|Commander / EDH||Legal|
Printings View all
|From the Vault: Realms (V12)||Mythic Rare|
|Champions of Kamigawa (CHK)||Rare|
Combos Browse all
Boseiju, Who Shelters All
Boseiju, Who Shelters All enters the battlefield tapped.
, Pay 2 life: Add to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.
Boseiju, Who Shelters All Discussion
22 hours ago
Do you think I should run Boseiju, Who Shelters All in my The Immaculate Mizzix's Experiment deck? It has a really good ability, but the downside is that the land comes into play tapped and only produces colorless. If you think I should add it what land do you suggest cutting?
1 day ago
Honestly, people simply aren't prepared when you can reliably play Neheb on Turn 2 or 3. I fairly consistently win on Turn 4 when it only takes me 1-2 mana dump turns to burn everyone out. There's also the backup plans with Extraplanar Lens / Koth of the Hammer etc where I can still generate a bunch of mana to fuel my gameplan. Making sure you have ways to generate large amounts of Red without Neheb helps you run less protection. In addition, there's the mana denial plan with Wildfire and junk to prevent people from casting their counters in the first place. Force of Will might be the only thing that can stop me, and some people don't even have access to that. I think Price of Glory is fantastic and you should pick up a copy if counters are keeping you down. There's also Boseiju, Who Shelters All if you want even more anti-blue.
It's kinda tricky to find the correct balance of ramp and land count. You want enough lands to get there early, but then you want as few lands as possible after Neheb is cast so you only draw into gas. Loot effects help a lot with this. There's definitely a different feel when your ramp is Hedron Archive compared to Mana Vault . I imagine I'd run more Neheb protection if I didn't have so much fast mana.
2 weeks ago
I don't run Boseiju, Who Shelters All cause I'm going to cast the spells without paying the mana cost anyway. It coming into play tapped actually makes me lose tempo.
As for Cavern of Souls , it is a tough call to exclude it. I do have a few friends playing counterspells but it ain't a big thing here in my meta.
Also, I value lands that produce colored mana over those that produce only colorless (I consider Cavern as producing colorless), especially since some of my spells have , or in their casting cost.
2 weeks ago
I'm curious, is there a reason why you don't run Cavern of Souls or is control not really an issue in your meta?
2 weeks ago
The reasons being, I have been encountering a lot more creature wide strategies and the aggro does tend to hurt quite a bit since I always taking damage from Sylvan Library , Mana Crypt , even Boseiju, Who Shelters All . Whenever Tatyova is in play it's already at a losing battle, and GSZ never really gets much value as well.
I have update the primer to add in the new additions and I haven't gotten to really play Intet as of much lately, but this Wednesday I'm going to be play testing her all night, so we'll see the results from that!
I do have a question for you though since we run similar deck builds and I would like your perspective, what do you think of adding in minor board wipes like Pyroclasm , Anger of the Gods , Firespout , or Volcanic Fallout ? It's for removal of dorks as well as cards like Tymna the Weaver and such.
1 month ago
I understand where DrkNinja is coming from, as efficiently tuning a deck means to lower the curve and optimally play cards that will do something the time you cast it, as if you don't have ways to cheat in spell it will be a dead card in your hand which is never a good feeling.
Don't worry Darkshadow327, if you like playing big spells like that than you just have to find ways to ramp up to be able to cast those spells as well as protect them. If you like big spells like Rise of the Dark Realms than add in a Boseiju, Who Shelters All to ensure that you will be able to cast those spells. Need a way to get that land will black as access to tutors and budget tutors to get you there as well as certain creatures to get you those lands like for example Weathered Wayfarer .
Finding the right balance in your deck is always the biggest thing when your tuning a deck, sometimes you have to bite the bullet if you want your deck to become more efficient and not use the high end spells to compromise. However at the end of the day, this is your deck so it's up to you how to build it and how you want to tune it for your playstyle! ^^
1 month ago
"did u have any line of tutoring, example what to search first, second, etc?
--> This is a Turbo Ad Nauseam list. We want to find and resolve Ad Nauseam, above all things.
If in the event Ad Nauseam is countered, we find Yawgie Doggie and play it from the yard.
Alternatively, we can also go the direct tutor route, which is slow but still possible, by manually assembling Paradox Engine + Strionic Resonator .
In the event of a heavy blue combo meta, such as Teferi Chain Veil Stax, we race them ideally because the hypergeometric distribution of the deck is in our favor.
