|Commander / EDH||Legal|
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|Modern Masters 2017 Edition (MM3)||Mythic Rare|
|Return to Ravnica (RTR)||Mythic Rare|
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You gain X life and draw X cards.
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Sphinx's Revelation Discussion
4 days ago
Picked up some new cards at PAX weekend.
- Pilgrim's Eye
- Llanowar Elves
- Secluded Steppe
- Borrowing 100,000 Arrows
- Soltari Champion
- Blue Sun's Zenith
- Skyward Eye Prophets
- Beacon Hawk
- Thran Dynamo
- Birds of Paradise
- Concordant Crossroads
- Beastmaster Ascension
- Yosei, the Morning Star
- Sphinx's Revelation
- Keiga, the Tide Star
Also noting some other changes from earlier:Out:
- AEthermage's Touch
- Another card I have forgotten
1 week ago
I didn't check on this site for quite some time - now i'd like to respond and comment on your list, deadmanwaltzing, cause I also did some playtesting and changes to mine. I'll create a deck soon to also show you my current list.
Last time I asked a lot of questions regarding some cardchoices. Maybe you didn't feel like answering to all of these, so this time I'm gonna just outline the cardchoices that are different in my list from yours. Also, I'd like to tell you that I agree with most of your decisions regarding your development of a competitive Arbiter-List and that I respect you as the more experienced player in this regard.
I started playing EDH about a year ago in a quite competitive playgroup (General Tazri, Teferi, Derevi, Prosh, meanwhile also a Thrasios/Tymna list, a Keranos, a Rashmi and a Kaho which is very fun to play against). Starting with Brago I shifted to GAA4 because it felt like my Brago was always a bit slow in comparism to the others at the table... With GAA4 everyone is frowning at your Commander, hoping that it doesn't come down in T1-2 :) also I do like the control-playstyle and the interaction it provides.
Well, the different cardchoices in my list are:
- Gitaxian Probe
- Spell Pierce | I don't run Flusterstorm
- Prismatic Lens
- Sphere of Resistance | I don't run Torpor Orb
- Reshape | Don't have Transmute Artifact yet
- Whir of Invention
- Blue Sun's Zenith | I don't run Sphinx's Revelation but not 100% sure
- Thirst for Knowledge | I don't run Manifold Insights
- Glen Elendra Archmage | Instead of Wrath of God because I feel like non-creature spells are a lot stronger and both the Yisan-Deck and the Derevi-Deck aren't present in my playgroup anymore
- Consecrated Sphinx still playtesting - current experiences: good in midrange- and, prism-matchups. Actually awfully slow in most games against combo or combo/control
Cards I don't run from your list are:
- Into the Roil
- Relic of Progenitus
- Mystic Gate
- and Mana Drain & Timetwister which are obvious inclusions but I couldn't afford them yet.
I currently think about how to get rid of Staff of Domination because it feels clunky lots of times when drawn to early and Sensei's Divining Top also does his job together with Scepter. I will playtest an Academy Ruins for the case that Top gets countered. Also Lotus Petal might be good in matchups like General Tazri and Thrasios/Tymna where they are quite slowed with Arbiter in play and you want fast mana as soon as possible...
2 weeks ago
also, jeskai tempo usually involves a Jeskai Ascendancy or two, of which it got its name, so im confused as to why o dont see it
cosi's trickster just doesnt seem consistent enough here, i dont see it getting big very fast
id run 2 or 3 colonnade instead of just 1, since that card is usually the wincon in jeskai control lists and a 1 of wouldnt get drawn often enough
also 1 or 2 Counterflux in sideboard can help with storm decks and other blue decks
lastly, Sphinx's Revelation is one of the best cards in WU modern, id recommend a few of those mainboard as they are early game cantrips and late game game-enders
other than that not much else i can think of, looks decent for an early stage homebrew!
2 weeks ago
This deck looks fun, but I would remove at least one Sphinx's Revelation, I don't see many uses for X costs in control decks because you need to keep your mana open for counters. I would put in another Opt for one of the Sphinx's Revelations. It could be useful late game.
3 weeks ago
I played Azorius control for a while, and I found the Silence was the best card against Combo and other control decks, and it's not super expensive either.
You might also want to include Journey to Nowhere instead of Singing Bell Strike, as it prevents the creature from doing anything, and doesn't feed graveyard based decks.
A few other notes: You have no wincon. I don't see a way for you to easily win, nor a way to stop creatures once they hit the field or draw any cards. In other words: Your deck will just stall, but you cannot win.
Changes I would make:
-2 Spell Pierce
-4 Zealous Guardian
-4 Singing Bell Strike
-1 Nimble Obstructionist
-1 Vapor Snag
+2 Rule of Law
In addition, you would definitely want to change up the land base to help the deck run smoothly.
+2 Port Town
These changes should help the deck stay in control longer, and make sure that you don't have to worry about aggro decks or combo decks.
In summary: I propose to change this deck to an Azorius control deck that works around keeping the board controlled, rather than the stack.
These changes would increase the price somewhat, but it would still be relatively cheap and should still function pretty well.
1 month ago
Most of this is accounted for even if not exactly how you have it stated. Surgical Extraction isnt something I am as afraid of as you seem. It doesnt end us or anything of that nature.
Your arguments on Pithing Needle are sound and I do love me some Needle. If it takes any slots it would have to be Ceremonious Rejection. But I still love what that card brings to the table, countering 95% of Tron and Affinity spells, Eldrazi, etc. Trust me, I love some Needle. I rock it in my enchantment prison deck and one of my favorite stories was slamming a turn 1 Needle on the draw after my Merfolk opponent dropped turn 1 Vial. Juicy delectable sweetness. But still up for debate here. It has merit but I need to test my meta more.
I also think that five boardwipes in almost any 75 is overdoing it. I mean we have four and a pair of Timely Reinforcements. Keep in mind Im sporting eight one mana cantrips and a Sphinx's Revelation AND Snapcaster Mages so theres certainly enough digging power here.
Aside from considering Pithing Needle, Im quite happy with where the sideboard is at.
1 month ago
Card Filtering is not as necessary for this deck because of its lower land count. There are though 12 pieces of draw with Sphinx's Revelation, Serum Visions and Remand. Threats in this deck are Kolaghan's Command, Lightning Bolt and Lightning Helix. The Curve is also low to accommodate the low land count. Yes I have playtested, if you have any suggestion for cards I would love to know.