|Commander / EDH||Legal|
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|Commander 2014 (C14)||Rare|
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Creature — Spirit
Extort (Whenever you cast a spell, you may pay . If you do, each opponent loses 1 life and you gain that much life.)
Whenever you tap a swamp for mana, you may add to your mana pool (in addition to the mana the land produces).
Crypt Ghast Discussion
mfogle on demon days
4 days ago
Love me some demons; first deck I homebrew'ed was demons. Your deck has a super high cmc though and though Cabal Coffers and Crypt Ghast can make hella mana once they're set up, your decks probly dead in the water until turn 4-5 i'm guessing. Plus, 23 lands is not very many for that kinda cmc, especially if your running over 60 cards. My biggest recommendations would be to cut down to a 60 card deck where 23 lands could be fine. Running Urborg, Tomb of Yawgmoth could really help out your coffer and crypt ghast ramp. If you want to run that many BIG demons, I'd recommend keeping the cmc of your non-creatures pretty low so you have some low cost plays. I could also see Dark Ritual going in this deck to help push your early game. Finally, you don't have post the "flipped" side of transform cards, it'll automatically show the "flip" to let you see it. It helps tidy up your deck stats and list. Best of luck and happy brewing!
5 days ago
Of the ones you mention Oloro is by far the most control oriented. A friend of mine built him as a pillow fort deck that allows cards like Twilight Prophet to slowly bleed his opponents out. You can really build any Esper control shell around him.
At your budget I would flat out avoid Kaalia. A lot of the meat of the deck, the angels/demons/dragons, usually don't cost too much money but the support to make the deck run smoothly without her in play can eat a budget pretty fast...
Scarab I think makes for an interesting one to head a mill deck. You mill out your opponents and grab their creatures with him as you go, lol. Mill itself is usually a bad win con in commander but it can feed your deck and allow things like Bloodchief Ascension to run away with the game. It can also feed your opponent's graveyard deck too so be careful if you go that way...
I've watched an Edgar pre-con take out a table of '75%' decks. It was mostly just luck but the deck can be really well tuned around low CMC vampires and is just as aggro as aggro can be. I think the control element to it is pretty weak so you may not like Edgar very much. It should be within your budget though.
Olivia Voldaren should also be doable within budget, even more so because she is only 2 colors. I don't really think of her as vampire tribal but more of a creature control deck. Get a lot of mana with things like Crypt Ghast or give her deathtouch with Basilisk Collar and just go to town.
1 week ago
Sooo, how often are creatures of you going to connect? You have quite some cards that want to beat face (e.g. Drana, Liberator of Malakir , Necropolis Regent , Bred for the Hunt and Thrummingbird ). Most are small but could be good though! Personally I haven't been able to profit much from bred for the hunt, but I never run the flying creatures and the heralds that you do.
But on to the questionable cards. Mazirek, Kraul Death Priest wants the Butcher of Malakir , Cataclysmic Gearhulk or Slaughter the Strong kinda effects. But Yehenni seems like your only man. So why play him?
You run allot of instants and sorceries for a deck that cares about creatures and counter-interaction, but you miss the Reyhan staple Living Death . Really, it's gorgeous (and also works with Mazirek)!
"When an effect happens or card becomes played this is put on top of an imaginary stack.
However, when a card is in the middle of being resolved, any new effects cannot take place until the card is done. So Reyhan's ability can only be placed on the stack when Living death is resolved.
Thus, Reyhan can choose new targets for all the counters that would've been lost otherwise!"
Stipped right off my primer: Reyhan&Ishai | Where Unstoppable Meets Immovable!
You have an expensive taste, maybe Assassin's Trophy is an option?
Together Forever does not only score points on it's amazing flavor between Reyhan and Ishai, creatures "die" before returning to your hand. It's all Reyhan ever needs to hear.
Lastly I'd like you to take a look at your creatures and their base power and toughness, and then take a look at Octopus Umbra . It's off-theme, but packs quite a package. Just saying.
