Entomb

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Frontier Legal
Vintage Legal
Commander / EDH Legal
Noble Legal
Magic Duels Legal
Brawl Legal
Standard Legal
1v1 Commander Legal
Canadian Highlander Legal
Vanguard Legal
Leviathan Legal
Planechase Legal
Unformat Legal
Arena [BETA] Legal
Modern Legal
Pauper Legal
Pauper EDH Legal
Legacy Legal
Archenemy Legal
Casual Legal

Printings View all

Set Rarity
Ultimate Masters (UMA) Rare
Masterpiece Series: Amonkhet Invocations (AKHMPS) Common
Amonkhet (AKH) Mythic Rare
Eternal Masters (EMA) Rare
Premium Deck Series: Graveborn (GRV) Rare
Odyssey (ODY) Rare
Promo Set (000) Rare

Combos Browse all

Entomb

Instant

Search your library for a card and put that card into your graveyard, then shuffle your library.

Price & Acquistion Set Price Alerts

UMA

EMA

ODY

Ebay

Entomb Discussion

Austin_Smith_of_Cards on Deathmonicon - Teysa Karlov Aristocrats EDH

4 hours ago

hkhssweiss

Since this list is more focused on sacrifice, I'd rather use repeatable recursive spells or mass reanimation like Athreos, God of Passage , Reveillark , and Dusk / Dawn . Oversold Cemetery seems like a worthy inclusion, will have to playtest to see where it can fit in. I might include Animate Dead since I already own a copy and it might be worth it to include one, but for now I'm staying away from Dance of the Dead and Necromancy . Since I'm not necessarily going down that route, I won't be considering Leonin Relic-Warder .

For the above reasons I won't be considering Buried Alive or Entomb . I'd rather run a tutor like Diabolic Intent .

I think my card draw and filtering is already pretty strong, but Phyrexian Arena and Necropotence are my next inclusions if I find I'm needing more.

Thanks for taking a look at my list! :D

hkhssweiss on Teysa & Her dead friends

1 day ago

Heya Sixp!

You can probably take some ideas from this build that I helped another user make.

If your going to go for the token swarm route, I would recommend some recursion cards like Oversold Cemetery , Athreos, God of Passage , as well as Debtors' Knell . These will constantly grab back your creatures that you sac'ed or gotten destroyed. Cheap single burst reanimation spells are also great like Animate Dead , Dance of the Dead , or Necromancy . Entomb and Buried Alive are also great cards to fill up your grave with as well!

Hope that helps!

hkhssweiss on Deathmonicon - Teysa Karlov Aristocrats EDH

1 day ago

Nice list so far Austin_Smith_of_Cards!

I would consider adding in a bit more reanimation effects, there are a couple cheap ones you can use such as Animate Dead , Dance of the Dead , and Necromancy . Adding in Leonin Relic-Warder is also a good combo piece as it can lead us to an infinite with any of the above aforementioned enchantments. If you want to go for a more grindy route there is also Oversold Cemetery to bring back your sac'ed creatures back to your hand.

To fill your grave more consistently you can also add in cards like Buried Alive or Entomb . Card draw is also fairly important for Ozrhov colors as we don't have that much options so Phyrexian Arena or Necropotence is fairly great additions to the ones you already have.

You can take a look at a build I did for another user if you want to have some more ideas!

Flooremoji on Now you see me...

4 days ago

Entomb could work with the reainimator theme, and Footsteps of the Goryo is a great reanimation spell with blink.

multimedia on Gyrus Hydra Tribal

4 days ago

Hey, consider a few more cards to make Gyrus's token ability better: Fauna Shaman , Buried Alive , Faithless Looting and Entomb ? All these cards are conveniently in last months Ultimate Masters. I choose these suggestions because they give you control over what creatures you put into your graveyard. Hydras with X in their mana cost are not good with Gyrus's token making ability because X will always be 0 when you make a token. Some of the best Hydras however don't have X in their casting cost: Kalonian Hydra, Hydra Omnivore and Hydra Broodmaster.

Consider Riftsweeper ? Rift has an ETB ability which moves an exiled face-up card (any creature you exile with Gyrus to make a token) and puts that card back into your library. This is where Fauna Shaman helps since she can then tutor for that creature you just put back into your library. Or she can tutor for Rift or Witness. Gyrus, Rift, Witness and Fauna can be an engine to repeatedly throughout the game make a token of a creature and put that creature from exile back into your library.

Consider Greater Good ? When you're playing creatures who can have a lot of power (Hydras) then Greater is fantastic repeatable draw/discard. Greater is also a sac/discard outlet to get a creature into your graveyard which improves Gyrus's token making ability. Consider Tortured Existence ? Existence lets you discard a creature without X in it's cost to them recur any other creature in your graveyard. This is good with X CMC Hydras and utility creatures such as Witness and Seeker; creatures you don't want to exile with Gyrus to repeatably use their ETB abilities. Greater and Existence can be an engine with X CMC Hydras to repeatedly draw a lot of cards and recur the Hydra to cast it again.

I have other suggestions, but I'll stop here.

Good luck with your deck.


