Creature — Dragon
Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.
At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.
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Hellkite Tyrant Discussion
21 hours ago
mastermewNicol Bolas is a solid card, it just doesn't provide direct kills or evasion. The only other card like that is Hellkite Tyrant, to combat artifact decks, or destroy someone's ramp. That said, I virtually never use Hellkite Tyrant, so maybe I replace that one.
1 day ago
4 days ago
If your going to sac enemy creatures after you control them, I suggest adding Stalking Vengeance. More power to ya.
OH and Hellkite Tyrant wouldn't do ya bad neither.
4 days ago
I think you could upgrade Pacifism, Doom Blade, Ultimate Price and Lightning Bolt into Darksteel Mutation, Snuff Out, Murderous Cut and Swords to Plowshares.
As for acceleration, Generator Servant seems like great fit. I don't understand why you are running Darksteel Citadel though. I can't see any useful synergies in your list. A couple of your tapped lands could make room for Dragonskull Summit, Sulfurous Springs, Caves of Koilos, Isolated Chapel, Clifftop Retreat or other untapped dual lands.
Hellkite Tyrant is another great dragon, i highly recommend it.
1 week ago
Waste Not seems like a waste in a deck focused on the combat damage/cascade instead of wheel effects (Kydele at the helm). I'd also remove said wheel effects Windfall, Whispering Madness and Reforge the Soul (specially since you won't be cascading if you cast it for the Miracle cost). Maybe keep Wheel of Fate as a target for 0 cmc. And did you seriously go for Notion Thief + Wheel effect (aka Leovold's reason for being banned?). This would be a reason to really hate on your deck (which you said you would try to avoid this time).
Consuming Aberration is a strong and annoying creature to deal with, but it does seem out of place here. Is your plan to kill everyone via combat/cascading or do you want to mill everyone out? He does so much better in Chaos Yidris/Storm Yidris...
Hellkite Tyrant would be better off in an artifact heavy deck (even though you have a bunch of mana rocks and stealing artifacts is always fun, I think it doesn't impact the game as much as you'd like).
Damia, Sage of Stone requires you to wait a whole turn before doing something. So, unless you go for some extra turn cards, I'd rather have a bunch of effects that drew me cards immediately or increased the number of cards drawn each turn: Mulldrifter, Thoughtcast for the Affinity, Scour the Laboratory for the Delirium, Recurring Insight is almost guaranteed to draw you 6+ cards since it has rebound and Pore Over the Pages untaps some lands for you.
Deepfathom Skulker, Mask of Memory, Bident of Thassa, Tandem Lookout all provide extra card draw from combat. Staff of Nin provides a good passive card draw (and the 1 damage basically means opponents' creatures have 1 less toughness if needed).
Null Profusion is one of the weird cards that could work really well with Yidris. If you manage to drop a Thought Vessel or Reliquary Tower AFTER it, the hand-restriction is nullified and it's important to notice it grants you a draw for playing lands as well.
Did you purposefully let extra turn cards out? Better than netting an extra attack step would be netting an extra turn.
Boundless Realms could also be interesting since it grants a cascade into 6- and ramps you a lot in the mid game (which is very important in your deck). Zendikar Resurgent would also work really well, granting an extra draw per creature spell and doubling up your mana, even though it doesn't thin your deck as Boundless Realms does.
Whispersilk Cloak and Trailblazer's Boots seem unnecessary. Most of the time there'll be someone with not enough defenses to stop your Yidris. And if there are, you'd be better off clearing the path instead of going through and relying on a good cascade to turn the tables. You could also try Intimidation or Shizo, Death's Storehouse since Fear often translates into unblockable (you just have to attack the right person)
Savage Ventmaw is mostly used with Aggravated Assault or Hellkite Charger for infinite (or near infinite) combat steps. Since you don't enjoy infinite combos, you could go for the Hellkite (it's also cheaper). Metalwork Colossus works pretty well with a good number of mana rocks.
If you feel like spending some money, Scroll Rack allows you to "choose" your cascades.
1 week ago
1 week ago
Thanks for the suggestion conlonsmith, I hadn't thought of Mycosynth + Hellkite Tyrant...very evil, I like it! Arid Mesa is generally better due to Wilds/Expanse lands coming into play tapped. That said, Mesa is totally a luxury land and isn't necessary at all - once in a blue moon the colour fixing is a godsend but 2 colour decks are generally ok and thinning the deck by 1 card is negligible to say the least.
Checking out your deck now, cheers.
1 week ago
thanks so much for your suggestions carpecanum! after doing some looking around on here i found a combo that I think you'd like: imagine Darksteel Forge + Mycosynth Lattice + late game Hellkite Tyrant! that'd be something wouldn't it?