Search your library for a card, then shuffle your library and put that card on top of it. You lose 2 life.
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Cruel Tutor Discussion
1 week ago
1 month ago
Okay! Kasseem, in that case, Vampiric Tutor and Demonic Tutor and Cruel Tutor let you fetch any card in your library. They're really pricey cards though. I obviously didn't include any of the absurdly expensive ones though, such as Imperial Seal. Diabolic Tutor won't put a dent in your wallet but it's 4 mana. Entomb and Buried Alivework really well with the Reanimates you already have. Gamble is 1 red mana and like the card says, "what's the worst that can happen?" Well, I mean, you could lose 1 red mana, but it's still fun and somewhat goes with the theme of your deck. Beseech the Queen is a 4 dollar card that's pretty good too. I think Tutor cards would add to your deck a lot seeing as you have low quantities of most of your cards, therefore decreasing your chance of being able to use them. I especially reccomend Gamble and maybe Entomb if you want to invest in more Reanimates.
1 month ago
This is a really solid deck for it's price. Heck even with the price doubled it would still be a really solid deck for the price. Luckily I bought the pre con deck for Oloro so im going to see if i can get enough of the staples for this deck together and use it.
Suggestions for the deck are all going to be tutors because honestly i dont know what actual cards could make this deck better. Demonic Tutor, Diabolic Tutor if you want to stick to your cheap theme, Cruel Tutor if you have one lying around, Idyllic Tutor, Mystical Tutor,Personal Tutor, and Vampiric Tutor all allow you to search for Enduring Ideal. which with Enduring Ideal you win the game so if you add all of these you now have 8 copies of Enduring Ideal that say "win the game at the beginning of your next upkeep."
2 months ago
Missing some staples like Ancient Tomb, Mana Vault, Mana Crypt, Mox Diamond, Chrome Mox, etc. By now they're just staples in mana acceleration that there should be zero reason why any deck claiming to be higher than 4 doesn't run them at this point. Especially for a creature that's .
There's also a significant lack of countermagic like Force of Will, Flusterstorm, etc. No other tutors like Grim Tutor, Imperial Seal, or even Sidisi, Undead Vizier and Cruel Tutor and questionable slots like Sword of the Animist, Choked Estuary or Cancel.
I always dig a good Tribal Zombies, but perhaps we can filter out some of the repetitious slots for more utility creatures. I think the big thing to focus is - how do you want to win, and what do you want to win with? Are the zombies tools for mill outlets/drain outlets? If so you could use a massive overhaul. Are you just going swinging with a horde? The same result still kind of applies.
I'm trying to figure out what Kozilek's in for? I understand if you were doing a self mill deck akin to the Gitrog, but this doesn't seem to be the case - thought I could be mistaken.
3 months ago
Very nice. I wish they would make a Nicol Bolas Planeswalker that could be a Commander. That would be awesome.
There are a few upgrades I could recommend.
1.) THE TUTORS:Demonic Tutor, Diabolic Tutor, and Cruel Tutor are better than the ones you are running. I would try to replace your current tutors with these choices. The reason these are better is that you don't have to wait to use your cards mid to late game when you have the mana. The three tutors above add the cards straight to your hand.
2.) MANA:I follow the Professor on YouTube, and his mana crafting videos are a HUGE help in fixing my mana issues. You can view the video here. In said video, he recommends 8 mana ramp/mana fixing sources. You already have all the mana sources I would have recommended that tap for any color but you also run the two Talismans. I would recommend taking them out. That will open a slot for my favorite mana ramp artifact that is underplayed... Mana Crypt. You will also have room for another land, which I would recommend having 38 instead of 36. You have a mid-game range of CMC, so I would highly recommend 38. COUGHI promise I'm not copying the ProfessorCOUGH
3.) DISCARD SYNERGYYou hit the nail on the head with this one. You have the most powerful discard synergy cards. If you give your Specters double strike, it will allow them to force your enemies to discard twice. I love using Berserkers' Onslaught in my 'discard' deck.
I love this deck! Might have to build a deck close to it. Keep up the good work. ;)
3 months ago
Because this deck wins through infect on your commander, I would highly suggest adding a tutor package. Vampiric Tutor, Demonic Tutor, Enlightened Tutor, Beseech the Queen, Shred Memory, and Cruel Tutor are a couple of options to get the cards you need.
3 months ago
Interesting point about Grab the Reins. I was looking for low CMC Threaten effects that are instant. I want both defense and offense. The sorcery speed cards are mostly unable to provide defense. Besmirch does provide defense, so it is actually a decent option, and I even considered putting Grenzo, Havoc Raiser back into the deck for more goad/pillage effects, but the dependence on attacking creatures makes Grenzo questionable. Besmirch does not have that dependence as much. Act of Aggression is more expensive, but does what Grab the Reins does, only it untaps and gives Haste, and it has the CMC flexibility of phyrexian mana if I need to cast it earlier. I also have a Disharmony that is asking to be played, but the only use it has is for defense, making it an awkward combination of half-fog, half-removal/control/combat trick. I am not sure if it will make the cut, but I will try it out. Kari Zev's Expertise may be great, with the number of <3 CMC cards in the deck, but a large number of them are reactive spells, so I am not sure how often it would pay off. I ordered one for testing anyway, thanks for the tip. Harness by Force would give a middle ground between the normal single target Threaten effects and the multi-target Insurrection/Mass Mutiny/Mob Rule, and could swing games, but is less flexible than Word of Seizing. The only real issue I have with Word of Seizing is the higher CMC, which may be something I just have to get over. Zealous Conscripts is an interesting option, but too many decks have it, and it may scream combo, which I don't want. I will have to play with the rest of these some to find out what I like. Cards like Backlash and Delirium have been really strong for this deck, and I could see any of the Threaten effects doing the exact same work, plus having potentially more flexibility. I will likely cycle through all of them, and every time I draw/play one, I will ask myself if I would have rather had one of the other ones in the list instead.
The other option I was considering was beefing up the midrange elements of the deck some. I am not sure I would have enough card slots to make it worthwhile, and I would be afraid that adding more overt offense would paint more of a target on my head. I would need midrange options that are significant defensive additions, that happened to come with some offense. I think Dread is a good example of this, but Jotun Grunt could make the cut as well, for it's graveyard work that can be used for my own recursion and as anti-reanimator tech. Midrange elements would potentially help against Stax and more reactive decks, but my meta actually frowns on Stax, so this would be a change to prepare for stepping into other metas, and may not really ever pay off. I think adding to what the deck already does through the addition of Threaten effects is probably the better plan that shifting to more midrange, even though it would be mostly useless agains other reactive decks.
As a side note, I have really liked Burning Wish, but had poor outcomes with Death Wish. The Wishboard has been fun, and does create a lot of flexibility, without being totally overpowered. I may work on the contents of the Wishboard as I go along, but I will be replacing Death Wish with a Cruel Tutor I just traded for.
3 months ago
Toxic Deluge is a card I don't think you should run without, as far as suggestions go. The life cost just has to be tailored to the highest power you want to kill, and it costs far less than many of your other options.