|Commander / EDH||Legal|
Printings View all
Combos Browse all
Destroy target creature or planeswalker.
Price & Acquistion Set Price Alerts
Hero's Downfall Discussion
1 day ago
2 days ago
All-in-all, cool deck though!
2 days ago
This deck looks like a lot of fun!
Some suggestions:Path to Exile instead of Hero's Downfall, path is just a much better removal spell and the downside is very much worth instant speed. I would also suggest cutting the Exquisite Bloods because modern is such a fast format right now you likely won't get to cast it in a game. The same goes for Door of Destinies. Your mana base could also use some work. I would suggest cutting the Vault of the Archangels for more basics and the Isolated Chapels for Concealed Courtyards. For the creatures, I would suggest adding 4 Thalia's Lieutenants by taking out the Darknesses and the Ajani, Caller of the Pride since those seem out of place. For your sideboard, depending on your meta, I would suggest Stony Silence, Rest in Peace, Spellskite, Leyline of Sanctity, Pithing Needle, etc.
I wish you good luck in your future games!
3 days ago
Ill be doing this in pieces.
Foul Renewal - I love this card But its bad. (I shoe horned it into my early builds i loved it so much.) There are powerful reanimation spells. and powerful kill spells. This is neither.
Grasp of Darkness - This kills a single already pretty weak stated dude.
Grim Return - Like Renewal there are just too many conditions on this card.
Nightmarish End - you dont have the draw to justify this. And if you did I still dont think it'd be worth the slot.
To the Slaughter - You're giving your opponent way too much control with this.
Things you could add to fill similar roles:
Whip of Erebos - Ik ik, exiles the guy. so bad. But hear me out. Its a static artifact that gives your hordes lifelink. a very powerful keyword. and the important part....its reusable! Dont force this on some of your powerhosue cards early. Use it in the mid-late game.
Victimize - your particular build makes zombies. A zombie token can be used to get back a whole TWO guys.
Phyrexian Reclamation - I dont think i need to explain this one.
Strands of Night - Your swamps become reanimation spells as long as this exists in play. CAN BE USED AT INSTANT SPEED (ability). its a bit tricky to get used too like Lake of the Dead. but it doesnt have a high skill floor.
Animate Dead - CHEAP (in cmc) powerful reanimation for an early game lily discard.
Dread Return - Like victimized, Brings back two things. Albeit not at the same time like the aforementioned.
Kill spells: The important thing to note here, Kill spells are strong. But theyre stronger when they come with a body. They cant always though so we make do.
Liliana of the Dark Realms - one of the strongest EDH lilianas. With sub optimal protection an ult can be seen. She acts like solemn in that she gets you more basics. And why shes in this category, that [-x]. Whats so good about her is you dont play her for this ability. but she is that -x/-x kill spell when you need it to be. Her only downside is the anti-synergy with your commanders flip side and other lily cards. Ill delve into that more in the planeswalker section.
Royal Assassin - You dont have to let combat go through to use his ability, they declare attackers you kill a thing.
Shriekmaw - Triggers lily to flip and kills a thing.
Shadowborn Demon - This is and still stands as my decks MVP. Even with the printing of Noxious Gearhulk. It comes in kills basically anything can BLOCK both flyers and grounders. and then you get a sac on the upkeep. we're playing black so thats a good thing, not a bad thing.
Sudden Spoiling - This is only good if you focus on making dudes. which you do! This cant be stopped or interacted with and suddenly your 2/2's kill literally anything. And the 2/2 sticks around because hes clearly so strong. Doubles as a Fog if need be.
4 days ago
6 days ago
6 days ago
Thank you for curating this resource. Here are some things you're missing (based on TCGPlayer SP or better prices--there are versions of all of these cards sub-$2.00)
Nature's Lore, Chaos Warp, Oblation, Talisman of Indulgence, Talisman of Impulse, Talisman of Progress, Talisman of Unity, Talisman of Dominance, Coldsteel Heart, Terminate, Dreadbore, Hero's Downfall, Swords to Plowshares, Decree of Pain, Hinder, Spell Crumple, Mystic Snake... That's just what I could think of off the top of my head.
6 days ago
A random assortment of ideas:
I usually have a hard minimum of 10 of each ramp and card draw in a deck, but tune as you see fit. Ramp might be more important for you since Skittles should be doing most of your work for you anyway. +1 for Necroskitter alone. And good luck!