Grim Tutor

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition III (ME3) Rare
Starter 1999 (S99) Rare

Combos Browse all

Grim Tutor

Sorcery

Search your library for a card and put that card into your hand, then shuffle your library. You lose 3 life.

Price & Acquistion Set Price Alerts

ME3

S99

Ebay

Have (0)
Want (1) Splashy

Recent Decks

Load more

Grim Tutor Discussion

10roofrusted on Thrasios/Tymna

7 hours ago

Overall I like the deck, but I'm wondering about a few of your card choices. I expect many of them are driven by local meta, but I'm still curious.

Aven Mindcensor - obviously a good card in Stax but doesn't really advance your strategy.

Kiora's Follower and Voltaic Key - Nice for Thrasios // Kydele, but seems fairly innocuous here.

Paradox Engine - Obviously can be a good mana engine, but you already have much better in Bomberman and Isochron Scepter + Dramatic Reversal.

Birthing Pod - I saw your explanation above but this seems fairly inefficient compared to other cards you could have in its place.

I notice you seem very short on black tutor cards. I understand Imperial Seal and Grim Tutor are prohibitively expensive, but there are Diabolic Intent, Diabolic Tutor and Dark Petition.

I'm also surprised there is no Sylvan Library. It's a fantastic draw engine, low CMC and fairly inexpensive.

Lastly, Tendrils of Agony is a great win con. Between the potential to cast Lion's Eye Diamond or Dramatic Reversal an unlimited number of times, Storm is a mechanism to brilliant to ignore IMO.

Thanks for the deck!

SurpriZe on Queen Marchesa: Politics, Aikido, and Control

2 weeks ago

Thanks for a quick reply!

I have a few more questions:

Is there a reason you don't play Imperial Seal over Cruel Tutor? Also, would you replace Diabolic Tutor with Grim Tutor if you had the chance?

Could you give me a recommendation on what to substitute with Rest in Peace in a heavy graveyard recursion/reanimator meta? Or is it enough having one on Burning Wish (in my sideboard)?

And regarding the deck tactics:

What do you usually do with Marchesa the first time you play her, if all of your opponents are open? And even if they are not, do you still attack to tempt somebody to take The Monarch? Or do you protect The Monarch as long as possible?

And do you always attack somebody with the deathtouch tokens and beaters whenever they are guaranteed to land a hit if you don't need more protection? I'm asking, because the damage does not always seem significant, but it does make people hate you way faster, kind of undermining the original plan.

sylvannos on How can I activate abilities ...

3 weeks ago

Yeah they haven't printed anything that lets you activate any ability at instant speed because it's redundant (since you can activate abilities at instant speed anyway). Things that are done at sorcery speed are done that way for a reason and R&D isn't going to print something with the potential to break the game. AFAIK, the only thing they've printed that does this is Teferi, Temporal Archmage, which lets you activate planeswalkers at instant speed via the ultimate.

I'm more curious about why you chose Fleshwrither over the gajillion other ways to tutor for creatures in Legacy in ways that either put them in play or in your hand? Entomb + Animate Dead, Natural Order, Birthing Pod, Green Sun's Zenith, etc. are all legal in the format. Hell, you even get Worldly Tutor, Sylvan Tutor, and Grim Tutor.

Seems like you're doing a lot of work to search up Avalanche Riders when you have a bunch of other ways to do the same thing.

Frank_Glascock on Inalla's Tap Studio (EDH Adaptive Combo)

3 weeks ago
  1. I could have explained the Mistbind Clique's land lock combo better. I had to google and read the explanation several times. I still have trouble explaining how on the end step we sacrifice the token, play for the Inalla's trigger, champion Mistbind Clique and still get to keep the token until the next end step. Do we get to keep the token because we sacrificed it in response to the exile trigger going on the stack on the end step and thus once the new token is created the end step triggers have already passed? I know it works. I just want to be able to give the most correct explanation.

  2. I cut Gamble for Grim Tutor. I may end up putting Gamble back into the deck. It needs to be played early or after we have drawn cards. I like to hold on to those tutors just in case things go poorly and I need either a boardwipe, counterspell or some other form of interaction to keep us in the game. It is good to get a draw engine early Rhystic Study, Mystic Remora, Necropotence or the second half to one of our combos.

