Fork

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition IV (ME4) Rare
Revised Edition (3ED) Rare
Revised Foreign Black Border (3EDFBB) Rare
Unlimited Edition (2ED) Rare
Collector's Edition (CED) Rare
International Collector's Edition (CEI) Rare
Limited Edition Beta (LEB) Rare
Limited Edition Alpha (LEA) Rare
Magic Online Promo Cards (MOP) Rare

Combos Browse all

Fork

Instant

Copy target instant or sorcery spell, except that the copy is red. You may choose new targets for the copy.

Price & Acquistion Set Price Alerts

3ED

2ED

CED

Ebay

Fork Discussion

BMHKain on Soldier of Fortune, Boros' Final Stand

3 days ago

(125 Cards in the List. 5 left to cut before Checkpoint.)

I already mentioned this, but why should I remove Reito Lantern? I had to remove Gamble because of this. I still would like to know if either Fork/Reverberate are both worth cutting. BTW: Disrupt Decorum is meant to force others into attacking each other. Also, what do you mean by (Mass X-Burn) as a wincon w/ redundancy? I'm actually thinking of putting back all cards before the X-Burn cards in case you're wondering... Finally, what's a good example of such a One Combo-Multiple Paths in your mind? Burn is actually surprisingly useless in cEDH...

BMHKain on Soldier of Fortune, Boros' Final Stand

4 days ago

(135 Cards in the List. 15 left to cut.)

Question, should I cut both Fork/Reverberate & Disrupt Decorum? Just wondering as I'm almost to my goal to 120 earlier than normal...

landofMordor on Soldier of Fortune, Boros' Final Stand

5 days ago

Hey friend. I'm glad you have some casual decks -- makes me feel a lot better about making this cEDH, since the last thing I'd want is to help you build an expensive deck that you'll never play(: I'd advocate using proxies on this one before you buy expensive cards in paper. Most playgroups are fine with that, especially for WIP decks like this, which will save you a LOT of money as you iterate on what works best here.

Reito Lantern is not really a combo piece... I mean, you can tutor anything out with Sunforger repeatedly, but you'd need to already have infinite colored mana AND naturally draw the Lantern, which is kinda a long shot. If you already have infinite colored mana (or even infinite colorless and two colored sources), just cast Fireball, Aurelia's Fury, Comet Storm, or Conflagrate, you know?

You did a good job with 5- and 6-drops. Your next cutting-floor task: cut everything (besides removal/etc) that only combos with one card. Guttersnipe, for example, might deal 10 damage to each opponent over the course of the game, but that's so negligible when you could be slinging Comet Storm for 3000. Also cut Brisela. Neither card is a staple on its own, and the chances of drawing 2 cards naturally in RW are way too bad to justify it. And so forth. After that, cut the bad cards and narrowest answers from Sunforger. Are you ever going to tutor up Fork or Fury Storm when you could be winning with Comet Storm? Nope. So cut them. Also cut bad answers like Molten Influence -- anybody will pay 10% of their life in exchange for their best spell resolving.

Illumination is actually pretty decent. Cut Artifact Blast when you put it in.

Razia's Purification is really bad unless you can immediately recur everything or phase out or something. Which means it's not going to be good with Reito, either.

The Orrery is good, but expensive. Proxy it first.

Cut the Ferocidons. Doesn't matter if they gain life, if you're dealing 300 with Comet Storm. Let that sentence be your mantra! (;

Paradox Engine might actually be your best 5-drop, since it helps...cast comet storm for 300. See how I'm approaching this?

Planar Portal is bad because you can't really ramp to 12 without infinite mana, which you could use to cast Comet Storm for 300. (Hope this isn't getting annoying, but I'm trying to make a point.)

Purity, Sunglasses, the Anthem, Burst of Energy, are all not as good as 1) casting Comet Storm for 300, 2) stopping your opponents from winning before you can cast Comet Storm, or 3) helping you find the pieces to make infinite mana to draw your deck (with a non-tapping engine like Staff of Domination) so you can cast Comet Storm.

