|Commander / EDH||Legal|
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|Commander 2017 (C17)||Rare|
|Commander 2013 (C13)||Rare|
|Commander's Arsenal (CMA)||Rare|
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Decree of Pain
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.
Cycling (, Discard this card:Draw a Card.)
When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
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Decree of Pain Discussion
2 days ago
Ivory Mask , Idyllic Tutor , Plea for Guidance , Demonic Tutor , Thaumatic Compass Flip, Anguished Unmaking , Utter End , Coalition Relic , all 3 bounce lands, Bojuka Bog , Creeping Tar Pit , Celestial Colonnade , Kor Haven , Sphinx's Revelation , Cyclonic Rift , Austere Command , Toxic Deluge , Decree of Pain , Teferi's Protection , Rhystic Study , Phyrexian Arena , Ob Nixilis Reignited , Copy Enchantment , Confiscate , Beacon of Immortality
4 days ago
For the zombie theme, Grave Crawler will also be better for you in this deck than Reassembling Skeleton . You could also include Cover of Darkness and Kindred Dominance . Undead Warchief will help you recast your commander when he is inevitably removed, and powers up your deck, to boot.
As for other removal, Something like Festergloom is going to be low-impact, so you'd be better off running Decree of Pain . Hero's Downfall is an easy upgrade to Murder , and Bojuka Bog and Nihil Spellbomb are easily better than Tormod's Crypt and Vile Rebirth . Gate to Phyrexia is a good card to include in mono-black, especially with the ability to churn out 2/2 zombies.
As for lands, I'm sure you've already considered it, but you've still got room in the budget for Cabal Coffers . It's never going to be a bad investment with the growing popularity of Commander. I would also go for Shizo, Death's Storehouse . It will be better than Rogue's Passage . You should seriously consider how many non-swamps you want, too, with your commander. What do you have that is going to draw you over seven cards to make use of Reliquary Tower ? Temple of the False God is awful. If you have an opening hand of two swamps and Temple, what do you do if you don't draw a third land? Also, if you're running tutors for your Cabal Stronghold , as often as not, you're going to lose that extra mana by having one less swamp out, anyway. Evolving Wilds and Terramorphic Expanse aren't doing you any favors. The deck thinning is negligible in a 99-card deck, and your commander has built-in flood protection.
1 week ago
Definitely Add Show
Possibly Add Show
- Forge of Heroes
- Preyseizer Dragon
- Hound of Griselbrand
- Ion Storm
- Curse of Stalked Prey
- Cyclonic Rift
- Mark of Mutiny
- Sower of Temptation
- Conquering Manticore
- Dragonlord Silumgar
- Aura Thief
- Puca's Mischief
- Infernal Tribute
- Claws of Gix
- Viscera Seer
- Ogre Slumlord
- Open the Graves
- Pawn of Ulamog
- Sifter of Skulls
- Falkenrath Noble
- Power Conduit
- Palace Familiar
- Surveilling Sprite
- Ogre Battledriver
1 week ago
Yeah for Kess there would be a couple cards you can cut. High CMC instants or sorceries are fine as you can at least cast them later on with Kess, but other high CMC spells I would cut.
Here are some possible cuts I would consider:
- Black Market
- Swarm Intelligence
- Fury Storm
- Echo Storm
- In Garruk's Wake
- Diabolic Revelation
- Decree of Pain
- Blatant Thievery
- Cruel Ultimatum - If you really like this card keep it as it's funny
Hope that helps :)
1 week ago
Stick to this template when building edh:
~38 lands- use any dual lands, filter lands, pain lands, fetches, and shocks in your colors, using basics to fill in the rest. Tolarian academy on youtube has a great video on building edh mana bases
5 boardwipes- these should all be below 5 cmc (with a few exceptions like Cyclonic Rift, Decree of Pain and Merciless Eviction. DON'T skimp on these unless you're entire deck is built around creatures (Examples being Edric, Spymaster of Trest, or Seton, Krosan Protector)
~5 unconditional targeted kill spells. They should all be able to hit creatures, but you get bonus points if they can hit other permanents too or if they exile instead of destroy
at least 10 reliable and repeatable draw spells- These are the Rhystic Studys, Mystic Remoras and Phyrexian Arenas of your deck. these are not to be confused with unrepeatable cantrips such as Sign in Blood or Brainstorm. Cantrips should be included if you're looking for consistency, but should count as half of a card in your 10
At least 10 ramp spells- since you're in green, take advantage of Kodama's Reach, Cultivate, Explosive Vegetation, Rampant Growth, Farseek, etc. If you aren't in green, use artifacts like Thran Dynamo, Gilded Lotus, Signets, Sol Ring, talismans and Darksteel Ingot. Just like with draw, you want permanent ramp and not things like Seething Song or Dark Ritual. The cheaper and more abundant your mana rocks in your color, the more competitive your deck will be. Most cEDH decks will run 12-15 mana rocks, using expensive cards like Mana Vault and Mana Crypt. In your case, you're using moxen
The rest of the deck should all work toward a common goal. Find out what your win cons are and the build your deck around them. Derevi is good with blink and combo, so find a strategy and be ruthless with your cuts. I would recommend making infinite mana and taking advantage of that, maybe with Helix Pinnacle, milling people out with Stroke of Genius, Whetwheel or Blue Sun's Zenith.
Hope this helps!
1 week ago
Door of Destinies I’d say was slightly better than Coat of Arms because it only affects your creatures, I would definitely recommend Ghoulcaller Gisa just really good for token spam remove forgoten creation , Liliana's Reaver, Raving Dead for power Dictate of Erebos Grave Pact for board control, due to the balance of high black compared to blue I’d recommend Cabal Coffers and Urborg, Tomb of Yawgmoth for a lot of mana, I’d recommend since your blue black running more board wipes like Cyclonic Rift DamnationDecree of Pain, Patriarch's Bidding for more reanimation, EDH staples like Sol Ring are useful for mana ramp,Grave Betrayal for stealing other creatures, since you run blue black more card draw is needed so things like Rhystic Study and Phyrexian Arena
1 week ago
Dark Petition is a weak link. Sure it gives you mana back but you have to cast it on TURN 5 (probably turn 4, given ramp), and those are the turns you should be playing Tasigur so you'll probably be casting this on 6 or 7.
Decree of Pain is a really sad wrath. It's either being cast for eight mana or you're cycling it and the cycle is garbage. It's just wicked expensive, and by the time it could be cast, you probably don't need it anymore.
This deck runs very similarly to most Feldon of the Third Path decks, but red has a LOT more/better discard than sultai. All of your looting should be replaced with stuff like Satyr Wayfinder and Grisly Salvage, imo.
2 weeks ago
if you do Xantcha, know that she DOES NOT work with Mogis, God of Slaughter, because the person controlling her can just sacrifice her. I would go for political strategy, using things like Varchild, Betrayer of Kjeldor, Disrupt Decorum, Kazuul, Tyrant of the Cliffs, No Mercy/Dread, Maddening Imp/Nettling Imp, Victory Chimes, Rite of the Raging Storm
With Xantcha is you get infinite mana you can kill someone with her ability, so I would add in Basalt Monolith with Rings of Brighthearth, and she also comboes well with Neheb, the Eternal and Heartstone.
Hope this helps!