Hinterland Harbor


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Rare
Innistrad (ISD) Rare

Combos Browse all

Hinterland Harbor


Hinterland Harbor enters the battlefield tapped unless you control a Forest or an Island.

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Hinterland Harbor Discussion

multimedia on Infiniti elves

4 days ago

Hey, really interesting ideas with Elves. Haven't seen Karn's Temporal Sundering with Marwyn yet, nice job.

I think Hadana's Climb and Winged Temple of Orazca is a better pay off for getting an extra turn then Wild Onslaught. Not a fan of Onslaught. In my Elves of Dominaria's past Bant version Climb was quite good with the +1/+1 counter strategy with Elves.

I suggest more Simic dual lands less Islands this will help to be able to cast Steel Leaf Champion more consistently; 5x Islands is a lot. If because of the budget you can't add more Hinterland Harbor and Botanical Sanctum then consider Woodland Stream? A turn one Stream tapped is better than having to play an Island in the first three turns. Hinterland is however a good card to invest some money into because it's a land that will be in Standard until September 2019 and it's at a low price right now only $3.

For the sideboard consider Negate. I really think it's one of the main reasons to play blue with Elves as it shores up the control matchup being able to counter Settle the Wreckage or Fumigate is very good for a two mana counterspell.

I wouldn't play green without having 4x Blossoming Defense main deck because there's so much removal right now in Standard. Defense is great with Marwyn acting as protection and pump; it's a pseudo mana ritual with her.

Good luck with your deck.

firyunda on Bant GPG

1 week ago

Maybe cut one or two of the Botanical Sanctum as they can end up becoming slow mana in the late game. if you cut one of them and want to keep the other 3, then I'd suggest going down a Glacial Fortress or a Hinterland Harbor.

enpc on Vorosh

1 week ago

They tap for 2 mana yes, but I wouldn't count them as two. There's a bit of adisconnect between number of sources and total produced maan, but that's a lot more complicated of a conversation. the important thing is that they techincally count for zero by themselves, as you can't play them as your only lands (they bounce themselves).

As for lands to play (within a budghet of course), Command Tower, Mana Confluence and City of Brass all tap for any mana colour you need. Exotic Orchard can also help out and Forbidden Orchard isn't bad either as your primary source of damage has flying. Hinterland Harbor and Drowned Catacomb finishes off your check land cycle (which are good), you have pain lands like Yavimaya Coast, Llanowar Wastes and Underground River. That being said, don't feel like you have to run the full cycle of a land. I would persoanlly run the full cycle of shocks and check lands, but would be reluctant to run all 3 temples.

Given that you have minimal land search ramp, I wouldn't increase the number of basics you have by too much, however you could up your total basic count by 6 (2 of each) if you included more basic land searching. You also have the Panoramas (Grixis Panorama, Jund Panorama, Esper Panorama, Bant Panorama) which gives you colourless the turn you play it, but you can later crack it for a basic.

As for ramp, Chromatic Lantern is good fixing. Nature's Lore and Farseek are both good as they can fetch shocklands. Cultivate and Kodama's Reach are both decent, as is Rampant Growth. you also have the signets (Golgari Signet, Simic Signet, Dimir Signet) as well as Talisman of Dominance and Fellwar Stone.

McTodderson on Merfolk Maniple

1 week ago

If you want the big fish in the deck, i would consider adding in Grow from the Ashes and Song of Freyalise... Ramp is good for him... then maybe switch out some more basics for Hinterland Harbor if you can nab some of those... and i know Kumena, Tyrant of Orazca is pricey... but he is a bomb...

garrukhunter98 on Edric One Drops

1 week ago

also, might want to add some lands. That Hinterland Harbor seems really bad if it is the only land in the deck.

pyracanth on Kumena's Merfolk on Everbody's Turn!!!

2 weeks ago

I know you might not have these IRL (as they're all stupid expensive), but try balancing out the mana base with some U/G lands like Yavimaya Coast, Hinterland Harbor, Misty Rainforest, Breeding Pool, et cetera.

DemonDragonJ on When Will WotC Reprint the ...

2 weeks ago

izzetkid987, I hope that when WotC eventually does reprint the shocklands, again, it will not be in another Ravnica block, because those lands were deliberately designed to be capable of being printed in any set on any plane in the multiverse. In fact, I have read that they were very nearly reprinted in Tenth Edition, but were abandoned in favor of the painlands, instead, which is very tragic. Even worse, WotC was planning to reprint the enemy-colored checklands (Hinterland Harbor, Isolated Chapel, etc.) in Magic Origins, but again chose the painlands, instead, despite the painlands now being severely outclassed by numerous other cycles of lands.

Kalavas on Bant Blink & Flicker

2 weeks ago

So just fyi, this is my physical deck that I run, so I don't replace cards here until I get them irl. That being said some new additions to this deck include: Snapcaster Mage, Breeding Pool, Hinterland Harbor, and I replaced Ghostway with Eerie Interlude as eerie is strictly better.

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