Treachery

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Urza's Destiny (UDS) Rare

Combos Browse all

Treachery

Enchantment — Aura

Enchant creature

When Treachery enters the battlefield, untap up to five lands.

You control enchanted creature.

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Treachery Discussion

RingoDingo92 on The Sunk'n Norwegian

1 week ago

Where there be pirates, there ought to be Treachery afoot!

This be the savviest pirates deck I've seen since I first set me eyes on the Black Pearl herself! Yargh!

gdm1989 on Inalla Steals ALL the Things!

2 weeks ago

Here are a few cards I'd recommend.

Treachery, Grinning Totem, Supreme Inquisitor, Voidmage Prodigy, Willbreaker, Animate Dead, Reanimate, Aura Thief, Clever Impersonator, Sudden Spoiling, Tolarian Entrancer, Puppeteer Clique, Nicol Bolas, Planeswalker

Cards you should remove

Serendib Sorcerer

Olivia Voldaren

Bazaar Trader

Knowledge Exploitation

Gonti, Lord of Luxury

Kari Zev's Expertise

Spelltwine

The reason why is you want to use create wizards and some of these cards don't fit the theme, cost too much mana, or doesn't provide synergy. I suggest running better cards that require less mana yet still do some filthy things.Also run some more ramp and a few more instants and sorceries

Profet93 on Talrand

3 weeks ago

Rahvin_dom

Oh, I didn't realize you needed a mana doubler. Got you. That's a beautifully evil way to win and I love it :)

Thoughts on Land Equilibrium and Treachery for your build?

NV_1980 on Most Underplayed Commander!

1 month ago

Cool deck; though with a budget constraint that's slightly higher, I think it can be improved upon. Cards I'd add, would be some additional steal-creatures like Empress Galina, Memnarch and Roil Elemental. I think cards like Control Magic and Mind Control should also be in here (and Treachery, if you can get one).

Next I'd add some cheaper (in terms of CMC), more effective card draw options like Ponder, Preordain and Rhystic Study.

Also, I'd try make this deck even more reactionary than it already is by adding cards like Teferi, Mage of Zhalfir, Leyline of Anticipation and/or Vedalken Orrery. Make people afraid to attack you by stealing attackers from them (or your allies).

Last, but not least, I think Blade of Selves would look absolutely brutal on Keiga.

Cards I'd remove to make room for all of this: mostly cards that are either less powerful than some of the ones I just mentioned OR cards that do the same thing but have a higher CMC. Some examples: Saheeli's Artistry, Tempt with Reflections, Vesuvan Shapeshifter, Vizier of Many Faces, Curse of Verbosity and Mulldrifter.

Happy gaming!

TarouSatomi1 on Storm of the Century

1 month ago

Nice deck. Some thoughts/suggestions

Draw spells

Time Spiral
Wheel of Fortune
Timetwister
These are all great here. The fact that two of them wipe graves isn't an issue - you're going to reload your immediately.
Gitaxian Probe

Lands

cut Underground River and friends
add Underground Sea and friends
You're trying to run High Tide, so you need as many actual Islands as you can get.
cut Dragonskull Summit and friends
add Misty Rainforest etc
Same idea here. Also, you really don't want lands coming into play tapped in a deck built for combo if you can help it.
add Temple of the False God
add Ancient Tomb
These make the "free" spells negative mana cost.

Removal:

Strongly consider Treachery as this is both removal and free storm count. It is also negative mana cost with a resolved High Tide.
Vendetta and Snuff Out might be better off as Dismember and perhaps Terminate or even Unsummon. Unsummon is as good as destroying when you're following up with a Wheel of Fortune.

Creatures

Nightscape Familiar
Curious Homunculus

Others

Not sure the Traumatize / Past in Flames plan is worthwhile. This cost 7UUR + whatever you want to flash back. Doing it over multiple turns invites someone to flip up Rest in Peace or Tormod's Crypt or Relic of Progenitus.
Helm of Awakening is dangerous due to symmetry, but can lead to added explosiveness. Could experiment here with Semblance Anvil and similar.
Mystical Tutor usually just as good as vampy.

Kitnz on Control + Counter (AKA "Steal Yo Stuff")

1 month ago

Technically Yasova Dragonclaw is not a legal card in your deck since it has Red in it's color identity. Treachery would be an awesome include, though it's certainly not a cheap card.

Art-n-Lutherie on Kruphix EDH Eldrazi Shenanigans

1 month ago

I'd run a Lightning Greaves and Swiftfoot Boots cause whats worse than Eldrazi in fancy footwear?

Also, thoughts on Treachery? In case someone copies one of your heavy hitters, steals them, or has one you'd like to take?

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