|Commander / EDH||Legal|
Printings View all
|Iconic Masters (IMA)||Rare|
|Modern Masters (MMA)||Rare|
|Duel Decks: Knights vs. Dragons (DDG)||Mythic Rare|
Combos Browse all
Knight of the Reliquary
Creature — Human Knight
Knight of the Reliquary gets +1/+1 for each land card in your graveyard.
, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then shuffle your library.
Latest as Commander
Knight of the Reliquary Discussion
3 weeks ago
While I usually play with faster cost-effective setups I did tested a lot with something like this list, let me give you my impressions.
First, if you can find more copies of these cards you should run 4 of Qasali Pridemage , Loxodon Smiter , Wilt-Leaf Liege , Fleecemane Lion . These are the core cards that win the game, should max them out.
Second, you definietly want more creatures total. About 28-30 is nice and consistent, any fewer and you won't be able to keep a decent fighting force on the field. Add cheap common creatures like Llanowar Elves and 2 more Steward of Valeron to gain mana faster. Maybe a few heavy hitters like 1 more Oversoul of Dusk or Wolfir Silverheart . Or if you can find some of these Kitchen Finks Knight of Autumn Wilt-Leaf Cavaliers .
Third, too many basic lands. With that many same color sources it will be harder to cast the multicolored spells. Many games live or die by the stability of the mana base. The obvious but very pricey choice is Windswept Heath wich is nice with Knight of the Reliquary , or Temple Garden . Cheaper alternatives are Sunpetal Grove and Canopy Vista , cheapest is Selesnya Guildgate . Whatever you pick, you need more color stability.
2 more Dromoka's Command would be nice too, filling the removal/defense slot. Shapers' Sanctuary will often be a dead card if you opponent doesn't target your creatures, you could replace it with 2 more Shield of the Oversoul .
You don't need to go big money to make a nice Selesnya Midrange get competitive.
3 weeks ago
I don't care who says it, be it the allmighty, or channelfireball or whomever else. Terminus is not a bad card. Its brutal against phoenix & dredge, where you don't exactly want to see hardcast phoenixes, early(er than usual) drakes, fast flipping titi, open mana for counters, or a board flooded with hardcast creatures, hardcast creeping chills, and conflagrates, and we also have to acknowledge that it can be cast on turn 2 & 3 - its only competition is Settle the Wreckage , which can hurt you later game, can be slower and loose you the game, most other wrath are very lacking in the current meta. However for my deck it doesn't matter which one does my opponent use - i am somewhat fucked either way.
For control, i can present a pretty reasonable clock (swing for 3 on turn 2, swing for 8 on turn 3), and more importantly, noone expects magus of the moon out of an RW deck, and once its down, you cannot get any but red mana. Cards like gaddock teeg also help a LOT, not to mention that Life's Legacy allows me to rebuild my hand an board pretty reasonably. My problem with control is that i can only go with my beatdown plan, since my combo plan - unlike against other decks doesn't work.
Aegis of the Gods is in the sideboard to combat decks like ad nauseam, mill, present a must kill (cheap) target against targeted discard GB(x), 8-rack (which is relevant since my bro is an 8-rack fanatic), and its also a must kill creature for burn. Its also not my only viable cards in these matchups, as Eidolon of Rhetoric , Gaddock Teeg , also hinder the enemy.
THE POINT OF THIS DECK IS THAT EVERY CREATURE IN THE SIDEBOARD HAS 4 ADDITIONAL COPIES IN Eldritch Evolution . Thus to have the same chances of drawing the effect i have to play 4x Leyline of Sanctity and 1x Ivory Mask .
In previous iterations, i used to rely more heavily on lands, running 4 copies of Knight of the Reliquary in my 75 to enable this, i also played Sejiri Steppe in stead of Endless Sands , as it allowed knight to act as Mother of Runes - sadly it simply didn't work out. And i tend to have lots of creatures, since all my effects are attached to a body (and most of them come back from the grave), not to mention, my 4 of It of the Horrid Swarm creates plenty of tokens to be buffed. I would also like to point out that by the time i have 5 lands to enable activation of Gavony Township Strangleroot Geist tends to die at least once - so it already has a +1/+1 counter, meaning undying is already off the table
1 month ago
I love this idea. Looks like a fun deck to play. I run Samut in my Naya deck, Hazezon Muad'dib: Dune-Inspired EDH, and her untapping ability is particularly potent with Captain Sisay and Knight of the Reliquary . While neither provide protection overtly, both can dig for the many cool tools that this deck already contains. Maze of Ith and Glacial Chasm both seem to fit the theme of this deck well!
