Helldozer

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Planechase (HOP) Rare
Ravnica: City of Guilds (RAV) Rare

Combos Browse all

Helldozer

Creature — Zombie Giant

(Black)(Black)(Black), Tap: Destroy target land. If that land was nonbasic, untap Helldozer.

Helldozer Discussion

SideBae on Zombo's and God's

1 month ago

As a general rule, adding things to slow your opponents down is a good way to start taking a deck to the next level. Idk how much search your meta has, but Ashiok, Dream Render works wonders against enemy tutors while also providing a level of graveyard hate.

Liliana, Death's Majesty is well under $10 and should be strongly considered for any zombie deck.

Unholy Grotto is a utility land you might be interested in, as it provides some recursion for your zombies.

You also seem to be relatively light on card draw or selection. Ponder , Preordain and Brainstorm are all good cantrips, especially if conjoined with shuffle effects like Evolving Wilds or Terramorphic Expanse . Personally, I like Night's Whisper and Chart a Course as two-for-ones, but I see you're running Phyrexian Arena ; that is a solid permanent which produces card advantage. Graveborn Muse is also a similar consideration, although the life loss may need to be countered by a Whip of Erebos or the like. In a similar vein, something like Slate of Ancestry may work well with the token-producers you have; Curse of Disturbance seems a good consideration to add to the token-package. It's worth noting that a large majority of EDH games are decided by card advantage.

I'm not sure how well Crypt of Agadeem works; I've had poor results with it. You may want to just run a basic land instead.

The Undermine slot is likely better served with Sinister Sabotage . In a format with 40 life, making an opponent lose 3 life is equivalent to draining them 1.5 life in a 20 life format. In all likelihood, you may just want the ability to filter your draws or (ideally) to bin a zombie, then cast it from the graveyard with Gisa and Geralf without needing to worry about wasting a draw on it.

I've also not had good experience with 3-mana artifact mana-producers. I suggest Dimir Signet and Talisman of Dominance instead of Mana Geode and Chromatic Lantern . Chromatic Lantern really only becomes strictly necessary in 4- or 5-color decks, and since you're 2, it seems superfluous.

I also notice you're running Xenograft and Arcane Adaptation . I don't think these cards are necessary, especially if you cut Call to the Grave for something like Grave Pact or Dictate of Erebos .

I always like seeing a list with Exquisite Blood in it; you should run Sanguine Bond as well, as these two together produce an auto-win. Also, if you put a way to grant lifelink (such as the aforementioned Whip of Erebos ), Sanguine Bond begins to act as a pseudo damage-doubler.

Depending on your meta and whether there are other creature-based black decks, Bad Moon may be a good insert as an anthem effect. Similarly, barring an over-abundance of artifact decks, you may want to include Ashes to Ashes as a two-for-one removal spell.

Since UMA came out, Entomb is only a few dollars; Buried Alive acts similarly. So I advise adding that, as well as reanimation effects like Animate Dead , Necromancy or Reanimate . Being able to produce a Grave Titan turn two is always a massive plus. But don't feel limited to just Grave Titan , though; things like Helldozer are good reanimation targets as well. If you just want big, black fatties, Massacre Wurm and Phyrexian Obliterator are two of my favorites (though they're relatively expensive).

Good luck with the zombies. The living dead are bosses.

ManfredManhunter on Saskia the Unyielding

1 month ago

Looks pretty... fun!
Faith's Reward and Sylvan Awakening are hilarious.

My concerns with the current list are:
1) Your avg cmc being pretty high. Some of the more expensive land destruction like Helldozer , Star of Extinction , Destructor Dragon ... and more dont seem worth the costs.
2) How do you capitalize on no lands being around? You dont have a ton of artifact ramp, or ways to cheat creatures in. Planewalker to victory would be sweet but there are only two and of them only Sorin can get there on an empty board.

rob_shifflett on Zombies

2 months ago

Your land count is pretty low compared to your average CMC. I suggest no less than 37 for non-competitive lists. Also, I would run some more rocks. Jet Medallion Charcoal Diamond Fellwar Stone for starters. Unstable Obelisk for the upside of getting rid of permanents that Black has trouble with.

