Akroma's Vengeance

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters 25 (A25) Rare
Commander Anthology (CM1) Rare
From the Vault: Twenty (V13) Mythic Rare
MTG: Commander (CMD) Rare
Planechase (HOP) Rare
Onslaught (ONS) Rare

Combos Browse all

Akroma's Vengeance

Sorcery

Destroy all artifacts, creatures, and enchantments.

Cycling (, Discard this card: Draw a card.)

Price & Acquistion Set Price Alerts

A25

CM1

CMD

Ebay

Recent Decks

Akroma's Vengeance Discussion

Rzepkanut on Help building my first syperfriends ...

2 weeks ago

I'm a big fan of Akroma's Vengeance, Nevinyrral's Disk & Pernicious Deed because they leave planewsalkers behind. Even Jokulhaups & Obliterate can be cool if you are into that kinda destruction. Sliver Hivelord is a good commander for this strategy too. I have a deck like this on my profile page.

sorennoctus on Angel edh

3 weeks ago

I would recommend adding in a Nykthos, Shrine to Nyx and maybe a Karoo. All of your creatures have 2 or more white mana symbols, so your devotion to white is always going to be high enough to make use of Nykthos. and Karoo is a nice double mana option in white.

Gilded Lotus might also be a decent mana rock, if a little expensive. however, it can easily pay for the colored cost of all your angels. for a bit more flavor, Akroma's Vengeance is another nice wrath effect!

overall, a nice looking deck! I love angels as a tribe, and love seeing what people do with it!

successus on Dragons come! (Need help)

1 month ago

Austere Command is relatively cheap (less the $5) and provides you with great flexibility as to what you want to destroy. Forced March could be very interesting is this deck, but is heavy on the black mana. A Day of Judgment will set you back just 2 or 3 bucks. End Hostilities is cheaper still and takes out equipment for one CMC more. Fumigate is the same CMC for $2. Another 5 CMC card is Planar Outburst and it is cheap!Nevinyrral's Disk is cheap, but takes a turn to activate. Then there's good old Akroma's Vengeance and Deadly Tempest can be had for $2 or less, but Extinguish All Hope is less and you also have Planar Cleansing, although it's heavy on the white mana.

Hope this helps!

DrkNinja on

1 month ago

I think you have too many board wipes at this point, 6 is a bit much.

Also I don't nessecarily agree with cdkime on the walkers theory he suggested I run like 32 walkers and I never have a problem. The only time I have a problem is if I pop off late and my best friend already has the win on the table already with Omnath.

As far as cuts go:

  • No Mercy 9/10 times people will hit the walkers and not you so its not going to be very effective.
  • Counterspell Disallow and Mana Drain are SO much better of counters that it's not worth running, you aren't playing control.
  • Akroma's Vengeance & Jokulhaups: you play too many artifacts and enchantments this hurts you just as much as your opponent. If you need artifact/enchantment removal Freyalise, Llanowar's Fury
  • Silence Is great in combo decks but I don't like here
  • Prismatic Geoscope is great in Jodah decks, not great in walkers.
  • Mana Crypt this card is great in most decks but in walkers, with tezzeret in the deck which can untap mana vault and go infinite with chain veil...
  • Rowan Kenrith she is just so weak man, she doesn't offer much of anything and you CANNOT play walkers based on their ult alone.

There's seven.

Also I cannot tell you how invaluable Thran Temporal Gateway is in this deck.

MrXilas on Arvad, Leader of Legends

2 months ago

hoardofnotions

Tymna is on the "upgrade to it later list". I would love to have her and I hope she gets a much needed reprinted in the next Commander Anthology. Plus, I could run the deck with her and Ravos as a novelty. Hour of Revelation would be a good replacement for Akroma's Vengeance . I'll miss the idea cycling, but a cheap wipe is a cheap wipe. I think the swap of Keystone to Mindstone makes sense. I'll be trading fixing for speed, but I can Sol Ring into a Mindstone really quick. Out of curiosity, what should I bump for Attrition if I pop it in there? Always Watching ? Teshar is mostly there to put creatures back on the field, but I guess that works really well too. Any thoughts on Carnage Altar or Phyrexian Reclamation ? Are the cycling lands still alright to use?

hoardofnotions on Arvad, Leader of Legends

2 months ago

just an FYI playing an artifact land wont untap Traxos, Scourge of Kroog. That dude says "cast an historic spell" and you don't cast lands

Sword of the Animist might be worth it

I really like 2 mana rocks over three mana ones. Unless that three mana rock makes 2 or more mana i'm not sure its better. With that in mind maybe swap Orzhov Cluestone to Mind Stone, Worn Powerstone, Coalition Relic or something similar?

Maybe add an creature package that would benifit from Teshar, Ancestor’s Apostle ability? something like a Fleshbag Marauder or sac outlets in general like Attrition?

Tymna the Weaver seems great! Drawing cards in any deck is like the best thing ever

I've been swapping all my Akroma's Vengeance's for Hour of Revelation, and i've been happy with it.

There's a lot of ETB tapped / lands that could help the mana base, don't forget Evolving Wilds and Terramorphic Expanse and Esper Panorama for more budget mana fixing

I think if when you're playing this deck and notice you're running out of cards something like Promise of Power, Ancient Craving or Read the Bones would be helpfull.

Awesome deck! I hope you have fun playing it!!!

cdkime on Super Gishath Dino's

3 months ago

Dinosaurs are on a pretty rough curve, so you should consider adding some ramp. There are three basic ways to ramp--you can tutor lands, you can make your lands more efficient, or you can choose cards that ramp you quickly for one turn. Your deck is looking for a long-term investment in ramp, so you will want to use the first two options.

Cards like Cultivate, Explosive Vegetation, Burnished Hart, Kodama's Reach, and Rampant Growth will accelerate your mana by putting more lands in play.

Utopia Sprawl, Trace of Abundance, Overgrowth, Fertile Ground, and Dawn's Reflection will make your lands more efficient.

All the above are fairly solid methods of ramping on a budget.

You have a large number of big creatures--Swiftfoot Boots and Lightning Greaves will help protect your investments.

I would consider cutting Akroma's Vengeance and Star of Extinction. Wraths are nice, particularly given how high your curve is. But 6 mana is far too much. Consider instead Blasphemous Act. While it has a high initial mana cost, you will not really want to use this unless you are being swarmed with opposing creatures. Unlike the more traditional Wrath of God, Blasphmeous Act deals damage, which will activate any enrage triggers you have.

Otherwise, to make more room, consider cutting Colossal Dreadmaw and other high-costed dinosaurs that do little for your deck. Many of these cards seem powerful, but a powerful card that sits in your hand is vastly less useful than a low-costed card furthering your victory.


Also, just a little formatting tip, you do not use the entire deck URL for linking--you only use the part I have bolded below. You will need to put double brackets around the command.

http://tappedout.net/mtg-decks/gishath-dinos-deck/

[[deck:gishath-dinos-deck]]

Becomes:

Gishath Dino's Deck

[[deck-large:gishath-dinos-deck]]

Becomes:


Gishath Dino's Deck

Commander / EDH* starcam19

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