell, and then you win on that turn. Unless I'm totally assured it won't be removed, I never play Aluren until I'm going to try to win. It's too symmetrical of an effect, and it's dangerous to pass and let others take advantage of the free mana.
If you have more questions don't hesitate to ask. Welcome to Magic!
6 days ago
Im a huge goblin lover (my name = fave card)
I love krenko, wort, grenzo, zada and other legendary goblins, my 3rd most competitive edh deck is Wort, the Raidmother, which is almost identical to ib and he is included in her list
if i had to guess, its because you want more consistency with mono color, you're in a more casual/budget playgroup than mine, or you simply wanted to take one of the difficult to pilot and less faceroll/high power goblin generals and make them do work, and if the latter is the case, I like what i see, its essentially mono red wort which is strictly worse yet obviously not a "bad" list
I love it when people take mediocre generals and turn them into subtle powerhouses, and I also love goblins and homebrew deck builds, therefore you've earned a +1 from me!
1 week ago
A deck after my own heart! Five color theme jank is my favorite commander archetype.
Skullwinder could be worthwhile, as it duplicates the Eternal Witness Regrowth effect while also giving you a bit more social manipulation ability. I'd expect that this deck plays nearly as much in discussion and silver tongued deal making as it does in actually casting spells, so I would even consider replacing Eternal Witness with Skullwinder if you can't find another cut. It's even lighter on the color requirement.
To shamelessly self promote: Give my collection of single CMC jank decks a glance, especially Two Is Company. Seems like something you might enjoy.
1 week ago
Hey, you're being too concerned with Freyalise dying. Freyalise dying shouldn't really be a problem because you can take advantage of the fact that the deck makes tons of mana. You can just recast her from the Command Zone. Now I'm not saying to just throw her away for nothing, but because of the mana strategy you have more freedom here with her.
As far as you're strategy goes she isn't really a big part of it other than creating Elves who can ramp for you. She's being used as a support Commander here for Elves which is fine, but playing cards that Elves can directly benefit from is more important than maybe Freyalise dying.
I noticed you said you aren't playing Beast Within because the 3/3 can pressure Freyalise and the same about Crossroads. I urge you to change your mindset about Freyalise because using the reason for not playing some very good cards because she has the possibility of dying is not as bad as you think. You already got some value, although not very good value for the mana, from her either a Elf token or got to destroy an artifact/enchantment. She's done her duty if she dies before you can -6 her it's fine because you can get her back.
Think of Eternal Witness as a versatile back-up plan. If you're mass mana producing Elf gets killed which will happen or one of the infinite mana combo artifacts get destroyed or Gaea's Cradle gets Strip Mined or Sylvan Library is destroyed or Karn gets Counterspelled. Witness can get any one of these cards back to your hand. That's much better than Crushing Vines.
Something to think about is Eldrazi Temple is good with three Eldrazi in the entire deck where as Hollow is good for every creature in the deck. Cutting Path for Hollow is a good idea as Path is even more narrow, situational than Temple is. Versatility and squeezing as much value as you can out of a card are two important things about being competitive.
When using Survival and Fauna it's better to utilize creatures with affects that spells have rather than the spells. This is because these two powerful cards have synergy with creatures and not spells. If there's a creature who has the same effect as a spell such as Regal and Revelation as example then Regal in my opinion is the better option. It's much more likely that you can tutor for Regal than it is you draw Revelation. The same can be said comparing Witness to Regrowth. Both are very good cards, but because Witness is a creature she's better here.
1 week ago
FrateIndovino: You got the other lines correct. Time spiral does not work, but Memory's Journey does. You would need something like Lightning Bolt and Regrowth to loop it. Walking Ballista is actually decent. Some versions of Dramatic scepter decks use ballista instead of reservoir.
2 weeks ago
Walking Ballista is probably the best infinite mana win-con, since it doesn't require colors. I'm betting it's better than Gary.
Rather than work on a good plan B, it's probably best to work on a good plan B-way to get your combo back. :P
If you're in Sultai, you can add the Paradox Engine + Dramatic Reversal + Isochron Scepter combo to have a secondary way to get infinite mana. Otherwise, I'd just run cards like Winds of Rebuke, Regrowth, Riftsweeper, Abrupt Decay, etc to get hate pieces off the table or buy back your win pieces.