Forbid

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Amonkhet Invocations (AKHMPS) None
Tempest Remastered (TPR) Rare
Exodus (EXO) Uncommon
Promo Set (000) Uncommon

Combos Browse all

Forbid

Instant

Buyback - Discard two cards.

Counter target spell.

Price & Acquistion Set Price Alerts

EXO

Ebay

Recent Decks

Forbid Discussion

smashadams83 on [PRIMER] Unesh, ex Machina!

1 week ago

noshadowkick - here is my latest build - Unesh, A Riddle of Sphinges

In playing I have found an infinite mana combo: Gilded Lotus + Paradox Engine + Voltaic Key and a buyback spell - like Capsize to bounce the entire board or Forbid.
obviously this is a 4 card combo, but I thought it was funny that I assembled it without even tutoring while playing today. Im sure there could be more combos w/ all the untapping effects here. The deck has many different lines of play and intricacies which Im a huge fan of.

the deck feels so strong once you get unesh out and get going, chaining your sphinges and spells together. Some cards that Im really liking:Grand Architect for ramp and the +1/+1 buff is just gravy.

Empyrial Plate is great and i also tested Sword of Feast and Famine the other night which proved really strong as well.

Crystal Shard has proven to be really useful.

Rite of Replication is insane when you kick it targeting Consecrated Sphinx!

Stubborn Denial seems great on paper in this deck as well but I haven't been able to try it yet. What do you think about it?

some cards Im still unsure about are: Arcane Adaptation( I have 7 creatures out of 25 which are not sphinx)

Edifice of Authority

Oracle's Vault.

Have you tried these last two? seems only good with untapping effects or a really grindy game. thinking of adding mystical tutor for utility or some more counters/removal.

ong312 on Azors Law Enforcement

3 weeks ago

It sounds a bit like you went the same route I took to building Azor.

Azor, the Lawbringer U/W Reanimator/Control stock

I would recommend dropping Cancel for Forbid (which is the near strict upgrade) and Mana Leak for another counter spell, since it's bad in the format pretty often.

LVL_666 on The Queen's Egg

1 month ago

enpc, regarding Demonic Tutor being swapped in for Unnatural Selection all I can say is that you were absolutely right. Tutoring vs. Control Magic is no contest. Tutoring wins out every time.

Now, onward to DiabeticFire's questions about their deck and card choices -

The incorporation of filterlands are an excellent start, incredible lands for the price. However, I think you're missing out on the Shocklands, Dual colored cycling lands and Battle Lands. They're all far more affordable than original duals and on top of that they are all typed. That means you can get the most out of your Skyshroud Claim or Nature's Lore.

As for your individual card suggestions, i'll address them all one by one:

  • Mana Drain => Arcane Denial: I'd consider Forbid over Arcane Denial, the one thing i'm always weary of is giving my opponent cards. Sure, they'll be less salty towards you when you counter one of their wincons, but giving them options isn't always a good thing.

  • Pact of Negation => Swan Song: Perfect choice here. I can't think of anything better.

  • Vampiric Tutor => Demonic Tutor: Aw come on. $10 more and you'd have the vampiric. Honestly, in this case...why not both? But I can understand that it's painful to pay so much for just two cards. Another less costly option would be Wargate, Infernal Tutor or Worldly Tutor.

  • Patriarch's Bidding => Living Death: Perfect swap.

  • Wheel of Fortune => Windfall: A shame WoF became so expensive, but Windfall is a solid substitution.

  • Yawgmoth's Will => Magus of the Will: I'm having a hard time thinking about what to suggest for this one, perhaps Past in Flames?

  • Engineered Explosives => Blasphemous Act: so the idea here is to have some surgical mass removal. Originally, Harsh Mercy took this slot but it was not very effective. Now given the surging popularity of tribal decks, that card is even less useful. I'd suggest In Garruk's Wake. Also you have the bonus of picking up a sweet promo art version of it.

  • Mana Crypt => Fellwar Stone: Fellwar was originally in this deck as well. Honestly, I'd suggest you try and acquire a mana crypt anyway due to it's relatively recent printing in eternal masters. I know it's expensive, but the recent re-printing brought the price down to the cheapest i've ever seen. I honestly think that Prismatic Geoscope should take the slot here though.

  • Oblivion Stone => Nevinyrral's Disk: Oblivion stone is only $5 or less right now. I'd say go with the Stone.

  • Scroll Rack => Prismatic Geoscope: So the point to Scroll rack is to have top deck manipulation. Something to get you to the right card at the right time. Geoscope isn't going to do that. Some suggestions would be Crystal Ball, Darksteel Pendant or even Future Sight. That last one was a bit out there, maybe go with the ball.

  • Sensei's Divining Top => Distant Melody: So, Sensei's is strictly top deck manipulation while Distant melody is all about card draw. Melody is the strictly worse option here due to it being dependent on creatures being in play. A well timed mass removal event can make Melody utterly worthless to you. I'd go for something like Kindred Discovery if you want to go in on draw.

  • Mirri's Guile => Phyrexian Arena:A solid choice here. Instead of choosing the card you want, you just draw an extra card. I'd say that's a solid choice.

Hope my suggestions were useful to you. If you think any of my thoughts were bad or good, let me know! I always enjoy talking about about Slivers and magic. But mostly Slivers :P

Fatboy26105 on Sidisi's Horde

2 months ago

Instead of Negate try Forbid. Gets more creatures in the graveyard and buys your counter back for more control.

Polybius on

2 months ago

I'd recommend a few more control oriented cards:

Looks like a very efficient, brutal deck to play against. I like it, +1 from me!

TheMagicPenguin on Step Into My Firemind

3 months ago

So I recently built a Niv-Mizzet, the Firemind deck as well, but mine is more focused on combos than control. Looking at your deck gave me a few ideas for my deck (I plan on adding Molten Psyche and Serum Visions soon), so maybe looking at my deck will help? Anyway, a few suggestions:

Foil is a great budget Force of Will.Dismiss is fantastic in Mizzet, since you counter a spell and draw a card (Arcane Denial works too, but you help your opponent as well).Forbid can be really powerful once you get your draw engine up and running.And Confirm Suspicions effectively reads as counter target spell, draw three cards once you've hit late game.

Hope I was useful to some degree!

LVL_666 on The Queen's Egg

3 months ago

Delta-117, actually, no I haven't considered Disallow. That's an amazing spell. It's one use, but maui wowie it targets everything. Now I'm on the fence between Disallow and Forbid.

Disallow

  • Cons: One time Use.
  • Pros: Targets everything.

Forbid

  • Cons: Can only counter spells.
  • Pros: Potentially re-usable.

This is a tough set of choices. Disallow can stop a combo from going off. While Forbid can just keep getting reused. I feel so conflicted, and I don't know which one to go with.

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