Sphinx's Revelation

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition Mythic Rare
Return to Ravnica Mythic Rare

Combos Browse all

Sphinx's Revelation

Instant

You gain X life and draw X cards.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -18%

2.46 TIX $9.51 Foil

Ebay

Sphinx's Revelation Discussion

jandrobard on 2DollarEDH - Zedruu, giver of stuffs

2 hours ago

First of all Sphinx's Revelation and Chromatic Lantern are noticeably over 2$. Second, your wincon seems like it's not enough (in multiplayer very much so).

Maybe for an alternate wincon add Chain Reaction to combo (alongside of Blasphemous Act with Stuffy Doll, Arcbond, Coalhauler Swine, Firedrinker Satyr, Shinka Gatekeeper, and/or Boros Reckoner (not all of them are very good, but some may fit your gameplan better than others) along with some ways to gum up the board with weak donate-able tokens to make the damage spell easier to cast/better. Id's not amazing but it's the best I could do in this format without time to think/research.

m0x on Modern U/W Control (Budget)

1 day ago

Sphinx's Revelation seems like an upgrade to Blue Sun's Zenith. It is also pretty cheap from the MM3 reprint.

I'd recommend having more than a single threat. I get where this deck is going but try including something incidental like Mulldrifter or a budget planeswalker: Jace, Architect of Thought or Jace, Memory Adept.

The pure lifegain cards (Rest for the Weary & Venser's Journal) are probably not good enough as well.

Delta-117 on Modern Master 2017 Spoilers/ Speculation

1 day ago

Lucky you Argeaux, now that's a mythic I had actually wanted, instead I get a Past in Flames, Sphinx's Revelation, Domri Rade and Craterhoof Behemoth.

Osbert on Breya, Ghost in the Shell

1 day ago

Kai-Erik, in your current decklist the Bomberman combo or Gemstone Array would solely exist just for the infinite mana possibilities (I guess the array could save you some mana to overlap to another turn), but I don't see how your deck can utilize infinite colourless mana other than infinite thopters from Thopter Foundry, then translating to infinite damage using Breya. If you used Blue Sun's Zenith instead of Sphinx's Revelation, you could use the infinite colourless to mill another player out.

If you want to justify the Bomberman combo, you could always add the spellbombs which are great utility, Pithing Needle, and all of them would be tutored with Trinket Mage, and Auriok Salvagers could just bring them back to hand. Lion's Eye Diamond is much more of a niche card, other than the combo, it's a 0 drop artifact to be eaten by Breya. But these cards are similar to Bitter Ordeal or Disciple of the Vault, where they do very little unless you already have the combo going.

I do think the above would be stronger than the Saheeli Rai + Felidar Guardian combo, as both of those cards alone have very low impact individually. Auriok Salvagers at least have limited tool boxing capability.

Delta-117 on clayperce

3 days ago

Wasn't aware of that article, thanks for sharing it!

Have you happened to open any Mm2017 as of yet? I spent about $195 or $145 usd on so far splitting a booster box with a friend, attending a draft and afterwards buying an extra pack. The box was a bit of a disappointment, there were 2 fetchlands (a verdant and arid) so one for each of us.

The mythics weren't all that exciting, Domri Rade, Past in Flames, and Sphinx's Revelation, while the only other somewhat decent(?) Rares and uncommons were a Death's Shadow, Grafdigger's Cage, Venser, Shaper Savant, Path to Exile and a foil Serum Visions.

From the draft I got a Craterhoof Behemoth but that's about it, however I placed 5th out of 19 players, and I even got to deal 80+ damage to an opponent one game which was fun.

Polupus on The Value of Human Life ~$50

4 days ago

@ The_Dragonmaster:

Thanks! I appreciate that. This will be the 3rd deck I actually build IRL so I have to be really mindful of what cards to pick.

Yeah, Golgari Thug is the backbone of this deck. I use him almost exclusively as a sacrificial lamb of sorts to pump up Crypt of Agadeem, generate tokens, and dig for creatures. My favorite interaction is with Disciple of Bolas looping the 2 of them to pick out my best fighters from the grave and gain some life (this gets ridiculous with Grafted Wargear in play and becomes almost like a cheaper Sphinx's Revelation).

You're totally right about the sweepers. Golgari Thug, Bloodsoaked Champion, and Xathrid Necromancer all help recover from boardwipes (and may actually help my board state out if I have multiple necromancers in play beforehand), but unfortunately I don't have any copies of Drown in Sorrow so I will have to try Mutilate in place (which may work better since T3 is usually reserved for playing the necromancer I need anyways). Thanks for the suggestion!

TheDuggernaught on WBU Modern Control

6 days ago

For Draw-Go, the best cards I can suggest are Esper Charm, Think Twice, White Sun's Zenith, Cryptic Command, Supreme Verdict, Spellsnare, Snapcaster Mage, Torrential Gearhulk, Celestial Colonnade, Logic Knot, Sphinx's Revelation, Elspeth, Sun's Champion, and Sorin, Grim Nemesis. Most of these are not auto-includes by any stretch. But are cards I would at least keep in mind.

Monkey_with_Flying on everybody draws cards but your in jail

1 week ago
  1. main board sol ring, thats like cheating.

  2. congrats on a prison deck that doesn't stop control, burn, mill, a large handful of combos or any deck with enchantment removal.

  3. Hada Spy Patrol?

  4. why no counter magic, or spot removal.

  5. howling mine, and font of mythos? why not Sphinx's Revelation.

  6. why the venser's journal?

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