Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Masters Edition IV Rare
Revised Edition Rare
Unlimited Edition Rare
Collector's Edition Rare
International Collector's Edition Rare
Limited Edition Beta Rare
Limited Edition Alpha Rare
Magic Online Promo Cards Rare

Combos Browse all



Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.

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Price & Acquistion Set Price Alerts

Cardhoarder (MTGO) -5%

0.57 TIX $0.82 Foil

Isle of Cards

$6.39 Paper

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Fork Discussion

SpaghettiToastBook on Ashling the burn deck

1 day ago

Chain Reaction is a really good board wipe: it's inexpensive, has a low CMC, and almost always kills everything.Staff of Nin is recurring card draw and it's cheap. Mind's Eye is more expensive but probably better at drawing cards. Magus of the Wheel and Dragon Mage are more wheel effects you could try. You might also want to try Mana Flare, Treasonous Ogre, or Caged Sun for even more mana to sink into Ashling.

You might want to try damage doublers: Furnace of Rath, Insult / Injury, Quest for Pure Flame, Dictate of the Twin Gods, Curse of Bloodletting, Gratuitous Violence, or Overblaze. All of these are pretty inexpensive.

Copying spells is a neat way to increase the value of your burns. You could try any of these: Reverberate, Wild Ricochet, Fork, Chandra, the Firebrand, Dual Casting, Dualcaster Mage, Increasing Vengeance, Howl of the Horde. You can also use most of these to copy pesky counterspells or copy draw or ramp spells. Price of Glory is great since you're mostly playing at sorcery speed. Pyroblast, Red Elemental Blast, Ricochet Trap, and Burnout are good for hating on blue players. Overmaster, Reroute, or Shunt might be okay too.

Guftders on Iconic Masters Announced

4 days ago

Not all cards on the reserved list are expensive and/or powerful. Look at Roc of Kher Ridges. Nothing extraordinary, just a 3/3 French vanilla. except its on the reserved list. Interestingly. whilst Fork is on the reserved list, it has not prevented the printing of the likes of Reverberate or Increasing Vengeance.

The filter lands from that aren't that expensive (except Twilight Mire). But they probably shouldn't cost as much as a shock land...

Dreykon on Will I get 6 turns?

6 days ago

If it helps the real world scenario is my opponent cast Time Stretch. I casted Wild Ricochet and Fork. ALso it was a commander game. Cheers ;-)

Neotrup on Will I get 6 turns?

1 week ago

Yes, you will both get 6 turns and you are messing up somehow.

First you cast Time Stretch with some target, then before your opponent has a chance to respond, you cast Wild Ricochet targeting Time Stretch. Then, once again before letting your opponent respond, you cast Fork targeting Wild Ricochet. The way you described it, you would have let Wild Ricochet resolve, and it would not longer be a valid target for Fork.

The stack is now:

  1. Time Stretch
  2. Wild Ricochet
  3. Fork

Assuming your opponent has no responses, Fork will resolve, creating a copy of Wild Ricochet, which you will presumably target at Time Stretch.

The stack is now:

  1. Time Stretch
  2. Wild Ricochet
  3. Wild Ricochet

Now (assuming no responses) Wild Ricochet resolves, allowing you to change the target of Time Stretch to whomever, and creating a copy that you'll want to target at yourself.

The stack is now:

  1. Time Stretch
  2. Wild Ricochet
  3. Time Stretch

Now (assuming no responses) Time Stretch resolves targeting yourself, giving yourself two extra turn. Again (assuming no responses) Wild Ricochet resolves, changing the target of Time Stretch to yourself, and creating a copy targeting yourself.

The stack is now:

  1. Time Stretch
  2. Time Stretch

Now, if there are no responses, both copies will resolve, one at a time, each giving you two extra turns.

Having written this, I think I've come up with why you're asking this, I think you're assuming Wild Ricochet has to change the target of the original, it in fact does not, and you can in each step of this target the Time Stretches at yourself, never needing to target your opponent.

Epochalyptik on Will I get 6 turns?

1 week ago

If you allow Wild Ricochet to resolve, it won't be on the stack for Fork to target.

Also, because these effects give you the option to choose new targets ("you may"), it's a better idea to target yourself with Time Stretch from the outset and never change the targets. Less can go wrong that way. There's also no reason for Fork to target Wild Ricochet instead of Time Stretch itself.

But anyway, if you cast Time Stretch and copy it with Wild Ricochet and Fork, you'll take 6 extra turns because you're resolving three copies of Time Stretch.

Dreykon on Will I get 6 turns?

1 week ago

I cast Time Stretch targeting my opponent. I then cast Wild Ricochet changing the target of Time Stretch to my self and I then target my opponent with the copy of Time Stretch. Then I cast Fork targeting Wild Ricochet. With my second copy of Wild Ricochet I target the copy of Time Stretch redirecting it to my self and target myself with the second copy of Time Stretch.

Does this grant me 6 turns? Or am I messing up the stack some how?

brian.olson542 on Kaalia has some Vast friends

2 weeks ago

I have a few suggestions, so just bare with me.


  • Ayli, Eternal Pilgrim - She doesn't do anything to fit Kaalia's theme immediately. She's a great card, but will not be utilized efficiently in this deck.
  • Burnished Hart - Keep this if you are passionate about it, but it's slow to utilize without a lot of ramp, and you'll want to spend the mana casting other spells to power your Kaalia engine.
  • Mana Flare - I'd never give anyone else a bonus unless you were a group hug deck.
  • Obzedat, Ghost Council - Like Ayli, Eternal Pilgrim this card doesn't fit your deck theme. You don't really have a lifelink sub-theme going here, so this should go.
  • Sangromancer - If it ain't an Angel, Demon, or Dragon, or if it doesn't immediately have a use, like Grand Abolisher, then it should go.
  • Angel of the Dire Hour - This will blow up your creatures if you cheat it in with Kaalia. Just saying.Fork - Keep it if you are passionate, but I personally don't see the use for this card in the deck.
  • Wild Ricochet - Same as Fork


  • Necropotence - You need the ability to draw, and this is the standard bearer for black card draw.
  • Phyrexian Arena - If Necropotence is the champion, then this card is the runner-up.
  • Greed - This is the second runner up.
  • Ruby Medallion - Jet Medallion is a good idea in this deck. Why have one when you can have two?
  • Diabolic Tutor - It's not the fastest tutor, but when you are desparate, you will appreciate it. Plus, it's budget friendly.
  • Rune-Scarred Demon - This is Vampiric Tutor on a stick. Run it.
  • Lord of the Void - This card is obnoxious in Kaalia. Sure, steal other players' creatures. Watch them sulk about it. Salty like the Dead Sea!
  • Vampiric Tutor and Demonic Tutor - If you have the dinero, then these are no question.
  • Dragon Mage - I love this guy. Nothing like being able to cycle your hand because you've got nothing but lands that you don't need.

Anyway, dude, I hope this helps. Can't wait for you to kill someone with it. Peace.

VesuvanDoppelbanger on The Izzet's Tide aka OOps i Killed you?

2 weeks ago

Fork and Twincast are great ways to get more of what you already have - and, if they happen to be top-deck when your commander is out, they can copy your opponents stuff.

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