1 week ago
You might want a little more ramp since you don't have much currently. Myriad Landscape , Burnished Hart and Solemn Simulacrum work in almost any deck. Dark Ritual and Crypt Ghast are good in any black deck.
1 week ago
1 week ago
What's mostly is important is to generate as much lifegain triggers as possible. Karlov does not really care for big lifegain triggers.
Right now you play a lot of equipments and thats logical since you want to go Voltron. But generally speaking you don't need as much as you run right now. I would play much more lifegain triggers, since that helps with your life total + Karlov will grow insanely big in a very short time.
That being said being able to give Karlov protection from a color is really good like Mother of Runes . So I would try a Eight-and-a-Half-Tails for example. Since he also protects your permanents (all of em) and he can make lands white, so he also deals with for example Maze of Ith .
Also what really works for me is things that trigger on cast. Overal things that only trigger in your upkeep are waaaaaay to slow and will only provide one trigger. Cards like Tablet of the Guilds , Contemplation .
Hopefully this helps a bit. If you need some inspiration, I've put my deck online as well. Also I wrote a primer for Karlov with explanation about card choices. Hopefully it helps you a bit :-)
Commander / EDH*
SCORE: 5 | 2 COMMENTS | 211 VIEWS | IN 1 FOLDER
2 weeks ago
Training Grounds is an auto include. You should not doubt about it.
Some cards I would add are:
- Paradox Haze This card speeds up the killing
- Negate Keeps away spot removal like Path to Exile
- Cryptic Command Multifunctional Counterspell
- Mystic Confluence Multifunctional Counterspell number 2
- Countersquall Dimir counter for noncreature, again protection for your god
- Disallow Wide counter and counters activated abilities
- Entomb Dumb any bomb in your graveyard and reanimate it
- Vampiric Tutor Toolboxing
- Demonic Tutor Toolboxing
- Urborg, Tomb of Yawgmoth / Cabal Coffers
- Necropotence Best card draw black has to offer. Especiialy Necropotence will refill your hand for maybe 4-5 life
- Vedalken Orrery / Leyline of Anticipation 2 allstars in scarab god. Makes your turns the following, draw and pass turn. Play everything before you take your turn. Most importantly keeps your mana open to target cards in the graveyard of opponents
- Consecrated Sphinx Not a zombie but too good to ignore.
- Damnation / Life's Finale / Decree of Pain / or any boardwhipe really. You need to fill up them graveyards!
- Phenax, God of Deception Filling up them Graveyards!
- Crypt Ghast Insane amount of mana, gives you more activations on your God
These are just some suggestion (I know they can be a problem budgetwise).
Things i would cut:
2 weeks ago
If you must, I guess you could keep your Coat of Arms , or maybe a Door of Destinies , or even a Marton Stromgald ; but I think they all are "win more" cards. Instead, let's put in an Eldrazi Monument! Indestructible flying rats is game over real quick. So you have to sac a rat occasionally, "que, sera, sera".
Now it's gonna get real fun. Since you've got a poop-ton of rats, using Ashnod's Altar will let you really utilize Grenzo's flip into play ability. If you have haste, you could then sac a few rats, play Patriarch's Bidding , and flip the rest of your mana into more rats. and Voila, game over dude.
Onto your destruction package. Just one card here, Crypt Rats ! A much more selective boardwipe, and it's on theme. You could also go with Pestilence , Toxic Deluge , or Golden Demise . Pretty much any amount of rats will survive the damage.
Now for the "Coup de Resistance". You do a big flip, after maybe an altar sacrifice, and let's say you don't have haste, but with all the rats that come out, guess what else pops up: Gray Merchant of Asphodel !
Now that's, if not "Game Over", a real big life swing.
Crypt Ghast occurrence in decks from the last year
Commander / EDH:
All decks: 0.07%
W/B (Orzhov): 0.85%