Derpsofdoom on The Ur-Dragon Initiative

4 weeks ago

Hey everybody, it has been a little while since my last post, but I am here to answer everybody's questions and clear up any confusion. So without further ado, lets start another dissertation.

@MadDogLai: I am well aware of the worldgorger combo, and have been considering it for a while. If combined with something like the Elemental Bond and Temur Ascendancy, then that also means you have infinite draw to go with that infinite mana. You would essentially win the game right there at that point so I have been really considered putting that combo in.

@Rabid_Wombat: Yeah, more rocks the better. decided to not go with paradox engine, but have been considering getting some new cards, in fact, I already have some on the way. Sadly, the Mana Crypt that I really want is not in said package. I also wouldn't mind owning a Mox Diamond as well. Those two are great cards. I am a little hesitant on Lion's Eye Diamond because it is a sac affect and well price. Those three all together are over $200. think I will start with just getting my Mana Crypt as a start and keep building up from there.

@potatopotatopotato: Yeah, I know that top tier competitive commander decks all have a low average cmc and are generally not built around attacking. I get that, but, I still feel there is a way to do it. I believe any deck can be competitive if build correctly. Maybe cards don't exist for said competitive version yet, maybe they do and nobody has built it yet. Doesn't mean I can't stop trying. So while your opinion is valid, I will continue with how I want to play and make my damn best attempt at this deck for competitive. Thank you for your advice, and if you have any insights on the deck, I will be more than happy to hear about it.

@Forkbeard: I am glad you enjoyed the deck, it has been a labor of love for quite sometime and I am happy to see how far it has come. So on the thought of Sarkhan's Triumph, I like it, but it is a 3 mana specific tutor. We run Demonic Tutor for the reason that it searches for any card. Which with that in mind, I would think of running another card that adds any card to hand like Demonic tutor does. Cards that come to mind are Beseech the Queen, Diabolic Tutor, Grim Tutor, or even Enlightened Tutor. There also the tutors that put cards on top of the deck, like Vampiric Tutor. I think the ability to search for any card is just arguably more powerful than going for a dragon. The deck also might need more draw power, so I think adding something like Fact or Fiction or Treasure Cruise could be happening. I am also having a hard time fitting any more tutor like cards into the deck right now.

@BrettonTheKid: I personally like Dragonlord Kolaghan. She is great, and it is fine even if the last ability is dead in the water. She is cheaper than Karrthus, Tyrant of Jund, and does the same thing as him without stealing dragons, which if your opponents don't play dragons, is also a dead in the water ability. My playgroups also play a lot of clone affects, so I would end up losing all of my dragons and would die right there on the spot. I do run Homeward Path in the event my stuff does get stolen, but that is one card out of 99. I will not deny though, that Karrthus is a great dragon and was something I did consider. So on to the next part, how is Deathrite Shaman out of place. We get a mana dork that comes out turn 1, can use any of the 10 fetch lands that I have used, or any of the ones that an opponent uses (remember, he can target any graveyard), and he can screw with graveyard decks. Gotten stuck in an infinite loop with Mikaeus, the Unhallowed's undying affect? Guess what, Deathrite Shaman just exiled the creature that was going infinite with the undying affect from Mikaeus. In the words of a friend of mine, Deathrite Shaman is a 1 mana planeswalker essentially.

@Dragonstompy: I am very glad that you enjoy the decklist. It has been fun, but improvements can always be made. In my testing for Rhystic Study, It never comes out. This card stays in the deck and should probably never be removed. It is just so good for drawing. Most competitive decks aren't going to let a rhystic study slow down there progress towards winning so you will be drawing off of that. Some of the time, it will be a lot of cards. If they pay for the study, then they are slowing down their progress which is also something you want. People don't want the dragons to explode, but they also don't want to slow down. Rhystic Study contains only downsides for the opponents and we spent 3 mana for it. I have also considered adding Phyrexian Arena as an extra draw source for the deck along with Rhystic Study. Would certainly never cut the study though. As for Broodmate Dragon, for 6 mana (5 with The Ur-Dragon commander), I just don't think he does enough for the deck. He does give a total power of 8 across two creatures, but I think I would rather spend that mana someplace else. To me, something like Hellkite Tyrant is just so much better. It is a matter of personal opinion, but I can see his appeal for the double enter battlefield triggers with say Scourge of Valkas or Dragon Tempest.

