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Creature — Goblin Shaman
Vexing Shusher can't be countered.
: Target spell can't be countered by spells or abilities.
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Vexing Shusher Discussion
2 weeks ago
3 weeks ago
red green has been one of the funnest decks i have built somethings that would make it stronger is Azusa, Lost but Seeking, Courser of Kruphix, Oracle of Mul Daya, Vexing Shusher, Constant Mists is a never ending fog for land decks.Valakut, the Molten Pinnacle, Horn of Greed, Splendid Reclamation, Praetor's Counsel, Creeping Renaissance, Greater Good, Burgeoning, Abundance and one of the most important cards for landfall decks is Scapeshift it is so strong and now that they just reprinted it you can get it way cheaper. i would jump on this card before it starts to go up in price. plus one from me here is my red green deck check it out if you like upvote it also if you like it's not omnath but he is in it. BAD LANDS
4 weeks ago
I run Cavern of Souls but I'm not super fond of it. I consider it a necessary evil. It has helped me get Animar down, but a lot of the time it's just a land that produces colorless mana (aka, often anywhere from lackluster to useless). If you are facing a lot of counters then it may be worth it, but otherwise you may find it more of an annoyance then a benefit.
I don't like Dosan the Falling Leaf. The double green to cast it is a pain if you are trying to cast it the same turn you are wanting to combo off, and I wouldn't want it to just sit on the board where it prevent your opponents from interfering with each other.
Gaea's Herald is mana efficient but potentially helps decks like Gitrog to get its commander down past counterspells. You will either have to let is sit in your hand as a dead draw until you are ready to combo, or you cast it to get a counter on Animar and run the risk of your opponents getting use out of it before you do.
Your experience with Prowling Serpopard was interesting to read. I don't have enough experience with it to offer an educated opinion.
Vexing Shusher's cost is at least flexible, using up the red mana that you may not otherwise use that turn. I don't think that it fits into any of the faster plays that Animar may want to make, but if the game gets stalled out it might work for getting a key spell through. It seems pretty clunky most of the time though.
I think Dosan and Herald should be struck from the list entirely. The others are pretty "meh" and are more likely meta picks than potential core cards for the deck.
4 weeks ago
Here's another discussion question or everyone. Lately I've been revisiting the available cards that can make our creatures uncounterable. There are a few good ones (sorry, savage summoning) and I've been considering playing one in Phyrexian Metamorph's slot.
First, it's important to note that a lot of the best counters in cEDH can't hit creatures. this is the reason i rarely play anti-counter tech in the deck; frankly its somewhere between overkill and actively damaging, especially when we need an important noncreature to go though and it ends up eating 2-3 pent-up counters that weren't able to be used earlier. Nevertheless, I think a few of the following cards may have merit for us:
Cavern of Souls: almost exclusively used cast Animar early on, so it's not quite the same as the rest of these options, but its worth mentioning since free is always my favorite cost. I could add Crop Rotation to the deck to get access to Cav and Cradle more frequently, but neither is so essential to the deck that i'd want to play such a narrow tutor.
Dosan the Falling Leaf: basically a City of Solitude that works better with our tutors. My issue when testing this guy in the past was that he prevented the rest of the table from stopping other decks from winning on their turns. very risky.
Gaea's Herald: another universal effect, this time much more favorable to us. Very easy to cast and tutor as well. But i hate the idea of protecting opponent's casts.
Prowling Serpopard: in most ways, the upgraded Herald. Uncounterable itself and one-sided. The cost is annoying but not too onerous. my main issue is that by covering our creatures, he puts our non-creature casts at real risk of eating those pent-up counters. in my testing, this wwould sometimes get something as minor as a Gamble countered just bc the counters were feeling like dead weight. obviously this is mitigated in a big game with lots of active opponents, but I ended up rejecting this guy bc he was more often than not some combination of useless, expensive and actively detrimental.
Vexing Shusher: No way around it, this guy is not mana-efficient (at least by Animar's standards!) But he can be used a lot more flexibly than the other options i listed, most importantly to protect our noncreature casts. He can proactively help an opponent win a counter war to save the game, or simply protect our key casts like the other options. he has no downside beside costing 2 CMC. hell, you can't even Stifle the little guy if I have enough mana to keep activating him. He's kinda like having as many Red Elemental Blasts as we'll ever need. I'm not sure we really need any, but if I wanted to add one, he'd get the nod.
So what do you guys think? do you have trouble with counters? which of the options above do you prefer? Shusher is probably my 101st card for the deck right now, but do you think Metamorph is worse? feels like old tech to me, all things considered, but im open to discussion.
1 month ago
I have the following parts and pieces to an almost copy and paste version of JLK's Shadowborn Apostle deck.