But since things aren't ideal, we also have targeted hand hate, Boseiju, Who Shelters All, and Defense Grid to protect Ad Nauseam. You may have to get 1 of these cards prior to getting Ad Nauseam, which is why the other tutors come in handy.
============================== "any advice on how to play acording the matchups? (stax, flash hulk, blue control meta, etc)"
--> That depends on your meta, and turn order.
Bear in mind, not every stax deck operates the same way and each one attacks on a separate axis, based on their resource denial pieces.
Also bear in mind that Stax is the bane of this deck archetype. If you get stuck behind a tax piece, like Sphere for example, you may have to go find Helm of Awakening to offset the board. Alternatively, if you get stuck behind Stranglehold, you may have to Vampiric Tutor for Unstable Obelisk or Ad Nauseam to break through, which is less than ideal.
Be mindful of the following Stax pieces:
Anti-Search Effects (Stranglehold, Aven Mindcensor, Leonin Arbiter, etc.)
Null Rod/Stony Silence
Gaddock Teeg/Lavinia, Azorius Renegade
Sphere effects (Sphere of Resistance, Thorn of Amethyst, etc.)
Anything that prevents you from doing something for cheap or free must be dealt with prior to going off. In the case of creatures, use a kill spell. In the event of Null Rod or Stony Silence, you'll have to Ad Naus into Skirge Familiar then kill the table the long way via Exsanguinate + Yawg's Will (using Ad Naus and Exsanguinate again).
You can also use politics and sit back in order to let others deal with the on-board issues, but I'd suggest sitting and being patient. The longer the game goes, the less it favors you.
Against flash-hulk variants, race them, but don't be afraid to use a hand hate spell on them if you have one in hand. An E.O.T. Ad Nauseam may very well pave the way to victory.
Against TCV Stax or other fast combo decks, race them. This archetype is the 3rd fastest archetype, just barely behind Grenzo Doomsday and 4C Breakfast Hulk. Hope of Ghirapur may help here, but only marginally; if there's 2 or 3 other blue decks, Defense Grid might be the way to go. (If nothing else, it baits out a counter.)
For seat positioning, if you're not going first, bear in mind who's at the table and what's in your hand. If you can Ad Naus turn 1 or 2, go for it, including on your main phase. Remember, you don't answer questions, you ask them! (As in, "Opponents, may I see a Force of Will?".)
If your meta is stax heavy (4 or more decks in your LGS meta), ANF might not be so hot going in. But if it's lots of midrange non-blue stuff, roast'em with Fishbowl.
Having a knowledge of your meta and who's sitting at the table with you will be of great help. It's all on a case by case basis.
In a blind meta, usually it's best to find Ad Nauseam first, then drop all your fast rocks into Ad Nauseam on the same turn, so that you hide your power level to the table. (The worst that happens is you don't get there, but often times, someone else will get greedy first and splurge. Let them take the fall for you and enjoy the ensuing counter war.)
If you sit at a table with a mirror match and there's at least one other control player there (preferably no more than one), don't be afraid to use a hand hate spell as a political tool to strip Ad Nauseam out of the mirror opponent's hand. This can buy you political favor.
Let me know what your meta looks like and I may be able to help you better.
1 month ago
First I'd suggest you edit your deck list and under Format where it says Standard, change this to Modern. EDIT - Ugh, I can't actually suggest the linked cards because your deck is in the wrong format. :-(
I can think of maybe three ways to help fix your mana, that don't involve splashing green (not you Scuttlemutt or Vesper Ghoul), the first is Lotus Bloom. The second is in a similar vein Pentad Prism, slightly less efficient though. The third is a 2 card combo Invisible Stalker + Dowsing Dagger Flip, obviously this would dilute your deck more than the first two options, but maybe?
Fog effects will protect your Planeswalkers Darkness, Holy Day if you are worried about creature damage, Apostle's Blessing will work in most cases (sigh, Eldrazi), both would require you to keep 1 mana open though, then again your a control deck with counter-spells, so that shouldn't be an issue.
Your last issue is the toughest to provide a solution to, maybe Myth Realized, Cryptic Serpent? Left-field Laboratory Maniac, if you Ad Nauseam on your opponents turn or Conflagrate, if you Ad Nauseam on your turn? I'd also suggest a Boseiju, Who Shelters All in your sideboard, to protect the combo kill...
Thats all I've got, hope this at least gives you some ideas, good luck with your brew.
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