Soothsaying

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Mercadian Masques (MMQ) Uncommon

Combos Browse all

Soothsaying

Enchantment

: Shuffle your library.

: Look at the top X cards of your library and put them back in any order.

Soothsaying Discussion

bushido_man96 on The Best Riddle is How this Deck Wins

1 week ago

Have you thought about running more bulk card draw to help win the game? Spells like Blue Sun's Zenith and Stroke of Genius that can fill your hand and possibly help you win? A card like Soothsaying can help you set up the top of your library, too, to find the missing piece to win.

Also, note that Aemsis's ability triggers on damage, not just combat damage. A card like Hermetic Study , or some equipment like Wolfhunter's Quiver , Thornbite Staff , or Pathway Arrows can help you out, too.

BMHKain on A Primordial God needs your ...

2 weeks ago

(it's a bump. it doesn't matter anymore as nobody cares.)

Had to throw some Nihilist Crap in there. XP

Anyways, I still have either 19 (Current Status.), 20 (Adding Force of Will .), or 22 (Also adding Force of Negation & Force of Vigor .) cards to cut. bushido_man96, I might need some help on this. As stated many times before, we got Helix Pinnacle Wincon Discounts, Infinite Draw/, Always getting the best card before the player before you ends their turn via reassembling Deck order via Soothsaying ... We got a lot of stuff here. But which 19-22 to cut though? Can you think of some as I try to get to 100 cards for another of my decks please? Thanks, & sorry IF I'm acting like a nagging imbecile; I have so much crap to do...

SynergyBuild on New Hub: Tutorless

3 weeks ago

legendofa "a deck in the Commander/EDH format that specifically avoids using tutors to find combos or synergistic cards."

So, what if your deck runs 20 tutors ( Demonic Tutor , Vampiric Tutor , Worldly Tutor , Mystical Tutor , etc.) but actively doesn't find combos or synergistic cards. Maybe the deck just keeps finding random lands or bad vanilla creatures. It wouldn't be tutorless though.

If you just use a straight: "No tutors in the deck" (or more formalized variant of that sentiment) there still is an issue.

Tutors search A library for a card and place it into a more accessible location ( Vampiric Tutor , Entomb , and Praetor's Grasp all apply here separate in nature than Demonic Tutor ), but under a definition such as this, Cultivate , Rampant Growth , Sakura-Tribe Elder and a lot of other cards would fall under the definition that most people wouldn't consider tutors.

If you say only tutors that search for non-basic cards would be the definition of the tutors required to be not run, then effects like Primeval Titan (while banned in commander), fetch lands, Nature's Lore , etc. get banned. At the same time as this definition is too broad, it is also too narrow, some people would argue it isn't narrow enough, as many people just don't like shuffling, which land search effects most certainly do. Effects that shuffle though don't always tutor too, Soothsaying for example.

Point is, this hub seems overly difficult to define or use.

LVL_666 on Slivering Hive

1 month ago

Sweet Chitinous Glee this is one nice deck you have here from the interaction to the manabase - all I can say is wow you are packing some power here. The only real issue I have here is your lack of a description- how do you expect new comers to understand your deck and the strategies you have built within it? Gotta flesh out that description. Also, why do you have Diffusion Sliver ? In EDH, extra mana for removing a particularly problematic Sliver is hardly a deterrent. I'd recommend cutting it- making room for some of the usual suspects when it comes to a combo wincon- specifically Intruder Alarm or Paradox Engine . Or, you could pack in some more topdeck manipulation in the form of Mirri's Guile .

It's the first time I've seen Soothsaying , and is definitely an interesting inclusion. I like it. Definitely a good addition to your top deck manipulation options, and it can even shuffle your library. I honestly don't have too many recommendations past that. Excellent deck, and +1 from me.

Chitinous Approval Ensues

bushido_man96 on Bant Hexproof EDH

1 month ago

I don't think Brainstorm and Ponder are really great spells for you here. If you want to top-of-the-library manipulation, you'd be better off with cards like Sylvan Library , Mirri's Guile , Sensei's Divining Top , or Soothsaying . You would do alright with just some better card draw spells, though, like Harmonize , Rishkar's Expertise , Beast Whisperer , and Zendikar Resurgent .

SideBae on Teenage Mutant Ninja Owls

1 month ago

Cover of Darkness is a good tribal evasion-giver.

