Illusionist's Bracers

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Casual Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Gatecrash (GTC) Rare

Combos Browse all

Illusionist's Bracers

Artifact — Equipment

Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy.Equip 3

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Illusionist's Bracers Discussion

JuQ on Weenies Who Smile At Death

9 hours ago

I'm preparing a deck with Alesha and your's looks pretty much like what I have in mind.
You probably know already, but creatures that enter the battlefield attacking won't trigger "Whenever this attacks" type abilities, they must be declared attackers for that to happen. So if you bring Ankle Shanker or Tajic, Blade of the Legion with Alesha they won't do their thing that turn.

Do you want more deathtouch? Basilisk Collar to get access lifelink and Quietus Spike to force your oponents to feed creatures to Alesha.

I'm always trying to find a good deck to use Sunforger, this may be it.

These colors have bad card draw, Ghirapur Orrery would be good on this deck.

Retribution of the Meek and Slaughter the Strong are board wipes perfectly tailored for Alesha.

You could swap Palisade Giant for Protector of the Crown lower toughness but it gets you card via monarch, the deck is quite aggressive so getting the crown back shouldn't be a problem, or you can just animate him again.

Ravenous Chupacabra is Nekrataal without restrictions (and a much funnier name).

From your primer:
"Master of Cruelties + Strionic Resonator OR Illusionist's Bracers: For reducing multiple opponents to 1 health"

That doesn't work that way. Master of cruelties' ability doesn't have a target, it just affects the defending player, even if that player has hexproof or shroud. If you copy the ability it will still be affecting the defending player, you can't choose any other.
MoC's ability is a triggered ability and you won't be able to duplicate it with the Illusionist's bracers, they only work on activated abilities that are always written in the form "Cost: Effect."
In your deck Illusionist's Bracers would only be useful with Feldon of the Third Path (technically also work with Kytheon and Mirror entity, but copying their ability is redundant). I dont see the Bracers on your deck list so I guess you took them out already.

Onlytruereject on Calamity is coming...

1 day ago

AgentJackjohn Great suggestions! I do plan on adding the Slayers' Stronghold eventually, just cant seem to find a copy lol. But it does look like a needed card. I do know the beauty behind Rishkar's Expertise since I run one in my Yidris deck. Absolutely a beast of a card, will need to consider adding that one too.

The other two cards do sound good, but think Ill stay away from the land fall stuff. However that enchantment is pretty sweet.

In regards to the Illusionist's Bracers, this card is far too amazing to do without. Basically you get two abilities for the price of one. It worked wonders when I used Zacamas red ability... tap 3 mana and deal six damage. The other beauty behind that is youre simply copying it. So, you can target more than one creature with the copy.

Im absolutely loving Zacama, but need to find more ways to keep him the beast he is. Im constantly checking out other Zacama decks to gear my own deck in the best direction. Do you happen to have a deck list I can check out???

AgentJackjohn on Calamity is coming...

1 day ago

I also run a Zacama deck but very focused on ramp/ some landfall payoff like Rampaging Baloths and the like. Something I have that's been an all star for me is Shield of the Oversoul. Its great protection for Zacama + it lets him have flying to get in some really big damage.

Another card that's been great to me is Rishkar's Expertise. It lets refill your hand with gas when you get to the mid-late game + it gives you a free cast which is super sweet since you're more than likely to draw a CMC 5 or less card.

Also I was going to recommend Slayers' Stronghold but I see its already been suggested.

And I like that you've included Illusionist's Bracers to get more abilities off of Zacama, I'll definitely be trying that in my deck.

Firebones675 on Advice Needed! Shaman Tribal

2 days ago

As for what is shaman tribal about is, the thing to understand is that shamans are a strange but versatile tribe. With something like goblins you know what you're getting into: attack with a bunch of little guys and overwhelm them. With the exception of lorwyn block, shamans never got much time in the spotlight and are instead scattered throughout magics history filling in whatever gaps needed filling. The end result is that if you need a creature that does something unique, you are significantly more likely to find it on a shaman than on a goblin.

I'm not saying all the weird shamans out there are good, but that you have a much wider range to choose from. If it was a direction you wanted to move in, you could theoretically make it a toolbox deck, or a deck that can tutor up the right card to fit the needs of the board state like Fauna Shaman. Not saying that is what you necessarily should do but that it is an option.

ETB and sac effects aren't a bad option as either as many care about death or have an enter the battlefield effect but because there are so many shamans, you could go for many other directions like Paradox Engine/ Illusionist's Bracers/ Rings of Brighthearth etc to take advantage of activated abilities depending on which subsection of shamans you wanted to include. Both versions would likely play a lot of shamans and there would likely be some overlap, but the decks would take advantage of different aspects of the tribe. Shamans are undefined which lets you go in whichever direction you want to.

If you are looking for something that rewards heavily for for playing a large amount of shamans, since there are no lords, you have to get creative and use things like Adaptive Automaton, Metallic Mimic, Obelisk of Urd, Kindred Charge, Kindred Dominance, Kindred Summons, Herald's Horn etc that reward you for playing lots of shamans.

If you're feeling overwhelmed it might help if you pick a subtheme that most shamans care about such as sacrifice and prioritize shamans that interact with that theme. You could then throw in cards that might not be shaman tribal per say but interact with the subtheme like vicious shadows. Doing this would carve out a more well defined space for the deck and would probably make it easier for you to identify what of the tribe you want to run.

The biggest take away is that because shamans aren't as defined as goblins, you have a lot more room to move around in design at the cost of having less specific rewards for doing so. I ran into the same issue when I made an illusion tribal deck with Meloku the Clouded Mirror at the helm. There's only 2 or so cards that care about illusions so i had to get a bit more creative.

Homelessguy on Selvala's Elvish Toolbox

3 days ago

Have you thought about adding Illusionist's Bracers if you slap those on your Seeker of Skybreak with your commander out you have infinite parlays.

Throw-in Words of Worship in the deck and parlay until you can cast it and you're set.

you never lose another card off the top of your library and laugh as your opponents are milled by selesnya.

Homelessguy on Selvala Ramp

3 days ago

Have you thought about adding Seeker of Skybreak and Illusionist's Bracers if you slap those on your Seeker with your commander out you have infinite parlays.

Throw-in Words of Worship in the deck and parlay I'm until you can cast it and you're set you never lose another card off the top of your library and laugh as your opponents are milled by selesnya

spudman3d on Power of the Orzhov, Passively Winning

4 days ago

I recommend Magewright's Stone,Thousand-Year Elixir, Puppet Strings, and Illusionist's Bracers to help your commander. AlsoAngel of Despair when flickered with your general gets out of hand quickly.

Tyrant-Thanatos on Can you copy quirion ranger's ...

1 week ago

The "use this ability only once each turn" clause Oracles to read as "activate this ability only once each turn". This alone tells me that the limitation here is on how many times a turn you can pay the ability's cost in order to put it onto the stack. Effects which copy that ability while it is on the stack will be unaffected by this limitation, and thus cards like Illusionist's Bracers will work just fine.

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