|Commander / EDH||Legal|
Printings View all
|Commander Anthology 2018 (CM2)||Common|
|Commander 2017 (C17)||Common|
|Commander Anthology (CM1)||Common|
|Commander 2014 (C14)||Common|
|MTG: Commander (CMD)||Common|
|Promo Set (000)||Rare|
Combos Browse all
Each other player discards a card. You draw a card for each card discarded this way.
Syphon Mind Discussion
3 days ago
Oh, also, I think you could use a little more card draw. Syphon Mind is a personal favorite of mine. Sign in Blood , Night's Whisper , and Promise of Power are pretty popular, as well. As for more ramp, you might like Victory Chimes as a political tool, and the Goad mechanic might also suit your needs. Get Disrupt Decorum and Grenzo, Havoc Raiser in there! Same for Goblin Spymaster .
4 days ago
For lands, Cabal Stronghold doesn't make any sense. You're running 7 Basic Swamps. If you wanted to put in Cabal Coffers with Urborg, Tomb of Yawgmoth , that could work, but I doubt you want to put your money there. Cascading Cataracts, Waterveil Cavern, Survivor's Encampment, Shimmering Grotto, Rupture Spire, Guildmage's Forum, and Gateway Plaza should be the next to go. You're running a 2-color deck, so you don't need such bad fixing. I'd also lose Everglades.
Nighthowler is the only really bad creature that I see, although you'll probably want more if you're on the self-mill plan. Triskaidekaphobia and Tree of Perdition are cute. I don't think I would run that, but if you're going to, run Clutch of the Undercity and Dimir House Guard to tutor up the pieces.
Spinal Embrace is a cool card, but it's pretty inefficient. For that kind of mana, you could be running Kindred Dominance , Crux of Fate , Deadly Tempest , Decree of Pain , Extinguish All Hope , or Life's Finale (I would go with this one, given your commander). Cancel is a no-go. Counterspell , Negate , Swan Song , Countersquall , Dissolve , Arcane Denial , Disallow , Sinister Sabotage and Dream Fracture should all be in the deck before Cancel.
Tome of the Guildpact is pretty bad in this deck. If you want rocks, you should be running Sky Diamond , Charcoal Diamond , Coldsteel Heart , Mind Stone , Thought Vessel , and Talisman of Dominance before you touch that or Darksteel Ingot in a 2-color deck. If you're looking for card draw, Phyrexian Arena , Syphon Mind , Fact or Fiction , Tidings , Sign in Blood , and Night's Whisper are all better.
If you wanna mill, Altar of the Brood , Mesmeric Orb , Dread Summons , Sphinx's Tutelage , Psychic Corrosion , Traumatize , Patient Rebuilding , Memory Erosion , and Whetstone are all more powerful than Millstone (though I do appreciate it's OG status).
If you want to see what other people are playing in their Scarab God decks, I recommend checking out the EDHREC page for him.
4 days ago
Trying to pick up more budget inclusions first so Notion Thief will probably be among the first, the interaction with "each player draws" cards looks fun!
I feel like I might struggle to get combat damage through so i'm considering some more equipment cards with evasion. Currently i have Rogue's Passage and Aether Tunnel but i'm inclined to remove the latter for something that will stay on the board if Lazav or whichever creature is removed.
I'll get to play the deck for the first time on Saturday so we'll see how it does!
4 days ago
A fun card definitely to play with is Altar of the Brood ! Gives you a consistent way of making people drop stuff into their grave! Another fun card I run as well is Syphon Mind gives you card draw and makes everyone discard! I would also consider running some more card advantage effects like Mystic Remora , Rhystic Study , or Phyrexian Arena . Notion Thief is a sick card to play and can lead to janky shenanigans like Jace Beleren , Mikokoro, Center of the Sea and making only yourself draw.
Hope that helps!
6 days ago
I'm a budget player, too. I in no way own Cradle, Sanctum, or even Ancient Tomb. I traded my Urborg before Cabal Stronghold was printed, since I knew I would never buy into Coffers. What I do is build decks that function without those cards. I DO own Nykthos, so I put it in my Tatyova druid tribal deck, and it would always be a better card at any time in the game than Temple.
I build my curve with plenty of 2-mana rocks, so I can play plenty of affordable GOOD cards at the 4-drop slot like Syphon Mind and Fact or Fiction to ensure that I hit land drops. There is no such thing as "filler" in a format where you have access to every card ever printed. I know that Wizards designs precons with room to upgrade, but putting it in every Commander set from 2012-2018 has left new players with the notion that it's a staple, when it's not. New players, especially are bad at evaluating mana bases. They go down to 35 lands and 2 pieces of 3-mana ramp. They keep 2-land hands with nothing to do until turn 4. They build 3-color manabases with a dual of each color and 5 colorless lands. Adding one more hurdle by throwing a card in their precon that will trick them into thinking they've kept a 3-land opening hand, when, in reality, they're starting with 2 lands and a 4-mana, colorless rock isn't evil, but they should definitely know better.
