Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.
T: Add R or W to your mana pool.
Price & Acquistion Set Price Alerts
|Have (8)||jhTheMan99 , orzhov_is_relatively_okay819 , Forkbeard , mazrimtaim , Swamy , tragic_slip , zachi , Randomdeath|
|Want (8)||Dadaman11 , Mousemke , accioali , acbooster , Kravian , , mentor6 , brokendwarf|
Clifftop Retreat Discussion
3 days ago
Since all your creatures are white, maybe consider Brave the Elements, you can make them all unblockable and untargetable against your opponents creatures and spells and go all in full throttle. Also maybe Honor of the Pure instead of Glory of Warfare for a more balanced and stable global creature buff, as well as cheaper. Maybe repalce Wind Scarred Crag with Clifftop Retreat. Also, considering how fast your Samurai will be, I honestly don't see you ever needing Elspeth. If you are facing an opponent with seriously heavy removal, Rebuff the Wicked will save your most important cards on the field.
1 week ago
I've seen Mana Severance used in decks like this to make every single card castable off of the top.
And since you're running no creatures beyond your commander, you could play some cards like Crackdown or Smoke or Stasis that hamstring quick offensive decks so that you can have time to abuse Narset, and prevent them from removing her.
Hope that helps a bit! :)
2 weeks ago
I would recommend Worldslayer for sure. It is a great combo with Zurgo unless they just have a ton of Indestructible stuff. Brainspoil and Open the Armory are okay tutors for Worldslayer. I would also run Chandra's Ignition for its awesome boardwipe ability with Zurgo and is also tutorable with Brainspoil if Worldslayer was countered or removed or whatever.
I agree with the sentiment of more land. If it is working for you then I understand why you don't want to mess with it but I am a fan of the Innistrad set Clifftop Retreat, Dragonskull Summit and Isolated Chapel. They aren't too expensive and are pretty easy to get into play untapped.
For Equipment I like Tenza, Godo's Maul, it has always worked well for me with Zurgo.
For some Removal I like Mizzium Mortars and Vandalblast for their potential disruption to your opponents board. On a lesser level I like Crackling Doom especially after your opponent casts their Commander and then you just make them sac it... I get maybe a little too much joy out of that. I would probably get rid of Shatter and Demystify for Vandalblast and Wear / Tear.
Creatures are tough for me because I went much more Warrior tribal as opposed to Human. I still think Flamerush Rider and Jor Kadeen, the Prevailer could find homes here. You might want more artifacts for JK but if you added Worldslayer then it would probably be fine. Then Cavalry Pegasus FTW, kind of kidding but kind of not. That ability for a two drop in this deck is pretty sweet.
I didn't really mean to offer 17 cards up but hopefully a few of them will find homes here. These would probably have to come at the expense of cutting some of your creatures and enchantments though so idk. I hope I helped at least a little!
2 weeks ago
3 weeks ago
First, let me start with I think you have some cool ideas going here. I like your angel theme.Is this meant to be a casual or competitive deck? If you're playing this deck as a casual "have fun with" deck, then great. If you are looking at making this more competitive, then we need to drop your mana curve, focus on more beatdown and get more removal.
I agree with chaosumbreon87. Drop the green completely as it isn't doing much for you except making your mana base more difficult to manage and opening you up to some crappy draws. Making the deck red/white cleans up quite a bit and should smooth out your draws from one game to the next. For competitive you'll need more removal. Condemn, Cavern of Souls, Lightning Helix, and Path to Exile are all good choices.
Now for the cards. Thundersong Trumpeter and Gideon's Lawkeeper are really weak "tap that dude" creatures that just don't provide enough use to really be effective. They don't have haste so you can't use them as anything other than blockers on the turn they enter the battlefield.
Both Chandra, Torch of Defiance and Nahiri, the Harbinger are good card, but you aren't getting that much out of them. You don't have any graveyard recursion, so anything you discard to Nahiri's +2 ability is wasted. Chandra's +1 ability is nice but I think you would get more use out of other cards. I think you would get more use out of mana artifacts or more low cost creatures than you do from the planeswalkers.
So, depending on your collection and budget, here's some cards to look at in no particular order. Cathedral Sanctifier, Champion of the Parish, Soul's Attendant, Knight of the White Orchid, Kor Outfitter, Nearheath Pilgrim, Stonewright, Stormblood Berserker, Ranger of Eos, Boros Signet, Mind Stone, Clifftop Retreat, Sacred Foundry, Slayers' Stronghold, Archangel of Tithes, Masako the Humorless, Azorius Arrester, Lyev Decree, Devil's Play, Magma Spray, Boros Charm, Volcanic Geyser, Staggershock, Electrickery and other low-cost cards that provide more utility.
I use Weathered Wayfarer for mana fixing and accelleration in my angel deck. I'll post my casual angel deck build here in the next day or so.
As for your sideboard. I would add a least one more Leyline of Sanctity. I think 4 Runed Halo is too many. Maybe two or three. Consider Vandalblast, Disenchant, Oblivion Ring and some other artifact and enchantment removal spells.
1 month ago
Cut Battlefield Forge and Clifftop Retreat for Bloodstained Mire and Wooded Foothills then cut 2 mountains for Sacred Foundry ... just kidding if you want to stay budget though some of the fast lands might be nice Inspiring Vantage
1 month ago
Great looking deck!
For suggestions I'd recommend Impact Tremors. It's a really low costing enchantment and pings them whenever a creature enters the battlefield, paired with Assemble the Legion and you've got a very potent combo.
Next I'd recommend some removal, as most decks should try and have some. Path to Exile while not very budget is a very good spot removal card.
You may want to think of having some land fixing, and while the shocks and fetches for Boros colors are super expensive, their are some cheaper alternatives. Battlefield Forge, Temple of Triumph, Wind-Scarred Crag, and Clifftop Retreat are quite easy to come by.
You also may want to think of sideboard cards. Disenchant is very good artifact and enchantment removal, Timely Reinforcements can really help against faster decks, Sowing Salt eliminates Tron, and Thalia, Guardian of Thraben is great against more creature heavy decks.
Overall, this deck seems pretty solid as is.
1 month ago
I'm going to go through it by card types & make suggestions based on what I see missing or might be beneficial.
Boros Signet & Lightning Greaves are a must for this deck. You might consider Stormrider Rig since you've got Hero's Blade. There'should also O-Naginata & Umezawa's Jitte, the Swords of X&Y, Hedron Matrix, Grafted Exoskeleton, etc. As for making things cheaper, Semblance Anvil could be hilarious.
Sram, Senior Edificer might be worth running (in the same vein, Sigarda's Aid exists). You might consider Goblin Rabblemaster or Kemba, Kha Regent for sheer numbers. Boros Battleshaper is hilarious. Kor Cartographer, Knight of the White Orchid & Oreskos Explorer all ramp for pretty cheap.
Wrath of God, Day of Judgment, Blasphemous Act, Indomitable Creativity, Fumigate; sweepers are important & with so many options, there's no reason not to run at least two. Open the Vaults is something I actually expected. If you do go with it, you might consider running things like Renegade Map or Wayfarer's Bauble.