Here are a few of my favorite zombies. Gravespawn Sovereign Helldozer Noosegraf Mob Dread Wight Grotesque Hybrid Phyrexian Delver and Undead Warchief

ninjaclevs13 on Dawn of the Dead

8 months ago

The cards that I would personally recommend cutting are:

Helldozer: it would attract a lot of hate, and is really pretty slow to do much.

Phylactery Lich: a card that is almost exclusively stats, and just a 5/5 (even with indestructible) isn't usually that relevant.

Fated Return: 7 mana to resurrect a creature and maybe scry 2 just isn't that great in my opinion. If you're looking for something similar, I would recommend Rise of the Dark Realms. 2 more mana for all creatures instead of just one.

Curse of Shallow Graves: if I'm reading this correctly, this is only one 2/2 even if you attack with multiple creatures. And only attacking one player. And your opponents get it too.

Marchesa's Decree: conditional card draw with maybe some life loss? Ehhhh....

Trespasser's Curse: great against token decks, but largely irrelevant otherwise.

Mind Shatter: I think this could be good if you have a discard subtheme, which is definitely possible...maybe add a Sangromancer?

Cellar Door: way too inefficient...3 mana for maybe a 2/2?

Lich's Tomb: I think this is too risky and could easily blow you out

Another thing I'm noticing is the severe lack of ramp and card draw. There's plenty of Zombie synergy, but you're never going to get there if you have very little mana and an empty hand. I would recommended adding some Gilded Lotuses, Thran Dynamos, Worn Powerstones, Jet Medallion, as well as Phyrexian Arena or even Sign in Blood.

Lavidicus on Help me out? Mono-black Zombie

8 months ago

I need some help deciding to remove some cards to make it 100 cards commander legal, it’s 105 right now.

Throw me some ideas to add or replace cards too. Feel free to criticize me, tell me if there should be changes. First time really trying to put a deck together. I think I’m having mana and creature cost issues? I’m not sure? Thanks!

From Dust

JackTheDemon on Untouchable

8 months ago

@DrunkManSquakin666 That's all the reason you need fam. For flavor you should try to put in False Cure, Swat and Syphon Soul also I have had her taken from me and cloned so Darkness has saved me more times than I care to remember. I would also recamend Withering Boon for when they try to brake your Torpor Orb effects when you cast her. Its also a good gotcha card. With all that mana ramp you could also run a Helldozer just for fun.

TKDbeast on AETHER HORDE (Esper Zombie Tribal)

1 year ago

This is a really cool deck! Zombies are really amazing, and it looks like you have a very competitive version of them.

What made you pick the Zombie lords over other lords, such as Cemetery Reaper, Lord of the Accursed, Lord of the Undead, and Risen Executioner? Or other Zombies-matter cards, like Skirk Ridge Exhumer, Plague Belcher, and Graveborn Muse.

If you're looking for crazy, kind of out-there ideas, it might be worth checking out Helldozer, Army of the Damned, Endless Ranks of the Dead, Grave Titan, Josu Vess, Lich Knight, Kalitas, Traitor of Ghet, Liliana, Death's Majesty, or Necromancer's Stockpile.

Lifebane Zombie, Stillmoon Cavalier, Shamble Back, Celestial Purge, and even Selfless Spirit could make good SB additions.

I'm fascinated by Withered Wretch and Revoke Existence. What brought you to choose them over more traditional choices?

I'm even more interested as to why you didn't choose Path to Exile, considering that nearly every other brew out there running white uses it. Lack of slots? Helps opponent too much? Does it not synergize like Fatal Push does?

Also, what are your thoughts on Blue for zombie decks? There are plenty of good cards

Finally, your mana base. I'd consider taking out Urborg, Tomb of Yawgmoth, Bloodstained Mire, and a couple Swamps for Marsh Flats, a Plains, and ~2 Mutavaults. The Plains allows for you to cast stuff with a Blood Moon on the field, or fix your mana after getting a creature Path to Exiled. Also, Concealed Courtyards might be worth checking out, since you're so low to the ground. They're rotating out of Standard soon as well.

Sorry for the wall of text full of stuff you probably thought of before! Thanks for posting your deck!

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