Clifftop Retreat

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Rare
Innistrad (ISD) Rare

Combos Browse all

Clifftop Retreat

Land

Clifftop Retreat enters the battlefield tapped unless you control a Mountain or a Plains.

: Add or .

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Recent Decks

Clifftop Retreat Discussion

Ardeo on Boros Good Stuff

12 hours ago

Response / Resurgence actually works on TappedOut, you have to type in just one slash (Response / Resurgence). <= copy this without the brackets.

If you really want to play Deafening Clarion in the maindeck, i would go up to 4 Tajic, Legion's Edge as it protects your team from it but dies itself when the Clarion resolves.

You should also upgrade your manabase with 4 Sacred Foundry and 4 Clifftop Retreat if you have the money for that.

shadow63 on R/W Odric Spam

3 days ago

Switch the deck to either modern or casual format. Unless you want to be playing the most expensive format in the game

But it doesn't look like a bad start. First thing I would suggest is some stuff like Sacred Foundry and Clifftop Retreat

Lightning Bolt Lightning Strike Searing Spear and Burst Lightning are all better options then Shock Swap the mararuding maulhorn out for something like Rampaging Ferocidon Make those changes and we can see where to go from there

multimedia on Esper Angels

6 days ago

Hey, how much have you playtested? I ask because white is the most important color if you want to play Angels and it has the least amount of sources (12) in the manabase. Needing for Resplendent and Lyra who are together the Angel engine you'll want more than 12 sources of white.

It's difficult to support cards with a playable Esper manabase for Guilds of Ravnica Standard you really need Hallowed Fountain or Godless Shrine, but won't get these lands until Jan 2019. Consider Anticipate? It lets you look at three cards and choose one of them. This gives you more selection to help to find lands. The combination of 4x Opt and 3-4x Anticipate can give you enough library selection to help to find white lands as well as set-up/find the Angel you need. Consider cutting Knight of Grace for Anticipate?

Grace and Malice is a great team, but Grace is mediocre without Malice because the only card that can pump him here is Malice. Malice on the other hand is good because he can be pumped by the Angels. I suggest putting Grace in the sideboard.


Consider Jeskai? Jeskai lets you play the new Aurelia (Aurelia, Exemplar of Justice) another Angel as well as Teferi and Search. A Jeskai manabase can more easily support because you can play 4x Sacred Foundry, 4x Clifftop Retreat and 4x Glacial Fortress and 4x Plains giving you 16 sources of white. It also gives you 8x Shock lands which can turn on all the Check lands making a three color manabase smooth in game play. Shards (Grixis and Naya) and wedges (Jeskai, Sultai, Abzan) can use two different Shock lands in the manabases making these color combinations much better with Check lands. Shards and wedges that can only use one Shock land (Esper, Jund, Bant, Mardu, Temur) are less favorable for upcoming Standard.

An 26 land Jeskai example (16 white, 13 blue, 16 red):

With Jeskai and red you could play Boros Locket as ramp (turn four Lyra/sac it later on in the game to draw cards), Lava Coil as removal that exiles and Deafening Clarion as a three drop board wipe against aggro that can also be a nonLyra way to give Angels lifelink.

Good luck with your deck.


Melchezedek on Ajani's Angel

1 week ago

One of the things you might look at is the use of some NON-Basic Land cards that are B/W and when tapped you gain 1 Life, like Crypt of the Eternals. In addition other Non-Basic Land cards that are W/(U/G/R) and B/(U/G/R) like Cinder Barrens and Clifftop Retreat also open up the possibility of expanding your deck to include multi-colored cards or in this case Red cards if desired.

Also you might consider adding Regal Bloodlord to your deck to work in concert with Ajani's Pridemate and Diamond Mare. These are also aided by Crypt of the Eternals as discussed above. Also if you decide replace some the Basic Land cards with Non-Basic Land cards, take a look at Sunscorched Desert for possible inclusion.

I also have thought of building a LifeGain deck built around Felidar Sovereign for Modern. +40 life is a hard number to get, but building the deck would be fun, irrespective of its playability.

These suggestions may not be exactly what you're looking for, but I hope I've given you some food for thought.

Craven183 on Firesong and Sunspeaker: Burn Them All

1 week ago

@Trapables running budget dual lands like Clifftop Retreat over Plateau and the expeditions takes a large chunk out of the price on this list. Same with cards like Boros Signet over Chrome Mox or Mana Crypt. It's only a select few pieces that make this list so ass-expensive.

But thanks for the constructive comment.

Tenshi41 on Angel Tribe

1 week ago

Deck Changes

  • Entreat the Angels: Allows the Deck to go wide, in case of sacrifice or other removal. Very threating, synergizes well with my top card manipulation.

  • Divine Reckoning: Cheaper and allows me to keep one key piece.
  • Skullclamp: Deck dose not rely on toughness, Power is more important for my commander. Also has great draw card potential and is repeatable.
  • Snow-Covered Plains: Swapping out for more basic to make Extraplanar Lens more powerful.
  • Pristine Angel: Very hard to remove, can easily Voltron it and not worry about removal.
  • iNaturalize on My first commander deck

    1 week ago

    I can see what you want your deck to be, but it seems to have too many instants and sorcereies that hurt what the deck wants to do: spam dragons. I’d recommend removing cards such as Lightning Strike and Abnormal Endurance as well as Mind Rot and your counterspells. They don’t really fit in the deck. I’d suggest swapping them for more dragons. I have my own Ur-Dragon deck and take out cards that don’t synergize with spamming dragons. A good card if you remove the dud instants is Hypergenesis. Additionally, if you want to spend like $15 on your mana base, checklands are the best cycle for you. Replace the awful Vivid lands with Checks, such as Clifftop Retreat andIsolated Chapel to make your mana base more efficient and not reliant on the terrible tap lands. There are also slow fetches, like Bad River to be able to fix easily. I hope this advice is helpful to you. :D

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