Spell Crumple

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Tiny Leaders Legal

Printings View all

Set Rarity
MTG: Commander Uncommon

Combos Browse all

Spell Crumple

Instant

Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library.

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Cardhoarder (MTGO) -40%

0.15 TIX

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$2.49

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Spell Crumple Discussion

AllhydeNoJekyll on Chancellor Palpatine

6 days ago

Themes Blue/White Good Stuff UWgud Stax Your things cost less, theirs cost more. ETB Mill Pillowfort

Cards to cut or just don't do enough Slow Motion, Stormscape Familiar, Select for Inspection (too Specific), Etherium Sculptor (Not justifiable), Mindshrieker, Burnished Hart (Look, we all love this stupid Elk, but he sits at a slot where you need to have around that much mana up for counter spells. You really only want to be spending that type of mana to reduce your costs or increase opponents costs or stop them from attacking you. Else, counterspells. Two mana ramp is what you are looking for, ideally, not six spread over two turns), Jace's Archivist(I like this card a lot, and I think it's great with things like Thousand-Year Elixir, but realistically you want to be sculpting the perfect control hand all game rather than tossing it away.), Rhystic Study(Great card, but not $8 great. Mostly priced based on popularity. Budget choice for you, you don't need it). Temple Bell (Fun card, but too beneficial for your opponents. Don't spend mana to speed other's race, that's the opposite goal of the deck.), Cataclysm (I don't see why you have this other than as a combo with As Foretold.), Entrapment Maneuver, Hindering Touch, Leave in the Dust, Sleep(Only beneficial against creature decks), Psychic Spiral(You have to devote yourself to wheel for this card to work well, and wheel arguably doesn't help your deck.), Sunder(This combos only with As Foretold), Isperia, Supreme Judge (Costs six, his only creature decks, they don't have to attack you, there is better card draw.), Sphinx of Magosi, Silent Sentinel (Requires attack and arguably not enough enchantments).

You have a pretty decent Stax and 'Don't touch me there' package going on here, but not a whole lot of direction other than that. Some mill, some land destruction, but no real win-cons. If you want to have a serious mill win con, you can take out a little of your protection package and focus it on ETB effects and pair with a card like Altar of the Brood. Is that enough justification? I don't know, but ETB effects can be very strong and already seem like a small sub-theme. You would have to make more serious cuts for it. You definitely need to upgrade your mill-win con to be more flexible if you intend on winning that way. Sitting down at the average CMDR table of at least sum(4) means that you have hundreds of cards to whittle away. Some suggestions:Aforementioned Altar of the Brood, only for considerationSands of Delirium, Memory Erosion, Jace's Erasure, Sphinx's Tutelage, Increasing Confusion, Hinder/Spell Crumple + Tunnel Vision is a particular jank combo favorite of mine. Really you want stuff that hits early and doesn't require any further effort so you can pillowfort yourself, or are huge sinks for the late game push.

If you are looking to remove some pillowfort and upgrade your stax package, check out Brago, King Eternal, Paradox Engine, Static Orb, Tangle Wire, Torpor Orb, Smokestack, Trinisphere, Thorn of Amethyst, Meekstone, Clock of Omens (This is especially useful), Dovin Baan, Inspiring Statuary.

Also, you should take out all land destruction since you don't have a real way to take advantage of it. Even with a couple of your reductions, the green player/ Mizzix player will get on board faster and annihilate you out of spite.

Also, the deck only has mill as its win-con thus far, which is tenuous at best even in the most refined EDH decks. I suggest you put some of the not-so-flashy-feels-bad-win-cons in this deck such as Approach of the Second Sun, Azor's Elocutors, Laboratory Maniac, etc.

Also, after above edits, you only have three board clears by my count. Even if I'm off, you want around 7-10 for a deck of this style that covers a multitude of fronts. Most board-wipes are just creature based, but you should include ones like Akroma's Vengeance, Consulate Crackdown, Planar Cleansing, Nevinyrral's Disk. Things that can be instant speed are also great like Rout and Evacuation.

