Nether Void

Nether Void

World Enchantment

Whenever a player casts a spell, counter it unless its controller pays .

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Set Rarity
Masters Edition III (ME3) Rare
Legends (LEG) Rare

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Oldschool 93/94 Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Nether Void occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Nether Void Discussion

_Strix_ on Yuriko Stax-Turns | cEDH Primer

1 month ago

The matter of stax is an interesting one for Yuriko. Much like a blood pod deck, she is highly customizable to be tailored to your meta. If wanting to win boosters at your local game store is what you want, look no further. You can build Yuriko in such a way you can crush that store specifically.

She has her "core" stax pieces, which I would define as the stax pieces Yuriko resonates too well with to not include (and said stax pieces largely don't affect the 99) and then you have those flex slots you can fill with more meta selections. Some of these flex stax pieces are borderline core and some of them are on the brink of unplayable no matter what your archetype is.

Invoke Prejudice is certainly a card we cannot afford to run. Whilst Yuriko is very blue in nature and is mainly colored mana (barely any colorless sources), it is still a whopping . This is way too demanding and would essentially come out turn 6 or so. The effect itself is also subpar, as yuriko is almost always on the field, meaning a creature has to be strictly not or . Land Equilibrium these days has just become too slow. In a turn 3 format like this, we really need to be answering game winning combos or dishing them out ourselves, and land equilibrium unfortunately provides neither in here. Nether Void is definitely playable in Yuriko, as both Yuriko and all other Ninjutsu avoid having the pay the . That being said though, I think the fact it costs 4 mana to bring out is highly problematic, as it doesn't do enough for it's CMC. This particular list, 5 mana is "end the game", so 4 mana should be borderline doing that, ala Sakashima the Impostor or Insidious Dreams . The Abyss we unfortunately dont break parity on enough to break, but even in cEDH in general it is barely playable because of it's hefty casting cost.

Oppression is most definitely playable in Yuriko, and I actually highly recommend it in lists that run graveyard effects like Smoke Shroud or Wonder for example that want to be more staxier, just dont run it in lists with doomsday or turns as it can make things... difficult. Its borderline a staple in the stax-graveyard builds. You're definitely right in that the are many outer-rim flex slots for stax and some of them can be some really juicy options to absolutely cripple a specific meta and moving forward, keeping an eye on these options is important. Yuriko and the 99 in general are just so unaffected by stax as a whole, its easily the main reason why anyone would choose to take her into a cEDH meta.

Rahvin_dom on Yuriko Stax-Turns | cEDH Primer

1 month ago

I'm really loving this list, and I'm adapting my existing Yuriko to be similar.

What's your opinion on other stax effects that Yuriko can effectively bypass? Depending on meta I see some room for customization here. To me it looks like Invoke Prejudice , Land Equilibrium , Nether Void , The Abyss , Oppression , and others could be useful based on meta calls, and Yuriko should remain largely unaffected.

imSandstorm on Nath of the STAX-Leaf | cEDH | Primer

3 months ago

I want to give this list a shot but don't have and cannot currently obtain a Nether Void , Chains of Mephistopheles , and The Abyss . Barring proxies, do you have recommendations for budget-friendly alternatives? Are Possessed Portal , Pox , and Painful Quandary decent replacements?

Wedjat on *Primer* Alela, Fast and Furious

3 months ago

like70bunnies

Your list seems very good at controlling, I like that. I think this might be what I needed to finally decide on a good stax commander. I tried Nath of the Gilt-Leaf , but was almost always forced into discard, and don't own either Chains of Mephistopheles or Nether Void . Should I make the switch?

WUBRG87 on Lazav, The Serial Miller

4 months ago

GhostChieftain, Great recommendations and i appreciate the help. I own like maybe half of those but a lot of the really good ones i have in my more competitive decks. and 90% of them are quite expensive. Imperial Seal is ridiculously expensive.as is Vampiric Tutor , Pact of Negation , Trinisphere , Mana Drain , Mana Vault and for God's sake Nether Void ; not too mention others are in the $20-$40. i wish i was rich.

