Mana Crypt

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Custom Legal
MTGO Legal
Leviathan Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Kaladesh Inventions (MPS) Mythic Rare
Eternal Masters (EMA) Mythic Rare
Vintage Masters (VMA) Rare
Masters Edition II (ME2) Rare
Promo Set (000) Rare
Promo set for Gatherer (PSG) Rare

Combos Browse all

Mana Crypt

Artifact

At the beginning of your upkeep, flip a coin. If you lose the flip, mana crypt deals 3 damage to you.

: Gain .

Mana Crypt Discussion

99LandOTK on cEDH Urza UPS deck

3 days ago

Karnblack, with Trinisphere out your opponen't couldn't pay the Mana Crypt . However there are always small corner cases to get around the tax I suppose.

Njirk on Urza Oppression

3 days ago

How about Chrome Mox , Mox Opal , Mox Diamond , Mana Vault , Mana Crypt and Sensei's Divining Top instead of the janky equipments? Also, I would probably run stuff like Mana Drain , Force of Will , Swan Song , Pact of Negation and the new Force of Negation in a mono blue combo deck like this (if money is not an issue).

You can also add Intuition and Reconstruction so you have an additional tutor to search for your artifact combo pieces. (Search for Reconstruction , Buried Ruin / Academy Ruins and the combo piece.) Good thing about these cards is that they are also useful on their own.

Tolaria West can be a useful tool to tutor for specific lands or your zero mana stuff (especially usefull if you add pact of negation).

olivebagel on Esper Zombo Combo and Reanimator

4 days ago

That is an interesting thing to talk about. I actually really like the state of this deck even with the budget restriction, but if cost didnt influence choice at all I would definately include a Mystical Tutor , Enlightened Tutor , Vampiric Tutor , Demonic Tutor , Mana Crypt , Ghoulcaller Gisa , Relentless Dead , Lord of the Undead , Path to Exile , and Alhammeret's Archive.

Those would be great, but none of them I feel are necessary or justified with the price tag.

DrkNinja on All Hail the Brood

4 days ago

Also you really need to get mana rocks in your life...

Your high CMC and low ramp makes for a problem. With these it puts you at 5 mana rocks, and you have some ways to fetch lands, which will make the deck feel a lot faster.

DrkNinja on Tajic, Legion's Edgelord [Artillery Aggro, PRIMER]

5 days ago

Lets start with your CMC. In order for an aggro deck to be fast, the mana curve for the deck needs to be incredibly low to the ground. With that in mind here are some creatures that are all sub-three CMC:

You do also need some cards to add support which you have a few of but these three are pretty hefty; Iroas, God of Victory , Purphoros, God of the Forge and Hero of Bladehold .

You are also gonna need to give your creatures haste, and one of my favorite cards does just that for next to nothing; Mass Hysteria .

Here are a few cards I also think would be really good support, or are staples in this archetype:

I know your goal isn't to nessecarily win via commander damage but these two cards I find are helpful and threaten any opponent usually... Sword of Feast and Famine and Sword of Fire and Ice

Lastly... I know you said you avoided it intentionally but... I think it was a mistake... You need more ramp. The more ramp you have the faster you can play dudes the faster you can kill someone. So Mana Crypt , Sol Ring , Boros Signet , Chrome Mox , etc. I think you should play at least 5 ramp artifacts to really help you get that overwhelming force, because on T4 you now have to live in fear of WoGs

Ok that's all... he said after posting a page long comment... Sorry. <3 If you need help with cuts anything above 4 cmc should be the first things to go with the exception of Cathar's. get your CMC as close to 2 as you can.

SideBae on The Tax Man Redux

6 days ago

Ok. So you said you want degenerate, so... here goes.

First off, Braids, Cabal Minion is banned. So you might want to remove it.

You should either be running the fetches, including the off-color ones like Flooded Strand , or run Suppression Field ; this also is a somewhat broader and more applicable answer to planeswalkers than The Elderspell , as it has non-planeswalker target. It puts a damper on the planeswalkers, but I feel like they might be better replaced with board wipes like Wrath of God , Day of Judgment , Damnation or Toxic Deluge . When I played this general, I don't think I ran any creatures; they tend to be easily removed, but their effects may be replaced by enchantments/artifacts (ex: Thorn of Amethyst replaces Thalia, Guardian of Thraben ). Additionally, because Athreos, God of Passage is indestructible, it survives most board wipes. I recommend Erebos, God of the Dead as a second useful god; and in an Oloro meta, it seems particularly applicable. Sphere of Safety and Lightmine Field can serve as further deterrents to attackers; Maze of Ith also fits in well. Serra's Sanctum also is a powerhouse, if combined with a high-enough enchantment count. If you take the creature-less rout, I advise Night of Souls' Betrayal to remove the ability of elf- or dork-based decks to function. You might also consider Cursed Totem .

I see you have Vampiric Tutor in the maybe board. It's massively superior to Diabolic Tutor , if only because of its much lower mana cost; Imperial Seal is a strictly worse version I run in my Kess list, but it is also very good. Bitterblossom is a great inclusion, especially if you're running something like Contamination to mess with everyone's mana.

Mana Crypt is invaluable in cEDH decks. Fragmentize is a good white equivalent to Nature's Claim , especially in metas with low curves. Leyline of the Void or Rest in Peace are good techs against graveyard decks like as Gitrog, with the added advantage of allowing a win with a Helm of Obedience activation.

I've never been impressed with 1-for-1s in EDH; by that token, Mortify and Doom Blade may be on the chopping block. Utter End is alright, simply because of its universality. I'd replace these with the above boardwipes, but I also suggest Pox or Smallpox . Pox has the additional advantage of severely lowering your opponents' life totals, so ad nauseum players tend to just cry, and your Painful Quandary becomes more oppressive. Stab Wound , which is another type of 1-for-1, might be better replaced with Palace Siege . Swords to Plowshares is the single 1-for-1 I highly recommend, because of its low cost, exile-based removal, and relatively small downside.

If you want to go full-blown, degenerate and expensive as a ****, I advise The Tabernacle at Pendrell Vale and Chains of Mephistopheles .

Good luck! Stax em out.

TheChaosVault on Wanderer Oathbreaker (Mono-White Burn)

1 week ago

Some suggestions:

Armageddon Clock : everyone else now has to pay mana or take steadily increasing damage (also it's surprisingly cheap moneywise).

Ancient Tomb : Already a good card, improved when you remove it's only downside.

Fire and Brimstone : Don't know why you'd run this, but hey it works with Wanderer.

Jade Monolith : Allows you to protect your creatures from Bolts and the like for (1).

Mana Vault / Mana Crypt : Ramp with little/no downside.

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Mana Crypt occurrence in decks from the last year

Commander / EDH:

All decks: 0.17%

White: 0.36%

Black: 0.27%

Red: 0.34%

Green: 0.26%

Blue: 0.46%

U/R (Izzet): 0.53%

Golgari: 0.24%

Rakdos: 0.2%

G/U (Simic): 0.58%

W/U/B (Esper): 0.72%

U/B/R (Grixis): 0.64%

BUG (Sultai): 0.73%