Sword of War and Peace

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions Mythic Rare
New Phyrexia Mythic Rare

Combos Browse all

Sword of War and Peace

Artifact — Equipment

Equipped creature gets +2/+2 and has protection from red and from white.

Whenever equipped creature deals combat damage to a player, Sword of War and Peace deals damage to that player equal to the number of cards in his or her hand and you gain 1 life for each card in your hand.

Equip 2

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Sword of War and Peace Discussion

Quinnagin27 on Card of honor

23 hours ago

Duuland this deck is most like soldiers but with bigger power and attack the equipment's are key to get out if you wish to win my biggest win condition has to be when i put Sword of Body and Mind and Sword of War and Peace on Hand of Honor he gets protection from all colors and if you get lucky put Shield of Kaldra on him and he pretty much cant be touched. i do run a Enlightened Tutor in here because my friends dont really mind it if im only 2 cards out of the modern format which makes it WAY easier to get your equipment out.

WillySmasher on You are Over-Encumbered (First Primer Attempt)

2 days ago

Thanks for taking a look Daedalus19876 I'll be making a few changes based on your suggestions, first is Mother of Runes is now in the deck, originally I misunderstood what she did but she has now earned a spot.

Also Scroll Rack I didn't really know how to use it properly (I'd always put something on top that I wanted and accidentally tutored and shuffled it away and other various misplays) but after reading through your primer it's an auto-include for the scroll rack + land tax combo.

Most mana doublers I've tried but found they slowed me down in the past, this deck has evolved so much however so maybe Caged Sun might help. Extraplanar Lens in my meta isn't run because it's a huge target (mainly for personal reasons, I'll just say when any of my friends play it I destroyed it so they'd also be down a land and now they seek revenge.) Had to cut it from my colorless wastes deck for that reason lol.

I've considered Scourglass but it's just a meta-call, my combo friend always keeps a tutor in hand and I don't think Scourglass would make it around the table.

As for the lands I've just been testing I change between 34 to 37 lands all the time since the land base is one of my biggest weakness when deck building.

I cut Haunted Cloak and am thinking about cutting Helm of Kaldra. I only keep the helm for the off chance I have the other two pieces (or Stonehewer Giant since I'll search for both those pieces anyway) and will tutor it for an indestructible 9/9 that can't be Gilded Drake'd or Toxic Deluge'd but on it's own it's kind of a dead card. What do you think?

Duelist's Heritage and Silverblade Paladin would love a spot, I'm just bad at making cuts. I can think of one card I could cut but I don't know which to add both Silverblade Paladin can beat down on his own but if I don't have another creature he's a 2/2 and is more susceptible to removal but can be recurred with both Emeria, The Sky Ruin AND Sun Titan. Duelist's Heritage seems like the stronger of the two can be tutored with Enlightened Tutor and if I understand it correctly I can give an opponents creature double strike if they hit an opponent?? Only down side I can think of is Sword of War and Peace and Etched Champion.

Again thank you for the kind words and suggestions, I previously skimmed through your primer when building this but finally fully read it ;)

AiryNeon on Sram's Workshop

2 weeks ago

I would consider putting in Stoneforge Mystic and Dispatch. Sword of War and Peace seems very reasonable. Also, any card that makes it so you have no maximum hand size, such as Reliquary Tower, Venser's Journal, Thought Vessel, Library of Leng.

Entrei on Screw you, Nekusar

2 weeks ago

yeah Debtors' Knell is not legal unless you are running orzhov. Aside from that, you are missing a couple key cards for nekusar, namely Bloodchief Ascension, Curiosity and Helm of the Ghastlord. you are also a little light on effective removal, for which Pongify, Rapid Hybridization, and to an extent, Reality Shift for creatures, and Smelt, Vandalblast and Rakdos Charm for artifacts. Jeleva, Nephalia's Scourge doesnt really work in decks unless she is the commander, and honestly, Sword of War and Peace isnt too great in nekusar either. lastly, Treasure Hunt can kinda go for Brainstorm or even Gitaxian Probe or Serum Visions if you feel like spending some money.

Aside from the problems i know nekusar faces from experience, this is a pretty solid deck, especially seeing as it is budget and just put together.

mazrimtaim on H:Binder W: Standard

3 weeks ago

the.beanpole I don't really have any interest in a prerelease promo of Foreboding Ruins and the Sword of War and Peace has an offer on it for the moment. If the offer falls through I would be happy to trade the sword for the strand.

the.beanpole on H:Binder W: Standard

3 weeks ago

Any interest in a prerelease promo Foreboding Ruins? I'd do that and a Radiant Flames + some small filler for your Blood Crypt. I'd also be interested in trading a Flooded Strand for a Sword of War and Peace (provided it isn't reprinted in MM3).

pskinn01 on Venser_the_Sojoner

3 weeks ago

Here are some more I might trade for:
Order of Succession
Dragonlair Spider
Utter End
Selvala's Stampede
Blasphemous Act
Anguished Unmaking
Mirrorworks
Noxious Gearhulk
Training Grounds
Rune-Scarred Demon
Darksteel Plate
Cyclonic Rift
Sword of War and Peace
Vigor
Sword of Feast and Famine

Not in order of preference..js

There are some other cards I might trade for value, but won't be used in any deck I am either making or predicting I will build.

Warxuaroz on Making Eight-and-a-Half-Tails Great Again!

1 month ago

@Siq6Six: That is a lot but considering overall playtime it might be same since I play duel commander and the games are sometimes finished (rarely but still) in 4th turn. Just today I got killed by Kaalia and Master of Cruelties combo on turn 4.

Armory Automaton is really good except you need to remember not to steal opponent's Umezawa's Jitte...

I still need to see Sword of the Animist having some action since I never tutor it and rarely play it even if it's in my hand since I have some more efficient equips already in hand or in tutor's reach. Aside from that it really is a good card considering the amounts of mana the Fox needs.
Speaking of mana: how about an Extraplanar Lens? It is a great ramp even on turn 3 with a minimum of 4 available mana on turn 4, usually 6 though. It is good to have snow-covered basics for this unless you have an ally running plains in a multi-player match.

You made a good point about Duelist's Heritage, I will not be putting this in the deck because of it. As to Absolute Law -yes I do have two mono red burns and a couple of izzet cannons in my meta. But the most outraging deck AND in a quantity of 5 on one FNM is the Vial Smasher the Fierce. It really needs a ban in duel. Just because of this I put Purity and Spirit Link to my mainboard and bought Michiko. I believe Absolute Law would help me a lot.

Sword of War and Peace is a good one to have in the Fox. I wanted to put it in but I'm not sure if the lifegain and life-loss are efficient enough. It might really help against red decks though.

I found something pretty interesting: Howling Mine. Looks good only as a 2 mana draw engine but yes, helps your opponent as well. What if there was a way to tap it? Well, Inspiring Statuary! How cool is that! Not only does it cost 2 but also gives you one every turn with the Statuary! The second part of the combo is tutorable if you already have one in hand and a consistent double draws for 2 just blow my mind. Sadly, you can't tap your artifacts for mana anytime, but only when you play a spell. You usually do so in your turn though. And even if you don't, you'll have plenty to cast with the Howling Mine. What do you think?

Another mechanic I'm considering is infect. Lost Leonin and Inkmoth Nexus are pretty good imo. And the fact you can equip them and swing with unblockable 10 damage on one turn seems like a win con.

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