Hull Breach

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2013 (C13) Common
MTG: Commander (CMD) Common
Planechase (HOP) Common
Planeshift (PLS) Common

Combos Browse all

Hull Breach

Sorcery

Choose one Destroy target artifact; or destroy target enchantment; or destroy target artifact and target enchantment.

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C13

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HOP

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Hull Breach Discussion

metalevolence on Samut Commander

2 days ago

Your deck will play better if you remove some random beaters and add ~4 more lands and several more mana ramp cards.

Consider taking out archetype of aggression/courage, carnage tyrant, firemane angel, hazoret, heliod, heroes' bane, karametra, nacatl outlander, nylea, relentless hunter, tana

hijack, deem worthy, amd oketra's last mercy are also on the weak side

Some good cards to add: Birds of Paradise, Avacyn's Pilgrim, Fertile Ground, Rampant Growth, Farseek, Wild Growth, Explosive Vegetation, Elemental Bond, Harmonize, Nature's Claim, Wear / Tear, Hull Breach, Ancient Grudge, Fellwar Stone, Greater Good, Swords to Plowshares

Conflykt on Rith Tokens & Fatties

1 month ago

You got some great cards starting the deck off. Depending on what you want to do, additions can go a few directions. If you just want to pump out tokens and win by straight swarming, some quick additions would be:

Warstorm Surge + Triumph of the Hordes combo or on their own. Stalking Vengeance also combos with the latter and discourages board wipes (speaking of which Hour of Reckoning). I would really suggest Coat of Arms, Vigor, Domri Rade, Hull Breach, Aura Shards, and Spidersilk Armor.

What do you think/did you have any other definitive directions you wanted to take it?

Conflykt on Rith the Awakener 2.0

1 month ago

11 Creatures! That's scary as hell. I like the ramp and I get that the creatures are somewhat not as needed given you have so many token generators in the deck, but I still run a bit more. Look for cards that will trigger effects when other creatures come into play (or die, as you sacrifice them a lot. I am now considering Goblin Bombardment). Your play style is all about pump and sac, but I noticed you wanted other win scenarios. I got your original playstyle adds, the traditional Swarming adds, and just some quality of life to look for. Sorry it's a lot.

Sac Win Adds:

  • Thromok the Insatiable : The ultimate way to Sac your own creatures and become the scariest guy around.
  • Stalking Vengeance : You won't have problems ramping in this deck, this allows you to sac kill one player, proc kill another.
  • Descent of the Dragons : Sac AND buff. Can't get much better in your original play style.

Swarm Win Adds:

Quality of Life Adds (for both styles):

Obviously none of this is required. And it would be hard knowing what to put in and/or take out because of the many directions Rith, the Awakener can go. Bringing up Earthcraft though, it's not completely needed unless you want to run Squirrel Nest for the infinite token generator win scenario.

Mandalorian on Omnath, Locus of Rage

1 month ago

Valakut, the Molten Pinnacle

Sheltered Thicket

Wooded Foothills

Like Ghost Town, Undiscovered Paradise can ensure you have a landfall trigger every turn

Boundless Realms

Rites of Flourishing

Exploration

Burgeoning

Zendikar's Roil is perfect since it makes elementals

I like to do janky combos like Zuran Orb or Scapeshift + Splendid Reclamation. Also works well with Titania

Parallel Lives

Azusa, Lost but Seeking

Crucible of Worlds

Ramunap Excavator

Cloudstone Curio allows you to pick up lands and replay lands as well as good ETB creatures.

Hull Breach

hoardofnotions on Fatty Finder (TM)

1 month ago

Command Tower and Exotic Orchard are good cards

maybe take out vivd grove?

destructive revelry could be Hull Breach, Wear / Tear, or Orim's Thunder

lens of clarity and mighty emergence don't make sense to me

guild fued could be Lurking Predators

Cream of the Crop and Call of the Wild could be good

how has bearer of the heavens worked for you?

Greater Good could be nifty as well

I've been working on a budget deck that could use another set of eyes on it, Radha, Butcher of Keld.

Looks like a fun deck, hope you enjoy playing it!

Flyheight on Ramos And His Amazing Technicolor Dreamcoat

2 months ago

No Fetches in the mana base?

So you said you're looking for cuts, here are some cards I particularly LIKE from your list (in no particular order):

Creatures (16):

Atraxa, Praetors' Voice, Coiling Oracle, Corpsejack Menace, Deathrite Shaman, Intet, the Dreamer, Maelstrom Archangel, Maelstrom Wanderer, Mercurial Chemister, Prime Speaker Zegana, Rashmi, Eternities Crafter, Thrasios, Triton Hero, Vorel of the Hull Clade, Weaver of Currents, Winding Constrictor, Yidris, Maelstrom Wielder, Yore-Tiller Nephilim

Non-Creatures (28):

Maelstrom Nexus, Mirari's Wake, Pernicious Deed, Flesh / Blood, Hull Breach, Merciless Eviction, Slave of Bolas, Unexpected Results, Villainous Wealth, Abzan Charm, Jund Charm, Naya Charm, Sphinx's Revelation, Trap Essence, Chromatic Lantern, Door to Nothingness,Dragon Arch, Legacy Weapon, Lightning Greaves, Planar Bridge, Prismatic Geoscope, Sensei's Divining Top, Sol Ring, Thran Dynamo, Vedalken Orrery, Ajani, Mentor of Heroes, Nicol Bolas, Planeswalker, Sarkhan Unbroken

Other cards I really like that you might want to consider (20):

Chromanticore, Trace of Abundance, Kiora's Follower, Wargate, Derevi, Empyrial Tactician, Knotvine Mystic, Gilder Bairn, Kiora, Master of the Depths, Captain Sisay, Ral Zarek, Karametra, God of Harvests, Ghave, Guru of Spores, Crystallization, Cavern Harpy, Fleetfoot Panther, Ivorytusk Fortress, Reyhan, Last of the Abzan, Duneblast, Congregation at Dawn, Bring to Light

If you relax your gold and artifact only restriction you can get a couple more fun toys (4):

Hardened Scales, Doubling Season, Primal Vigor, Kalonian Hydra

Cards I see on your list that I have seen others suggest, that I think are ok, but not necessarily as awesome as above:

Creatures (3):

Jhoira of the Ghitu, Selvala, Explorer Returned, Teneb, the Harvester

NonCreatures (5):

Bounty of the Luxa, Fires of Yavimaya, Guided Passage, Mortify, Nissa, Steward of Elements

Other cards I've seen others use, but I'm not quite as hot on (8):

Safewright Quest, Bituminous Blast, Ashen Rider, Zhur-Taa Druid, Putrefy, Supply/Demand, Tamiyo, Field Researcher, Evil Twin

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