You gain X life and draw X cards.
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Sphinx's Revelation Discussion
23 hours ago
MasterMichaux yes, I have. I have decided to go with Think Twice as it allows me to draw at the end of opponents turn as well as providing a flashback option for late game. Not to mention, Think Twice is a lot cheaper than both Serum Visions and Gitaxian Probe. As for other card draw in the deck, I have Esper Charm, Sphinx's Revelation, Dovin Baan, Narset Transcendent, and Sorin, Grim Nemesis.
Thanks for the suggestion
2 days ago
Should replace Modern with Legacy unless you want to take the Brainstorms out.
Should run 4 Path to Exile since its the best removal spell in the deck
Snapcaster Mage. Its hard to have a control deck without them.
2 days ago
- really, the reason I don't love Sphinx's Revelation is the same as the reason I'm not crazy about the Drowned Catacomb-style checklands: the deck has a pretty low land count and can operate on very few lands. This deck isn't really looking to get to 6-7 lands in the mid to late game like, say, the Jeskai Nahiri decks are. I like the quicklands, or whatever you want to call them, because they're great when you keep two- or three- land hands. I do agree that main-deck life gain seems important; I'm adding Collective Brutality to the main and sideboard because it's really impressed me and I'm still considering things like Kitchen Finks and Azorius Charm. However, I think that since the Burn decks now have Atarka's Command, Eidolon of the Great Revel and Monastery Swiftspear with some versions now playing Wild Nacatl, Leyline of Sanctity isn't as consistent against them as it used to be.
I have been thinking about going back to a bigger version with more lands and if I do, I will reconsider the checklands and Sphinx's Revelation, but for now I don't think they're a good fit for the deck. Thanks for the comment :)
4 days ago
Original deck man! Granted I never knew the three headed lion card existed. However, I would recommend taking out the Fast Lands (Seachrome Coast and Darkslick Shores) since your a control deck. You're more than likely to draw those at times where they have to enter tapped. Maybe try buddy lands (Glacial Fortress and Drowned Catacomb) being that you have plenty of fetch lands and if you control any of your shocklands the buddy lands will always enter untapped.
Also you said burn is a touch matchup. I would recommend putting Leyline of Sanctity in your sideboard as a possible "free" anti burn spell. You also don't have too much mainboard lifegain to offset the 4 Bitterblossoms in the deck, other than the 1 Sorin, Solemn Visitor. Intervention Pact comes to mind, as does Sphinx's Revelation but you already dismissed that one.
1 week ago
1 week ago
If you dont really have a budget, Snapcaster Mage and Celestial Colonnade are very strong cards. I personally would include one or two more lands total, just because hitting land drops with this deck is more important than most. I also think more draw would benefit you, Serum Visions is a very strong way to cycle through your deck and one or two Sphinx's Revelation is very powerful in the late game. I don't think you really need as many finishers as you have included, especially if you put in Celestial Colonnade. Cards like Dragonlord Ojutai, Kitchen Finks, Reflector Mage, Wall of Omens aren't good enough in modern, or don't really fit in this deck. I would worry a bit playing Narset Transcendent in such an aggressive meta, but it seems strong in the sideboard against control or strategies that aim to win later than the 4th turn. If you want more counter spells Logic Knot is an interesting inclusion, and playing one or two Condemn on top of 4 Path to Exile is also reasonable.
Other small things:
1 week ago
Another budget option for control to stop many (not all) first turn combos is Surgical Extraction, you don't even need to splash black to play it. Like, if you're going Mental Misstep and Surgical Extraction, you could totally try to make a budget Sphinx's Revelation deck, and gain the life you pay back plus more control stuff into your hand. You'll want to put Supreme Verdict in as well, and as far as planeswalkers go; (if you're doing control) you could consider Narset Transcendent if you can't get your hands on Jace, the Mind Sculptor (which I would most recommend), and Jace, Vryn's Prodigy Flip is also coming down in price a lot now, so he might be an option for you too. You will also need a way to deal with planeswalkers; you could consider Cyclonic Rift and some Counterspells to do this bit.
2 weeks ago
Serum Visions should be in here and Negate as a one of or Dispel as a one of. I would honestly run Delver of Secrets Flip instead Dragonlord Ojutai or Arcanis the Omnipotent but if you want to run Dragonlord Ojutai then run it as a one of since it's so expensive. Sphinx's Revelation is more of a sideboard card against burn or aggro decks for a quick life boost. Snapcaster Mage should be a 4 of to be honest. Pretty nice deck but those are what I would change. Nahiri, the Harbinger might be something to think of.