Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Arena [BETA] Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Amonkhet Invocations (AKHMPS) None
Tempest Remastered (TPR) Rare
Exodus (EXO) Uncommon
Promo Set (000) Uncommon

Combos Browse all



Buyback - Discard two cards.

Counter target spell.

Price & Acquistion Set Price Alerts



Recent Decks

Forbid Discussion

Cloudius on Life is like a Hurricane *PRIMER*

1 week ago

catar2 BINGO! I like brewing decks. Am concocting a casual creatureless Yennett, Cryptic Sovereign combo deck at the moment:

We Love Freebies! *Primer*

Commander / EDH Cloudius


Feel free to give suggestions too if Esper is your thing.

You're absolutely right about the heavy reliance on Tatyova as the main card draw engine. I've very little protection for her though (only a handful of Counterspells and Sylvan Safekeeper as the main protector). With a good draw, this deck threatens to win on turns 4/5, or even as early as turn 3 so I didn't invest heavily in her protection.

In the unfortunate event she gets removed, I'd continue ramping and the next time I cast her, will be the turn I try to combo off for the win.

You're right that Hurricane and Squall Line are double-edged weapons and I do take damage from them too. Glacial Chasm is my protection against cases whereby I've less HP than opponents. The lifegain from Tatyova helps alot and more often than not, I'd have the most HP in the group (unless there're dedicated life gain decks around).

I've considered Mana Breach before but it fits better in a control archetype whereas this deck is combo based. Very often, I can cast 10-20 spells a turn while comboing off and Breach would actually hamper this as it'd return all my lands to my hand, stopping the combo (e.g. I'd have no more lands to untap via Turnabout).

I actually bought Deprive, Foil, Thwart, Forbid and the likes but hasn't found space for them in the deck atm. I may add them in if I play against removal/counter heavy decks.

Horn of Greed is an interesting card. It could be a redundancy for my commander if she gets removed too often and becomes too expensive to recast. Good suggestion, I'd try to grab hold of one!

You're absolutely right that Words of Wind doesn't allow us to target which permanent gets returned, however my aim is to return as many permanents as possible within the same turn. Opponents' mana base will be severely crippled once they start to return several lands per turn as most of them can only lay 1 land each turn. Most opponents would scoop up once this lock is established.

For the land ramp spells, all spells are under consideration as I try to find the best ones for the deck. I'd really like to try out Philoctetes's pet card Pir's Whim and some of those you've suggested above. Please keep the suggestions coming!

Speaking of Carpet of Flowers, I do have mono-blue players in my play groups so it's a possible include. It's under my KIV list atm. I do try to make the deck as generic as possible, being able to handle most decks without having to swap cards in and out depending on match up.

As for Stroke of Genius vs Blue Sun's Zenith, both have their merits and it boils down to personal preference. I just prefer Stroke's base cost of over Blue's . In times when I want to mill my opponents, I agree that Blur is better likely you rightly pointed out. Cheers!

I've opted to go with a Spellslinger build so am keeping the deck very creature-lite.

This deck doesn't have any "infinite combo" per say and I must say I probably use the words loosely for convenience sake.

Unfortunately, I don't stay in Germany though, else I'd love to meet up for games too. You may want to use the Playtest function that tappedout offers to try this deck out. Hopefully you can draw into an explosive hand and get addicted to this deck as much as I do!

Thank you once again for your suggestions. It is obvious you've put in serious thoughts about each of them and I appreciate it alot!

SirSgtCire on Everyone gets Locusts!

3 weeks ago

Based on the other spells I have found, these are the final changes I will want to make to the deck eventually. Since the card prices are so damn expensive, I can't do any of this now, but will work up towards these cards:

-1 Gemstone Array, -1 Negate, -1 Disdainful Stroke, -1 Stubborn Denial,

+1 Phyrexian Altar, +1 Forbid, +1 Force of Will, +1 Mana Drain.

With these changes, the deck will be absolutely complete.

BMHKain on DrkNinja

1 month ago


Sliver Queen, Spark Harvesting Hive Mind

Commander / EDH* BMHKain


Don't worry, Rowan is gone now. In her place is some pillow fort elements. And Lord Windgrace. My question, if you finally calmed from the calamity of the past is; do you think either is necessary? Otherwise, I'll get rid of them & take it from there. If Windgrace is garbage too, I'll replace Forbid w/ Insidious Will for more modes.

If you have time, if at all, what would you suggest? I'm actually working on a third project already regarding Aminatou, the Fateshifter. Not Topdeck based, but complete Stax/Lockdown/Hatebears/Cruel Control.


generalrenard on Using Muldrotha in Stax (WIP Primer)

1 month ago

I’ve playtested with the dredge cards before, CommanderAdbentures, and I haven’t especially liked them. The graveyard has been more of a way to replay cards that I have lost due to my Stax effects.

Megalomania: I really like the idea of using Forbid, and I will use it. This list has also sucked without Muldrotha, the Gravetide out, and that’s is why I suspect I need more protection for Muldrotha. If Crucible of Worlds is not in this deck, than that is a mistake in need of remedying. Contamination and Infernal Darkness are two options that I’ll add in in replace of other Stax carss as a test to see they’re potential. I don’t especially like Mana Web as I have no real way to break the balance of tap cards, outside of Vedalken Mastermind, I also could potentially use aa Mind Over Matter as a way to break the balance, but I have no real way to draw the absurd amount of cards necessary. The best option for that would be Life from the Loam.

Megalomania on Using Muldrotha in Stax (WIP Primer)

1 month ago

Second time i've seen someone try a stax build with Muldothra and I love both lists. One spell which might be a good addition here is Forbid.

I'm a bit concerned about how good of a stax deck it would be without its commander in play. Maybe going heavier on mana denial by adding Exploration, Crucible of Worlds, Contamination and Infernal Darkness. I would also take into consideration Mana Web as a way to screw control heavy decks.

Amyas on Muldrotha, the Value Engine

1 month ago

I abused the tar out of Forbid in my deck this past weekend. I had a counter spell up the whole game ^_^

Megalomania on Sultai Sadism (Muldrotha EDH)

1 month ago

Took a second look at the deck and got some more budget-friendly ideas to share.

Dissolve can be swapped out for Forbid. This let’s you keep a countermagic in hand while filling up your graveyard in the process.

Infernal Darkness is another Contamination which you might want to try.

Creatures like Body Double and Necrotic Ooze will also be good additions considering the current theme of the deck.

enpc on Damia LabMan

2 months ago

One line I have seen with Flash Hulk is to fetch Mogis's Marauder as well as Deathrite Shaman and Hermit Druid. You give both the DRS and Druid haste, eat a land from a yard and druid out. All you need is a draw spell in hand.

Forbid is too expensive of a counterspell to use. If you're going to run a 3 CMC spell, Voidslime or Void Shatter do more work.

Pili-Pala + Grand Architect is too narrow and still suffers from summoning sickness. You'd be better off running Paradox Engine give the density of rocks and since you're running Future Sight and Sensei's Divining Top.

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