Hero's Downfall

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Theros Rare
Promo Set Rare

Combos Browse all

Hero's Downfall

Instant

Destroy target creature or planeswalker.

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Hero's Downfall Discussion

krotank on Out of Control!

23 hours ago

Cool deck. Just quickly noticed that Murder could be cheaply upgraded with Hero's Downfall so you can hit planeswalkers as well if needed.

Happymaster19 on Vial Undead [Modern Zombies]

1 day ago

I don't actually play this. I threw the list together to see what I would do with zombies as a tribal strategy and to see if it's viable at all. It's possible the deck need to splash to gain access to more cards. Mono-black has little flexibility. I see the deck being weak to more explosive aggro decks and combo decks. Transgress is too slow for Modern unfortunately but we can board into other more efficient discard. As for Ruinous Path, again, there's just more efficient effects. Hero's Downfall is strictly better. Dark Salvation shouldn't be underestimated. In the early game, it can take on most of the cheap creatures in the format. Late in the game in can be a win condition on it's own.

Krashtak on Nekusar

2 days ago

Yeah, I do really like Spelltwine half the reason why I took it out, was because I don't know if I really want to look through everyone's 30-40 card graveyards for that perfect spell, lol.

I agree Command Beacon is legit. Adding immediately.

I agree I do feel like I need a bit more removal. I'll probably go with Chaos Warp since it hits anything, and either Dreadbore or Hero's Downfall since I really only currently have mass removal.

Phyrexian Tyranny actually scares me a lot. Especially since I hope to have a no hand limit in play and there are more ways for me to draw than my opponents in this deck.

I do want both of the Talismans but I am straining to find enough cuts to add them back, and I already have the 3 signets to do very similar work.

Pact of Negation is out of my comfort zone as far as cost at the moment, but certainly worth thinking about.

I see your point about Minds Aglow. My original thought was that I could dump mana into it to finish the game. But you are right I don't really have many ways to support an X cost spell except in the case of the Waste Not + wheel.

Ghastly Conscription was also in there to deny a graveyard centric deck, as well as to get some potentially juicy creatures out there. Day's Undoing is only one spell and as long as there is like one or two wheels in between I think it would still have pretty good value. I honestly think that situation would be pretty rare where there isn't anything good left in anyone's graveyard.

I agree Runehorn Hellkite is very expensive for a wheel. However, being able to wheel from the graveyard is exactly why it's there. The way this deck goes dumping over half my library into my graveyard every game, I think it's actually very likely to be there as an ace-in-the-hole backup wheel when I need it.

Totally didn't realize Helm of Awakening was all players. Cutting it now.

Sudden Spoiling does so much more than Fog. It removes all creatures abilities without letting them respond. I'm thinking of all of the situations where someone is about to fire off a massive combo that relies on a triggered ability, or the repeated use of an activated ability. However, I am still going to cut it because it very likely won't be in my hand at the right time. Seeing as how my hand will cycle pretty much every time I have a wheel and at least one draw/discard trigger in play. I can't really afford to be much of a reliable responder with this deck.

My thought process on Nighthowler was to use him to survive the inevitable board wipe and still have high value on the board. But, I think you are right, it doesn't really fit as well as I would want it to, and I don't really have a way to make it connect.

Phayd on Nekusar

3 days ago

Some Adds:

Spelltwine fits a bit of the recursion theme - recasting one of your wheels, while giving you the added bonus of getting a spell from an opponent's graveyard since they'll be full to the brim.

Command Beacon is a land that can help mitigate the increasing taxation on your commander.

Toxic Deluge along with Dreadbore, Chaos Warp and Hero's Downfall can help keep you alive by dealing with big threats.

Phyrexian Tyranny puts out an insane amount of damage, but makes the game a race to stay alive. Maybe you should run Sangromancer ;)

Talisman of Indulgence & Talisman of Dominance are two other good 2-drop artifacts.

Pact of Negation - nothing helps resolve a commander like a free counterspell. Albeit not a budget card.

Some more lands - 34 is way too little unless you want to waste your wheels to draw your 4th/5th land.

Cuts:

Minds Aglow is basically an over-priced wheel. No one is going to willingly pay mana into it, meaning you're stuck with footing the bill. Could be really great after a Waste Not + wheel leaving you with 10 mana, but more often than not, this will be "Pay 7 mana to have everyone draw 6". It is good in a team format though.

Ghastly Conscription could net you a large army of manifested 2/2's, but is counter-synergistic to Day's Undoing which shuffles away all the potential targets.

Runehorn Hellkite is a 7 mana wheel that has to be in your graveyard in order to work.

Helm of Awakening is pretty high-risk as it discounts your opponents' plays. This can backfire pretty badly unless you plan on winning immediately.

Sudden Spoiling - not sure why this one is in here. Doesn't look like there's a way to capitalize on the effect, so this is effectively a 1BB Fog.

Nighthowler doesn't fit the deck very well. Their graveyards may be big (or not after Day's Undoing) but the deck doesn't support attacking or removing blockers meaning they'll always be able to block.

Busse on The "Face-Walker" Problem

3 days ago

Hero's Downfall, DAMMIT

WotC is running out of card names

enpc on The "Face-Walker" Problem

3 days ago

Busse: Black specifically has Hero's Downfall and Ruinous Path and green gives you access to Beast Within, potentially Abrupt Decay and Garruk, Apex Predator if you really wanted to. Not to mention all the proactive discard black provides.

Novisius on Deathtouch

4 days ago

why is Benefactor's Draught and Hero's Downfall in your sideboard if it's in your mainboard? here is it supposed to be?

shadowzorgon on Revenge Of The Gods

4 days ago

ThisIsTheSix now that its modern, you could make some changes, like Lightning Strike to Lightning Bolt. You could also replace Hero's Downfall with Ruinous Path. Both of these are complete upgrades that I can think of. The change between Lightning Bolt and Lightning Strike is big, though the one between Hero's Downfall and Ruinous Path is not.

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