2 months ago
Thanks for the input! I'll continue looking into using Emeria, it seems to have a super high ceiling with all the strong ETBs Trostani decks tend to enjoy. The manabase I'm currently testing runs 8 basic Plains and 9 basic Forests, and all the basic land-type duals I can reasonably use. Finding a good mix between enough basics for Emeria while having colorless mana for Mirrorpool has been an interesting deckbuilding experience so far! If things work out I'll update the online list, as I tend to reserve it for cards I've used for a while.
On that note, how much of a stretch would it be do use Knight of the Reliquary to take advantage of the amount of basics? I've been trying it out alongside things like Glacial Chasm and Ancient Tomb and so far it's been good. Tireless Tracker has also put in enough work for me that I slotted it in even without delving to hard into a fetch-heavy manabase.
4 months ago
Oddly enough, melira does not actually combo with Devoted Druid. Melira says that you creatures can't have -1/-1 counters put on them, and because part of the activation cost of druid is to put a -1/-1 counter on it, you cannot untap it. However your not totally screwed, Vizier of Remedies does go infinte with druid because it replaces the -1/-1 counter. So if you want the combo to work, you should probably add white for Vizier of Remedies. Then if you add Duskwatch Recruiter Flip wins the game with infinite mana. You just activate its ability until you find a ballista and it kills right there. You can also add cards like Collected Company, Commune with Nature, and Chord of Calling to assemble the combo much more consistently. If you add these cards then all you need to win in the deck is Devoted Druid, Vizier of Remedies and Devoted Druid so you only technically have to run 1 ballista as the pay off to kill. Doing that allows you to cut out all of the big creatures that are normally clunky in a hand and replace them with value and toolbox creatures like Birds of Paradise, Eternal Witness, Knight of the Reliquary, Kitchen Finks, Scavenging Ooze, and Tireless Tracker. And because you now have access to white you can play Path to Exile to have some removal, and Shalai, Voice of Plenty to protect the combo. Hope this could help a little!
4 months ago
xaarvaxus Thanks! Great suggestions.
I have already removed Knight of the Reliquary.
And you're 100% right - Glowrider does not belong here. I'm not sure what I was thinking in keeping it.
As for Ant Queen & Soul of Theros, I am cutting both. I think my original plan that included them is long gone. On that note, I'll also be cutting Fleetfoot Panther. Wolfbriar Elemental is also getting the ax.
Thanks for all of the suggestions.
4 months ago
No Primal Surge? This deck seems primed for it.
Almost all of your cuts will probably come from creatures and I think you should prioritize ones that don't have an ETB, ie: Ant Queen & Soul of Theros. I'd cut some of your 'bounce your own creature' ETB's, Fleetfoot Panther and Whitemane Lion just aren't exciting creatures and they usually aren't things you'll want to grab off Genesis Wave
Knight of the Reliquary doesn't have a lot of targets to fetch and won't get huge quick as the deck looks like it will be keeping land in play and not a lot will hit the graveyard other than via the Knight's own ability. Maybe cut your worst mana dork?
Glowrider seems a bit out of place here. Probably not bad if you do hit it but its not really a theme/focus of the deck. Gigantomancer is expensive and fragile. Luminarch Ascension also seems a bit misplaced as it feels more of a pillowfort card to me. Wolfbriar Elemental won't do anything early or off Genesis Wave so I'd cut it as well.
Beast Whisperer is important redundancy to go with Soul of the Harvest and Primordial Sage as this will probably be your most consistent form of card draw. Knight of Autumn seems like a good fit in here as well. Sorry to suggest new cards when you're looking to make cuts...
You also have more hubs that you could flag so that more people will come across your deck while searching; 'Selesnya', etc
5 months ago
Knight of the Reliquary occurrence in decks from the last year
All decks: 0.08%
Commander / EDH:
All decks: 0.01%