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Whenever a player casts a spell, counter it unless its controller pays .
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Nether Void Discussion
3 days ago
Ok everyone, made some edits!
@chaosumbreon87 removed some of the hatebears, like Elesh Norn, Grand Cenobite, and replaced them with more enchantments synergy, mainly Doomwake Giant. At first I was thinking about Elesh to hose creature based decks, like Yisan, but Doomwake Giantcan do the same thing, trigger exp counters, and wipe the board later on with more mana. I think more synergy is better. Also lower CMC if it is relevant.
@SaberTech removed those two enchantments as they were really shutting off my main combo line. During playtest it happened twice, and I had nothing to deal with them in hands, so I could not combo... I replaced them with some more enchantments, like Brain Maggot and Blind Obedience, because those would either help removing a card from hands or combo easier while still harming opponents speed. Also, extort can help us get some life back to spend more to our spells.
@iAzire Leyline of the Voidwill replace Nether Voidin this list since it as a similar effect to Rule of Lawand won't let me combo off with my main combo line (Bomberman). I ham not sure about the Helm, but maybe it will be considered in later updates if during some playtests it shows up to be strong enough, and if I find something else to swap.
@Zenaku17 so, Nether Voidand The Abyssare in fact getting cut, not because of budget constraints, but because they prove to be not as good as I initially thaught... Nether Voidprevents me to combo off with my main combo line, and The Abyss is not that good in cEDH, with not a lot of creatures to get rid of. If it was a creature of my choice, maybe it would have stayed, if it was more than one creature maybe it would have stayed, but sadly it was underperforming in playtests so it is going. I will replace them with Leyline of the Voidand Crypt Ghast.
Please comment on my new changes if you think they are for the best, and if I missed anything that could make the deck better!
4 days ago
2 weeks ago
3 weeks ago
From what I see if your deck, it looks like mono- group slug/stax.
Bitterblossom also provides tons of creatures to sac.
Curse of the Cabal is pretty mean, always cast it for its suspend cost. There's another card that's like the suspend ability that I forgot the name.. it's an enchantment if that helps.
With all the recurring bodies, Smokestack would be good here.
1 month ago
Sorry for the delay. If you want to punish people for thier sins I think stax is the route I would go. I would suggest Mishra, Artificer Prodigy as the commander and Nether Void (if you can proxy) to get around the massive tax effect. Chalice of the Void would also maybe work against greedy decks. You could hate out creature decks with cards like Pendrell Mists and Fire Covenant
1 month ago
What you are saying Winterblast, is something I can agree with. The problem is asking someone who is out of work to pitch in for prizes that can be very costly. Granted I do not know the size of the playgroup, but assuming a casual 3-times-a-week gathering of 4 friends will ask each of them an entry fee of 70 bucks to get that Nether Void, or, anything from 20 to "way too much" for ABUR duals.
I love the ideas of EDH tournaments and maybe it can work (like having a pot, where the player with most points at the end of the year can use for whatever he wants). What it requires is discipline from the players and snapping at the whole group for the error of 1 player shows anything but.
I do not think this is an issue of formulating a different way of play; I see this as a problem of etiquette from the original author and more so from the member of his playgroup that abuses the leniency of the group. I strongly believe, and hope we can all agree to this, that a game can be exactly that when everyone involved is having fun. This is the point I wish passed on.
1 month ago
Wow! That's the most horrible thing anyone has ever said about this game - especially this format! I must ask you to reconsider your vindictive attitude, sir. Your playgroup does not deserve to have its fun drained by one of his upstanding players, because of one upstart ruffian!
All jokes aside, don't do this man. You will just enforce a horrible precedent in your playgroup that will lead to you guys actually falling appart (at least for what MtG is concerned). Not worth it.
EDH is meant to be FUN and playgroups are meant to manage bad boys through conversation! Talk to the guy. If he doesn't listen then be polite while you point him to the nearest unoccupied table to play by himself.
Another thing to do is to change your perspective on proxying. Do not allow it. The lack of resources promotes creativity; this motto has led my playgroup to find lots of hidden gems. If we ever allow a proxy or two for playtesting reasons we ask this of the person proxying: "If you like the card, when will you get the physical copy?". A card like Nether Void usually means "never" is the answer. So talk within the group and don't allow this kind of stupidity.
Now, although I don't want to have any part in the quarrel between your playgroup, I will also promote the stax-strategy. This is a very valid and very competitive playstyle that is mostly fair (not a lot of wins out of thin air - not many infinite combos etc). I would recommend Derevi, Empyrial Tactician or Glissa, the Traitor as my favourite stax commanders. Be warned, that even though a well prepared deck can still perform through the locks imposed, most builds will fold to them as they are quite oppressive (Cf. Stasis, Winter Orb, Smokestack). The pressure applied to all players - the pilot included - is bone crushing. So there you go, have fun, and welcome to the dark side. Stay to long and you will end up lonely! VERY lonely!