Sphinx's Revelation

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Ravnica Allegiance: Guild Kits (GK2) Mythic Rare
Modern Masters 2017 Edition (MM3) Mythic Rare
Return to Ravnica (RTR) Mythic Rare

Combos Browse all

Sphinx's Revelation

Instant

You gain X life and draw X cards.

Sphinx's Revelation Discussion

multimedia on Sen Triplets EDH

2 weeks ago

Hey, saw your forum topic asking for help.

With Esper you have access to four of the best repeatable sources of card draw in Commander:

Although, I'm not a fan of Arena, but many players do like it. Zur the Enchanter is good to help to tutor for these enchantments. Zur can could also tutor for Paradox Haze . Baleful Strix is an artifact and it's draw that can be recurred, reanimated, blinked or bounced. Thief of Sanity is good in multiplayer Commander and it fits with the theme of casting your opponents cards. Consecrated Sphinx can draw you a lot of cards in multiplayer Commander. Blue gives you many powerful staple draw spells:

Pawstitute on Just a standard fog

1 month ago

I think Fog lists suffer from not having proactive threats against stuff like Burn or combo, where your fogs do nothing. This would be remedied in the sideboard, where you could play something like Thragtusk or Obstinate Baloth , and Vendilion Clique for disruption plus pressure. I don't think Modern currently facilitate a meta for reactive/passive decks. Control is dipping up and down as it is.

If you're going to the trouble of hurting yourself for the extra colour, you should also contemplate the sideboard cards it allows. I think, if I were to play Bant, I would bring in Wilderness Reclamation (but that's because I love the card and have bought into the hype), so that you can go nuts with instant speed wraths like Settle the Wreckage , Evacuation , or Cyclonic Rift , plus have a single Sphinx's Revelation to get you back into the game.

Downside with that plan is that you get shut down with Teferi, Time Raveler or Teferi, Mage of Zhalfir , but I don't think anyone's playing with those yet.

Hav0cD3m0n on Niv Mizzet, Ultimate Master of Guilds (Ver 1.2)

1 month ago

The only I have is Sphinx's Revelation I think? And I was already thinking about taking it off. Decimate was in the deck, the problem is, once only one of the target disapear (bounce, sacrifice, whatever), the whole spell fizzle. Like 9 time of 10, the spell just don't resolve (In my playgroup tho). Assemble the Legion got out too, It's too slow imo. I'll check for the rest tho, thank you.

Hav0cD3m0n on Niv Mizzet, Ultimate Master of Guilds (Ver 1.2)

1 month ago

Struyk Thanks bud! Actually got a couple out. Beast Within , Thran Dynamo , Sire of Stagnation (Thank you so much for pointing out it's colorless xD), Hadana's Climb  Flip, Journey to Eternity  Flip are out. Actually decided to keep Kruphix, God of Horizons , Sphinx's Revelation and Detention Sphere for the moment but probably i'll get them out too once I found something else to put.

I'll keep Mirari's Wake . Doubling my mana, in 5 color, help me so much! I don't get mana screwed if I play 2-3 spells in the same turn with this (as it can happens without]. Rakdos Charm is a personnal choice I guess. There's a lot of token deck in my playgroup, and it can one shot a player easily for 2 mana, which is good imo and it stop reanimate too! (YAY, RIP The Mimeoplasm and Meren of Clan Nel Toth ) Thought Vessel seems good to me too. Having a second Reliquary Tower is not bad I think.

I checked your deck and took a couple cards from you :) ( Despark , Ionize , Angrath's Rampage , Time Wipe and Knight of Autumn )

I'll stay tuned to your future upgrades :)

Struyk on Niv Mizzet, Ultimate Master of Guilds (Ver 1.2)

1 month ago

Take a look at my attempt

Work in progress still :) My goal is to play commander, draw many cheap control cards / counter cards and win by card advantage.

Drop all those enchantments, Sphinx's Revelation , Beast Within , Rakdos Charm , Thran Dynamo , Thought Vessel , Kruphix, God of Horizons and Sire of Stagnation ( colorless! )

Daggerfella on Aminatou Guardian Doubledutch

2 months ago

btw, you also can get an infinite loop with Peregrine Drake and Eldrazi Displacer however you will need lands such as pain lands and filter lands to beable to pay the colorless cost on the eldrazi displacer's activation. the colorless costs arent an issue, in my build of Aminatou the pain and filter lands help with mana fixing. Additionally this combo generates infinite mana. so if you want to win with Laboratory Maniac and a X card draw spell such as Blue Sun's Zenith or Sphinx's Revelation , OR Exsanguinate or Torment of Hailfire OR with Walking Ballista

Also you can do peregrine drake with Deadeye Navigator for infinite mana. however you can use deadeye navigator with Cloud of Faeries for infinite loop as well to get Altar of the Brood to infinite mill your opponent.

also have you considered Felidar Guardian and Liliana, Death's Majesty with Blasting Station ? ya can get infinite damage in on your opponent.

Many of these Combo's I have suggested are in my version as well as cards that can help get it going such as the tutor cards, transmute cards or cards like Trinket Mage or Fabricate

Velverthex on Need advice on card draw ...

2 months ago

Hello, I am also trying to make a deck with Raff Capashen, Ship's Mage Raff. So far I have been looking into some drawing options. I think instants that draw you cards are usually best suited to the playstile of the deck, kind of like Pull from Tomorrow , Sphinx's Revelation , Frantic Search and Catalog . You can cast them before your turn if your opponents did not make you cast anything or you can play them earlier in the game to improve your options.

I think that Urza’s Tome could be a better substitute than Treasure Trove since you can flash it in with Raff and it costs less to activate the effect. The only drawback is you have to tap it. Arcane Encyclopedia works pretty much the same way but costs more to play

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Sphinx's Revelation occurrence in decks from the last year

Modern:

All decks: 0.05%

Commander / EDH:

All decks: 0.03%

WU (Azorius): 1.35%

WUB (Esper): 0.39%