Crypt Ghast


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Rare
Gatecrash (GTC) Rare

Combos Browse all

Crypt Ghast

Creature — Spirit

Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)

Whenever you tap a swamp for mana, you may add to your mana pool (in addition to the mana the land produces).

Crypt Ghast Discussion

[email protected]_only on Gods and the clerics who worship them

11 hours ago

needs more cleric tribal - I'd ditch the backup Orzhov subtheme ( Basilica Screecher , Crypt Ghast , Teysa, Envoy of Ghosts , & Tithe Taker ) and probably the Regal Bloodlord for some cleric support: Akroma's Devoted , Battlefield Medic , Battletide Alchemist , and Daru Spiritualist come to mind for that. Edgewalker is a must for the colors, and I'd probably ditch the monuments and obilisk of urd for more clerics - Alms Collector and Bygone Bishop give decent card draw, Eight-and-a-Half-Tails , Giver of Runes and Mother of Runes offer amazing protection for your field. Frontline Medic and Selfless Spirit offer indistrucbablity for your own wipes. Sin Collector offers good andi-countermagic / tide-turner removal. High Priest of Penance is just amazing with the recusion this deck should have. Rotlung Reanimator turns all clerics into double duty sac fodder, and Priest of Forgotten Gods , Yawgmoth, Thran Physician , and Whisper, Blood Liturgist are more than happy to supply that role, with Skirsdag High Priest backing them up. and Weathered Wayfarer pulls the same job as Land Tax , but can fetch non-basics, and is a cleric.

ccbaseballcc on There is Life After Death

5 days ago


Currently I am in the process of buying another Burnished Hart and Knight of the White Orchid to add to the deck. Crypt Ghast seems like a solid choice as well for the ramp and I seem to be leaning heavily towards having more swamps.

I didn't know about Tainted Remedy , but that is crazy. I don't think I will need it for my meta, but it may come in handy for the future.

Phyrexian Reclamation is such a great card. Malevolent Awakening I didn't even know about. I may replace Sheoldred, Whispering One with it as she draws a lot of hate when she comes down.

Thanks for your suggestions!

KibaAlpha on There is Life After Death

5 days ago

I suggest Burnished Hart and Knight of the White Orchid . Help get some extra lands in to play.

Crypt Ghast ramp and has Extort.

Tainted Remedy if your meta plays life gain.

Recursion Phyrexian Reclamation and Malevolent Awakening

KibaAlpha on Teysa Karlov - The Church of Death

6 days ago

You are making the same mistake a lot of people do, you have all these cards that will generate you sac fodder later in the game but little actual early game sac fodder.

For creature control you’ve left out gravepact and Butcher of Malakir .

Burnished Hart and Knight of the White Orchid can help ramp out more lands.

Crypt Ghast helps ramp and it has “Extort”.

Bontu's Monument is cost reduction ramp and and damage to all opponents on you casting a creature.

Bontu the Glorified is a good sac outlet with a death trigger built in.

Ayli, Eternal Pilgrim is a sac outlet and removal in one.

Spawning Pit free sac outlet creature generator.

Phyrexian Reclamation and Malevolent Awakening are good creature recursion cards.

If your opponents play life gain Tainted Remedy and Erebos, God of the Dead can put a stop to that.

subiskier on Ge(r)th-y Commander

1 week ago

Right on, thanks for the tips! You bring up a great point about Homeward Bound and Geth, my buddies play a lot of steal in their decks and it was sitting in my binder when I created the deck so I threw it in. I agree though that it would negate much of the goal of this deck so I'll find a new 'home' for it. Correct me if I'm wrong, but Crypt Ghast can't go into a mono-black commander because of the extort cost including a Plains symbol? I used to have Nirkana Revenant but might have traded it or something, that would be incredible in this though. I'll likely throw Gauntlet of Power in, and maybe trade out some of the non-basic lands for Swamps per your suggestion. This is my first go at a mono-black commander and have only play-tested it against my buddies twice now. It's 1-1 so far and the one I lost was against an Eldrazi that blew up in 4 turns so I wasn't too upset. Thanks for the input, it's greatly appreciated!

rpavlako on Ge(r)th-y Commander

1 week ago

Since Geth is a huge mana sink, I like to play a lot of mana accelerators, like Gauntlet of Power , Caged Sun , Nirkana Revenant , Crypt Ghast , etc. It also makes Swamp better than most non-basic lands you can draw, which in turn will make your Cabal Stronghold better, which also makes Urborg, Tomb of Yawgmoth unnecessary, as I don't really like it in mono black. I really don't get Homeward Path as it will give back everything Geth takes. If it's ever useful, you're probably so far behind it won't matter. Just a couple basic thoughts, that hopefully will give you something to consider. If you want to see mine, which I have iterated over the past couple of years, it's Geth, EDH. Though obviously, it's a little pricey.

jpstodds on Teysa Karlov EDH

1 week ago


First off, thanks a ton for the input!

Bontu is very interesting - do you find it a problem at all that the sac outlet costs mana, and especially coloured mana?

Spawning Pit should definitely make the cut, you're right.

I haven't found I need more ramp thus far, but Knight of the White Orchid and Burnished Hart are both solid. What do you think of Land Tax ?

Expedition Map and Crypt Ghast both should also probably be in, I think, despite what I just said about ramp. They just have a high ceiling on what they can accomplish.

Speaking of monuments, what do you think of Oketra's Monument ? Its reduction effect won't be as relevant but it makes a lot of tokens.

Any suggestions on what to cut?

Thanks again for your input!

KibaAlpha on Teysa Karlov EDH

1 week ago

With Death Tigger Aristocrats these are my suggestions.

Archon of Justice Recurable Removal.

Burnished Hart and Knight of the White Orchid Land Ramp

Keep Toxic Deluge just in case someone drops Gaddock Teeg which pretty much shuts down nearly all board wipes.

Bontu's Monument cost reduction+creature EBT life loss trigger all opponents.

Bontu the Glorified sac outlet+activated death trigger.

Ayli, Eternal Pilgrim sac outlet+lifegain or removal.

Expedition Map helps get that Urborg, Tomb of Yawgmoth and Cabal Coffers combo on the field.

Spawning Pit sac outlet+creature creation

Butcher of Malakir don't let the high cmc deter you from him. Being able to remove your opponents creatures is a huge help to the deck.

Crypt Ghast doubles mana for swamps, works super well with Urborg, Tomb of Yawgmoth but also has Extort, pay a white or black mana extra for each spell you cast each opponent loses 1 life.

Review you sac fodder. There are plenty of good cards but in the end if you don't have sac fodder which is one of the 4 key pieces for an aristocrats deck you will stall out or fail to even get going before you are taken out of the game.

  1. Death Triggers

  2. Sacrifice Outlets 8-10

  3. Sacrifice Fodder

  4. Recursion

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Crypt Ghast occurrence in decks from the last year

Commander / EDH:

All decks: 0.07%

Black: 1.44%

Golgari: 0.09%

WB (Orzhov): 0.85%

Rakdos: 0.58%