|Commander / EDH||Legal|
Printings View all
|Masterpiece Series: Amonkhet Invocations (AKHMPS)||Common|
|Amonkhet (AKH)||Mythic Rare|
|Eternal Masters (EMA)||Rare|
|Premium Deck Series: Graveborn (GRV)||Rare|
|Promo Set (000)||Rare|
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Search your library for a card and put that card into your graveyard. Then shuffle your library.
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2 days ago
Hey Getupkid1284 Thank you for your suggestions, yes I sometimes had some problems with Necro's exile clause, usually when necro is out I can still rely on cards like Intuition and Entomb to proceed a reanimator game plan, besides when I have a good reanimator play I will fetch Attunement instead of Necro either to find reanimates or (mostly) as discard outlet, so those plans (most likely) won't affect each other in any bad way, when I'm going for necro then I'm most of the times going full necro with Reliquary Tower or Thought Vessel trying a kill with Empyrial Armor next turn and not aiming to make any grave plays.
Because Imprisoned in the Moon leaves the opponent's commander locked in the game in the form of a land instead of exiling it (that would lead to the opponent being able to choose to carry it to the command zone as a replacement effect), he remains there so he cannot be recasted from the command zone, but useless and unable even to be sacrificed for Sac outlets making Imprisoned in the Moon a way more effective at removing enemy's commanders.
Also Oblivion Ring and Detention Sphere have an ETB clause that makes then unable to target Shrouded and Hexproffed creatures, while Imprisioned (because its an aura) bypasses those protections when fetched by Zur, (as Zur puts auras directly in the game he skips their target clauses, but not ETB effects on the enchantments that may have targets)
I think you are right about Urborg, I removed it from the deck because (at that time) I had way less black spells, since I've changed to reanimator I have way more uses for black mana, I will consider perhaps changing Tolaria West for Urborg.
1 week ago
demonicgrizzly Correct. You have to first end the WGD loop by animating another creature in someone's yard. But, at that point, you have infinite mana. Then you can cast Breya with infinite mana and sac her to herself repeatedly.
You can cast instants during the WGD loop, tho, if you have one that will help to put a creature in a yard. Stuff like Lightning Bolt, Izzet Charm, Intuition, Entomb, Fire Covenant, Frantic Search or a top-deck tutor + Thought Scour. I had been running slightly more of those cards, but moved away from them. You can also cast bounce spells to end the loop by targeting animate dead or the WGD itself. And if you have Bazaar of Baghdad in play, then that solves that problem.
1 week ago
Turn 1: swamp Dark Ritual Entomb getting Griselbrand and cast Exhume. Pretty easy to win from there. Faithless Looting Reanimate Sire Of Insanity Grave Titan are all good targets. Avacyn, Angel of Hope is a good card to bring back too.
1 week ago
Is the omission of tutors like Demonic Tutor, Eldritch Evolution, Green Sun's Zenith, Entomb and Buried Alive intentional? They are great in this archetype, and your budget doesn't seem to be too limited.
No Sol Ring is also surprising; this deck could sure use the mana. I assume you chose to not include it on purpose, but why?
BG graveyard commanders like Karador or Meren usually benefit a lot from Mindslicer: They can easily afford to discard their hand since the commander provides so much card advantage, while for many opponents it will be disastrous. It prolongs the game and creates a situation where you can build up a big advantage.
Knight of the Reliquary also seems like a nice tool for your deck, since it helps assemble Cabal Coffers plus Urborg, finds other utility lands, and becomes huge quite naturally with all your self-mill.
2 weeks ago
Unfortunaetly there is no support for the Gorgon creature type and many of them are very clunky and cost a lot. I think in order to make the deck fast enough you will need to adapt a reanimater package. Stuff like-
This way you can do something like Entomb Sisters of Stone Death and then play Animate Dead on it to cheat in into play on turn 2! This way you can get these creatures out earlier than ramping with cards like Orochi Sustainer.
Just my 2 cents.
Also the removal package could use some work
These are some cheap options
3 weeks ago
3 weeks ago
Sorry for wall of text but I have a Meren Toolbox deck and here are some of my thoughts on what is good to use.
I would replace Shriekmaw with Bone Shredder. You can return it with Meren easier due to its lower CMC and it self sacrifices if you dont pay the echo cost (to make it easier to get into the graveyard).
Also, you already have Sidisi, Undead Vizier as a repeatable tutor card, and even Rune-Scarred Demon (which i think is inferior to Sidisi anyways), why also run Razaketh, the Foulblooded who has a ridiculously high CMC and requires sacrificing other creature and paying 2 life to search? A far better tutor that is easier to use is Yisan, the Wanderer Bard. More similar to Birthing Pod granted, but they go strait to the library and if you need to you can always sack Yisan to reset his counters. Entomb is also a fantastic tutor for this deck (as long as you arent planning on playing 1v1) and Corpse Connoisseur is Entomb on a creature.
Mindslicer is great for shredding opponents hands.
Agent of Erebos is great for destroying opponents graveyards.