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Hero's Downfall Discussion
23 hours ago
Nice deck. What about using a Savage Alliance, it's a really great card. Its saved my hind end a few times in Standard but i feel it'll work well in Commander as well. Hero's Downfall would work nice too, its far better than Ruinous Path or To the Slaughter. Maybe try Chandra Ablaze too. It helps you by discarding cards like Chandra, Flamecaller's ability. Thats only a few ideas i had to help you at the moment. If you'd like i could give you some more suggestions if you'd like. I'm actually building a EDH deck using Olivia as well. I'll post it when i've completed it, it you want i'll post it on your wall.
+1 and keep up the good work!
1 day ago
Considering Hero's Downfall, the only planeswalker I really face is Liliana-- nobody at my lgs plays Nahiri, the Harbinger. I also feel like downfall would be too slow. 4 Path to Exile backing up the verdicts and the 1-of Blessed Alliance (which used to be Condemn, but alliance, IMO, is better against burn and infect, both of which show up in my meta) give me game against creature decks.
Where I could see having downfall would be against Tron, just so I have a way to get rid of Karn Liberated without having to counter him. Tron is a tough match-up, but I feel like Anguished Unmaking would be better than downfall in that match-up to bring from the side, as my life total isn't relevant against them. It's a real bummer that Detention Sphere gets wrecked by Abrupt Decay, because otherwise that could easily be my catch-all answer.
I've run 2 tar pits in the past and have liked it. I cut back to 1 recently just to limit the number of tapped lands, but could see going back to 2, as it can help fight Liliana and having to only tap 3 lands as opposed to 5 to activate it is relevant.
2 days ago
I don't think LOTV is the right move for an esper list, mainly because she drains both your hand and theirs, which you don't in a traditional control setting.
Your reasoning is sound for no5 running discard main. I think it is more interesting without it, to be honest.
How capable / willing would you be of obtaining double black? Since black is a major splash in this deck, I am wondering if maybe adding another Creeping Tar Pit would be worth it to help get double black for something like Hero's Downfall? I notice no direct targeted plainswalkers removal or creature removal. and while I know you run verdict, it doesn't handle walkers at all.
2 days ago
Cut Teysa, Envoy of Ghosts for Drogskol Reaver, he is more synergistic with Oloro.
Find a spot for Sun Titan
Ghostly Prison just got an reprint, you should get it while it's cheap. =)
Attrition is a weird include since your not running alot of token generators making it worst to sac actual creatures for it's effect.
Cut all the cards that mill your opponent for better cards too, since your not a mill focused deck unless u wanna be that is =\
3 days ago
MegaMatt13: Prized Amalgam is kind of vanilla but does have great synergy with G&G. Hmm I thought it might trigger Secrets of the Dead and Door of Destinies but that requires it to be cast which it is not. Speaking of which, Door of Destinies is not in my deck lol. I'm also looking for a way to squeeze Underworld Connections for more draw but don't want to lower my creature count.
4 days ago
I already said it on the other site.... but huzzah!
For those of you who don't know about the FoW TCG here is is in a nutshell:
0: They are releasing a "Battle Simulator". basically this is MTGO but for the TCG Force of Will. Except it's free with the exception of foiling out your deck. Yeah. They make enough money off teh TCG that they are essentially giving away their online platform for free. It's in beta right now and not available but hey it'll be a great way to try out the game.
1: THe MTG "Stack" = "the chase"
2: Your "lands" are called "Magic Stones" and are in a seperate deck of 10-20.
3: Your main deck is 40-60 cards. (So pretty much 40)
4: You have a "commander" sort of concept called a "ruler" who flips over into a "J-Ruler".
5: The cost is about $100.00 for a "Tier one" standard equivelant if not less. And yes I mean lists that top world championships cost less than $100.00.
6: The game-play follows a pacing similar to MTG modern (not standard)
7: The game is about to release it's 1st set of it's 3rd block (block = clster in FoW speak.)
8: Standard = New Frontiers in FoW-speak. New Frontiers = current cluster (so current block) plus last cluster (so current block and last block.)
9: has ramp, some draw, and Cancel type effects. has draw, tap/untap, gain control, bounce. has kill spells, renaimation, discard, and life drain/gain. has single target resonator, player, and AoE damage, self deck exiling card advantage, some other stuff. has the most competitive huge creatures as well as small critters and some good control magic as well. Also life-gain. is mostly about "Machine" typed creatures.
10: The FoW company is dedicated to keeping "chase" cards form being a thing and has publicly stated they will not have a reserve list.
11: Opening a single box of a set gets you 4+ of every common, 3+ of every uncommon (with playsets of many of them), 2-3 of every rare, and usually 1-2 of every mythic. The only exception is the "Ruler"/"J-Ruler" card which is like your commander. Those are the only cards I would recommend ordering online or buying individually. For everything else (unless you just want foils) buy a box and bam you're 90% of the way to having 4 of everything.
12: FoW TCG starter decks are much "better" than MTG starter decks. WotC is changing this lately with their new P-Walker decks which give you GASP a P-Walker! (I love MTG but come on. They sell you bad starter decks because you're new and they can get away with it.) You get playsets of all of the cards in a FoW starer deck. Imagine if MTG made a starter deck with 4x Siege Rhino, 4x Hero's Downfall, 4x Fleecemane Lion, 2x Elspeth, Sun's Champion, 2x Anafenza, the Foremost... you get the idea.
14: You draw 5 cards to start (remember you don't have 2-4 lands though so you usually have more cards than if you were playing MTG). If you want to mulligang you takea free partial. You can only partial once. For this reason you _aggressively _partial away 3+ drops. This leads to pretty much everybody with half a brain cell having smooth games.
14: Last thing. Cards types were
- Chant: Instant
- Chant: Standbye
- Addition: Resonator (meaning Aura)
- Addition: Field (meaning just an "Enchantment")
From the set releasing September 9th onward they are just putting the word "quick-cast" on Chants instead of making them "Chant: Instant". This is the same as if they put "Flash" on a "Sorcery" in MTG.
They are doing the same thing pretty much with the Additions. The subtype is removed and it says with keyword what kind it is.
Phew that's most of the major points. I've been playing MTG since 2011 and still love the game but it's like I got two kids to feed now. MTG is the fat lazy bastard child who eats triple what the other one does in groceries though.
The one downside to FoW is that it's only really a 1v1 game right now.
4 days ago
Tormented Soul and Duty-Bound Dead have no place here. Use Necropede to replace one of them. There are plenty of other infect creatures out there even better than that. I will be back with more suggestions in that regard.