Alright people, that is my lengthy explanations. There will be another update coming here soon. As I mentioned earlier, got new cards coming in, and hopefully they speed up the deck further. One of the new cards being Carpet of Flowers and with most generals using blue in some way, this means only straight profit/value out of this card. Anyway, have a great day everyone and stay safe.

Frank_Glascock on Inalla's Tap Studio (EDH Adaptive Combo)

1 month ago
  1. Thanks for the recap. I hope you would consider doing additional game updates. You reveal different lines of play for less experienced players like myself.

  2. I cut Paradox Engine before these last series of changes. It may have been to get Rhystic Study back into the deck. Necropotence and Mystic Remora round out my enchantments. I can say without any reservation that Rhystic Study is superior to Phyrexian Arena. You are going to draw more cards and Rhystic Study serves as a quasi-stax effect.

  3. Panharmonicon was replaced by Pact of Negation. This was a recommendation by another player. It makes a lot of sense. I usually think of Pact of Negation as a way to overcome opponent's counterspells on the turn we combo. This deck can also use it to thwart spot removal (Swords to Plowshares, Reality Shift, Chaos Warp, ect) on either Dualcaster Mage or Bloodline Necromancer when we are trying to close out games. Does this makes sense in my slightly faster version?

  4. My average mana cost is 2.45. That involves averaging out the mana costs for Force of Will Blasphemous Acts and Cyclonic Rift over the course of ten casts.

  5. Blasphemous Acts is another card you will see dividends from playing. It is probably an include even if you are playing in straight combo pods 50% of the time.

  6. My plans for Mistbind Clique were derailed tonight. Still, I am playing both altars as redundancy for the Bloodline Necromancer combo and as value. Mistbind Clique is probably good enough to play on its own. The ability to land lock the table for 4U with one of the altars in play is pretty sweet bonus.

  7. I talked with fellow Inalla player who was playing straight combo like us. He removed Wanderwine Prophets from his deck because it was too conditional on having an opponent without blockers. How often do you find Wanderwine Prophets to be your means to victory? I am not cutting it. I just wanted to hear you perspective on the card.

  8. The new additions to the deck have performed well.

Augur of Bolas seems like a better version of Merchant of Secrets largely due to the two mana cost and the presence of the extra tutors in my version.

Gamble sometimes feels like it should be Grim Tutor or Imperial Seal yet it costs one mana and tutors the card to your hand. It won me a game tonight as I had eight or nine cards in hand (Rhystic Study) and Kess, Dissident Mage on board. I tutored up the Bloodline Necromancer combo and won the following turn.

Rhystic Study has been covered.

Into the Roil was substituted for Reality Shift. I would love to play both but that would require cutting Voidmage Prodigy or Glen Elendra Archmage. I am at 23 wizards and I want to avoid letting this deck get too fast and competitive.

All six counterspells are staying. I would consider a seventh in Negate if the meta was not so creature dominated.

Frank_Glascock on Inalla's Tap Studio (EDH Adaptive Combo)

1 month ago
  1. Frigid, I am looking forward to your playtesting. You added Ghostly Flicker and kept Rite of Replication. I am guess you feel both have application outside of combo. Is Izzet Charm new to the deck? I see it in tuned competitive Inalla decks that use reanimation as part of their combo.

  2. You are presented with the option of keeping three of these four cards: Ghostly Flicker, Rite of Replication, Ashnod's Altar and Phyrexian Altar. What would you choose? If you wanted to play all four what gets cut from your deck?

  3. Would Mistbind Clique and Glen Elendra Archmage make it into your current list? What creatures would you cut for one or both of them if they did get included?

  4. Am I wrong to think 1v1 you have a better chance against the dragon deck than the vampire? I have some experiences with our version of Inalla against a tuned vampire deck.

  5. I agree with your assessment of Gamble. This deck should draw cards which mitigates the chances that it backfires. I have a Grim Tutor but I am a concerned about the loss of life particularly if it is recurred. Which would you play?

Profet93 on 1x Xiahou Dun, the One-Eyed

1 month ago

Beseech the Queen Diabolic Tutor Imperial Seal Grim Tutor are also great tutors to get your combo pieces. Having your commander to recur them to always find what you need is nice.

If you want any more ideas, feel free to check out my deck

The Descent Into Darkness

Load more