Sword of War and Peace

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
New Phyrexia (NPH) Mythic Rare

Combos Browse all

Sword of War and Peace

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from white.

Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in his or her hand and you gain 1 life for each card in your hand.

Equip 2

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Sword of War and Peace Discussion

Ocelot44 on Kalemne is the Best RW Voltron General.

4 days ago

@DespairFaction

Hello! Long time Kalemne player here! I have a few answers for you!

I'm glad you brought up the good old Sword of Light and Shadow vs Sword of War and Peace debate! I prefer Light and Shadow in here over War and Peace for a number of reasons

1: Pro-black is more important than pro-red. This depends on your meta, obviously, but I've found that having protection from black creatures and spells can be far more relevant than red. If you run lots of Earthquake effects then you should take that into account, but otherwise I like pro-black more

2: Creature recursion is very important! Even with a low creature count in a deck like mine, being able to recur a fallen Elesh Norn, Grand Cenobite or Sun Titan or even your commander, is invaluable. I noticed in your deck that you run a whopping 21 creatures! Almost a quarter of your deck is creatures and you call that a low creature count?

3: The extra damage from War and Peace doesn't count towards commander damage. Although the damage you get from War and Peace's triggered ability can get out of hand at times, it ultimately won't matter as much because the goal of the deck is to win through commander damage

I used Sunforger when I first built the deck, and it was fun for a while! I ended up taking it out because it's way too slow and I needed room for more important equipment. Without other pieces to support it like Leonin Shikari or Sigarda's Aid, it can be kind of underwhelming

I hope you're joking with Mask of Memory. Nothing else in Boros comes close to Wheel of Fortune - it's one of the best draw spells in the whole game. Mask of Memory isn't even as good as Sword of Fire and Ice because it doesn't give evasion. It's very useful in your case because Aurelia, the Warleader naturally has evasion. If I ever needed more draw, I would run something that wouldn't require me to have a creature with evasion already on the field - something like Magus of the Wheel, or maybe Wheel of Fate or Sram, Senior Edificer

Spector's Shroud is only one quarter of Sword of Feast and Famine, and I can't imagine ever running it over any other equipment

Destructive Urge is terrible and I don't know why anyone would run it over Stone Rain or any other kind of targeted land removal. If I ever needed more land hate, I'd run either Wasteland or maybe Crucible of Worlds

Balan is an excellent card - as a commander. In the 99, he's not so useful. If I ever wanted a "plan B," I would put Aurelia back in because she's useful even if Kalemne is still on the field. That being said, if Kalemne gets killed too many times and I can't recast her, that's a sign that I might need more ramp or more ways to recur Command Beacon, but so far that hasn't really been the case

Thank you for the comment! I'm sorry for sounding like an ass, but I want to make the most efficient deck possible! Every meta is different, and maybe yours allows for more options for what to play

I will check out your deck soon!

hydrothermia on knights of United Benalia

1 month ago

This would fall under a Casual or a Modern format from some of the cards you have. It shouldn't be too hard to turn it into a Standard deck since you predominately do have Dominaria cards here.

As far as some suggestions are concerned, I'd drop Evra, Halcyon Witness for Josu Vess, Lich Knight. Lich's Mastery in your sideboard doesn't really go with this deck. Vicious Offering wouldn't be a bad choice allowing you to kill a number of other creatures that can get in your way. A Detection Tower can be a nice addition if you run across hexproof abilities. Invoke the Divine is good for artifacts and enchantments. Blackblade Reforged or Forebear's Blade could replace Sword of War and Peace to direct it to the Standard format.

Gralamin on Midrange Breya

2 months ago

Proposed changes:

oliveoilonyaasscureshemorrhoid on I Love Lucy

2 months ago

Hey, awesome deck! I love Licia to no end, I've been looking into her for a while now. I have some suggestions to make your deck stronger

Like Tavern Swindler and Gonti's Machinations. These are great early drops, and concerning licia, they ramp you very fast for no mana required! Instead of Temur Battle Rage and Brute Strength, consider Abzan Falconer and Duelist's Heritage and Rune-Tail, Kitsune Ascendant. Heritage can be used politically, as you inch players not to attack you by promising double strike, and Falconer is amazing, nuf said. I also wanted to mention Illusionist's Bracers, Key to the City, and Ashling's Prerogative, if any of those strike your fancy. Lastly, for the late game, I'd recommend Treasury Thrull, Crypt Ghast, Chandra's Ignition, and Necrologia instead of your Syphon Mind.

For the mana base, I'd add Sulfurous Springs, and maybe some vivids if this deck is fine with being a bit slower.

The deck looks fine as it is, so it's hard to find cuts. Without testing your deck, the weaker cards seem to be Haunted Cloak, Baneslayer Angel, Josu Vess, Lich Knight, Drana's Emissary, Felidar Sovereign (you've a lot of wincons anyway), and Blood Tribute. Some of the stronger cards I see are Twilight Prophet, Sword of War and Peace, Hide (which I'm adding to my deck as we speak), and Crested Sunmare.

Hope this helps!

theemptyquiver on The Eternal Greed Of House Karlov

3 months ago

Ever thought about adding Sword of War and Peace or Sword of Light and Shadow or any of those swords?

The ones mentioned give Karlov ease of access to swing AND extra life gain triggers.

Goretast on 8.5 tailed beast

3 months ago

Ah, I agree that Sword of War and Peace has some bad synergy. As for what to cut, I'm not too sure. You've dipped your toes into a lot of themes (voltron, hate bears, pillow fort, etc) and have lots of spot removal. I think the deck would be much more consistent if you cut the pillow fort theme and went more aggressive with hate bears and more aggressive creatures like Silverblade Paladin and Sublime Archangel, which is great for creature heavy voltron builds. My first thought is to cut Iona, Shield of Emeria mainly because of how hateful that card is, could be an easy cut depending on your play group. I'll list off some other cards I think you could cut: Angel of Jubilation, Revoke Existence, Vedalken Orrery, Sphere of Safety, and Ghostly Prison.

You might want to write out how many cards you have that are card draw, spot removal, board wipes, hate, tutors, etc. to see what areas you are weak on. I did something similar with my karametra deck and it helped a ton (Commanding from the Throne of Abundance)

Luiosh on 8.5 tailed beast

3 months ago

I could be wrong but would Sword of War and Peace be a bad idea? Considering if my creature has pro white I can't target it with 8.5 tails ability. Academy Rector seems solid. I never knew about Kor Haven!

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