Illusionist's Bracers

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Custom Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Gatecrash (GTC) Rare

Combos Browse all

Illusionist's Bracers

Artifact — Equipment

Whenever an ability of equipped creature is activated, if it isn't a mana ability, copy that ability. You may choose new targets for the copy. Equip 3

Latest as Commander

Illusionist's Bracers Discussion

Liquidbeaver on Ib Halfheart, Goblin Sac-tician [PRIMER]

6 hours ago

CyferHey! I took a look at your deck, and from what I can tell (as you said, I don't know your meta) I think you may just need to tweak your playstyle more than your deck. First off though, here is what I would switch up:

Creatures

Treasure Nabber : If you got this from my list, it was really just to troll my playgroup. It turned out they didn't have enough manarocks to be able to justify Nabber, and Lattice is expensive, and sets you up to fall victim to it yourself. If your meta has a lot of manarocks it may help, but this would be the first thing I cut.

Are you running the Goblin Goliath from your maybeboard? If not, definitely do that! It is very, very strong.

Enchantments

Vicious Shadows : I've never really liked this card, especially since I was always trying to stay so low to the ground, run as lean as possible on lands, and be able to rebuild after wipes. Maybe a Boggart Shenanigans in it's place? It won't hit as hard, but it will be a lot easier to get down, and can still be used politically.

Raid Bombardment is one of my core cards, and has won me a huge number of games. You don't get a lot of combat steps (for many reasons), so you have to make each one hit as hard as possible!

I would also considered switching to Snow-Lands (price should drop a lot with Modern Horizon printing) and getting Glacial Crevasses . It is seriously strong, and has saved my ass and helped stall until I could rebuild a number of times.

Instants

Fork Reverberate : I originally wasn't too keen on these, but added them almost on a whim, and I have been very happy with them so far. Being able to protect a cast of Blasphemous Act or doubling a Price of Progress or Goblin War Strike is huge.

Sorceries

Reforge the Soul : Honestly something I would like to revisit is having more wheels. I definitely like Memory Jar the most out of all of them, but Wheel of Fate / Wheel of Fortune and Reforge are something I want to try again. It's been a long time since I had Fortune in the deck.

Lands

Only suggestion is Ancient Tomb , the recent reprint dropped the price significantly. I especially your Valakut.

Planeswalkers

No issues here. Are you liking the Chandra?

Artifacts

Based on what you are already running, I think this is where you could have the most impact.

Expedition Map : I don't think this is as good unless we can recur it a lot.

Gauntlet of Power : Not a bad include, especially for the little buff, and would help rebuild more quickly after wipes, or more safely sac a few more mountains without losing mana output.

Ghirapur Orrery : I ran this for a long time, and ultimately ended up removing it because of just how rarely it would actually help me. My biggest struggle is having cards in hand AT ALL, not wishing I could cast something on someone else's turn. Maybe you have more luck with it than I did.

A few more mana rocks would help with safely saccing lands or rebuilding after a wipe. Crypt is costly, but maybe Mana Vault , or one of the plethora of 3 cost ones? Alternatively, Treasonous Ogre can be fantastic, and generates mana at instant speed! Maybe even Curse of Opulence

Rings of Brighthearth : I wish this wasn't as expensive, because I seriously get a lot of use out of this. A backup to Illusionist's Bracers that also hits a lot of things bracers can't is really, really nice. Maybe a Sculpting Steel if you don't want to drop that much on the Rings?

Spine of Ish Sah : I ran this, as well as the 7 cost instant version, for a very long time. This is a very hard slot to fill, and I wouldn't say I've ever been completely settled on the non-artifact removal portion. Chaos Warp is obviously a staple, and I've even tested Haphazard Bombardment for some non-enchantment hate, but I'm hoping Modern Horizons will get us some red or colorless stuff to work with.

As far as the list of other artifacts you are considering:

Ward of Bones : I'm leery of most non-Goblin cards over 5 mana, but this seems good if you can get a bit more ramp in the deck (mana rocks mostly).

Smokestack : I tried this at one point and that fact that it is symmetrical ended up being too hard to fight out from underneath. I would be more apt to run a Mana Web (which I am actively trying to get back in the deck) for disruption, and a form of protection on my turn. The number of spells I cast on opponent's turn is like... two (fork/reverb).