GhostChieftain on Lazav, The Serial Miller

4 months ago

I am not sure if you actually want to make this competitive or if you were just mentioning that the competitive gauge is silly. I am just going to yeet in assuming the former.

First thing I would do is scrap everything 4 cmc or greater that doesn't almost immediately win me the game. I would cut your creature count by about half if not more. Lastly for cuts, I would put at the very most 33 lands in here and replace the ones you take out with some rocks.

As a mill deck, you will want to shut off your opponent's access to their graveyards. Planar Void is my fav for lazav, but Grafdigger's Cage , Nihil Spellbomb , Relic of Progenitus , and Silent Gravestone all really do the trick.

Your counterspell package should probably drop all of the ones greater than 2 cmc and add in Swan Song , Delay , Flusterstorm , Pact of Negation , Mana Drain , Mana Leak , Mental Misstep , Muddle the Mixture , Tale's End , Force of Will .

Tutors and draw are very quick ways to make an okay deck much better. For draw you can have Necropotence , Mystic Remora , Rhystic Study , Consecrated Sphinx , Brainstorm , Search for Azcanta  Flip, Wheel and Deal . The wheel effects are particularly nice because they bring down your opponent's deck size as well. For tutors ya get Demonic Tutor , Vampiric Tutor , Imperial Seal , Mystical Tutor , Fabricate , Intuition , Merchant Scroll , Whir of Invention .

I would add in artifacts and enchantments that slow your opponents to a point that they can't do much and your counterspells can really devastate them. Cursed Totem , Winter Orb , Static Orb , Trinisphere , Back to Basics , Pithing Needle , Sorcerous Spyglass , Torpor Orb , Nether Void

Lastly I would probably run a lab man consultation package as an extra win con Laboratory Maniac , Jace, Wielder of Mysteries , Demonic Consultation , Tainted Pact .

I hope even if you don't go quite in this direction that this gives you a glimpse into a spikier mindset and can give you some ideas for this and future decks. Cheers!

GhostChieftain on Lazav,Dimir Mastermind

4 months ago

I am not sure if you actually want to make this competitive or if you were just mentioning that the competitive gauge is silly. I am just going to yeet in assuming the former.

First thing I would do is scrap everything 5 cmc or greater that doesn't almost immediately win me the game. I would cut your creature count by about half if not more. Lastly for cuts, I would put at the very most 33 lands in here (i.e. cut 7 and add in mana rocks like Dimir Signet , Fellwar Stone , and Talisman of Dominance )

As a mill deck, you will want to shut off your opponent's access to their graveyards. Planar Void is my fav for lazav, but Grafdigger's Cage , Nihil Spellbomb , Relic of Progenitus , and Silent Gravestone all really do the trick.

Your counterspell package should probably drop all of the ones greater than 2 cmc and add in Swan Song , Delay , Flusterstorm , Pact of Negation , Mana Drain , Mana Leak , Mental Misstep , Muddle the Mixture , Tale's End , Force of Will .

Tutors and draw are very quick ways to make an okay deck much better. For draw you can have necropotence, Mystic Remora , Rhystic Study , Consecrated Sphinx , Brainstorm , Search for Azcanta  Flip, Dark Deal , Wheel and Deal , Whispering Madness , and Windfall . The wheel effects are particularly nice because they bring down your opponent's deck size as well. For tutors ya get Demonic Tutor , Vampiric Tutor , Imperial Seal , Mystical Tutor , Fabricate , Intuition , Merchant Scroll , Whir of Invention .

I would add in artifacts and enchantments that slow your opponents to a point that they can't do much and your counterspells can really devastate them. Null Rod , Cursed Totem , Winter Orb , Static Orb , Trinisphere , Back to Basics , Pithing Needle , Sorcerous Spyglass , Torpor Orb , Nether Void

Lastly I would probably run a lab man consultation package as an extra win con Laboratory Maniac , Jace, Wielder of Mysteries , Demonic Consultation , Tainted Pact .

I hope even if you don't go quite in this direction that this gives you a glimpse into a spikier mindset and can give you some ideas for this and future decks. Cheers!

MonkeyMagic on Land Destruction

4 months ago

I was confused by an online only set. I thought Nether Void was reprinted. So that's out.

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