20x Shadowborn Apostle lp
8x Shadowborn Apostle mp
1x Vampiric Tutor lp
1x Athreos, God of Passage lp
1x Grave Titan lp, Japanese
1x Dark Ritual foil Near Mint Masterpiece Series: Amonkhet Invocations
I am mainly trying to get rid of all 28 shadow born apostles hahaha.
I recently made an Omnath, Locus of Rage deck that seems pretty awesome, I'd love to be able to trade/sell at TCG Low for most of the more expensive parts and pieces I need:
Secondary List: 1x Azusa, Lost but Seeking 1x Eternal Witness 1x Green Sun's Zenith 1x Knollspine Dragon 1x Lotus Cobra 1x Shattering Spree 1x Stomping Ground 1x Tooth and Nail 1x Vesuva 1x Vexing Shusher 1x Worldly Tutor
If you'd rather purchase some items, I accept PayPal. If you are looking for filler, here are some 0$-5$ cards I require: 1x Collective Voyage 1x Darksteel Garrison 1x Explosive Vegetation 1x Gruul Signet 1x Harrow 1x Hunting Wilds 1x Perilous Forays 1x Rampaging Baloths 1x Reap and Sow 1x Regrowth 1x Rites of Spring 1x Seer's Sundial 1x Summer Bloom 1x Courser of Kruphix 1x Crop Rotation 1x New Frontiers 1x Protean Hulk 1x Ramunap Excavator
I know this is very comprehensive - thanks for hanging in there!
1 month ago
Galacticus This deck has had a few interesting bouts with some of the competitive commanders. Its suite of removal has performed well against decks such as a Lockdown Derevi, Empyrial Tactician deck, and both Mana Web and Heroic Intervention have been extremely useful. I will list off some of the more cEDH commander decks I have gone up against, and am testing it against different decks whenever possible.
Atraxa, Praetors' Voice Infect: The amount of tokens this deck can spit out even at an early stage is wonderful. Dragon Fodder has been the MVP against this deck, though the times I have gone against it I did not have Doubling Season in, but Worldly Tutor, which I typically used to fish for either Krenko, Mob Boss for nigh-infinite blockers, Magus of the Moon to cripple their start, or Vexing Shusher if I am preparing to go off on someone with spells and have the mana to spare to block it, be it taking out their board or burning them. I have had to play really fast against that person's particular brew of it, so I have sometimes had to mulligan once or twice to get cards early enough to keep from getting a single counter if I can help it.
Talrand, Sky Summoner Control/Mill : This deck has been pretty straightforward, going for shusher or waiting until I copy spells before trying to cast anything. His deck is not too heavy on the offense, so I am typically able to build up a board state, and ramping spells are typically ones that he doesn't counter, as he waits for Wort, the Raidmother or a burn spell to counter it. Obviously Vexing Shusher is really great against control, and I had both that and Price of Glory in before making further changes to the deck. Mana Web has proven more useful since I had to cut back on using my own instants one too many times.
Mizzix of the Izmagnus Burn/ Laboratory Maniac deck: This one was pretty back and forth, but I found that being able to copy on certain spells he cast, especially since we take the X value they pay for, it makes casting on their turn particularly powerful. Fork and Reverberate have managed to either get me a hand full of cards or get my card advantage particularly potent. I know that the most effective strategy I found was being able to copy certain powerful combo pieces like Expropriate to work against his style. I typically mulligan for those types of copy spells, but not just for interrupting the combo, also moreso to safely let creatures like Wort enter with a copy spell ready in case of counterspell, as a lot of his counterspells grant him additional value such as drawing a card or untapping mana.
Prossh, Skyraider of Kher Combo Voltron: This one has been difficult due to the flying Voltron and how quickly it can get off the ground. However, Chaos Warp has saved me multiple times during this combo to get rid of a certain permanent, which stops that infinite. With this one I mostly try to mulligan for a Blood Moon or a Magus of the Moon with the number of multilands they run, and it has worked out well so far. Past that, ramping into Wort to double-cast something like Hull Breach or even a few games I got Boundless Realms and managed to get my mana on board to start drawing like crazy. I had to play a lot more aggressively against this one, moreso ramping aggressively to try and get to where I can conspire either removal or card draw into removal.
Those are the most competitive decks I have faced with the deck so far, and if there are any super notable matchups, I will be sure to edit it in. Sorry for the mountain of text, but hopefully I answered your question!
2 months ago
I’ve had boseiju in the deck. I’ve only got one though so it goes from deck to deck. I’ve also considered Vexing Shusher. Slightly more budget friendly for people.
3 months ago
Hmmm I dont believe that Vexing Shusher is legal in the deck. Unless Im missing something you can use a card that has a color identity outside your commanders in the deck. As its color identity is and Krenko is itd not be allowed in the deck.