SynergyBuild on Commanders by Power Level [EDH Tier List]

6 days ago

NoOneOfConsequence I actually did playtest your deck once (I know, it isn't a great sample size by any means), yet many cards are an issue. I apologize, I really want to like a deck you post, just to not make this a dramafest, but I can't say a bad deck is good. Damnation and Wrath don't need to be put into the deck at all.

Here is a full list of cards that are particularly overpriced, and where each card I think is bad or could be better fits, if you truely believe that I can't evaluate it fairly:


Call to the Grave A slow, grindy, 5 mana variant of Porphyry Nodes .

Erebos, God of the Dead - A card that is indestructible, yet a worse Greed , a card that is too slow for even grindy stax lists in cEDH most of the time. Tutor for Greed is better than this.

Doomwake Giant - Interesting repeatable board wipe, a meta-dependent inclusion though, not good for the average cEDH meta, but does have a place in some lists. I'd drop, but could imagine many arguments for it's inclusion.

Ghostly Prison - anti-attacks, which just rarely comes into play outside of kiki-lines and the sort, a strange meta-dependent inclusion, but I coudl much less justify this one.

Karmic Justice - Cool card, but often enchantment removal comes in the form of bounce or exile, and so this effect feels very off.

Kismet - again kiki-hate, so I wonder if you go against that often. It is a relatively bad card in Stasis lists, which this is not, easy drop

Vindicate - 3 mana remove 1 thing is a lot of wasted mana, easy drop.

No Mercy - Really a lot of attack-hate, strange for a stax list with a commander that generates blockers. Easy drop at a 4 mana do nothing enchantment.

Knowledge Pool - I get the Eidolon of Rhetoric / Rule of Law combo with it, but many decks have better value engines than Daxos, or can respond by killing one of the pieces, or can kill Daxos. These make this combo rarely an easy way to finish the game, requiring a ton of setup/backup that survives the lock. I think better options exist.

Sigil of the Empty Throne - A slow, 5 mana do nothing enchantment, it takes forever to get this going, easy drop.

Sphere of Safety - This much creature-attack hate? How much do you need? 1 card is often too much with Daxos in the CZ, but you run... including sweepers... like 11? Wow. Your meta must be all Edric and Blood Pod, maybe 1 Kess Twin, nah, just all Edric decks.

Damnation / Wrath of God - Too expensive for a Sweeper, honestly Toxic was all you needed with Humility as well.

Pestilence - 5 mana to get a worse Electrickery , 6 mana to get a worse Pyroclasm , Sweltering Suns without cycling for 7 mana. Just really slow and weak, easy drop.

Black Market - maybe in a meta with 50 Edric decks. Outside of that, easy drop.

Coalition Relic / Worn Powerstone - just slow ramp spells, not bad cards, but Fellwar Stone / Everflowing Chalice comes first.

Infernal Tribute - Cool jank, not useful next to cards like Dark Confidant that is excluded.

Academy Rector - Just no great targets like Pattern of Rebirth in color, great card, just not here.

Grim Tutor / Idyllic Tutor - Just a bit too slow at 3 mana for a tutor. Love them, just gotta leave them. Hard drop.

Land Tax - should run the Geddon/Ravages package or leave this out.

Replenish / Open the Vaults - This deck doesn't run enough ways to sacrifice/ Entomb enchantments to make me want to include the cards.

Mesa Enchantress - Slow card draw on a weak creature is just removal bait, this deck has better cards for the slot. Harder drop.

Phyrexian Arena - A lot of math goes into why this card is generally pretty bad. Inefficient and weak in most circumstances, and needs almost 5 unimpeded turns to get enough value to be okay. Better cards for the slot.

Cabal Coffers - big mana, not worth it outside of ANS.

Vesuva - copying a land to enter tapped leaves you in a lack of mana. Weak card.

Command Beacon - easy drop, weak card.

Deserted Temple - Easy drop, weak card.

Strip Mine - Good card, not here.

Wasteland - Same as Strip Mine but worse.

Temple of Silence - scry is weak when you lose due to not having mana, easy drop

Kor Haven - Easy Drop, never gonna use that ability

Plains x4 - Not great at Fixing

Swamp x6 - Same as Plains


New inclusions (Total drops are at 42)

Base inclusions: Fellwar Stone , Prismatic Lens , Thought Vessel , Everflowing Chalice , Caves of Koilos , Command Tower , City of Brass , Mana Confluence , Exotic Orchard , Cavern of Souls , Gemstone Caverns , Gemstone Mine , and Tarnished Citadel

Total real cards left to put in: 29

Thorn of Amethyst , Thalia, Guardian of Thraben , Trinisphere , Tangle Wire , Sphere of Safety , Damping Sphere , Fragmentize , Aura of Silence , Dismember , Lotus Petal , Dark Ritual , Kataki, War's Wage , Crucible of Worlds , Bottomless Pit , Oppression , Liliana of the Veil , Static Orb , Linvala, Keeper of Silence , Ethersworn Canonist , Aven Mindcensor , Torpor Orb , Planar Void , Grafdigger's Cage , Ensnaring Bridge (just for your meta), Dark Confidant , Containment Priest , Chalice of the Void , Sanctum Prelate , Alms Collector

That would be the deck.

Kirihara on Meren of Clan Combo

1 week ago

Update:

Removed:

Replaced By:

Why?
Simply put, to speed up win condition tutoring and comboability of the deck (if that isnt a word, it is now!).

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