Hellkite Tyrant

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal

Printings View all

Set Rarity
Commander (2016 Edition) Mythic Rare
Gatecrash Mythic Rare

Combos Browse all

Hellkite Tyrant

Creature — Dragon

Flying, trample

Whenever Hellkite Tyrant deals combat damage to a player, gain control of all artifacts that player controls.

At the beginning of your upkeep, if you control twenty or more artifacts, you win the game.

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Hellkite Tyrant Discussion

Zelkova on Maelstrom Wanderer

1 week ago

Why is Hellkite Tyrant in this? It doesn't seem like you can make use of his second effect.

GhostRunner on Knees Weak Mom's Daretti

1 week ago

Hey man! +1 for Daretti!!! Was my original and still my favourite commander deck!

I know you mentioned nothing too expensive, but some cards to add to maybe get down the road when you're willing to fork out the dough for them (probably took me around 2 years to pick them all up haha)

Metalworker is amazing with daretti, especially if you run a Clock of Omens to keep untapping him .

Extraplanar Lens is an insane ramp card, especially if you convert all your mountains to Snow-Covered Mountain so your opponents can't benefit from the double.

Winter Orb and Static Orb both work amazing when paired with Clock of Omens so you get to untap all your lands while you lock out your opponents aha

Another personal favourite of mine is Lodestone Golem

And finally, you get so many awesome interactions if you can fork out the dough for a Mycosynth Lattice, swing with Hellkite Tyrant with that out and you steal your opponents entire board lol. Also if you had a Karn, Silver Golem, you can pay the 1 to turn your opponents lands into creatures which immediately die. It's a great way to lose friends lol

Here's my current daretti deck Daretti of the Annoying Artifacts

Spirits on Kaalia, the Purifier EDH

1 week ago

Hey jaiaisaiah,

You've identified the continual struggle I've found with Kaalia of the Vast, how many, and which board removals are the correct choice. I've floundered between Austere Command (Modular), Merciless Eviction (Exile), and Akroma's Vengeance (Cycling).

Here's the theory behind Wrath of God and Damnation. On turn 4 or 5 or 6, I want to have a connected Kaalia of the Vast + Master of Cruelties, or a Kaalia of the Vast + Avacyn, Angel of Hope or a limited few others like Iona, Shield of Emeria/Hellkite Tyrant, the situational guys. To do that I need to remove blockers on Turn 3 or 4 maximum, that's tough to do with a Merciless Eviction, but not that hard to do with a Sol Ring and a Wrath of God. It's just a little too slow, it's simply just WHEN the spell resolves vs. the actual power of the spell itself. HOWEVER, in a few games, in which I did have Merciless Eviction in there still, it was the only card in the entire deck that could save my game, funny enough one game I drew into it and recovered. Merciless Eviction is very powerful, but a little slow.

I'm really trying to find an efficient way to tutor for Anguished Unmaking or Utter End which USUALLY can solve the problem. Utter End is a little borderline too because of it's CMC 4. Grim Tutor is on my radar. Gamble I keep feeling like maybe I should be running this, especially with Reanimate and Animate Dead at my disposal. Shred Memory, but that can't pull Anguished Unmaking or Utter End, and Dimir Machinations can, but without a Necropotence to pull its not as valuable. Gamble scares me because if it put's my Lightning Greaves into the graveyard that's a huge setback.

There's a good possibility that Merciless Eviction will find it's way back in here. Great suggestion.

Spirits on the vast whoopass

1 week ago

Nice creature centric build, must be fun to play.

I would get a Command Tower in here.

You don't quite have enough spells targeting creatures to utilize Agent of the Fates, I would replace her with a Demonic Tutor so you can pull a REALLY fun Dragon to your hand, or the Coat of Arms.

Serra Avenger is a little weak for a turn 4 drop, and a wasted drop off a Kaalia of the Vast trigger. Angel of Despair, Lord of the Void, Iona, Shield of Emeria, Reya Dawnbringer, Hellkite Tyrant, all feel like better drops.

You have a few ways to cheat in the creatures, could ramp a bit more with Orzhov Signet or Boros Signet, or some other tricks like a Sneak Attack, Whip of Erebos and a Sundial of the Infinite to allow you to keep the creatures long term. With so many creatures would be pretty effective.

JerichoDarkstar on The dragons will burn you down

2 weeks ago

That's the horrible part for running a 5C Commander... there really is no cheap option for the mana base. In order for the deck to function on just a basic level, you need so many things.

So, first things first, you're probably gonna want to run each of the signets:

Azorius Signet

Boros Signet

Dimir Signet

Golgari Signet

Gruul Signet

Izzet Signet

Orzhov Signet

Rakdos Signet

Selesnya Signet

Simic Signet

This allows you to filter any color of mana into two others. Honestly, this is the cheapest your gonna do for mana fixing.

Another artifact you may want to consider is Mycosynth Lattice. Not only does it make all your cards castable for just their CMC, it also has great synergy with Hellkite Tyrant for a complete win against every player at the table.


You could go with the Pain Lands. While they are cost efficient, they are definitely on a lower tier than other lands:

Adarkar Wastes

Battlefield Forge

Brushland

Caves of Koilos

Karplusan Forest

Llanowar Wastes

Shivan Reef

Sulfurous Springs

Underground River

Yavimaya Coast

You can tell they vary considerably with the cheapest being under $1 and the most expensive being upwards of $20. The big problem here is obviously that these guys hurt you to get that color of mana you need.

The other lands I would suggest would be Mana Confluence and Spire of Industry. With all the artifacts you'll be running Spire will almost always be tapping for any color. Confluence is self explanatory.


There are a ton of other suggestions I could give, but those are the ones that just pertain to the mana base. As a side note, you could also run the Shock Lands like Blood Crypt, but they tend to be more expensive. They are probably better than the Pain Lands in that they don't have to hurt you to produce mana.

Hope that helps!

IrateWarrior on I am Haste... I am Death

2 weeks ago

Hi_diddly_ho_neighbor Thanks! I certainly added Reanimate and Kolaghan, the Storm's Fury and currently looking and play testing to see if room for Zirilan of the Claw Elvish Piper Wild Pair

Tyr_W your killing me man haha all the good suggestions! but I went through some of my cards and you where right about Harmonize and Dragonlord's Servant. they are gone and stuff added. As for Hoard-Smelter Dragon im going to keep him WITH Steel Hellkite & Hellkite Tyrant because my buddiesDerevi, Empyrial Tactician deck stops my other decks cold!

Kepy123 on Artifact hate

2 weeks ago

I don't think Whir of Invention fits into the mana curve of the deck very well. 3 blue mana in a red/green heavy deck is tough. I think Fabricate is much better.

Neurok Transmuter just acts as another Liquimetal Coating, I think two is fine.

Hellkite Tyrant acts as a creature able to basically steal any permanent that the opponent controls with Liquimetal Coating. I really like having 1 of him.

whatskraken on Artifact hate

2 weeks ago

Whir of Invention to get Liquimetal Coating.

Hellkite Tyrant seems a little awkward in this deck as you're trying to destroy artifacts, not keep them.

Neurok Transmuter seems good, I would include more.

Vandalblast and Shattering Spree could be cool too.

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