Praetor's Grasp

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
New Phyrexia (NPH) Rare

Combos Browse all

Praetor's Grasp

Sorcery

Search target opponent's library for a card and exile it face down, then that player shuffles his or her library. As long as it remains exiled, you may look at it and cast it as though it were in your hand.

Praetor's Grasp Discussion

WhattheDeck on [[Primer]] Gonti - Night Market Shenanigans

1 week ago

I played around with a similar build in my play group and had some feedback from experience:

  1. This list runs a lot of targeted creature removal on high-cmc bodies, but lacks responses to non-creature-heavy decks. I put in Mesmeric Fiend and Thought-Knot Seer as more general removal instead of Duplicant and Ravenous Chupacabra . I usually ended up tutoring and reoccurring Meteor Golem , so even Noxious Gearhulk seemed a bit redundant. I'm considering replacing it with Brain Maggot .

  2. Vulturous Aven surprised me and actually performed really well. With a few recursions, this was reliable, under-the-radar card draw that also acted as a sac-outlet for Kokusho, the Evening Star when reanimated together. Considering adding Dusk Legion Zealot and/or Disciple of Bolas for more ETB card draw. I might also replace Phyrexian Arena for another ETB card draw creature or probably just Dark Confidant

  3. I put in Viscera Seer for the reliable, cheap sac outlet on a body (with card filtering).

  4. Added Strip Mine and Blast Zone for more removal. Took out Cabal Stronghold and a Swamp.

  5. Put in Thrilling Encore which creates a fun wincon with Xiahou Dun, the One-Eyed and other creatures. Didn't get the combo off, but had a good a blowout with Thrilling Encore after a boardwipe.

  6. Conjurer's Closet was expensive, always instantly targeted and never got much value. Probably going to replace with Abnormal Endurance , because these effects are so clutch and fun.

  7. When playing opponents' cards from Gonti, they go straight to their graveyards, which often creates a powerful disincentive to using the main ability of the deck. For graveyard control, I'm looking for a place for Heap Doll and Withered Wretch . This lets me play opponents' cards with Gonti and then instantly exile them before someone drops something like Snapcaster Mage.

  8. Adjusted the land base and ramp to include Fellwar Stone , Exotic Orchard , and Mox Opal to give more options for using activated abilities of opponents' permanents. Used Gonti to steal a Deadeye Navigator , which was hilarious and awesome.

  9. Finally, the real fun/value/intrigue of Gonti from the games I played revolved around the mystery of what cards I'd exiled with Gonti, and less on what goodstuff creatures might be lurking in my graveyard. My opponents were always flipping through their decks when they tutored, looking to see if I snatched away key cards. The combo players at the table were especially anxious. I loved it. I put in Praetor's Grasp and Bitter Ordeal to play to this strength.

  10. Great deck and definitely recommend anyone checking out this list give it a shot!

RemusDingDongerino on Choice deck

2 weeks ago

Yo! Ik zet mijn suggesties hier neer, kan ik makkelijker de kaarten linken enzo

-2x Cackling Counterpart deze kan je niet op turn 3 spelen op 1 van je creatures, wat volgens mij de grootste kracht is van deze kaart. plus je creatures zijn niet heel kopieerbaar - enige op wie je het écht wil casten (denk ik) is thief of sanity.

-4x Psychic Spiral erg duur, en er is geen manier om je eigen graveyard te vullen, waardoor het effect grotendeels wegvalt. Goedkopere mill lijkt me daarom beter. werkt ook niet samen met Cast Through Time

-4x Beguiler of Wills dit is geen creature-spam deck, waardoor ie een hoop kracht verliest. Is ook 5 mana, wat best veel is. Je kan haar er 1x instoppen omdat het een erg leuke kaart is. Maar ik denk dat je hier heel vaak van teleurgesteld raakt, omdat jeniet de beste creature van de tegenstander mee kan overnemen. Je hebt waarschijnlijk gemiddeld 2-4 creatures op het veld, en de 5+ power creatures zijn dan buiten bereik

-2x Dark Petition beetje overkill, vind Mastermind's Acquisition leuker. deze is ook 5 mana, en je hebt erg veel 5 mana kaarten al.

