Sphinx's Revelation

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters 2017 Edition Mythic Rare
Return to Ravnica Mythic Rare

Combos Browse all

Sphinx's Revelation

Instant

You gain X life and draw X cards.

View at Gatherer Browse Alters

Price & Acquistion Set Price Alerts

Cardhoarder (MTGO)

2.58 TIX $4.34 Foil

Ebay

Recent Decks

Load more

Sphinx's Revelation Discussion

NV_1980 on Atraxa, Voice of the SuperFriends

1 week ago

You're maybe missing some tutors and draw cards. Especially the former would make this deck extra powerful. I'd suggest Beseech the Queen, Diabolic Tutor and Djeru, With Eyes Open if you're on a budget; Demonic Tutor and Vampiric Tutor if you're not. In terms of draw, I'd go for Phyrexian Arena and/or Rhystic Study.

I'd replace Sphinx's Revelation with Tezzeret's Gambit or Fuel for the Cause. I'd also find a way to add Contagion Engine to the deck (maybe instead of either Lightning Greaves or Swiftfoot Boots, because I do not think you'll need both).

Nedon31 on May We Be Found Worthy

1 week ago

As Foret- promised, here my review:

As you already said we have a lot of similar ideas and cards, so I will focus on the differences between our decks.

Primarily: You are using a lot more slow cards than I am. For a real control deck I don't think thats a very good idea at all. What you are opting for is more of a midrange-y build. I have my doubts about that working out too well, but I also have my doubts that my deck will actually kick any real butt, so who knows.

The big offenders IMO are Torment of Hailfire and Chandra, Torch of Defiance. Both are very big mana investments (if Torment of Hellfire is supposed to actually do something else than 6 damage to your opponent it costs an insane amount of mana), and on sorcery speed. You will not get them through against control, and every other deck will enjoy a free turn.

Also I am kind of wondering about Yahenni's Expertise. It's a good card, but since its sorcery speed the only card you'd really want to hit would be... a draw spell? Or maybe Sweltering Suns, although most of the time Yahenni's Expertise should do the trick, and if not I'd rather run another Bontu's Last Reckoning or two.

Pull from Tomorrow is actually a great card in this deck. Instant speed huge draw spells are amazing, ask Sphinx's Revelation. It also provides another discard opportunity for the Dark Intimations that lie around in your hand. Sad thing is, I couldn't find a space for it in my version of the deck. There are so many more things I wanted to include, but it's a really tight list. But good to see that you did.

The three creatures also kind of bug me. I guess Kefnet the Mindful is a really nice beater, active early, evasion and indestructible, and a permanent instant speed draw effect. For a control deck, the activation condition should also be reasonably consistent. But it's just... Slow cards with no immediate impact :/ I know this is a little hypocritical when you look at my deck and I'm running As Foretold at the same manacost, but Kefnet doesnt quite win you the game as As Foretold does. My understanding stops for Glorybringer though. Worse beater, no draw, higher cost, ability that shouldnt matter, haste I guess? But IMO he and Torment of Hailfire are tied for the fastest to get booted out of the deck.

At this point I noticed that you might be running the one Torment for style reasons, so I guess. It does have a cool flavor. But apart from that it got no place in here.

As for the landbase: The main difference is that you don't run Shadowlands (Foreboding Ruins and Choked Estuary), and I decided against Crypt of the Eternals. I thought about Crypt, but in the end decided that Pyramid of the Pantheon is quite a bit better, and Crypt waters down the consistency a bit for the Shadowlands, so my decision to not run Crypt and your decision to not run Shadowlands may be tied together.

Now for card suggestions. Bear in mind this is for a more control style, if you want to stay midrangey, feel free to ignore.

First things first playset Fatal Push. That card is insane.

Second IMO you need a more versatile and consistent counter. Disallow is the go-to here.

Third I kinda like this deck as a more midrangey version, but I don't think this will be successful as a control deck. +1 Anyway!

Kul4s on Everflowing Harmony

2 weeks ago

Thanks for the feedback Heretic_Dragoon! I am really considering Sakura-Tribe Elder, it is more efficient but Font of Fertility is closer to the flavor I idealized. I already have Pull from Tomorrow, but Sphinx's Revelation is really better.

Heretic_Dragoon on Everflowing Harmony

2 weeks ago

Have you thought of using Sakura-Tribe Elder in place of Font? Body that does what you want. And its more mana intensive but Sphinx's Revelation over Pull? Idk what your budget is per se but I love the deck you made

SP0N on Esper Control

2 weeks ago

I would move Inquisition of Kozilek into the mainboard, sideboard both of your Negate, take out a Logic Knot, and replace White Sun's Zenith with Sphinx's Revelation

I think you may have too much delve in there with three logic knots

AmazingGrace15 on Budget Dragonlord Ojutai Voltron

3 weeks ago

Good start so far. Dragonlord Ojutai was my first commander, so I hold him very close to my heart!

You have a good build so far. Some cards you might be interested in for the voltron theme are Brave the Sands (gives Ojutai vigilance so he can't be targeted), Steel of the Godhead (lifelink and unblockable is a fun time) and Sword of the Animist (good for ramp, as you said the deck tends to be slow). Depending on how tight of a budget you have, Land Tax is also a phenomenal card.

To protect yourself, I'd suggest putting in Detention Sphere, Crawlspace, Ghostly Prison, and Propaganda. All of which are pretty affordable, especially since Ghostly Prison got reprinted. Condemn is a super helpful 1 drop. I always have a great time with Wing Shards, I highly recommend it. Board wipes are good to have too, as I see you have Planar Cleansing. I would suggest finding a spot for Wrath of God as well, as I've always had great success with that.

Another helpful card is Narset Transcendent. I found her to be amazing in my Ojutai deck, as most of my cards were noncreature or nonland. In addition, Sphinx's Revelation is phenomenal. If you have the money, I'd also recommend putting in Enlightened Tutor, but Steelshaper's Gift or Open the Armory is good for now.

I hope that helps! If you have any questions let me know. Great build so far!

freakingShane on No Girls Allowed in This Pillow Fort!

3 weeks ago

As powerful as The Tabernacle at Pendrell Vale is, I think it will end up hurting you more than your opponents with how the deck currently is (24 creature count).

Other cards in the maybe board that I personally wouldn't recommend would be Desertion (I'll explain why in a sec), Isperia, Supreme Judge, and Twincast. All are good cards, but your deck can do better without them!

Possible Cuts Show

Possible Additions Show

freakingShane on Circu, Fateseal Lobotomist

3 weeks ago

What are your thoughts on Telepathy? I know that the only main issue with Lantern Control is that if the opponent(s) drew a bomb in their opening hand. I know Modern variations run Thoughtseize effects which lets the deck deal with those occasions.

Also, this may hurt you worse than your opponents, but a card I always liked in a mill or deck control/manipulation style deck is Jace's Archivist. This couples with Sphinx's Revelation to make some mean synergy.

Just some food for thought! It's cool seeing a strong Modern archetype turned into an EDH deck. +1 from me.

Load more