1 week ago
I like Undying Evil for this kind of deck. Does great things with Gary, Tree of Perdition, etc. Also, since you can sac at instant speed, Mesmeric Fiend permanently exiles, since you can sac it in response to the ETB trigger, making it better than Kitesail Freebooter and other newer cards that have been worded to avoid that interaction. I agree that Grave Pact is a must-have. Some more ramp and card draw wouldn't hurt. I'm partial to Jet Medallion , Charcoal Diamond , Mind Stone , and Thought Vessel for rocks, and Syphon Mind is my favorite mono-black draw spell.
As for lands, Crypt of Agadeem would be good here. Phyrexian Tower just got reprinted. It's a bit pricey, but it is VERY good, and having been $60 just a few months ago with no likely reprint in the near future, pick it up now. Temple of the False God is a bad card, full stop. It is never correct to include it. Ever. That's not just me talking, but virtually every EDH content creator out there.
I'm not sure how you feel about the budget issue with Mikaeus, the Unhallowed , but it would be a very good addition, even before taking the combo with Walking Ballista or Triskelion into account. It's a solid addition to a black deck, and there are some affordable tutors that can get both pieces like Beseech the Queen , Diabolic Intent (on theme, so maybe add it regardless), Sidisi, Undead Vizier (also on theme!), and Netherborn Phalanx .
As for reanimation, Rise from the Grave is pretty inefficient, and upgrading to Animate Dead , Victimize (on theme!), Dread Return (apparently there's a lot of sac'ing in black, who knew?), Sepulchral Primordial (great with repeatable ETB effects), Rise of the Dark Realms (expensive, but a black staple in EDH), Necromancy , Thrilling Encore (great if you can sac with Dictate of Erebos or Grave Pact ), Ever After (one more mana for twice the value), Whisper, Blood Liturgist , Champion of Stray Souls (so much sac'ing), Hell's Caretaker (again, so much sac'ing), Ink-Eyes, Servant of Oni , Rescue from the Underworld (on-theme), Infernal Offering (sac!), Necromantic Summons (strictly better than Rise), Zombify , and Footsteps of the Goryo (...sac).
1 week ago
How fast should an EDH burn deck be? As fast as it can.
You are inherently playing on "Hard Mode" if you are trying to play burn in EDH. Not only do you have multiple opponents, but they also have twice as much life each. So while burn works in other formats because 1-mana-and-a-card-for-3-damage is efficient, it becomes far less efficient when its 3-mana-and-3-cards-for-1.5-damage per opponent.
But, if you are dead set on it... Kess is a pretty good choice. Although I would probably play Neheb instead myself because he epitomizes red burn, and if Im forcing burn in EDH, I figure I might as well do it balls deep. And boy does he ever! But yeah, Kess is just more versatile and has access to other colors for support, so she is obviously the 'stronger' choice.
Since card advantage is integral, and (Player)burn is theoretically always card disadvantage, you need to keep those cards relevant or else donate a lot of card slots to draw/manipulation in order to keep a stocked hand/grave. Kess helps out a ton with the gravecasts, but unless you are running a lot of big costed spells, the graveyard stays pretty trim. Basically what Im saying is that bigger burn will be more effective than little burn. A 'Double' cast X burn spell might kill, but you would need to 'Double' cast 5 little burns to do the same. Fewer card slots needed, and fewer turns needed to use cast them repeatedly from the grave.
Some cards I would recomend for kess:
Torment of Hailfire Its already been mentioned a few times. Hailfire once sucks, but when you do it again the very next turn... ouch.
Secrets of the Dead No brainer.
Mana Geyser Because if you want mana, you want a LOT of mana, right? Double cast this to power an X spell like Hailfire FTW.
Exsanguinate Its a classic. Being able to double cast it makes it a double classic, right?
Arterial Flow Probably wont ever get the drain-gain, but double casting this at almost any point in the game empties peoples hands generally. Syphon Mind is another alternative that is slightly less harsh on your opponents, but more benificial for you.
Forbid or any other card with buyback. You can buyback cards you cast from your grave. In the case of forbid here, discarding isnt much of an issue.
Some oddball suggestions:
Sphinx-Bone Wand Might take a turn or two to 'charge up', but once it is, it can dish out insane amounts of damage.
Adeliz, the Cinder Wind OK, not burn, but I have found her to be exceptional. You are pretty much garunteed to be casting two twiggers, meaning between her and Kess they are swinging in for 9 damage in the air. The pairing of these two has won me a number of games.
1 week ago
Other general card I think worth considering would be:
Syphon Mind occurrence in decks from the last year
Commander / EDH:
All decks: 0.03%