-2x Cast Through Time Je hoeft er geen 4 te hebben in principe. Je hebt genoeg manieren om je library door te zoeken voor deze kaart. Daarom zou ik zeggen dat je deze maximaal 1 of 2 keer er in stopt. 7 mana is erg veel, en het effect stacked niet.

-4x Swamp - dan heb je 24 landjes

goedkopere mill dan psychic spiral: Thought Scour instant speed, 1 mana, vervangt zichzelf door een kaart te drawn. En millt de opponent een beetje! Mind Sculpt , Glimpse the Unthinkable (wel dure kaart), Mind Funeral

kaarten uit graveyard roven: Rise of the Dark Realms , Beacon of Unrest , Mnemonic Betrayal

kaarten uit enemy's hand roven: Silent-Blade Oni

kaarten uit deck roven: Bribery wel een ernstig dure kaart, Talent of the Telepath werkt ook als mill kaart, naast het stelen van instants/sorceries

kaarten exilen en vanuit exile spelen: Praetor's Grasp , Nightveil Specter , Exotic Orchard helpt bij het casten van kaarten van de tegenstander, omdat je automatisch hun mana kan pakken, Gonti, Lord of Luxury , Psychic Intrusion

goedkopere manier om creatures in de graveyard te krijgen: Doom Blade en andere goedkope destroy kaarten

gewoon overnemen van andermans creatures: Control Magic , Soul Ransom , Evil Twin

Ik denk dat het het best werkt om het thema van de graveyard-stealing te combineren met het vullen van de opponent's graveyard door goedkope mill kaarten. .

Turn 1/2/3 kan je dan de graveyard vullen met Thought Scour , Mind Sculpt , Mind Funeral , Nightveil Specter , en turn 4+ kan je het gaan leegroven met Beacon of Unrest , Beguiler of Wills , Lazav, Dimir Mastermind , Animate Dead

Het voordeel hiervan is dat de goedkope mill kaarten ook lategame value hebben met Cast Through Time , dan is een mill-victory opeens ook een hele reëele optie.

SpoonyBard27 on Ashiok, Nightmare Weaver

2 weeks ago

Thanks for the comment, Belligerence! I am not really into effects like Diabolic Servitude because they are fragile and easy to disrupt. Same thing with Whip of Erobos; it's a one shot, and I want something more repeatable. I like Rise from the Grave, though. I have thought about cards like Bribery , Praetor's Grasp , and Control Magic (or similar effects). I also want to include Thassa, God of the Sea so my specters can get in.

RobTheHobGoblin on Gitrog cEDH v.1

3 weeks ago

Daedalus19876

Thanks for the feedback, I really like the idea of playing Shred Memory the transmute makes this a great care to fetch ramp, discard outlet, tutors, or single target removal. I will definitely have to find a slot. May one issues is that I do not run Ebony Charm for the graveyard removal, although that is a good use should it occur. I actually use it as a loop with Kozilek and Lotus Petal for infinite drain, backup to the infinite Praetor's Grasp incase something goes wrong.

I agree with the lands, they are mainly their to cycle and trigger Gitrog when I don't have all the fetches. Which would also get two draws as well but also net a land. This is a semi-budget build, if you can call it that. But I 100% plan on getting the fetches and rocks up to snuff soon. This is my step into cEDH if you will (although technically my second.) So, I am assembling the some sturdy bones I need, then upgrading from there.

DragonLordJippy on To Infinity & Beyond! - Neheb, Dreadhorde Champion

3 weeks ago

davidEdhDecks To be a “worse” version of Godo would entail that the decks are remotely similar. These lists feature completely different strategies, though they share a similar win con. Godo is fragile and predictable. Neheb is not. There’s a resilience to a Commander that allows you to simultaneously Loot for answers and Ramp at the same time, as opposed to a one-trick pony. Let’s not kid that Godo has any other secrets up his sleeve. Should anyone decide to Praetor's Grasp your Helm of the Host , you’re cooked.

