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Search target opponent's library for a card and exile it face down, then that player shuffles his or her library. As long as it remains exiled, you may look at it and cast it as though it were in your hand.
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Praetor's Grasp Discussion
1 week ago
I wrote a ton and then realized I should probably ask what decks your playgroup plays, because idk if I should be recommending graveyard hate when your opponents might not utilize their graves. Another example would be a green deck ramping really fast, in which case I would maybe recommend something like Magus of the Balance or land destruction like Armageddon to screw over the ramp that they've focused on early in the game.
Maybe I'm not getting something here, but what is Transcendence doing here? How does it pull its weight in any way? If its just to stall when you get to critically low health, why not Resolute Archangel instead?
Etherwrought Page looks incredibly slow, especially for 4 mana. The life gain is super small, the damage is even smaller, and if you're using it for the filter ability, go with Search for Azcanta Flip instead.
Necromancer's Covenant is decent lifegain + it hates a graveyard for you.
No Solemn Simulacrum? This deck probably needs all the ramp it can get.
Darksteel Forge seems weird here, even if it does keep your commander alive (and I guess your mana rocks too, but I wouldn't deem those as needing protection at the point when you've got 9 mana that you can drop on the forge). I think I'd go with a protection equipment, like Darksteel Plate, and if not that then Lightning Greaves or Swiftfoot Boots.
No Austere Command? Its like Merciless Eviction but probably better.
I think I'd go Words of Waste over Words of Wind. Wind is just going to let them return a good ETB permanent to their hand, or a land if the game has gone late enough. Can't imagine it'll ever force something like a threatening creature or Planeswalker back to the hand. Not sure if I'd actually even recommend Words of Waste with your draw capabilities in this deck, but I'd definitely say get rid of Words of Wind.
Aura of Silence is solid all around. Its a nightmare for enchant/artifact decks, and otherwise its 3 mana sorcery speed to destroy an artifact/enchantment already on the field that can be cast preemptively.
Binding Grasp seems weird. Not sure what is good about it over something like Bribery or Acquire, and perhaps even Sower of Temptation in some ways (depends on how much removal that opponent runs, I suppose).
Praetor's Grasp seems really slow, and if you're looking to just rob them of a card, Sadistic Sacrament is nuts for that (especially for removing combos!). Life's Finale also doubles as a board wipe if that was your goal. If you really wanted to play the card yourself instead, then just go with Bribery, or put that good card that they have in your deck too, because paying 3 more mana for nearly any card seems S L O W.
Speaking of board wipes, your deck is pretty low on them. You've got single target removal like Darksteel Mutation but if you're up against 3 people, how much is that gonna help? I think I'd rather pay the 2 more mana for Wrath of God and all of its cousins.
Pulse of the Dross, how often does that come in handy? They're gonna reveal the 3 least important cards in their hand, and with such a slow deck I imagine you'll almost always have more cards in hand than most players.
Spellseeker is just good imo, I'd recommend it to nearly anyone running blue.
Depending on the decks you play against, Containment Priest can be an even better counterspell (against reanimation) that not only disrupts your opponents but also offers you a chump blocker.
You also don't seem to have a win-con, as I see the previous commenter mentioned, but perhaps your win-con could just be considered disrupting your opponents so much with your deck + your commander's ability that you drain them of all of their value, in which case you definitely need more protection for your commander than the Darksteel Forge and counterspells you're running.
xyr0s on Resto Gonti
2 weeks ago
Gontis ability is fine, even game-winning, against some combodecks. But mostly, modern decks are fine with you borrowing a card and playing it, especially since the remaining cards go on bottom of library (just consider a deck like burn - "oh, you grabbed a Lava Spike? That would have been useful, but I got plenty of shoot-for-3-at-1-mana where that came from").
As for Praetor's Grasp and Sadistic Sacrament, they are both too heavy in mana for what they do. By the time you can cast them, your opponent has found his counterspells/leylines/whatevers. Thoughtseize and Surgical Extraction are better for the purpose since you can play them turn 1.
2 weeks ago
That could be cool. I guess I'd be looking at the control rogues rather than the aggro ones at that point if I'm running things like Card:Sadistic sacrament and Praetor's Grasp.
That said, Gonti might be a neat top end trick in an aggro rogue tribal.
2 weeks ago
Thanks for the response. Most constructive comment I've gotten regarding this in other places (lots of why don't you just play __ instead).
1) Eating away at their win cons or value cards from the deck. Gonti, Lord of Luxury + Praetor's Grasp gives a lot of information in addition to being able to remove threats and/or answers. If you get Grasp early enough game 2, you may be able to catch the SB cards they brought in. The more I think about it, the more I think some of the eldrazi processors might work with him because of a processors interaction with the exile zone.
2)Non-budget. Looking for competitive additions. But I'd rather not get bogged down with 'play this deck instead'. It's a new brew. If it ends up not working, that's fine. But every deck starts somewhere.
3)FNM or LGS tourneys for now. If it ends up effective, maybe the next local GP.
3 weeks ago
I'm trying to help my friend brew a deck using Gonti, Lord of Luxury.
Deck is meant to pick at opponents win conditions and either play them itself or put them off their game until our as yet to be decided win condition can be dropped.
B/W so far, so Lingering Souls is a solid call.
Looking to fill this out a bit with some other suggestions. Competitive options are best, as we would like to see this be a solid rogue deck at an fnm or local tournament.
If there is a better shell for Gonti than Rites, please don't hesitate to tell me I'm using the wrong shell.
Assuming a Rites shell, should there be a third color for better options, or just the two for more consistency?
Is Liliana, Heretical Healer Flip / Liliana, Defiant Necromancer Flip worth using here as addition recursion / value? I know she can't target Gonti, but working on the assumption that there will be other ETB creature targets.
1 month ago
Wow HBParabol, you are totally right. I feel a little silly. You are also right in that I am not sure I will remove the Vesuva, given that I am open to stealing more interesting stuff with Praetor's Grasp, but that does lower the offense some, and would have meant a totally different game today.
1 month ago
I was researching this a while ago, apparently when targetting Dark Depths with Vesuva, it will still come into play with the 20 Ice counters since it copies all ETB effects of the target land. Unlike Thespian's Stage which can be used to make an instant Marit Lage with 2 mana.
I was considering taking it out myself simply for that reason alone, but with the addition of cards like Praetor's Grasp, it may be worth keeping to copy lands you can't produce mana for?
1 month ago
Dude just thank you this is the most beautiful deck I have ever seen. I was wondering if it would be possible to take advantage of any more of the "search opponents library" cards. Like Praetor's Grasp