Decimate

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2016 (C16) Rare
Conspiracy (CNS) Rare
Odyssey (ODY) Rare

Combos Browse all

Decimate

Sorcery

Destroy target artifact, target creature, target enchantment, and target land.

Price & Acquistion Set Price Alerts

C16

CNS

ODY

Ebay

Decimate Discussion

LuxCannonator on Land Locked

2 hours ago

Honestly I would drop Ajani and Dakkon. Splashing 3 colors for 2 cards is a bad idea. You could run Hull Breach, Decimate, Explore, Exploration, Dryad Arbor, Ground Assault, Atarka's Command, Skarrg Guildmage, Lithatog, Xenagos, the Reveler.

Green has a plethora of land grab.

Red has a plethora of destruction.

Shimtalia on Kickin' it Old School

3 days ago

Yeah, So...In the last 24 hours, I did a bunch of work on this deck, proxied a bunch of it up, took it for a spin in front of a goldfish bowl, and I discovered I needed to make some changes.

For one, I had too many kicker spells. They are easily the weakest part of the deck, vital and important that they may be. Two, I needed some card draw. Three, well, just some other thoughts that came to me while I was working...

In:

Blood Clock - Breath of Darigaaz - Chandra's Ignition - Decimate - Keen Sense - Loxodon Warhammer - Momentous Fall - Opal Palace - Rishkar's Expertise - Sunbird's Invocation - Vigor(I want to try this, though it is the only expensive card I don't already own for the deck, it's worth more than the rest of what I don't have combined...)

Out:

Blessings of Nature(too many +1/+1 too fast makes too much of a target) - Cloudstone Curio - Gnarlid Pack - Grafted Exoskeleton(yes, it's a massive kill enabler, but also a massive kill me sign) - Grunn, the Lonely King - Horned Kavu - Increasing Savagery(see Blessings) - Skitter of Lizards - Thicket Elemental - Mountain - Forest

lunchtableplayer on ulrich werewolf tribal

1 week ago

Love werewolves as a tribe. I have been trying to make it work myself for quite some time. use Vedalken Orrery so that you cast all of your spells on opponent's turns. I haven't tested with it, but Yeva, Nature's Herald might work for the same reasons. Dolmen Gate helps with survivability in combat, Decimate is a great card, Neglected Heirloom works good for a cheap cost. Arboria could be fun. if you are willing, you could go the mass land destruction route with Keldon Firebombers and the like. adding white also helps with stuff like Rule of Law

lunchtableplayer on werewolves 3.0

1 week ago

Love werewolves as a tribe. I have been trying to make it work myself for quite some time. use Vedalken Orrery so that you cast all of your spells on opponent's turns. I haven't tested with it, but Yeva, Nature's Herald might work for the same reasons. Dolmen Gate helps with survivability in combat, Decimate is a great card, Neglected Heirloom  Flip works good for a cheap cost. Arboria could be fun. if you are willing, you could go the mass land destruction route with Keldon Firebombers and the like. adding white also helps with stuff like Rule of Law

Nethereon on Samut's Manhunt

3 weeks ago

Cards to remove: Icy Manipulator, Zhalfirin Void, Baloth Gorger, Primordial Wurm, Llanowar Scout, Blessed Light, Tendershoot Dryad, Lightning Bolt, Splinter Twin, and Kavu Climber.

These cards are bad and make zero sense to add, especially a vanilla creature like Primordial Wurm.

There are far too few lands with too many high end creatures, along with very little ramp - hard ramp or soft ramp - along with very little removal for threats to your game plan. This deck needs Selesnya Signet and Gruul Signet. It also needs cards like Farseek and Kodama's Reach. You can also use Hour of Promise too. You should also find something like Blasphemous Act, Bonfire of the Damned, or maybe the new legendary out of Dominaria. At worst, it can burn all three of your opponents or the three biggest threats. Finally, Krosan Grip should be in just about every green deck, along with Decimate these are important because they fight through counters or remove multiple threats all at once.

As far as creatures, there are far superior choices to many of the cards here. Druid of the Anima is better than both Llanowars, any ramp spell is better, such as Burgeoning being better than scout, and will net you more land drops or better mana quality. If you can't afford a Birds of Paradise, consider Sylvan Caryatid. It does the same thing and is harder to remove.

Samut needs creatures that matter. Creatures that will impact the board in some meaningful way. I get this feeling that you're leaning too heavily on the power of Piper to cheat the big guys out there. I hate to say it but those types of creatures or effects, i.e. Quicksilver Amulet, draw a lot of hate very quickly.

Her untap ability works well with some of the exert creatures like Champion of Rhonas, and being able to attack multiple times in a turn is always a good thing. So look at Aurelia, the Warleader, Relentless Assault and World at War.

Finally, have any "I win" button. Sometimes large creature beats won't get the job done. I am not opposed to Infect as a last resort so look into Triumph of the Hordes and Grafted Exoskeleton. Actually, look into more equipment in general and Mirri, Weatherlight Duelist is a great card in an aggro deck.

I hope these suggestions help and look forward to the second draft. Best regards.

OwnedbyCow on Terravore, The Land Devourer

1 month ago

With Decimate, does it have to destroy all of those to be played or could it just be one target if that was all there on the field?

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