Damping Engine I would run this before I would run Ward. It's better in almost every way I think.

Ruination : Strictly a playgroup thing. My choice to go with "mass land dysfunction" instead of destruction was for in game politics, and also personal preference.

Sundial of the Infinite : What things would you want Sundial to help with?

As far as other protection based artifact suggestions, I would say Meekstone and Crawlspace would be my first picks. I also enjoyed Kazuul, Tyrant of the Cliffs for this purpose, and he is protecting a mountain pass, perfect!

That's all I can think of for now. Let me know what you think!

Falkenstein on The Queen's Consul

16 hours ago

Way too expensive for my taste but it is a very cool deck. My only suggestions would be the typical boss tribal cards like Mana Echoes , Adaptive Automaton , Coat of Arms , Door of Destinies , Herald's Horn , etc. Maybe cut a couple of sliver creatures to make room? Muscle and might sliver are nice but could be replaced with coat of arms for a bigger boost. Maybe even Illusionist's Bracers to get your abilities to trigger twice. Hope this helps.

MiMonkey on Ral, Land Destroyer

2 days ago

Oh yeah I'm six cards over at the moment anyways but yeah i have an idea on what to remove. Some of the cards i put in only for the potential synergy with the Illusionist's Bracers because I have like a playset of them.

Justmaximum on Whispers in the dark 35$ budget build

3 days ago

Illusionist's Bracers allows you to get 2 for 2 which is nice, and Reassembling Skeleton is a sweet basically free sac outlet because you just pay two to bring it back. Consider Desecrated Tomb and Open the Graves to just keep that sac train rolling without losing power on the battlefield. I know this is out of budget as well but eventually Mikaeus, the Unhallowed crushes in a sac decks like this and Cauldron of Souls is a great alternative as well. Finally with all these death triggers Blood Artist or Dictate of Erebos can go a long way. I know a lot of these cards are out of budget but they are good additional choices. Cabal Stronghold is probably a better similarly priced alternative to Wayfarer's Bauble for ramp, and also since your reanimate Solemn Simulacrum or Burnished Hart get really out of hand for ramp.

PookandPie on Ghave That Bitch an Infinite Combo [Primer]

1 week ago

Primal Vigor is a decent replacement, but the ideal Doubling Season replacement in any combo involving Ghave is Illusionist's Bracers if you're going budget.

Beyond that, you don't really have to toy with Doubling Season-likes if you don't want to. Focusing on Perist creatures and counter sources like Mazirek or Cathars' Crusade, or Undying creatures as your counters sources, is legitimately a good strategy that wins on roughly the same turn as well.

You could also focus on the Hulk combo instead since it wins so quickly if no graveyard hate is out.

You don't have to be beholden to Doubling Season if the price tag bothers you, and Earthcraft is a legitimately faster win if you can only get one of them (it's also the better investment since it's reserve list).

Psicraft on

2 weeks ago

Hello dannyzboone, I have a question. Why exactly do you have Illusionist's Bracers in your deck? You only have five creatures in your deck that could be used at all. Or maybe I overlook something important?

Inkmoth on Yeva, Grass Lady

3 weeks ago

l13199l: Can't wait to hear from your experiences while playing it :D. As for Illusionist's Bracers , I think this is a bit too narrow as you only have 5 targets with only three of them being viable targets for infinite, one of which needs a mana producer to go infinite.

For your targeted hate situation, you could consider Eladamri, Lord of Leaves , since you're leaning towards Elves more, you can always bounce it when you need to equip. I think your list is pretty airtight I gotta be honest and I am super happy to see Touch of Vitae getting use, breaks my heart it didn't make it into my main list.

l13199l on Yeva, Grass Lady

3 weeks ago

Inkmoth Currently acquiring cards slowly, so it's only been goldfished. Consistent enough there to give me confidence that it's strong, but not too strong for my playgroup where winning doesn't happen much before turn 7.

I'm expecting Riftsweeper to be a card I tutor for often, nearly all removal in my meta is exile. Illusionist's Bracers looked to have good synergy with seeker of skybreak, making infinite mana with any dork. Supert excited to give it a try.

Load more

Illusionist's Bracers occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%

Red: 0.27%

Blue: 0.14%