Cascade Bluffs


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
Zendikar Expeditions Mythic Rare
Eventide Rare

Combos Browse all

Cascade Bluffs


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4.14 TIX $7.57 Foil


Cascade Bluffs Discussion

Polupus on Amonkhet 4C Living End

3 months ago

Man, I love what the new set is doing for living end! +1

Your mana looks ok for blue. Maybe add Cascade Bluffs to convert some of that monkey mana from Simian Spirit Guide?

My 2cents, I don't think you should get rid of green either. Green has a lot of good sideboard options as well that you'd be cut off from.

2austin5 on DevoidMage

3 months ago

I will gladly trade for the Exp Cascade Bluffs

DevoidMage on Want expeditions

3 months ago

I have a Cascade Bluffs if you like. I haven't got any need for it, though I also don't have any particular needs so i'll look through binders to see if we can't work something out.

scrotality on Blue Red Kiln Thing In Ice

4 months ago

less lands. like 17 or 18. no planeswalkers - they don't trigger fiend and they make your cmc high. drop grim lamamancer and vexing devil for 4x Monastery Swiftspear. also id make some room for 2x Apostle's Blessing. Thunderous Wrath and Cyclonic Rift are kinda weak in this. you want things that trigger prowess and fiend while giving you card advantage: Sleight of Hand, Serum Visions, Manamorphose. sorry to rip apart your deck, but you asked for advice on making it competitive :) theres a guy at my lgs that runs a build like what i laid out here and absolutely wrecks people. his deck is bad ass.

oh and i wouldn't recommend Cascade Bluffs. too likely to be the only land in your opening hand (one landers are generally ok in this kind of build). 4x Spirebluff Canal is pretty awesome.

enpc on *RETIRED* The Gathering Storm: Animar EDH

5 months ago

Some more cards I think you can cut:

Wizard Replica, Narnam Cobra, Epochrasite, It That Betrays, Platinum Angel, Runed Servitor, Efficient Construction, Etched Champion

None of these cards feel like they do enough in the deck to warrant a spot.

As for lands, If you can get tham, the filters could also be a good way of fixing your red mana (Fire-Lit Thicket / Cascade Bluffs).

Lilbrudder: you're thinking of Tarnished Citadel.

acbooster on Progenitus EDH

5 months ago

One thing you can definitely do to speed up the deck is to speed up the mana base. You have the full cycle of bounce lands, and while they do produce two mana each, they not only enter tapped but become prime targets for any kind of land destruction. I'd replace them with the shocklands or filter lands honestly, the filter lands especially. Filtering a red or blue mana through Cascade Bluffs with something like Mana Reflection out will help a ton.

I'd also tweak the mana distribution to better match the color distribution. You have a lot of white and green cards, but your mana production is evenly distributed. This makes it more likely that drawing one of those white or green cards will be a dead draw. Also look at how color intensive things are. You have cards with WWW or BBB, but don't necessarily have the means to support those. You can't rely on having your color fixing or anything in a game, so it's better to be able to work without it than to rely so heavily on it that by removing it, your deck becomes crippled.

Your lands are also a bit light for your curve and average CMC. 36 is usually my go-to for first making a deck, then adjusting the count down for more aggressive decks and up for more grindy decks. This deck has a lot of big things to cast, especially around 5 mana. I'd bump the land count up at least to 34, again, you can't rely on your mana rocks. There's a ton of artifact removal in EDH and you only have one card that can protect your rocks to some degree.

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