: Shuffle your library.
: Look at the top X cards of your library and put them back in any order.
Printings View all
|Mystery Booster (MYS1)||Uncommon|
|Mercadian Masques (MMQ)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Latest Decks as Commander
1 month ago
2 months ago
Phyrexian Metamorph: ETB creature to copy a Nyxbloom Ancient, Gilded Lotus, Sol Ring, Savannah Lions. Whatever your heart desires.
Solemn Simulacrum: 5 basics in the deck. Finds them.
Agent of Treachery: Usually targets the most expensive cards on the table. Masterpiece Mana Crypt or a Sheoldred. Taking that Mana Crypt.
Bloom Tender: Mana dork.
Charming Prince: ETB bounce creature. Also sets up the top of the deck for a Golos activation.
Faeburrow Elder: Mana dork.
Laboratory Maniac: One somewhat win con. Self-mill.
Progenitor Mimic: Imagine having a few copies of Nyxbloom or Terror of the Peaks.
Reclamation Sage: Destroys those pesky signets.
Resolute Archangel: See Deadeye.
Rune-Scarred Demon: Searches for things you need. Sensei or Soothsaying comes in handy.
Seedborn Muse: Activate Golos on everyone's turn.
Soulherder: EOT bounce.
Terror of the Peaks: Creatures entering and leaving the battlefield all the time. Deals damage.
Wayward Swordtooth: Extra land dork.
Nyxbloom Ancient: Mana dork with trample.
Ramos, Dragon Engine: Golos activation adds a few counters to this.
Emiel the Blessed: If you want to have fun with your opponents. Golos out in play. Have enough mana to activate Golos twice. But, instead, you play Emiel. Pay three to activate Emiel 4 or 5 or 6 times to flicker Golos in and out. Find a bunch of lands. Amulet of Vigor out. Those lands come in untapped. Then you tap them for things.
Keruga, the Macrosage: Draws a bunch of cards.
Kurkesh, Onakke Ancient: If 1 activation from Golos isn't enough. Double it.
Maelstrom Wanderer: More than 90 percent of the deck is CMC 7 or less. Some free spells when this ETB's with Golos activation. Or you can just cast it normally. Whatever you want.
Yarok, the Desecrated: Double triggered abilities. Zacama entering is a wild ride.
Zacama, Primal Calamity: Untaps lands. Destroys artifacts/enchantments. Kills opponents.
Zirda, the Dawnwaker: Why pay 7 to activate Golos. Pay 5.
Thassa, Deep-Dwelling: EOT bounce.
Greater Good: Draw engine.
Guardian Project: Another little draw engine. Awesome with ETB triggers.
Mirari's Wake: Mana doubler.
Mystic Remora: Draw.
Omniscience: Let's start a new game.
Rhystic Study: Draw.
Smothering Tithe: Best feeling ever is asking: "paying for smothering tithe".
Soothsaying: Fixes the top of your deck.
Aetherflux Reservoir: Unnecessary in the deck but always fun to take someone out early.
Amulet of Vigor: Untapps tapped lands when they enter with a Golos trigger.
Conjurer's Closet: EOT bounce.
Sensei's Divining Top: Fixes top of the deck.
Only have removal in the deck. Removed all counter spells.
Aminatou's Augury: Play a bunch of free cards.
Demonic Tutor: Find a card.
Genesis Ultimatum: Play permanents, put the rest in your hand.
In Garruk's Wake: Destroy all creatures and PW you don't control.
Time Stretch: Gives your friends and even longer time in wondering why they let you play with them.
2 months ago
Here are my favorites per color, and of course, colorless!:
Now, as I mentioned, there are plenty staples I didn't mention, here are some of the less common, more budget cards. If you want a list of all the dorks, draw engines, etc. that are at 1 cmc and should be run, just ask!
3 months ago
Thalakos Seer, Dig Through Time, Temporal Trespass, Baleful Strix, Vela the Night-Clad, Arcane Adaptation, Ukkima, Stalking Shadow, Thieves' Guild Enforcer, Mystical Tutor, Dream Cache, Personal Tutor, Sensei's Divining Top, Scroll Rack, Cover of Darkness, Soothsaying, Halimar Depths.
3 months ago
Oh man my little brother used to steal my mom's credit card and spend hundreds of dollars on that stupid game, if I could down vote this for all the times we had to stress on Bill's or the all the times I had to pay them with my meager highschooler salary you'd have no votes lol, but even tho I hate 'wizards 101' this deck is pretty cool I'm always a fan of Soothsaying in decks like this, its playable 1st turn and then always useful if you got extra mana on the end step before your turn, you can fix your draw
4 months ago
You know I gotta be honest this really cool commander slipped through the cracks for me, I enjoy this ability (obviously lol), some card that come to mind here for me are Necropotence, and Soothsaying they are both odd mana cost cards and allow for some outrageous card fixing and advantage, good luck this is a most wicked color combo
4 months ago
I'll check out the infinite versions for gits and shiggles, but I don't play infinite combos myself. Even mentioned that in the deck description. I understand it's all the craze.