This deck really wants to hold up its mana for counterspells, so Vedalken Orrery is a must have to avoid wasting mana, also BoNkErS with As Foretold. Consider Quicken as well.

Your land base needs a pretty big update as well. You should really only be running 10 or less of each basic for a dual colored deck, though not as important for three and up decks. But, you have quite a few double-symbol costs that your cost reduction can't affect.Fixing lands Coastal Tower, Meandering River, Evolving Wilds, Terramorphic Expanse, Azorius Guildgate, Sejiri Refuge, Tranquil Cove, Prairie Stream, Exotic Orchard.

Utility lands Tolaria West, Halimar Depths, Arcane Lighthouse, Command Beacon, Homeward Path, Myriad Landscape, Buried Ruin, Terrain Generator, Mirrorpool, Mage-Ring Network, Encroaching Wastes.

Hope this helps! :)

Spoosky on Oh, The INSANITY!! (Mill EDH)

1 month ago

Hinder, Spell Crumple, Altar of the Brood, Mesmeric Orb, and any eldrazi That shuffles your graveyard

Carmasem on Oh, The INSANITY!! (Mill EDH)

2 months ago

Thanks for the upvote lucal13! I look forward to any suggestions you might have in the future.

Well jamindragons, I could add Spell Crumple but honestly if I have one of the pieces in hand, I can tutor the other, and otherwise it's not really worth it for such a janky combo. Thats why I didn't add it. Thanks for the comment though!

Thanks DRmagic2017 for bringing up that first point! I actually have Keening Stone in the deck (it has won me games) and just forgot to add it to the list. As for using Trepanation Blade, it doesn't really fit well with the style of the deck. Most of the time a play a land and a big wall and pass the turn, opting for defenders rather than attackers. I would definitely use that in a Mirko Vosk, Mind Drinker or Szadek, Lord of Secrets deck but Phenax is more passive. Thanks for the upvote and the suggestions!

Carmasem on Oh, The INSANITY!! (Mill EDH)

2 months ago

Thanks for the upvote lucal13! I look forward to any suggestions you might have in the future.

Well jamindragons, I could add Spell Crumple but honestly if I have one of the pieces in hand, I can tutor the other, and otherwise it's not really worth it for such a janky combo. Thats why I didn't add it. Thanks for the comment though!

Thanks DRmagic2017 for bringing up that first point! I actually have Keening Stone in the deck (it has won me games) and just forgot to add it to the list. As for using Trepanation Blade, it doesn't really fit well with the style of the deck. Most of the time a play a land and a big wall and pass the turn, opting for defenders rather than attackers. I would definitely use that in a Mirko Vosk, Mind Drinker or Szadek, Lord of Secrets deck but Phenax is more passive. Thanks for the upvote and the suggestions!

jamindragons on Oh, The INSANITY!! (Mill EDH)

2 months ago

you could use Spell Crumple as well as Hinder and Junktroller for tunnel vision.

Pal00ka on Welcome to the Bouncehouse

2 months ago

I think you should add Tunnel Vision in here (guess where I saw that? haha).

With a wizard sub theme adding Laboratory Maniac makes sense and there's a plethora of scrying effects in blue that could also complement your bouncing theme.

But it would be hilarious (at least once) to cast it after someone uses a Temple of Mystery, etc. and that's their undoing. Or help them along with Ether Well, Hinder, Ransack, Spell Crumple, etc.

IrishMidgetMan on Brago, King Eternal - EDH Combo Control

2 months ago

Since your already running Jace, the Mind Sculptor, Hinder, and Spell Crumple, mid as well throw in Tunnel Vision to mill out an opponents library completely.

Plus with Laboratory Maniac and Impulse you could Tunnel Vision yourself for the win.

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