|Commander / EDH||Legal|
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|Modern Masters (MMA)||Rare|
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Creature — Giant Warrior
(1)(White), Tap: Search your library for an Equipment card and put it into play. Attach it to a creature you control. Then shuffle your library.
Stonehewer Giant Discussion
13 hours ago
Team buffs: Agrus Kos, Wojek Veteran , Hero of Bladehold , Angel of Jubilation , Spear of Heliod , Balefire Liege , Hero of Oxid Ridge , Nobilis of War , Ogre Battledriver , Glory of Warfare , Marshal's Anthem .
Flying: Angel of Jubilation , Aurelia, the Warleader , Angelic Field Marshal , Tyrant's Familiar , Angelic Skirmisher , Firemane Avenger , Odric, Lunarch Marshal , Nobilis of War , Tyrant's Familiar , Victory's Herald .
Trample: Archetype of Aggression .
Haste & Double Strike: Aurelia, the Warleader , Captain Lannery Storm , Odric, Lunarch Marshal , Hero of Oxid Ridge , Ogre Battledriver , Assemble the Legion , Berserkers' Onslaught , Boros Charm True Conviction .
Taking advantage of the 2nd ability: Sword of the Animist , Lightmine Field , Powerstone Minefield , and Pyrohemia , and other instant speed damage based board wipe effects. Once your creatures are attacking they cant be damaged. This effect last until combat is totally over. So even after combat damage (but still combat phase) you can cast a spell to do damage.
I missed this stuff too: Agrus Kos, Wojek Veteran , Hero of Oxid Ridge , and Hero of Bladehold they all buff my creatures when they attack so giving them extra attack phases to attack again, buffs them again. So its "battle cry x2" from the Hero's, and its +4/+0 form Agrus Kos, Wojek Veteran on the second attack. Angelic Skirmisher also triggers twice. Not only for my extra combat phases, but my opponents as well. you're all going "duhhh" right, but i knew this too. Didn't realize i have been missing these triggers all the time.
As you can see it works when I remove the changes you said you had to do scotchtapedsleeve
4 days ago
1 month ago
imho if you intend to go to this route and you have no intention of going Mayael, then I would add in Azusa, Lost but Seeking , Rites of Flourishing , Collective Voyage , Veteran Explorer , Hypergenesis , Magus of the Vineyard , Ghirapur Orrery , Reality Scramble , Sunbird's Invocation , Selvala's Stampede , Gate to the AEther , etc. to be able to play a lot of these cards without getting mana screwed since you won't always draw Mayael and have an obscenely high avg cmc.
I would look into more cards like Goblin Sharpshooter , Kiki-Jiki, Mirror Breaker , Krenko, Mob Boss , Sylvan Library , Combat Celebrant , Shalai, Voice of Plenty , Selvala, Heart of the Wilds , Angel of Condemnation , Ahn-Crop Champion (and various other exert cards)), Elvish Piper , etc.
Honorable Mentions: Vernal Equinox , Possibility Storm (trade cheaper creatures in for your larger ones), Oath of Druids , Yisan, the Wanderer Bard , Champion of Rhonas , Sword of the Animist , Sword of Feast and Famine , Lifecrafter's Bestiary , Feldon of the Third Path , Heartless Hidetsugu , Stonehewer Giant , etc.
Let me know how the list comes along.
2 months ago
Sadly, Shalai, Voice of Plenty does not go into a Mardu deck as her activated ability with gives her green color identity.
With the casting costs of your creatures, I'd find a way to fit Thran Dynamo in, you could use a couple more pieces of ramp anyway and this seems like the first to include.
I like the inclusion of Liliana's Contract as card draw/alt win condition.
I've wanted to play Elbrus, the Binding Blade Flip in a deck but haven't had the right home for it. [Maybe I'll find space in my Zurgo Helmsmasher deck]. Stoneforge Mystic would help get that puppy into play for cheaper [well, cheaper mana anyway] or Stonehewer Giant , which doesn't carry the pricetag and can equip the blade as a surprise during combat.
Overall I like where you are with the deck. Kind of makes me wish I could find a Kaalia so I could build a version.
2 months ago
I hope it wasn't rude, also +1 for this sweet deck! I'd also recommend Godo, but that was done prior, and I understand your reasoning as to why it isn't run.
2 months ago
2 months ago
I think you need more win conditions in there. Right now Felidar Sovereign and Aetherflux Reservoir seem to be the only solid win condition. I can see the concept of using your commander to deal lethal damage, but I think to make that work you need both some "prison" cards like Ghostly Prison Sphere of Safety and Blind Obedience to slow the other players down enough and discourage them from attacking you so you can get rolling. Also, I'd consider running ways to tutor for your equipment like Stoneforge Mystic, Stonehewer Giant or even cards like Open the Armory. And if putting +1/+1 counters on your Commander to buff them is a thing, I'd add Contagion Clasp and Contagion Engine as well as Grafted Exoskeleton as well as more protection and evasion like Whispersilk Cloak, Swiftfoot Boots, and maybe Trailblazer's Boots. Anyway, that's my two cents. There's probably other recommendations to be made.
3 months ago
You all talking about what to fetch with sunforger...
What you need before that is a consistent sunforger. Steelshaper's Gift, Open the Armory, Stoneforge Mystic, Enlightened Tutor, Steelshaper Apprentice, Gamble, Stonehewer Giant, and Godo, Bandit Warlord all do that, allowing you to get Sunforger before starting an engine.
Stonehewer Giant occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%