Sphinx's Revelation


Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Return to Ravnica Mythic Rare

Combos Browse all

Related Questions

Sphinx's Revelation


You gain X life and draw X cards.

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Sphinx's Revelation Discussion

m0x on UBw control

1 hour ago

Changing the Blue Sun's Zenith to another Sphinx's Revelation seems like a good idea.

Also, as a lategame control deck, I'd recommend cutting Mana Leak and Remand if possible.

Snap157 on New Miracle Deck....Oops I win!!!

1 day ago

Since you have so many cards that focus on being the first card you draw per turn, why do you have Sphinx's Revelation? Why not just go for life gain incase you draw a miricle card accidentally? +1

mmcgeach on [List - Multiplayer] EDH Generals by Tier

5 days ago

@TheDevicer; I've played that GAAIV list (BigLupu's), I can answer a few questions:

Future Sight is good cause it's an amazing engine just by itself. And it's fantastic with Sensei's Divining Top, which you already want to play in a control list. Then, it just wins with Cloud Key so you might as well throw that in. Cloud key is better than Etherium Sculptor since the deck leans on Humility.

Helm of Obedience is good because it's a one-card combo with Rest in Peace, which is one of the most essential pieces of hate to run, since it stops a number of Tier-1 decks. So if you're already playing RiP, helm is just added free wins.

Grim Monolith and Basalt Monolith are good because the deck wants to set up an early EOT Stroke of Genius or Sphinx's Revelation for 8-9 cards. This usually lets you untap and move into a win that turn or the next. Power Artifact is good cause it's a one-card combo with stuff you already really want to play, so you might as well include it for the free wins.

hope that helps!

frusciante7 on What You'd Like To See

1 week ago

Yeh except you usually can't cast more than 3 times Knot per game because between Snappies and Delve mechanic, your GY just goes empty af. Trust me I played Esper for a while and Logic Knot is far from being as good as Counterspell, even though I thought the same as you do when I started playing it.

Also, Snapcastering a Knot is really challenging.

Thing is UW(x) builds want to go as late as possibly possible. But the longer the game lasts the more likely your opponent is to draw lands. At some point, you either have to exile your whole GY or play Knot as a Sphinx's Revelation for it to be efficient. And that's not where you want to be. Once again, Counterspell just does the job with UU.

@awphutt I think we just have different PoV that won't change :) I truly think it'd help control builds. We see how good it is in legacy. It's not played a lot but when it is it simply works. If you don't think it would change the format, then I guess it wouldn't be a problem if it got reprinted.

Anyways I had my word here, I'm out :)

IAmTheWraith on That's how many Counters?!?!

2 weeks ago

Eye of the Storm seems like you could frustrate people easily (Play a Sphinx's Revelation and Go Call the Gatewatch, Deploy the Gatewatch, and them put them In Garruk's Wake. Amazing Fun.

Rustles_floors on Oloro Healthcare

2 weeks ago

These are great additions to Oloro, as they synergize well-

Sphinx's Revelation
Alhammarret's Archive
Well of Lost Dreams

Neo7hinker on Esper Transcendent (Competitive Rogue)

2 weeks ago

Hey guys -

Thanks for your input/feedback. Tron and Dredge are tough, but Tron improved with my configuration. Burn can be tough, but requires practice. We are actually fine vs that MU. Focus on discard (i.e. Esper Charm) and even Geist of Saint Traft, along with our life gain sources and removals. We're actually solid vs Infect, Zooicide, Suicide Bloo, etc. - even Valakut.dec. Practice, practice, practice.

I do agree, though, that the deck could benefit from at least 2 more spot removals, maybe 1 more sweeper, and Kalitas, Traitor of Ghet seems wonderful as a 2 of in the 75, especially since adding more sources. Great suggestion. Thank you.

Sphinx's Revelation isn't necessary here. I'd rather play a 4th Serum Visions before any other draw spell.

RingweMakil on Esper Transcendent (Competitive Rogue)

2 weeks ago

@urufolks - Dredge and Tron I can understand, but that is a bit of a surprise about burn. Between Sorin, Collective Brutality, and Blessed Alliance, it shouldn't be impossible.

You might not like Gideon, but that does not make it a bad card. A well-timed Gideon steals games. The way this deck is set up, I think it's capable of being a bit more aggressive than that. It should almost play out like Jund, but with a lot more card advantage. Discard, removal spell, Lingering Souls, planeswalker, and then the plan is to out-tempo/out-pace them with the help of boardwipes and planeswalkers.

However, all that said, a bit more removal might not be out of order, Neo7hinker. Just the Blessed Alliance and Path does not feel like it is enough against Infect, Kiln Fiend aggro, potentially even Death's Shadow and other variants of Zoo. Burn with its creature heavy draws might also give trouble. Funnily enough, all those Lingering Souls should be great against affinity :D Suggestions include Immolating Glare, Go for the Throat, Murderous Cut, Victim of Night, Bile Blight, and perhaps even Zealous Persecution.

Also, I just realised this list does not have Kalitas, Traitor of Ghet. Yes, he's a creature. But some creatures are worth playing, and you still have enough noncreature spells that Narset is not made worse. Kalitas wins a lot of matchups singlehandedly. Burn folds to him, all the creature based matchups break open in your favour with a Kalitas on board, he races like few things can, he is card advantage, he shuts down dredge, Melira combo - trust us, precious. He's good. Very, very, very good. At least a 2 of. Kalitas with Supreme Verdict is also quite sweet.

What are your thoughts on Sphinx's Revelation? Do you just feel as if you don't need it, given your walker package, and the amount of pressure you capable of presenting? Also, as a control/tempo deck, may I recommend Think Twice over Serum Visions?

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