Destroy target artifact, target creature, target enchantment, and target land.
Price & Acquistion Set Price Alerts
1 day ago
yo this looks much much better than the first iteration. It ramps super hard, plenty of cards that give you a shit ton of landfall triggers for omnath. But you're still missing a few key things. First off, run more card draw. I'd add Elemental Bond, and DEFINITELY Soul of the Harvest because that is an elemental creature. Second, you needs some removal. Ulvenwald Tracker, Lightning Bolt, Beast Within, and Prey Upon are all staples. As far as artifact and enchantment removal, also add Hull Breach and DEFINITELY Decimate. Third, add Where Ancients Tread because that card is broken.You don't have to add all of these, only the ones you like. Make it your own. Here are the cards I'd consider dropping to make room for these, in order from definitely drop to maybe drop: Might of Alara, Panharmonicon (this card doesn't work the way you think it does), Tribal Flames, Jaddi Offshoot, Scythe Leopard, Crop Rotation (it doesn't actually ramp you), and Territorial Baloth. Not bad for a first attempt! Omnath kicks ass dude
4 days ago
Both are pretty nice. The Artifact Mutation proves it's worth if you have an opponent playing a Torpor Orb on turn 2. The downside is that they take 2 slots, where you could also play Naturalize, or better still Gleeful Sabotage, not to mention Hull Breach or Decimate.
4 days ago
maybe more elf interaction with Dwynen, Gilt-Leaf Daen, Shaman of the Pack , Presence of Gond , Elvish Guidance , Rhys the Exiled , Immaculate Magistrate, Nath of the Gilt-Leaf, and Argothian Elder <--- this guy gives you infinite mana if you have it out with Wirewood Lodge and Gaea's Cradle
I would do the switch above to replace awakening zone, retreat to kazandu, seek horizon, elvish mystic, can't think of 2 others
2 weeks ago
Welcome back ay.lobo :) and thanks for the follow up, I really appreciate it.
I don't have that much elementals, do I? Quite some Wurms though, now I look at it :) . Joking aside, the problem I encountered is consistency: I constantly blow everybody's land (including my own) to smithereens. The best way for this deck to perform on a consistent level is to have massive land recursion: therefore many, many creatures deal with bringing land back from the graveyard. In this sense, Omnath is a support card, not a key card. Still, while this deck predates Omnath, Locus of Rage and I do think he could be a good alternative commander for this deck, though it would not be wise to underestimate the advantage Radha brings to the table. Still, Omnath deserves a spot even if he is not the commander.
Bane of Progress: I play him in virtually every green deck I create...he just is sooo good. But this deck already has quite a lot of artifact destruction: Reclamation Sage and the like, Decimate (and spells like it), and of course Jokulhaups and its brethren, so I decided not to play him (it is a bit of overkill I think).
Myriad Landscape is a very powerful card, but it has one disadvantage (in ragard to this deck): it puts the lands on the table. As strange as it may sound, but this deck benefits greatly from lands you have in your hand (as they kick start you after a land destruction wipe).
3 weeks ago
JoltsOfEnergy Oh crap, I didn't even realize that. I was tired when I was putting this up and rushed through it to quickly. With those spots opened up I will throw a Decimate and Lifecrafter's Bestiary back in. All of the other suggestions you made was on the list of cards I wanted in the deck, but had to be cut in place of something else. Thanks for the input.
3 weeks ago
your running a few doubles there. Make sure you take those out. Other than that few suggestions are Door of Destinies, Decimate, Martial Coup, Fell the Mighty, Austere Command, Kytheon, Hero of Akros Flip, Lifecrafter's Bestiary, Harmonize, Mosswort Bridge.
Hope These help.
1 month ago
I recommend trading out Decimate for something else, unless you can target all four card types it does nothing which may lead to you being forced to destroy your own cards
1 month ago
Build the deck myself, gotta say it's quite fun to play - still have to manage politics a bit though, since this deck is causing aggro.A few suggestions I have: Add Myriad Landscape and Blighted Woodland - these are ramp cards, that are not wasted before wort is in play, they are permanents that you can recurr and they can also be used as additional landfall triggers, when a finisher of yours is in play.Earthquake, while not being an instant boardwipe as Starstorm, which you put in recently, has the ability to still kill all non flyers, but also as an additional finisher. You need to have more life than anybody else on the table, but heck, it would be another value card IMO.
Firecat Blitz, Nissa's Pilgrimage, Decimate I approve of, however I wouldn't cut Increasing Vengeance yet, since you increased the count of spells that are worth copying with the last update. I have also noticed that it's worse than Reverberate, however it can be used for looting and played as a finisher from your GY at instant speed - great utility!