See what I mean? You don't have to use the Comet Storm as a wincon if you don't want to, but my point is that you should find your best combo (whatever it is), and stick with it, and commit to it, and build in redundancy. It's better to have one combo with 10 ways of happening than 10 combos with 1 way of happening.

Hope this helps! It's a busy week for me IRL, but I'll check in again on the weekend -- see if you can get it to 120 by then! I'll have the time to go card-by-card on a deck that size, but it's still wasted effort on 160 cards. Best of luck!

Shadow_XD on Grenzo ft. DJ Doomsday | Competitive Primer

1 week ago

I do agree with what you said on Cruel Tutor SamsWrath, but on Fork and Reverberate I don't, I consistently find myself being able to get the mana needed considering a few changes to land still heavily favoring black. In my personal play group where the game becomes slow after turn 4 due to everyone playing blue reliant decks if I have not won the game by then or them in turn. I have found value from running it by taking out board wipe since my play groups ALSO play so few creatures. I believe it is more of a play group sort of thing.

BMHKain on Soldier of Fortune, Boros' Final Stand

1 week ago

Lowdown: Removed the "Protection from" combo & Odric, Lunarch Marshal. Added Reito Lantern as a "Super-Recursion" card In here. Removed Ghitu Chronicler as Sunforger puts instants in for free & counts as being cast. Keeping Paradox Engine for versatility, & Geode Golem is removed...

Added Guttersnipe for an Infinite Burn combo w/ Sunforger & Reito Lantern.

Replaced all 5 Artifact Tutors w/ one that can search for anything in the deck: Planar Portal. Unsure about cutting Emrakul's Hatcher as Eldrazi Spawn make for not just Mana Sources, but also Chump Blockers, & it can be flickered... Must keep Radiate for the fact that nonpermanent cards are a big player here. Same for Paradox Engine + Boros Signet + Sunforger combo for endless Sunforging...

Only 7 CMC is the Commander. Impossible to remove.

For the comment in question...

  1. I am, nevertheless, working on several decks that are casual (With an edge that still challenges.): Gorm the Great & Virtus the Veiled, & Kozilek, the Great Distortion (Still WIP...)

  2. I know the 2018 Precons were trash, but just thinking of individual cards would be for the best, as this years' secondary commanders were better anyway for the most part...

Regarding my Comment #11: I am focused on cEDH by this point. Besides, my WIP Kozilek deck is literally worse than 90% CASUAL. Worst case about >4 cards? Both 6 Drops are staples here, Same for Endbringer for . 5 drops aren't any better: has Emrakul's Hatcher, which is a 2-4-1. Radiate Manipulates mu Instants & Sorceries even when casted by Sunforger. Neheb, the Eternal makes Mana, even after the entire Combat Phase, & even after addition Combat Phases & Main Phases. "Stallion." I claim. Dunno about Kiki-Jiki, Mirror Breaker yet... MAYBE I'll remove Apocalypse + Teferi's Protection, if it doesn't mesh so well w/ cEDH... However, I won't remove Paradox Engine; stuff like Isochron Scepter copies of Fork for Nonpermanent copying, & Sunforger Activations. Especially the latter.

I reduced those to just Planar Portal, & I have Counterspells at least: For Artifact Blast for enemy impurities, Molten Influence beats most spot removal (Unless it has Split Second.), Pyroblast/Red Elemental Blast beats Blue Permanents & Counterspells, Even Dualcaster Mage can copy an enemy Counterspell if you want, countering the real thing. is a little bit different: Dawn Charm has a mode that stops a spell that targets you, Lapse of Certainty puts target spell on top of the enemy Library, & I plan to find a card that can compliment w/ this. Ideas? Mana Tithe is a Planarshifted Force Spike, which can be decent sometimes... Rebuff the Wicked is the same as Dawn Charm, but at a permanent instead. Is Illumination Good?

