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Destroy target creature or planeswalker.
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Hero's Downfall Discussion
1 day ago
You might want to make your lands represent the number of cards that need those lands. You have way too much red mana-producing lands than black ones. While this certainly isn't budget, + /Magus of the Coffers is a great way to produce a ton of mana. Also, each one of those cards is good on their own. Grixis Panorama is a nice budget fetch.
1 day ago
This is getting pretty damn close to fully optimized. The curve looks solid right now.
Dropped Putrefy for Beast Within, replaced Go for the Throat with Hero's Downfall. Snapcaster Mage removed for Sensei's Divining Top. Mystic Confluence cut for Frantic Search. Scavenging Ooze was cut for Garruk Wildspeaker who performs extremely will in this deck giving you some crazy plays, tokens to beat with, and a game ender if you need to swing through for the win.
1 day ago
The problem with the reanimation spells is this deck draws the wrong half of the deck far too often. It would probably better to just put quality rats, disruption, and removal in those spots. If slagwurm is just to keep the rats from dying just run Darksteel Plate. For quality rats, my suggestions are: Pack Rat, Typhoid Rats, and Ravenous Rats. For disruption: in modern Inquisition of Kozilek and Thoughtseize are pretty much the best there is. Duress in the sideboard. The ravenous rats also helps with this. For removal: Dismember, Slaughter Pact, Hero's Downfall, and Victim of the night/Go for the Throat/Doom Blade are some of the best options out there.
3 days ago
Hi, I am offering my opinions here as someone who has been semi-regularly playing a mono-black vampires list for some time now. I started out with a list by Tom Ross I found online but slowly changed it.
Broadly speaking, the deck runs 23 lands, 21 creatures, 6 removal, 6 discard, and 4 of the most powerful planeswalker in Modern Liliana of the Veil.
Let's talk about the creatures first. The most important creature in this deck is Bloodghast. Not only is he a recurring threat, he also fixes your draw with Viscera Seer. This is important especially if you are playing Vampire Nocturnus, and you want to control the top of your library and smooth your draws. Gatekeeper of Malakir is also good because of the sacrifice effect. A new addition to the deck is Asylum Visitor - excellent synergy with Liliana, Collective Brutality, plus we are frequently and quite easily hellbent. I have come down to only a single Kalastria Highborn because although she has good synergy with Bloodghast, I have found it to be quite slow and too cute in the format. As for your other creature choices, I just have to say: there are two better candidates in the 4-drop slot than Bloodline Keeper Flip or Mirri the Cursed; you will almost never activate Captivating Vampire's second ability; you will seldom have enough creatures for Drana, Liberator of Malakir's ability to matter either; and Vampire Lacerator is more at home in an aggro shell.
Discard is whatever split you want between Inquisition of Kozilek and Thoughtseize so I am with you on that. As for removal, I have tested various numbers of the usual suspects - Victim of Night, Dismember, Go for the Throat, Murderous Cut, Tragic Slip (also excellent with Bloodghast), and Urge to Feed. I have not tried Hero's Downfall because I'm not sure if I want my removals to be at 3CMC. Also, I have Vampire Hexmage in the board against planeswalkers. I have been trying 1-2 copies of Collective Brutality and it shines in several matchups, especially Burn and Infect. If you want to play more removal, you can consider playing a couple Kalitas, Traitor of Ghet as well.
The land package is straightforward - you run a playset of Mutavault and about 8 black fetches, a number of Urborg, Tomb of Yawgmoth and Swamps. I used to run 2 Cavern of Souls but realised that control is not as significant as it once was so I cut them. Nykthos, Shrine to Nyx is not really needed because not only is it difficult to get permanents to stick on board, I'm not sure what we need so much mana for - we have no mana sinks. More importantly, we can't afford too many colorless lands and we already have 4 Mutavaults. The fetches are essential because you control the top of your library with them, and you have the Bloodghast-Viscera Seer trick.
Mono-black Vampires has more game with top tier Modern decks than you think. Good luck and have fun!
4 days ago
5 days ago
Right. What you might want to do is add + (Animate Dead and Buried Alive also work). While this doesn't get you Progenitus, it can get you Iona, Shield of Emeria, Void Winnower, Blazing Archon, Griselbrand, or even a Storm Crow.
Control could buy you some time as well. Counterspell, Go for the Throat, and Hero's Downfall work. Limiting the amount of draws, tutors, and infinite combos also is nice. Try Spirit of the Labyrinth, Leonin Arbiter, Aven Mindcensor, Eidolon of Rhetoric, and Rule of Law all are super annoying.
If you want consistency, try Gitaxian Probe. I hope this helps!
1 week ago
Yes, thank for your suggestions. Remand is an obvious choice, I've just received a playset of them and add them to my deck. I personnally like the Hero's Downfall because it allow you to get rid of planeswalkers pretty easily.
1 week ago
Hello nice deck build, right off the bat, i would recommend adding in Sudden Spoiling Doom Blade and Crypt Ghast. sudden spoiling is an overpowered card for 3 mana, doom blade is cheaper than Hero's Downfall and while it may not be very functional if you're fighting another black deck, you can side it out, and Crypt Ghast ramps mana and you can use extort to make the opponent lose life while playing spells. Your card Dark Ritual is not modern legal but that hardly matters when it comes to casual competitive. Also he is a tad mana expensive but Kalitas, Bloodchief of Ghet can wipe out opponent creatures and add to your own pool of available vampires. Finally, replacing Drana, Liberator of Malakir with Mephidross Vampire would be better in my opinion, since drana is assuming you can even hit the other player, while mephidross gives +1/+1 to every creature that attacks and hits another creature. just my input right off the bat. Hope these suggestions help! :)