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Hero's Downfall Discussion
1 day ago
Hi 8bitMick. As GeeksterPlays said, you absolutely need a playset of Dig Through Time. I can't even consider playing Esper dragon without it. Get rid of Cranial Archive, I don't see the point of this card in your Main board (depending on your local meta however, could be sided). Take out Divination for Anticipate, it's an instant and gives your Quality Advantage, which is what you're looking for early game. You should also get rid of Monastery Flock, and add two more Dragonlord Ojutai. Dragonlord Silumgar is alright if you manage to protect him, I personnaly prefer Silumgar, the Drifting Death.
As for the anti creatures spells, GeeksterPlays is right again : Get rid of opressive ray and devouring light and just pick some of his suggestions (I suggest an absolute minimum of 8 anti-creature spells). What's mandatory is Hero's Downfall or Utter End, since your deck has no way to deal with a planeswalker that you couldn't manage to counter.
Then, let's take a look at your counterspells : Not enough. Get a playset of Silumgar's Scorn, add some Dissolve and take out one Negate. I'm still not sure about Ojutai's Command, I personnaly don't like it because of high CMC and the fact that you can only counter creature spells with it.
1 day ago
You've got an alright start, however;
Too many creatures that are not worth it (frankly Dragonlord Ojutai is your only one worth playing out of them).
Nowhere near enough removal for things once they are in play. With Esper right now, the focus is on the black/white removal with light counterspell to back it up.
You need more boardwipes, and Dig Through Time - it's pretty much THE card that makes Esper work consistently.
Bile Blight, Hero's Downfall, Ultimate Price, Murderous Cut, Utter End - these are all things you should consider, certianly sideboard the Negate's as against a large number of decks they won't save you from the usual creature beatdown in game one!
For more see: Esper Draconis
1 day ago
Shizo, Death's Storehouse walks into this deck. You really should have as many lands with utility as possible. Volrath's Stronghold helps with a low creature count. Dust Bowl, Strip Mine, Cabal Coffers, Thespian's Stage, Bojuka Bog and Maze of Ith off the top of my head. No doubt there are heaps more.
1 for 1 removal is terrible in EDH - Doom Blade, Terror and Ultimate Price should be shown the door. Considering you have no mana issues here I'd go with Damnation (Expensive), In Garruk's Wake, Decree of Pain and the like. If you need some spot removal for your meta Malicious Affliction, Ashes to Ashes, Hero's Downfall and Reckless Spite are much better than your current package.
Reprocess could be a good way to replenish your hand when you have lots of lands on the board and not much in your hand.
Dark Ritual and Cabal ritual are not great for EDH either. Extraplanar Lens has been Mentioned. Caged Sun could be good.
It could be helpful to have a bit more card draw in here. Necropotence is the master of it.
2 days ago
I use to keep Rending Volley in my side board but it was hardly ever main boarded so I kicked it out to make room for other cards. I'll have to try Self-Inflicted Wound and I'm trying to get Hero's Downfall but no trades or pulls yet.
2 days ago
Yeah, no problem! It looks great so far. If you take it to tournaments, let me know how it does!
Also, keep in mind during your matches whether you'd like to run more removal or not. I figure in most matchups, given how aggressive you are, more removal would be strictly better than Undying Evil.
Good removal for the format, ranked from top to bottom in order of most relevant to the format in my opinion is:
Hero's Downfall (Because it hits 'walkers)
Go for the Throat (Good against the majority of the format)
Smother (Kills most of the early game threats)
Bile Blight (Gets tokens or over-extension)
Geth's Verdict (Good against a tiny board, but is bad when you're behind)
Doom Blade (Bad removal, considering black is one of the most powerful colors in modern. Doesn't hit enough to be great)
2 days ago
In regard to your comment on theros rotating out, I really don't care when it does because then I just might rebuild it into an aggro/midrange deck or make a different one entirely as it shouldn't that big of a problem.
