Sword of War and Peace

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
New Phyrexia (NPH) Mythic Rare

Combos Browse all

Sword of War and Peace

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from white.

Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in his or her hand and you gain 1 life for each card in your hand.

Equip 2

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Sword of War and Peace Discussion

Gralamin on Midrange Breya

1 week ago

Proposed changes:

oliveoilonyaasscureshemorrhoid on I Love Lucy

2 weeks ago

Hey, awesome deck! I love Licia to no end, I've been looking into her for a while now. I have some suggestions to make your deck stronger

Like Tavern Swindler and Gonti's Machinations. These are great early drops, and concerning licia, they ramp you very fast for no mana required! Instead of Temur Battle Rage and Brute Strength, consider Abzan Falconer and Duelist's Heritage and Rune-Tail, Kitsune Ascendant. Heritage can be used politically, as you inch players not to attack you by promising double strike, and Falconer is amazing, nuf said. I also wanted to mention Illusionist's Bracers, Key to the City, and Ashling's Prerogative, if any of those strike your fancy. Lastly, for the late game, I'd recommend Treasury Thrull, Crypt Ghast, Chandra's Ignition, and Necrologia instead of your Syphon Mind.

For the mana base, I'd add Sulfurous Springs, and maybe some vivids if this deck is fine with being a bit slower.

The deck looks fine as it is, so it's hard to find cuts. Without testing your deck, the weaker cards seem to be Haunted Cloak, Baneslayer Angel, Josu Vess, Lich Knight, Drana's Emissary, Felidar Sovereign (you've a lot of wincons anyway), and Blood Tribute. Some of the stronger cards I see are Twilight Prophet, Sword of War and Peace, Hide (which I'm adding to my deck as we speak), and Crested Sunmare.

Hope this helps!

theemptyquiver on The Eternal Greed Of House Karlov

3 weeks ago

Ever thought about adding Sword of War and Peace or Sword of Light and Shadow or any of those swords?

The ones mentioned give Karlov ease of access to swing AND extra life gain triggers.

Goretast on 8.5 tailed beast

1 month ago

Ah, I agree that Sword of War and Peace has some bad synergy. As for what to cut, I'm not too sure. You've dipped your toes into a lot of themes (voltron, hate bears, pillow fort, etc) and have lots of spot removal. I think the deck would be much more consistent if you cut the pillow fort theme and went more aggressive with hate bears and more aggressive creatures like Silverblade Paladin and Sublime Archangel, which is great for creature heavy voltron builds. My first thought is to cut Iona, Shield of Emeria mainly because of how hateful that card is, could be an easy cut depending on your play group. I'll list off some other cards I think you could cut: Angel of Jubilation, Revoke Existence, Vedalken Orrery, Sphere of Safety, and Ghostly Prison.

You might want to write out how many cards you have that are card draw, spot removal, board wipes, hate, tutors, etc. to see what areas you are weak on. I did something similar with my karametra deck and it helped a ton (Commanding from the Throne of Abundance)

Luiosh on 8.5 tailed beast

1 month ago

I could be wrong but would Sword of War and Peace be a bad idea? Considering if my creature has pro white I can't target it with 8.5 tails ability. Academy Rector seems solid. I never knew about Kor Haven!

Goretast on 8.5 tailed beast

1 month ago

The deck seems pretty solid. I'll throw out some cards in no particular order that you might want to consider. Odric, Lunarch Marshal can do some disgusting swings especially with your creature base. If you want to build a bit more hate bears you could bring in Sanctum Prelate and Thalia, Guardian of Thraben, hell you could even try Angelic Arbiter. A nice card, if it's in your budget, would be Academy Rector to pull True Conviction or your other enchantments. The Gisela, the Broken Blade and Bruna, the Fading Light meld would work well with this deck with your creature base being human/angel heavy and they are just great for their costs. I also like throwing Kozilek, Butcher of Truth into decks like this for late game draw or early pressure if you can ramp hard enough. I'd also throw in Kor Haven, Ancient Tomb, and Homeward Path into the land base. You should also include Sword of Fire and Ice or Sword of War and Peace if you are running an equipment build for that easy color protection.

I also think you should stick with Extraplanar Lens with this deck. It sucks if it gets removed early, but it lets mono-colored decks shine if left unchecked.

SynergyBuild on Aurelia Lockdown Voltron

1 month ago

I mean, I don't see how this is stax, I see some very good cards, like Gamble, Imperial Recruiter, and Enlightened Tutor, but in terms of prison/stax, you only run about 6 cards: Thalia, Heretic Cathar, Ghostly Prison, Linvala, Keeper of Silence, Aura of Silence, Blind Obedience, and Cataclysm.

