Stranglehold

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Pauper Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander Anthology (CMT) Rare
MTG: Commander (CMD) Rare

Combos Browse all

Stranglehold

Enchantment

Your opponents can't search libraries.

If an opponent would begin an extra turn, that player skips that turn instead.

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Stranglehold Discussion

RedPlaneswalker on

1 week ago

CharonSquared, thanks for the suggestions! I may keep Maralen of the Mornsong since it combos with Stranglehold or I may just cut them both altogether.

Krenko, Mob Boss is there so I have creatures to sac for Grave Pact, The Abyss, and Butcher of Malakir. I could cut Reassembling Skeleton though since it doesn't really do anything by itself.

Starsky2814 on Omnath, Full of Wrath

3 weeks ago

What makes my playgroup a$$holes, would be, all of the infinite combos they run in their decks, they run a lot of annoying extra turn cards and they are controlly as hell. I've gone through many different approachs with Omnath against them and the most effective approach, by far, has been super ramp with land destruction.

Shout out to Stranglehold for being clutch to stop the extra turn and tutoring for combo piece shenanigans. Price of Glory, also, makes everyone second guess countering or removing on your turn.

Something I would suggest that even I need to include at some point, would be, a small package of removal spells. Which I know you already have, but don't change that! Krosan Grip, Chaos Warp, Song of the Dryads and Reclamation Sage, should help. Gamble can sometimes be a good tutor for them in a pinch.

Starsky2814 on Omnath, Locus of Armageddon v2.1

4 weeks ago

I'm considering on adding Manabond + Storm Cauldron . I'm thinking to possibly cut Stranglehold and Tempt with Discovery for them. Any thoughts?

Kaleo42 on Marath's Wild Combos

1 month ago

Depending on their lists Blood Moon would be a good choice. Magus of the Moon may be better as it can be sac'd to your own combos or picked off easier by your own deck. Also in that meta I would 100% run Stranglehold.

Kaleo42 on Marath's Wild Combos

1 month ago

Blood Moon is good if it actually hurts your meta as you can easily play around it. My meta leans more heavily on artifacts and has some badass mono color decks considering we play almost strickly cEDH. Which brings me to Stranglehold. I know its a good card but the fact of the matter is that I dont get to play enough turns for it to matter. Aven Mindcensor is more easily tutored, has flash, and plays nice with Sun Titan. Often times I will turn one or two slam Aven in response to their turn one fetch and turn the storm deck off for a good three turns. I also dont have to contend with extra turns as my Tactical Beauty is the only turns deck in our meta. Basically Stranglehold is really good but you have to ask is it what you need when you need it.

@nch0r on Marath's Wild Combos

1 month ago

Kaleo42 What is your opinion on Stranglehold I currently run one in a mono red deck alongside Blood Moon I have considered switching the Stranglehold over to this deck. The Blood Moon I feel would hurt me just as much as it hurts my opponents.

tlk_lone_knight on After School tutoring with Razaketh

1 month ago

very nice deck. I like the synergies. hopefully you don't run into someone who runs Stranglehold

I would recomend Volrath's Stronghold as another way to reanimate constantly.

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