|Commander / EDH||Legal|
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Grim Monolith doesn't untap during your untap step.
: Add to your mana pool.
: Untap Grim Monolith.
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Grim Monolith Discussion
20 hours ago
Monobluemuffins I too wanted to have a cEDH deck that was relatively affordable. I started scouring the internet about a year ago and came across a Teferi Stax list. I saw the results it was putting up and recognized its inherent power and so I decided to jump in and get the missing pieces while Teferi, Temporal Archmage was only $2.99. It was a great grab for me, since I love mono-Blue control, and I love the fact that I need to only resolve The Chain Veil in order to win.
In my opinion, the must have cards for this deck are Teferi, Temporal Archmage, The Chain Veil, Mana Vault, Basalt Monolith, Grim Monolith, Mana Crypt, and Sol Ring. The rest of the deck can be lands, counterspells, card draw, and a couple of tutors. Hell, they can even be random cards from your trade-binder that support your play-style and play-group. I think that's approximately $160 total for the main pieces, so I think Teferi is one of the cheaper cEDH generals to invest in. $250.00 can go a long way in building this deck, and I think it might be a good idea to include budget lists for this deck as part of the Primer.
1 day ago
I would cut Murderous Cut and Argothian Elder for some lower cmc replacements and why are you playing Rings of Brighthearth? Does it combo with something I'm not seeing? It doesn't work with Grim Monolith.
2 days ago
Depending on the format you are playing and the budget you have, some of these artifacts may be useful.
2 days ago
While I don't particularly care for the Gruul color combination (Dimir Forever!), I'm intrigued by your deck and the name, haha. I think if you wanted to increase the competitiveness of your deck, I think you're deck is very well-positioned to take advantage of some mana denial. I don't know if that will fly in your playgroup, but based on the list of commanders you play against regularly, I think LD is justified.
I would add Magus of the Moon and Blood Moon because you can run a very clean mana base being dual-colored while your opponents could be seriously mana-screwed. I would also suggest perhaps adding Wildfire or Destructive Force so that you kill all the lands, clear the board, and either leave a substantial Elemental army or deal a ridiculous amount of damage. Combined with Crucible of Worlds, Splendid Reclamation, and some additional artifact mana, I think you could easily play around LD effects to kill your opponents quickly and efficiently. Hall of Gemstone is a wacky card that can interestingly color-screw your opponents and limit the number of spells they can cast per turn. It does hinder your own game-plan a bit, but I think you can play around it better than your opponents in the Gruul colors.
My last suggestion would be to add some more "fast" mana sources. I don't know if your budget allows it, but Grim Monolith, Mana Crypt, and Mana Vault aren't terrible here since you're trying to ramp into a very expensive general and abuse his heavy-hitter token ability. Combined with the LD effects that make Red strong in EDH, mana rocks will help you pull ahead of your opponents and bring on the explosions.
4 days ago
Dramatic Reversal should be in this deck. But, you should also add some big artifacts like Gilded Lotus and Basalt Monolith or Grim Monolith or Mana Vault This means your commander would produce infinite mana with these rocks [Gilded making blue, the other 3 just colorless] which allows combos very easily.
Also, I would include Impulse as an almost second copy of Anticipate for more digging
5 days ago
6 days ago
I've been playing esper artifacts for a minute. I just like how they play. It feels like your building an intricate machine.
6 days ago
One of the best kruphix decks I've seen when played in the mirror with my own had a really strong artifact-ramp package using Voltaic Key and Unwinding Clock on top of their doubling cube, Grim Monolith, hedron archive, etc. Of course they were playing pretty risky no-creature style where the only win con was to draw a fistful of ramp and counterspells, then force everyone else to draw 100 using blue sun's zenith 3 times. I thought it was really funny but it did not have an answer for an instant-speed Ulamog, the Ceaseless Hunger exiling kruphix and approximately 300 mana.