Stonehewer Giant


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Modern Masters (MMA) Rare
Morningtide (MOR) Rare

Combos Browse all

Stonehewer Giant

Creature — Giant Warrior


(1)(White), Tap: Search your library for an Equipment card and put it into play. Attach it to a creature you control. Then shuffle your library.

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Stonehewer Giant Discussion

ImmortalBeast18 on Puss in Boots

1 week ago

I card i would really suggest would be Sigarda's Aid. Its a 1 drop amazing equipment based enchantment. Another good card is Chameleon Colossus can be a 14/14 if you pay the 4 mana. Also Stoneforge Mystic and Stonehewer Giant are amazing equipment fetchers.

bigcraig666 on White Kitty Voltron

2 weeks ago

I'd take out some of the more useless creatures like Nyx-Fleece Ram, Vanguard of Brimaz(you have nothing to target it with) and put in things like Stonehewer Giant or Steelshaper Apprentice to find equipment. Sun Titan, and Auriok Survivors to get things back when they get destroyed. I'd cut some enchantments and put in more equiment. I enjoy getting Sword of Kaldra, Shield of Kaldra and Helm of Kaldra together.

Take a look at my list:

Mike94 on Akiri, Artifact Slinger

2 weeks ago

Hi nice deck, I love voltron builds! +1

Your deck could use a little bit more utility in my opinion. Lightning Greaves, Sword of Feast and Famine, Sword of Fire and Ice and Conqueror's Flail would be awesome in your deck.

I would replace the Auriok Steelshaper and Armory Automaton for Puresteel Paladin and Balan, Wandering Knight.

Some tutors could also really help you out to look for answers/tempo since your deck seems to be more of the aggressor type. Steelshaper's Gift, Open the Armory and Stonehewer Giant are really good in an equipment based deck. I also would recommend to run a Recruiter of the Guard combined with Stoneforge Mystic these two can help you big time with building a strong board fast.

For lands there are some good options to to be considered to:

I have a mono-white voltron build, it's more build on making my creatures almost impossible to remove trough protection. Please take a look if you're interested >A Mustering Marshal

filthyc4sual on Rafiq

3 weeks ago

First off-I love Rafiq.

What do you think about Rancor? It gives him evasion and doesn't cost a card, when he dies it will go to the graveyard and come back.

It doesn't seem like you have any ways to really abuse Protean Hulk. It's a great card, but without comboing off somehow with it, i think I would cut it and lower the curve.

I don't know for sure, but how effective are Puresteel Paladin and Sram, Senior Edificer? You only run 13 equipment and no auras (unless you add Rancor). How many cards do they usually end up drawing?

You could use Stonehewer Giant as a bad Stoneforge Mystic, which is still pretty good ;)

It feels like you don't have enough ramp. I would try to fit Birds of Paradise and maybe Azorius Signet, Selesnya Signet, and Simic Signet in. Also, I don't think Drumhunter is very good. He seems inconsistent at best.

Pretty good deck, I could see this turning out very well!

Winterblast on Chairman Meow

1 month ago

Hi_diddly_ho_neighbor thanks for your suggestions! I don't play just any goodstuff equipment, I can only really use what maximizes dmg output in the early game here. The deck isn't voltron or equipment based but only focuses on getting the most value out of free +3/+3 every turn, which is best achieved with double strike and cheap, powerful pump spells

I absolutely don't want to get into a long grinding late game, so my few cards with higher casting cost are there to end the game if it hasn't happened already. I'm not sure if I come possibly squeeze in Balan or Jazal in this plan. They both cost 4 mana and without two equipments Balan is just a 3/3. The instant equip ability is great though, might be worth a try...he could even get swords with pro white or green attached after getting the boost from Arahbo.

Beastmaster Ascension...tested in mono g, unfortunately always too slow. If it doesn't activate with one or two attacks at most, it's a wasted card. It competes with stuff like Lost Leonin and Phytoburst here, which is the fastest way to kill in this deck (turn 2 with any 0 mana artifact). I really don't want to attack multiple times before getting a bonus out of a spell.

Sigarda's Aid is great, equipment attached for free is exactly what I want! Stonehewer Giant is a bit expensive with 3WW but the ability might be worth it. I hope the whole commander set is soon available on Xmage so I can test online until the real cards arrive.

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