I hope this can help w/ the decisions on Monday; I'm thinking of Keeping Razia's Purification, & keep Rings of Brighthearth + Basalt Monolith + Sol Ring w/ Reito Lantern in hand. I hope this works as a combo that's good...

I'll be waiting until then, landofMordor. I dunno what high drop cards to cut...

BMHKain on Soldier of Fortune, Boros' Final Stand

1 week ago

@landofMordor: Removed Lose the Game effects, Sundial of the Infinite, & Platinum Angel all for the sake of such cards.

Other things removed:,Browbeat, Risk Factor, not the Brisela, Voice of Nightmares Combo as it locks down nearly all staples of cEDH for being "CMC3 Danger Zone". Same for Concerted Effort + Pristine Angel as my stuff that wrecks fields has immunity towards such cards' Color Identity. Same applies for Odric, Lunarch Marshal even though Sky Terror & Swiftblade Vindicator are removed. Possibly adding them back... Still trying on Damage Doubling as Gisela, Blade of Goldnight is, basically this.

Working on Sunforger Package, though I do have a purpose for Isochron Scepter yet. Fork, for Instant/Sorcery Doubling.

This is what I got so far; also added Kiki-Jiki, Mirror Breaker, Flameshadow Conjuring, & Splinter Twin.

Question: Are the following cards good?

Ring of Three Wishes (Stuff like Ancestral Statue & Felidar Guardian can pull off a Genie Exploit.)

Planar Bridge (Hefty cost to search for Permanents, but can put them in play right away. Plus, I already have infinite mana combos to boot.)

Mangara's Tome (Not sure if drawing a card at the start of a turn is a replacement effect, but if not, this can give you all 5 cards easy. I don't think this gets sacced after that, so flickering this again would mean potentially, I can play my deck.)

Citanul Flute (Why I have a lot of fat in the first place. I can net both parts of the Brisela, Voice of Nightmares meld, & play them both on the same turn. (Gisela, the Broken Blade is CMC4, & Bruna, the Fading Light is CMC7...) Then hell will be given.)

Your thoughts on these? I'll continue cutting from here. Just got to 100% Competitive though; even though it seems like a hopeless lie...

SamsWrath on Grenzo ft. DJ Doomsday | Competitive Primer

2 weeks ago

Snuff Out's cmc is higher than the deck wants to run. It has an excellent alternative cost but, the deck wants to stay away from as many cards over 3cmc as possible because of Ad Nauseam. I tested Cruel Tutor for a while and it's just too slow. For 3cmc putting the searched card on top of the library and paying life feels like a steep cost. I'd rather just pay 4cmc and use a Diabolic Tutor which, isn't making the case for Cruel Tutor look good. With regard to Fork and Reverberate there are a couple issues. If you play a few hundred games with this deck you'll notice that you have 2 regularly occurring mana issues: 1) getting at least 1 red to cast Grenzo, Dungeon Warden and 2) getting 3 black to cast Doomsday. Fork and Reverberate both operate outside the easily obtainable colors/amounts of mana needed to make Fork and Reverberate effective. They are also both somewhat situational because if there's nothing good to copy then you're sitting on a dead card. Personally, when it comes to countering a counter, I would rather stick with Pyroblast, Red Elemental Blast and Burnout. They have a smaller life impact when you Ad Nauseam and they are a LOT easier to cast in a pinch. This deck is very tight on mana--you may not even have that extra red you need to fire off a Fork or Reverberate to copy a counter spell when you need it.

McToters on Feel the BURN!

1 month ago

How about a Braid of Fire to pay for instants during your upkeep? And I personally enjoying running a Primal Amulet  Flip (in my mono red) to copy spells. The other night I ripped off copies of Fork, Geosurge and Browbeat. It was fun!

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