|Commander / EDH||Legal|
Printings View all
|From the Vault: Realms (V12)||Mythic Rare|
|Champions of Kamigawa (CHK)||Rare|
Combos Browse all
Boseiju, Who Shelters All
Boseiju, Who Shelters All enters the battlefield tapped.
, Pay 2 life: Add to your mana pool. If that mana is spent on an instant or sorcery spell, that spell can't be countered by spells or abilities.
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Boseiju, Who Shelters All Discussion
5 hours ago
Focusing on creatures such as Bane of Bala Ged, Sheoldred, Whispering One, and Kozilek, the Great Distortion, would turn this deck in a different direction than it currently goes, becoming more reanimator than control. Putting those creatures onto the battlefield makes me a target, and that's the opposite of what I want to do when I'm playing this deck. The idea is to discourage people from trying to interact with me by promising that they will lose more than I do. If I slam Sheoldred, suddenly A) they are losing value if they DON'T interact with me, and B) I have something important to lose, so the interaction's no longer one-sided in my favor.
Lim-Dul the Necromancer is certainly an option, though I tend to find him too expensive for his effect. I'd recommend trying out Geth, Lord of the Vault over Lim-Dul, since he not only can res creatures without waiting for a death trigger, but can grab artifacts too, all while doubling as another win-con should we get enough mana.
Phyrexian Obliterator is... interesting. My gut instinct is to say that it falls into the same category as Kozilek, the Great Distortion, in that it paints too much of a target on me. That said, if I were to use it properly (that is, mainly on defense), it could certainly be quite effective as a deterrent. I'll play around with it and let you know how it performs.
Gonti, Lord of Luxury is an odd one for sure. The variance on him seems really high - for every time I rip someone's eldrazi titan off the top of their library, there are going to be moments I hit three lands and an Emerald Medallion. If I were killing/reanimating him consistently, he'd be pretty sweet, but I don't know how frequently I'd end up doing that over reanimating Gray Merchant or things from my opponent's graveyards.
Kor Dirge is cute, but I dunno how effective it would be. If someone's actually attacking me, they're likely going for the kill, expecting that I'll interact by removing a lot of their attacking creatures. Dirge doesn't seem any better than any particular kill spell in that instance, and would be weaker in moments when I need a kill, but am not being actively targeted.
Sorin Markov runs afoul of the same limitations as Karn. As a terrifying planeswalker, he's going to draw more attention than he's worth. In addition, it's rare that I'm attacking with small enough amounts of damage that setting someone's life to 10 will be relevant. Either I'm swinging with a huge board courtesy of Rise of the Dark Realms, or I'm not usually swinging at all. Similarly, when casting the game-ending X-cost spells, it doesn't usually matter what life someone's at - either I have loads more mana than I could ever need, or I'm not likely going for the kill. Thus, life-gain strategies tend not to be an issue for me (doubly so since most of them rely on lifelinking creatures, which are easy for me to remove).
12 hours ago
Yeah I reason I karn would be good is there will be decks that have enchantments same with a few planeswalkers. I been thinking of ways to be more well rounded in a multiplayer game against these cards. Plus also trying to steal the cards onto your battlefield.
Gonti, Lord of Luxury we can abuse via reanimation triggers
Kozilek, the Great Distortion for us to discard instants to counter cards and set up our spells
Bane of Bala Ged to keep exiling lands, enchantments, and other problematic things
Sheoldred, Whispering One can keep on triggering toshiro's ability
Primal Amulet to reduce our instants cost and also copy the spells
Sorin Markov I've seen a video with someone using him in a toshiro edh deck and won 4 times. While he may not be able to kill things he can take care of annoying life gain decks
Phyrexian Obliterator for defense and another way of dealing with permaments
Kor Dirge to redirect damage
Lim-Dul the Necromancer to steal your opponents creatures
Boseiju, Who Shelters All your instants cant be countered
1 week ago
For modern, you have some cards in here that are way too slow. Love the idea you have here though. So first, I'd recommend switching out the Talisman of Dominances for Mind Stones. While the Talismans can give you , the Mind Stones can draw for you when the mana is irrelevant. Solemn Simulacrum seems like wasted space in a deck that has black for hand disruption. I would replace that with Thought-Knot Seer to increase the disruption, and if you're truly worried about draw power (since I see Read the Bones) maybe Endbringer. I would probably choose to up Thoughtseize and Inquisition of Kozilek to make sure you get as much disruption as possible. I'd move the Collective Brutality to the sideboard for the extra space for Thoughtseize and Inquisition of Kozilek. I second the inclusion of Ugin, the Spirit Dragon as his minus literately hits nothing of yours mainboard, and only the Batterskull token sideboard. There are very few decks that can handle a resolved Ugin.
Sideboard, all tron decks need Crucible of Worlds because Tectonic Edge and Ghost Quarters are seriously a thing in modern. If you don't think you have space mainboard, then sidebaord Boseiju, Who Shelters All for the control matchups. Nothing like tapping out for Torment of Hailfire and then it getting countered.
1 week ago
Simic is pretty good for throwing down giant X spells. I had a list I worked on for a bit but it was sultai so that I could use some of the really nasty X spells black offers. I would use Kruphix, God of Horizons so that you can just keep stacking up mana. Also it is hard to get rid of the gods... 10 or so spells like Blue Sun's Zenith and Metallurgic Summonings should be enough win conditions. The idea is viable, if using such effects to win you may want Boseiju, Who Shelters All, Sphinx of the Final Word, and similar things. Hydras wouldn't be out of place either with lots of mana.
3 weeks ago
I like this quite a bit! I don't often see Yisan lists with much originality. Some small changes you could make in the future are switching Duskdale Wurm for Elderscale Wurm, Predatory Urge out for Quest for Renewal, Chord of Calling out for Genesis Wave, and a Forest out for Boseiju, Who Shelters All. Those just might be interesting add-ins, play how you feel. +1 for breaking the mold.
3 weeks ago
As far i am aware Ad Nauseam decks don't run any kind of dorks for acceleration, instead they tend to run Lotus Bloom & Pentad Prism - and against the latter Abrade is much more useful than Lightning Bolt.
Not to mention the fact that i am willing and able going into counter battles with them, they are not the only deck that runs 4 Pact of Negation, on the other hand i run a miriad of other counters, including stuff that stopps Boseiju, Who Shelters All dead in its tracks -> Glorious End, beside other goodies of course.
I also have my doubts about Scapeshift decks winning on t2, even on the play...However i am no expert on that, so please enlighten me! How do they do that?
4 weeks ago
@deltadrizzt Thanks for your input! I've explained above (comment #7) why I don't think that running a ton of time counter removal is a good option, but it's probably just heavily dependent on the pacing in your playgroup. Boseiju, Who Shelters All would be something I would run if I were running more control, but szdp is right about its interaction with Jhoira. Tezzeret the Seeker is a cool idea, especially with cards like Grim Monolith and Mana Vault. I'm concerned that his high CMC and the number of mass bounces I play might make it not worth, but I'm going to proxy him in and give it a try. Lastly, Enter the Infinite is a high powered card but it can lose me the game and it opens me up to situations where my lack of control is a real problem. I'd sometime like to run a version of the deck with Niv-Mizzet, the Firemind combos and other card advantage stuff, and I'd for sure run this in that.