I do like your suggestions. but I'd probably trade out Thoughtseize and my Bile Blights for 2 Kolaghan's Command and a Draconic Roar. As for Hero's Downfall, I am more or less waiting and looking for any kind of decent removal that doesn't weaken my graveyard to almost nothing or is counterintuitive against one of the most played decks in quite quite a few metas. I haven't ran into many reanimator decks but I'll switch out Goblin Rabblemaster for a crux for more boardwipe against them (and it's also pretty much all I have on me in terms of extra boardwipe). I haven't ran into many problems against other control players other than that we sometimes end up at turns and topdecking for a win at turn 24 or so, but I am thinking about putting in another disdainful stroke instead of silumgar for my sideboard.
As for treasure cruise, it keeps the amount of blue mana I have to use fairly small and shouldn't be counted out as useless because I'm trying to delve for more cards in general, not just to accommodate my dig, but I have been trying to see how it would work for taking them out and adding in another dig and Anticipate.
I do thank you for the suggestions, but I just feel like not playing the better cards that make the deck go from good to great, whether they rotate out in three months or three weeks, is a dealbreaker in whether or not I sleeve it up or just drop the idea.
2 days ago
Surgical Extraction is nearly useless when you don't have any ways to force discard / mill your opponent out. Run some targeted discard spells like Thoughtseize or Inquisition of Kozilek, splash blue for Thought Scour or just take out Surgical Extraction to make room for something else. (And speaking of discard, Blightning begs to be played in a deck like yours)
Some way to give Alesha hate is important - the opponent won't simply leave her be until she can attack next turn. Heck, if you want to go all in with this strategy, play Mass Hysteria. It's crazy, it's suicidal against aggro, but it works.
Simian Spirit Guide and Heartless Summoning could help you get Alesha on the board on turn 2 rather than 3. The Guides are a must have for any red combo deck, and HS doesn't kill any of your creatures (and their power is kinda irrelevant, so who cares about the -1/-1 effect?).
2 days ago
it's not too bad. your SB needs some clean-up and concentration, but your MB is solid. it's gonna be rough for you when Theros rotates, so i'd start getting your replacements now, before Blue/Black control scavenges all of them.
SB: Focus on removal. think of specific matchups that you're weak against and try to construct your SB in order to level those matchups. like 3 Anger against reanimator decks. or Virulent Plague against tokens. 3 Negate and Disdainful Stroke for other control matchups, which is ALWAYS my hardest matchup.
|Avg. draft pick||2.2|
|Avg. cube pick||2.8|
|Commander / EDH||Legal|
Printings View all
- Hero's Downfall + Izzet Charm + Magma Jet
- Hero's Downfall + Master of the Feast + Pain Seer
- Bile Blight + Hero's Downfall
- Endless Obedience + Hero's Downfall
- Abrupt Decay + Dreadbore + Hero's Downfall
- Bile Blight + Hero's Downfall + Ultimate Price
- Hero's Downfall + Orzhov Charm
- Hero's Downfall + Vampire Hexmage
- Bile Blight + Hero's Downfall + Thoughtseize
- Courser of Kruphix + Elspeth, Sun's Champion + Hero's Downfall
- Bile Blight + Hero's Downfall + Sultai Charm
- Hero's Downfall + Utter End
- Banishing Light + Hero's Downfall + Murderous Cut
- Bile Blight + Hero's Downfall + Perilous Vault
- Dreadbore + Hero's Downfall
- Hero's Downfall + Stormbreath Dragon
- Abzan Charm + Hero's Downfall
- Agent of the Fates + Hero's Downfall
- Hero's Downfall + Murderous Cut + Utter End
- Hero's Downfall + Murderous Cut
- Gods Willing + Hero's Downfall
- Hero's Downfall + Valorous Stance
- Bile Blight + Hero's Downfall + Murderous Cut
- Bile Blight + Crux of Fate + Hero's Downfall
- Dissolve + Hero's Downfall
- Hero's Downfall + Lightning Strike
- Abzan Charm + Dromoka's Command + Hero's Downfall
- Abrupt Decay + Maelstrom Pulse + Hero's Downfall
- Hero's Downfall + Ink-Eyes, Servant of Oni
- Academy Rector + Hero's Downfall + Test of Endurance