I'd suggest you drop the cards like Bruse Tarl, Boorish Herder and Elesh Norn, Grand Cenobite for much more powerful stax cards. Also I'd think running some more tutors for Helm of the Host (the instant win) would be useful.

Recruiter of the Guard might also be good, as it is a second Imperial Recruiter.

Other cards I'd suggest you run:

Steelshaper's Gift - fetches Helm of the Host

Open the Armory - fetches Helm of the Host

Godo, Bandit Warlord - cheats out Helm of the Host and also acts as a wincon with Helm of the Host if Aurelia, the Warleader got Nevermored.

Thalia, Guardian of Thraben - hurts storm builds and greedy manabases more than your deck.

Glowrider - see Thalia, Guardian of Thraben

Vryn Wingmare - see Thalia, Guardian of Thraben

Ruination - You run enough basics that a 3-4 colored deck will crumble.

Armageddon - Aurelia, the Warleader makes this thing basically a win, as you can probably beat face enough to kill one person before they rebuild, whilst rebuilding on your own. At that point with a couple more stax cards you might be able to drop your opponents all together. Use Ravages of War as well if you can afford one.

Crucible of Worlds - With a lot of land-destruction, or fetchlands, this card gives you constant land drops, allowing you to rebuild like nothing ever happened a few turns after an Armageddon or Cataclysm. Acts as a half Sun Titan in some cases. Strip Mine/Wasteland make it really good too.

World Queller - this card is godly. It can be used as land destruction every turn, and with a Sun Titan or Crucible of Worlds, you might not notice it's effect, but can name planeswalkers while you have none to get rid of a pesky Ugin/Karn/Nicol Bolas. It can of course remove pesky artifacts or enchantments, and still beat face a bit.

Thorn of Amethyst - see Thalia, Guardian of Thraben

Sphere of Resistance - see Thalia, Guardian of Thraben

Cursed Totem - shuts off mana dorks that get around the constant Armageddon effects.

Damping Sphere - hurts Gaea's Cradle, and any deck that tries to storm off will fail.

Trinisphere - This deck has a pretty high CMC, so this card might barely affect it. It will totally hurt the elf player, the storm player, and any other low-cmc player.

Aven Mindcensor - This doesn't affect you, but hurts your opponents fetch lands, tutors, or any other searches.

Luminarch Ascension - Acts as a powerful alternate win condition if you lock out you opponents.

Kazuul, Tyrant of the Cliffs - Big Ghostly Prison, makes token decks squirm.

Magus of the Moon - If you run enough basic lands, this card won't affect you very much, because of the artifact mana you have. Other decks may crumble to it.

Blood Moon - see Magus of the Moon

Rule of Law - Shuts off storm, and this deck can abuse it by using cards like Stoneforge Mystic, equipments, Stonehewer Giant, and Weathered Wayfarer instead of casting spells.

Ethersworn Canonist - see Rule of Law

Eidolon of Rhetoric - see Rule of Law

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Otherwise I'd only suggest you run some more rocks (Mox Diamond/Chrome Mox/Mana Crypt and all of the legal fetchlands like Windswept Heath, Marsh Flats, Flooded Strand, Bloodstained Mire, Wooded Foothills, Scalding Tarn)

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Cards to drop for this stuff:

Argentum Armor, Extraplanar Lens, Loxodon Warhammer, Mask of Memory, Sword of War and Peace, Tenza, Godo's Maul, Elspeth, Knight-Errant, Puresteel Paladin, Gisela, Blade of Goldnight, Elesh Norn, Grand Cenobite, Bruse Tarl, Boorish Herder, Balefire Liege, Avacyn, Angel of Hope, Archangel of Tithes, Angelic Arbiter, 2-3 lands.

Otherwise, it terms of lands, drop Sunhome, Fortress of the Legion, Temple of the False God, Boros Garrison, Emeria, The Sky Ruin, Opal Palace, Rogue's Passage, Clifftop Retreat, and some basic mountains, add the remaining 6 fetchlands, and that should be about it!

Clyde_Bankston on

1 month ago

Omg, Phyrexian Devourer appears to be one of those old un-playtested cards. Thank you for this.

I do like Blasphemous Act a lot because in my meta, there are a lot of token decks so it's easy for Kresh the Bloodbraided to get big, due to so many tokens dying. Then I cast Blasphemous Act and everything but Kresh the Bloodbraided dies. It also works with Sword of Fire and Ice and Sword of War and Peace because they prevent Kresh from taking damage from it. I agree with you on the point of Dark Ritual, and the others too. I thought I'd put in Swiftfoot Boots, but I guess not.

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