I highly suggest some sort of top-deck manipulation. Unfortunately, a lot of the best cards in this arena are very expensive: Jace, the Mind Sculptor , Sensei's Divining Top and Scroll Rack all cost a pretty penny. Soothsaying is another good option, as it lets you stack heavy CMC cards on top of the deck to hit opponents more reliably.

I don't think 3-drop mana rocks are very good. I suggest Coldsteel Heart instead of Commander's Sphere .

You should consider the new ninja they spoiled today: Fallen Shinobi. I think it'll be pretty good.

I think Demonic Tutor is better than Insidious Dreams . I think you should run it if you have access to it. Lim-Dul's Vault is a good sort of tutor, is more affordable, and also allows you to stack your deck with high mana-cost cards to flip off your general.

Commandeer is a good piece of disruption with a high CMC. It's still about $20 though.

Counterspell is superior to Familiar's Ruse . Also, Mana Drain is superior to Counterspell , although that card is very difficult to get ahold of.

Windfall is a good way to refill your hand.

If your meta runs a lot of mass draw effects, Notion Thief is a good inclusion. Similarly, Ashiok, Dream Render is a good card.

Preordain is similar to Ponder and Preordain . I suggest it for the same reason the other two are good.

Bolas's Citadel is a good way to get cheaper cards off the top of your deck. Also, if you combo it with the aforementioned Sensei's Divining Top , you can clear annoying lands off the top of your library.

I don't think you should run 36 lands. Cutting 2 or 3 is very much on the table.

I see you're running extra turn cards. You should consider Time Stretch and Nexus of Fate .

Board wipes are always important in EDH. Toxic Deluge , Damnation and Cyclonic Rift are all REALLY good.

Augury Owl should be mainboard. You can play it, scry something big to the top, attack with it the next turn and then ninjutsu out your general to flip the fatty.

Repeal is a good way to return some ninjas to your hand for protection, and doubles as removal. It's also a cantrip. I also suggest Chain of Vapor as a one-mana bouncer.

Night's Whisper and Chart a Course are good two-mana draw-twos.

Jace, Wielder of Mysteries / Laboratory Maniac with Tainted Pact / Demonic Consultation is a good combo you can run as an alternate win condition.

I think there're probably better one-mana counter spells than Abjure . Dispel , Spell Pierce and Turn Aside are all good cards.

Baleful Strix is a good creature you can return with a ninja. When it enters it draws a card, so being able to repeatedly cast it will give you a lot of card advantage. Looter il-Kor and Cloud of Faeries are also good two-drops to be running, as they are difficult to block and provide extra value.

Twilight Prophet is a good card, as it draws extra and works within your decks theme.

Curtains' Call is a good, cost-reducing creature that can two-for-one your opponents.

Morphic Pool is a good dual land.

Good luck with deck building!

Vash13 on Approach of the Grand Arbiter (Oathbreaker)

2 months ago

Ok so i first looked at this deck and was like, what the hell is wrong with this guy this deck isnt even legal and what the hell does he think hes doing putting a sorcery in the commander slot... yeah so i had never heard of oathbreaker before 5 minutes ago lol, 15+years playing this game and i learn new stuff all the time, its why i love this game, never played this variation, but i do have an azorius singleton deck with approach as one of the win cons i pair it with Soothsaying to clench the victory but i dont even know how that applys here, either way thanks for the educational moment, lol

destindigi on Jalira's Tokens & Fatties

2 months ago

EDIT - added links

Some Maybeboard cards I think should be in the main deck: Benthicore , Inspired Sphinx , Kederekt Leviathan , Pentavus , Intruder Alarm , and Soothsaying . Myr Turbine and Heartstone are kind of meh, I'd replace with Genesis Chamber and Unstable Obelisk . I'd also swap some counterspells - Geist Snatch , Summoner's Bane and Lazotep Plating in for Cancel , Dissipate and Rewind .

Cards I'd cut: Sage of Epityr , Talrand, Sky Summoner , Bane of Bala Ged , Polymorphous Rush .

Cards I'm not really impressed by: Stormsurge Kraken , Tidespout Tyrant , Windreader Sphinx (depends how much flying you end up with), Sphinx Ambassador , Darksteel Colossus , Pathrazer of Ulamog , It That Betrays . I think it's better to focus on big guys that also have ETB effects than use these.

Some other cards to consider (plus the ones I sent you): Erratic Mutation , Synthetic Destiny , Evacuation , Aether Gale , AEtherize , Crystal Ball , Interpret the Signs , Precognitive Perception , Seer's Lantern , Ugin's Insight , Treasure Map  Flip, Zhalfirin Void .

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Soothsaying occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%