Nether Void

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition III (ME3) Rare
Legends (LEG) Rare

Combos Browse all

Nether Void

World Enchantment

Whenever a player casts a spell, counter it unless its controller pays .

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Nether Void Discussion

TheDevicer on Command Zone Flickering?

1 week ago

To add to what enpc wrote, if you're really somehow looking to brew jank where you want to counter your commander to just get cast triggers, you could always run effects like Nether Void that counter spells. That way you get the cast trigger and can immediately send your commander back to the command zone.

For the record, I think that's a horrible idea, but it's doable if you really want some jank in your life.

Other than that, if you want to do something similar to benefit from enter the battlefield abilities, you may want to consider running free sac outlets like Viscera Seer, Phyrexian Altar, etc. That way you can kill your own commander whenever you want so that you can recast them.

OP_Sigma on #SorryNotSorry

2 weeks ago

That deck is simply awesome, it can do so much and use my favourite colors. I made my own version of it, I'm highly inspired by yours, but there are some cards that I simply prefer and/or don't fit my budget.

So no Moat, The Tabernacle at Pendrell Vale, Ravages of War Nether Void.

Instead I've added No Mercy, Vile Consumption, Catastrophe.

Could Painful Quandary be a good replacement for Nether Void and Island Sanctuary for Moat?

Decrepit_Angel on Artifact Storm

3 months ago

jacobmcguffin: It is up to you but I try to evaluate cards at their best and worst case scenario. Possibility Storm adds a lot or randomness and can be incredibly detrimental to you (imagine trying to counter something that is going to cause you to lose with it in play, also 5CMC cards are painful from an Ad Nauseam) but does have a decent upside with your commander in play while still being disruptive to your opponents. If you think the risk is worth it, by all means. Blood Funnel also has a similar risk/reward position but is a huge risk if your commander is removed. The same could be said of Nether Void but if you can't guarantee your commander will be in play, requiring 3 more mana for all of your spells will likely mean you cannot win. Praetor's Grasp and Thada Adel, Acquisitor are decent cards even without your commander (Praetor's Grasp > Thada Adel, Acquisitor) so I could definitely see an argument for those.

loopsorspool The biggest difference between casual and competitive EDH is that in competitive, people run a lot more instant speed interaction and most decks are looking for the fastest, most efficient way to win which means most people are playing fast combo or stax to prevent the fast combo decks from winning. Generally speaking, the decks that play creatures and turn them sideways are not common. Also, your deck either needs to be fast enough to race decks that consistently win within the first three turns or have enough interaction that you can hold your own against them. Most decks try to do a bit of both and most of the dedicated fast combo decks still have a decent amount of interaction. This is why cards like Mental Misstep are actually incredibly powerful in competitive EDH where they are more or less useless in casual.

loopsorspool on Artifact Storm

3 months ago

I don't know, I'm a rather casual EDH player, so I don't really know how competitive really works. You also want might want to run Blood Funnel. It would make your artifacts cost 2 less and you don't have to sacrifice any creatures to cast your artifacts. You could also play Nether Void, it basically makes all cards cost 3 more except your artifacts which you let get countered then pull them back out again with Mishra. Oh, Praetor's Grasp and Thada Adel, Acquisitor. You might not have a second copy of any artifact in your library, but they will. Just be sure to pull out an artifact that you also run so you can pull out your own when you play theirs.

BoozeUsually on meren

3 months ago

Hello,

I was just wondering if there will be an update on this deck and how things are going with the lower land count and Protean Hulk combo.

Also, are there any cards you would suggest to fill the spots of Chains of Mephistopheles , Nether Void , and The Abyss ?

Thanks!

Erich_Zann on Vaccines can't stop it now!

4 months ago

IbHalbherz , not at all. In fact, I have Cursed Scroll on board before I drop Nether Void most of the time. Haha.

ghostfire86 on Meren, Ritual Sacrifice

4 months ago

So I've been playing the newest build of my Meren deck for a few months now and I must say that it is stronger than ever, but the consistency is still not fine tuned. The board interaction is also just not where I want it to be, while dropping combo for the win due to set up taking to long.

The easy fix for the main win condition is Tooth and Nail to drop Triskelion and Mikaeus, the Unhallowed.

Board interaction for control purposes I am leaning towards using Living Plane and Night of Souls' Betrayal to effectively remove all lands from the board and keep them off the field. Smallpox I think would also aid in this endeavor. Veteran Explorer is a card for consideration towards this, but I just don't like giving the enemy resources.

A more Stax build would also work well with Attrition to spot check pesky creatures and have more board control, but there is surplus of black and black splashed decks that I've seen played lately. I actually have Nether Void and The Abyss in another deck of mine, and both would go a long way towards helping this build I think.

Has anyone usedDire Fleet Ravager in a Meren EDH yet? I'm curious about its potential.

Necrotic Ooze has just not held up its potential so far so Im considering taking it and Phyrexian Devourer out of the deck completely.

Thoughts and Questions?

phDaemon on [List - Multiplayer] EDH Generals by Tier

4 months ago

Body Snatcher is a line into protean hulk combo that it seems not many people realize (And it's one that lets you protect your combo). Joraga Treespeaker and Priest of Titania are both no-tempo-loss type mana dorks that work well when the board is locked, especially with things like Contamination or Nether Void out, and even greater if Survival of the Fittest is out, this usually means I win, both of those were chosen over Mana Vault on purpose, especially since I may have to get a null rod out depending on how the game goes. Why Victimize? I run Necromancy instead, which can be cast during upkeep as instant to win the game. Yisan, the Wanderer Bard another tutor. Regrowth maybe something i will add. Abrupt Decay is worthless in this deck, stax is better.

Protean Hulk -> Body Snatcher + Viscera Seer or other + Sylvan Safekeeper -> bring hulk back -> Mike / Ballista = winning line that protects combo.

Show me how to do that without the snatcher just using the delver if you have no sac outlet out?

Also, Sylvan Library > top. And I run Arena AND bob. Drawing cards seems to me like it's better than just looking at them.

But ok. I guess we'll just differ in opinions.

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