I will admit, I feel Neheb is about 95% as is. His strategy does not allow us the luxury of setting up Stax pieces as we go along. Well, at least not easily. However, in all aspects, he is far more resilient to our Barbarian friend. There are Pros and Cons to either list. Once I’ve settled on a definitive build, I’ll test his success against my Godo list. However, I can state that without a doubt he is a far more enjoyable Commander to Pilot and will only grow better with time. -Patrick

IIITheJManIII on Consultation Kess: a Primer

3 weeks ago

Good question. Isochron Scepter + Dramatic Reversal + outlet such as Sensei's Divining Top or Silent Gravestone has always been a backup plan if for some reason we are taken off Labman lines. It really does not shine in Consultation Kess where it is a 3 card combo (although the situation where you have a tutor in graveyard and your dramatic scepter makes your colours, casting Kess, then the graveyard tutor makes it slightly better). Having Jace, Wielder of Mysteries now gives us redundancy for our main lines so the logic is that we really don't need the scepter combo anymore, freeing up a couple of slots as we can now cut Silent Gravestone as well which was a mediocre hate piece that just made the cut as a scepter outlet. I'm not convinced we should axe all the backup plans just yet - I am still on Praetor's Grasp for now - because having 2 labman effects will allow us to use the forbidden tutors and Plunge into Darkness much more aggressively (i.e. exile a labman effect and take something else rather than being forced to take it). However, it's on the watchlist as well. There is a lot of testing to be done to solidify the list post WAR but I'm confident scepter is gone for good.

Olive_pdx on Balthor Ad Naus

1 month ago

Great build! I put together a Balthor the Defiled recently but in no way a cEDH, mostly based on lots of mana and Morality Shift to dump my library in the graveyard and activating Balthor the Defiled with Grey Merchant of Asphodel to finish things off. I think I'm gonna make use of the Nether Traitor + Pawn of Ulamog + Phyrexian Altar for mana and Praetor's Grasp + Xiahou Dun, the One-Eyed to finish things off. I also will likely keep those tools for a soon-to-come WUBRG hidden Commander deck!

AKBZ on Rashmi Draw-Go Control

1 month ago

Start with Snapcaster Mage vs Mission Briefing . Snapcaster Mage forces a target to be picked for flashback, so that means your opponent can respond. The big responses would be Deathrite Shaman , Faerie Macabre , and Noxious Revival . Mission Briefing Targets all upon resolution, which means your opponent can’t respond to get rid of your card. Mission Briefing also allows alternate costs to be cast on cards such as Mindbreak Trap , Noxious Revival , Cyclonic Rift , etc. Snapcaster Mage does not allow that, because flashback is an alternate cost. Mission Briefing also does not suffer from Torpor Orb effects from stax decks. The downside to Mission Briefing is that it is one blue mana more, and not a creature to block. The blue mana is a valid argument, the creature aspect is less so. If you are playing in a creature meta, yeah it is relevant. However, if you are playing in a Food Chain meta, or a Flash Protean Hulk meta, or a Doomsday meta, or a reanimator meta, or a storm meta, or a The Gitrog Monster meta, it does not matter. The two commanders I can think of that you can blowout with a Snapcaster Mage body are Najeela, the Blade-Blossom , and Tymna the Weaver . They aren’t popular in my meta, all the other decks are, so I will suffer paying that additional blue mana. Rhystic Study has always been lackluster. People are always willing to pay the cost, and all it ever does is put a target on my head. “Are you going to pay” gets old, and it forces me to keep track and announce my trigger, which gets old. You don’t want to be a target, you want to stay under the radar. I will gladly play Search for Azcanta  Flip, or Verity Circle , or even Compost . It allows me to get card advantage without annoying the table. The Nexus of Fate is in response to my meta eagerly playing Praetor's Grasp . They will gladly target me, exile Isochron Scepter or Dramatic Reversal and then either use it, or never use it. Either way, I’m in a bind, because I now can’t generate infinite mana for myself to win. This allows at least some form of out. In any case, it is still in test phase. Enter the Infinite is still the way I want to go, and it works. Like you said, you can loop it with Mystical Tutor Seasons Past and Nexus of Fate and fourteen mana. When I get grasped, I haven’t had a chance to try to win this way. So, I don’t know if this is the way to go yet, but it something I have been looking into. A hot take would be cutting Chrome Mox . I have found that I don’t like exiling a spell for the artifact. Have been trying Exploration in place of it to see if it can work.

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Praetor's Grasp occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Black: 0.19%

Golgari: 0.09%